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Ice-Pick Lodge forums • sister donor cutscenes crash with script error
It is currently 07 May 2024, 10:29
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PostPosted: 21 Dec 2011, 09:48 
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21 Dec 2011, 09:41

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I recently reinstalled The Void the other day after upgrading my video card and operating system, and it works fine up until I draw the donor glyph on a sister. Once I do that, the game hangs right before the donor cutscene plays out, although pressing the escape key will take me back to the main menu. Looking at the logs, I see some kind of runtime script interpreter error:

00:20:07 [75509]: Gesture: gesture_donor
00:20:07 [75509]: Gesture number: 1
00:20:07 [75517]: <Error> Error during calling function of script "scene/obscure_sister": isKeyPressed: invalid function argument #1
00:20:07 [75517]: <Error> object: ID: 10 (class gscript::bind::detail::CFunctionObject1<class gm::CBaseScriptContext,bool,long>)
00:20:07 [75517]: <Error> at talk_girl_base.sci(779)
00:20:07 [75521]: <Error> Error during execution of the script "ui/obscure": can't convert from 'void' to 'object'
00:20:07 [75521]: <Error> at obscure.sc(38)
00:20:07 [75521]: <Error> obscure.sc(347)
00:20:07 [75533]: <Error> Error during calling function of script "scene/std": can't convert from 'void' to 'object'
00:20:07 [75533]: <Error> at playable.sci(460)
00:20:07 [75533]: <Error> std.sc(1265)

Is this a known issue? And is there any workaround? Already tried running in compatibility mode for Windows XP, upgraded my video drivers, and set the video options to the lowest settings.


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PostPosted: 22 Dec 2011, 18:55 
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21 Dec 2011, 09:41

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Found the cause of the problem - somehow the left mouse button got set as a secondary bind for the "skip cutscene" control. Apparently that causes some of the cutscenes to crash.


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