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PostPosted: 26 Jan 2010, 12:54 
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Changing the capacity settings is a bad idea, because more space you have in the begining, more you'll have to fill in the end :?

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PostPosted: 05 Feb 2010, 05:20 
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bump? :oops:


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PostPosted: 05 Feb 2010, 11:49 
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In Turgor!
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I'll try to get around to it this weekend, sorry all :(

With my own weeding to arrange and all time has been on a stretch :)


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PostPosted: 05 Feb 2010, 13:54 
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You're getting married? What will Ole say?

But seriously: Congratulations! When's the big day?


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PostPosted: 05 Feb 2010, 14:11 
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In Turgor!
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Ole will just have to live with it :D

It is on the 6th of June. :D :D :D :D


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PostPosted: 05 Feb 2010, 18:48 
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No more "bumps" then ;)


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PostPosted: 06 Feb 2010, 20:18 
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Offtopic, sorry, but...

Congratulations. :D


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PostPosted: 08 Feb 2010, 07:38 
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Congratulations on getting hitched Throdax, may you have many blissful years together.

As has been mentioned, increasing Color really *is* a Panacea for easy mode. Since the aesthetic of this game is to use color for every action, having more color directly affects how much leeway you have to make wrong or poor decisions without running out.

The best things that could be done, probably can't be done just but tweaking values. I liked Angel Dust's suggestion (as it was what I was going to suggest myself), prevent the player from wasting resources. Planting a tree will fail if you don't draw a Donor Glyph or full it to more than say 75% capacity. And the ROI should be more forgiving on gains from Veins, Trees, and Predators. Less required to Tap/Plant/Kill and more gained.

======Medium=====
-Domain Damage: -10% (or increase the effect of Silver by 10%)
-Predators amount: Same
-Predator Attack: -10%
-Predator HP: -10%
-Predator Color Drops: +10% on the ones that already drop color
-Sister Feed: 200,400,600,800 instead of 200,400,800,1000 (OR, increase the effect of Gold to 160% instead of 150%)
-Metabolism Speed: Same
-Pangolin, Pelican and Worm HP: Same, but if there were a way to make them prefer Webbed critters it would be easier
-Brother HP: Same
-Brother Attack: -10% (OR increase the effect of Emerald by 10%)
-Tree Revive: -10% (OR increase the effect of Violet by 10%)
-Extract: Capped at 15 color
-Color comes to one extra chamber per cycle

======Easy=====
-Domain Damage: -20% (or increase the effect of Silver by 20%)
-Predators amount: Same
-Predator Attack: -20%
-Predator HP: -20%
-Predator Color Drops: +10% on the ones that already drop color, and the other's drop roughly what they have in health.
-Sister Feed: 200,300,400,600 instead of 200,400,800,1000 (OR, increase the effect of Gold to 175% instead of 150%)
-Metabolism Speed: Same
-Pangolin, Pelican and Worm HP: -20%
-Brother HP: -10%
-Brother Attack: -20% (OR increase the effect of Emerald by 20%)
-Tree Revive: -20% (OR increase the effect of Violet by 20%)
-Extract: Capped at 15 color
-Expose: Capped at 8 color
-Color comes to two extra chambers per cycle
-Player moves 15% faster in the Void

I would not change Palette or Heart capacity. I don't think either of those were really very limiting, and it might make Turgor more annoying to reach. *Maybe* increase Lympha capacity, but honestly, if you *just* increase the amount of color that enters the Void each cycle you would make the game easier for any gamer. To make it easier for a non-gamer you would want to increase the protections from making mistakes.


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PostPosted: 02 Apr 2010, 00:56 
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Joined: 02 Apr 2010, 00:53
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Hi :)

I just want to ask, if something happened belonging to this topic. I'd really like to use some kind of easypatch you are talking about here. This game is really tough ^^

Could it also be possible to increase the lifetime of the Void over 35 cycles? This time-pressure is really hard :(

Greetings I.


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PostPosted: 13 Apr 2010, 19:49 
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Joined: 27 May 2009, 21:59
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First of all: Congratulations!

Second: I also like the idea of increasing the lifetime of the Void. This way you can enjoy the void even longer :wink:


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PostPosted: 01 May 2010, 15:47 
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Joined: 02 Apr 2010, 00:53
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Is anyone still working on this patch? :(


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PostPosted: 01 May 2010, 17:41 
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Looks like the idea is frozen. i'll go pinch the author to see what's ready... ;)

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PostPosted: 02 May 2010, 20:48 
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In Turgor!
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Hum...

*cof*cof*

I promise I'll have it done this week. Like I said my wedding is taking all my free time, and that is a good thing.


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PostPosted: 02 May 2010, 22:15 
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Instructions:

Code:
1. Extract the desired difficulty zip to the The Void root folder
2. Play


Patch notes:

Code:
Easy
Predator DMG: -50%
Brother HP: -25%
Sister colour: changed 3rd and 4th heart
Max predators: -40%
tree recovery time: greatly decreased
crimson, emerald, violet and gold: increased effects while in the hearts
giants hp reduced by 25% and damage dealt by an arbitrary amount
domain damage decreased by roughly 25%
Memory size increased (I hope)

Medium
Predator DMG: -25%
Brother HP: -15%
Sister colour: changed 3rd and 4th heart
Max predators: -25%
tree recovery time: decreased
crimson, emerald, violet and gold: increased effects while in the hearts
giants hp reduced by 15% and damage dealt by an arbitrary amount
domain damage decreased by roughly 15%
Memory size increased (I hope)


I did a bit of testing but not to all changes, so let me know if something doesn't work as supposed

[EDIT]: Forgot to mention, both patches include the ? patches that were released earlier. :oops:


Attachments:
The Void Easy Patch (Medium).zip [82.11 KiB]
Downloaded 4261 times
The Void Easy Patch (Easy).zip [82.1 KiB]
Downloaded 6255 times


Last edited by Throdax on 11 May 2010, 11:16, edited 1 time in total.
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PostPosted: 03 May 2010, 01:25 
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Congratulations on your wedding Throdax !! :D
And thanks alot for your easy patch ! I don't think I'm going to use it for playing,but it should be plenty useful for my translation project ! I'm going to see how it's working out right away...

May I also ask what tools you did use to modify the game ?


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PostPosted: 03 May 2010, 02:03 
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Joined: 06 Mar 2010, 08:03
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Great , thanks and have a great time at your wedding!

All the best to you and your new bride (to be)


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PostPosted: 03 May 2010, 12:58 
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Thank you Throdax (maybe now I'll be able to finish the game :oops: )

And may I join the others in congratulating you on your wedding.

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PostPosted: 06 May 2010, 03:39 
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Great work, Throdax. Hope the wedding goes well!

Nice to see this mentioned on RPS.


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PostPosted: 11 May 2010, 11:16 
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Forgot to mention, both patches include the ? patches that were released earlier. :oops:


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PostPosted: 23 May 2010, 18:22 
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Joined: 21 May 2010, 14:57
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I downloaded and installed the patch for my German version, however, the menu, subtitles etc. are all in English now. I happen to understand both languages, but it just confuses me having two different languages for subtitles and speech each. So, i took a look at the files and removed the "strings" folder (since everything in there was English), making everything German again. Does this affect the easy patch in any way? I've started a new game and am now on cycle 20 or so (haven't been close to there before). So i guess the patch must still be working or starting the game over and over again just made me play better :lol:


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PostPosted: 23 May 2010, 19:09 
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Those string files was just to fix some errors in the english translation, so it is safe to remove them without affecting the patch.


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PostPosted: 23 May 2010, 19:25 
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Throdax wrote:
Those string files was just to fix some errors in the english translation, so it is safe to remove them without affecting the patch.


Thanks for the info! Too bad, i almost thought "Damn, i'm getting good at this game now!" :lol:
Is it hard to extract the text from the game? I encountered a few minor things in my German version, such as one word spelled wrong (seid instead of seit, a common mistake, though), one case of missing subtitles (the subtitle bar shows up but it's just empty) and one case of subtitles being switched around for one dialogue (the subtitle of the dialogue is completely different to what is spoken, then in the next dialogue, you get the subtitle for the previous dialogue and the speech for the subtitle seen before). If it's not too hard tech-wise, maybe i could fix this for the German version, however, without re-translating everything from your files in the string directory. :lol:


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PostPosted: 01 Jul 2010, 14:03 
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Joined: 01 Jul 2010, 13:58
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I just got the game today on Steam and I'm wondering where to put the easy patch files?


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PostPosted: 01 Jul 2010, 16:20 
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Hi, first of all thanks for the easy Patch. ^^ Thats really great and helps me a lot.

Now i have a question. Is it possible to raise the Cycleslimit? I am a player that tests much and has fun to look around and try different things....so games with Time Limits are...not a real good thing for me. I dont want it unlimited or so...but maybe a bit more...say like 50 cycles.

Sorry for my bad english, i hope someone understand what i mean ^^.


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PostPosted: 01 Jul 2010, 16:38 
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Lorem wrote:
Hi, first of all thanks for the easy Patch. ^^ Thats really great and helps me a lot.

Now i have a question. Is it possible to raise the Cycleslimit? I am a player that tests much and has fun to look around and try different things....so games with Time Limits are...not a real good thing for me. I dont want it unlimited or so...but maybe a bit more...say like 50 cycles.

Sorry for my bad english, i hope someone understand what i mean ^^.



Unfortunately that is not possible.

The time limit is hard coded as certain events are triggered to certain cycles. Sorry


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