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Being often asked about "what did you mean by..." I feel vexation
I think sometimes people look to authors in that way when they see something that was clearly intentional but that intention isn't readily accessible. Something like the Albino in this game I think would prompt that reaction a lot, yet I grant that the surreality would be one of the strongest things you could take away from that aspect, rather than some discrete didactic maxim. This surreality seemed to happen a lot whenever there was talk in the game about things coming from/being made of/related to the earth!
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because if I create some ambiguity it means that both meanings or interpretations are important in the game
How very Lynchian.
I do appreciate that in the game's exposition nothing is too imperative, except I suppose some dialogues about agency. Having played through Bachelor's scenario first, I still could not help but feel vindicated when the Stamatin's reject the humble religion. I also found it interesting that Julia was one of Klara's adherents, not Bachelors, and intend at some point to replay Klara and revisit the dialogues between those two.
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about a... language apocalypse
when I hear that I think of the film Pontypool