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In fact, there already is a homepage of our project
I also can view the site, but I had some problems witch watching and listenieng to the material. I think it is a matter of proper codecs. I will try to play with them as soon as I have some time.
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Hm. Than I think you might be interested in the original versions of Fallouts. You can download them at my other website project .
I palyed the original version. It is really difficult to imagine, how popular in Poland this serie is (when you take into account little Polish market of course
). They realesed at least two differen Polish versions and the original one officially. You can probably see it at NMA site, where they are informing of Polish postapocaliptic projects, mods and so on. I bought the English version a couple of years ago.
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Good thing, you reminded me about balance. I forgot to mention, that in "Godsend" you will be able to solve ANY somewhat important quest via at least 2 ways - resorting to violence, and not..
That is beautiful. I consider, that all decent cRPG's should have such freedom of choice.
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I will try to introduce my completly unique project from the side, that follows the market demands.
.
Hehehe. If you were the PR of some kind of XXX milion cRPG project, I would take it as a traditional water spilling
(This is purely Polish phrase I suppose, and there is no such a phrase in English, I guess. Just to be understood: It means saying everything without paying atention to the meaning of what one is talking about). But fortunately, it is not an XXX milion project, so I am truely confident in what you are saying
.
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I'm thinking of something like the scripted fights in one of my favourite games (a Polish one, BTW) - "Odium" or "Gorky-17", or whatever - I dunno the name in the original.
.
Yes. In my opinion the greatest Polish game ever created. Pitty it didn't have much impact around the world. It had some flaws, but overall it was a great game. As far as I know, it was realesed under the "Odium" title in the West. In Poland and I guess in Russia it was "Gorky 17". Intrestingly, it is the predecesor of "Gorky Zero" and Goky 02 - Aurora Watching" which was not so good unfortunately (completely different gameplay and feeling - I didn't play them, I just read some review, and they did not appeal to me mainly because of the gameplay and lost of climate).
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P.S. - It hurts to say, but I don't think the game will be out soon. I still have to study at the U. and don't have nether sufficient time, nor enough teammembers...
But I'm not giving up on it.
I didn't expect that you finish it by the end of 2005
. I know that it is not a piece of cake, and I really wish you well.
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all i can say is i'm glad most people learn english, i'm absolutely dreadfull with other languages!.
Try Russian
. You will have to learn
cyrylica (cyrylic I think in English)
I am recollecting it right now from LxR's site
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Arrg!! don't look at the current demand of the market! you'll end up making a really crappy game! especially if you look at the RPG market which is swamped with mindless and boring Action rpg's !.
I was writing it in negative meaning
. I 100% agree with you. But we must take into account that the whole world does not consist of LxR, ShadowMoses and mikaelis
. I hope it will be just perfect mixture, which will satisfy us all and be able to conquer the market (similar to LxR statement above
)
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is "The Witcher" Polish ? .
Yes, this is a Polish game, being produced by completely new studio (with quite big budget I suppose - they have some agreement with Bioware). It is something that can raise the Polish game industry to a new level. It looks like it will be something similar to Gothic, with strong stress on RPG features. Till that point I am sceptical, but who knows (remember XXX milion PR
).
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I would love to help out with models/textures etc. .
I also. But unfortunately I am just a chemist, and I hardly distinguish between 3DMAX, Photoshop and programming
. But if you need some other help, feel free to ask.
mikaelis