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Ice-Pick Lodge forums :: Bug, Mine (Pharnyx)
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https://forum.ice-pick.com/

Bug, Mine (Pharnyx)
https://forum.ice-pick.com/viewtopic.php?f=28&t=11453
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Author:  kurokara [ 19 Aug 2012, 21:44 ]
Post subject:  Bug, Mine (Pharnyx)

Whenever I enter "The mine" after talking to the brothers for the first time the game gets some kind of error and stops working shutting itself down, Really annoying that I can't go the taht place since there are loads of color in there.

Any fixes or other people with this problem? :?: :?: :?:

LOG:
//=====================================================
Exception time: Sun Aug 19 20:29:01 2012
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 58B1276A 01:0058176A C:\Windows\system32\nvd3dum.dll

Modules:
Game: exported
ntdll: exported
kernel32: exported
KERNELBASE: exported
snxhk: exported
USER32: exported
GDI32: exported
LPK: exported
USP10: exported
msvcrt: exported
ADVAPI32: exported
sechost: exported
RPCRT4: exported
SspiCli: exported
CRYPTBASE: exported
SHELL32: exported
SHLWAPI: exported
dbghelp: exported
apphelp: exported
AcLayers: exported
ole32: exported
OLEAUT32: exported
USERENV: exported
profapi: none
WINSPOOL: exported
MPR: exported
IMM32: exported
MSCTF: exported
GameOverlayRenderer: exported
version: exported
CRYPTSP: exported
rsaenh: exported
GameModule: exported
uxtheme: exported
Engine: exported
DINPUT8: exported
PhysXLoader: exported
iphlpapi: exported
NSI: exported
WINNSI: exported
NxCharacter: exported
FS: exported
VFS: exported
Video: exported
WINMM: exported
RendererD3D: exported
d3d9: exported
d3d8thk: exported
dwmapi: exported
d3dx9_36: exported
nvd3dum: exported
PSAPI: exported
powrprof: exported
SETUPAPI: exported
CFGMGR32: exported
DEVOBJ: exported
Sound: exported
DSOUND: exported
dhcpcsvc: exported
WS2_32: exported
PhysXCore: exported
cudart32_41_4: exported
WSOCK32: exported
nvcuda: exported
nvapi: exported
WINTRUST: exported
CRYPT32: exported
MSASN1: exported
CLBCatQ: exported
MMDevApi: exported
PROPSYS: exported
AUDIOSES: exported
HID: exported
avrt: exported
PhysXCooking: exported

Registers:
EAX:23C9EAE0
EBX:0A5B9D00
ECX:23C128E0
EDX:00000000
ESI:23BDEC50
EDI:0798E016
CS:EIP:0023:58B1276A
SS:ESP:002B:08F1FD10 EBP:08F1FD1C
DS:002B ES:002B FS:0053 GS:002B
Flags:00010246

Call stack:
Address Frame Function SourceFile
58B1276A 08F1FD1C 0001:0058176A C:\Windows\system32\nvd3dum.dll1E7
58B17D7B 08F1FE78 0001:00586D7B C:\Windows\system32\nvd3dum.dll1E7
58B6D52E 08F1FEAC 0001:005DC52E C:\Windows\system32\nvd3dum.dll1E7
58C13C66 08F1FF1C 0001:00682C66 C:\Windows\system32\nvd3dum.dll1E7
58C2CADA 08F1FF3C 0001:0069BADA C:\Windows\system32\nvd3dum.dll1E7
678A7893 08F1FF64 0001:00116893 C:\Windows\system32\d3d9.dll1E7
678A8032 08F1FF80 0001:00117032 C:\Windows\system32\d3d9.dll1E7
678A8073 08F1FF88 0001:00117073 C:\Windows\system32\d3d9.dll1E7
7672339A 08F1FF94 0001:0000339A C:\Windows\syswow64\kernel32.dll1E7
77449EF2 08F1FFD4 0001:00029EF2 C:\Windows\SysWOW64\ntdll.dll1E7
77449EC5 08F1FFEC 0001:00029EC5 C:\Windows\SysWOW64\ntdll.dll1E7
========================
Local Variables And Parameters

Call stack:
Address Frame Function SourceFile
58B1276A 08F1FD1C 0001:0058176A C:\Windows\system32\nvd3dum.dll1E7

58B17D7B 08F1FE78 0001:00586D7B C:\Windows\system32\nvd3dum.dll1E7

58B6D52E 08F1FEAC 0001:005DC52E C:\Windows\system32\nvd3dum.dll1E7

58C13C66 08F1FF1C 0001:00682C66 C:\Windows\system32\nvd3dum.dll1E7

58C2CADA 08F1FF3C 0001:0069BADA C:\Windows\system32\nvd3dum.dll1E7

678A7893 08F1FF64 0001:00116893 C:\Windows\system32\d3d9.dll1E7

678A8032 08F1FF80 0001:00117032 C:\Windows\system32\d3d9.dll1E7

678A8073 08F1FF88 0001:00117073 C:\Windows\system32\d3d9.dll1E7

7672339A 08F1FF94 0001:0000339A C:\Windows\syswow64\kernel32.dll1E7

77449EF2 08F1FFD4 0001:00029EF2 C:\Windows\SysWOW64\ntdll.dll1E7

77449EC5 08F1FFEC 0001:00029EC5 C:\Windows\SysWOW64\ntdll.dll1E7

========================
Global Variables
'OpenAdapter'@160
'QueryOglResource'@0

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