//=====================================================
Exception time: Sun May 31 16:23:35 2009
Exception code: 80000003 BREAKPOINT
Fault address:  00CB9EB0 01:00158EB0 D:\FTP\Games\ -  \bin\win32\GameModule.dll

Modules:
Game: exported
ntdll: exported
kernel32: exported
USER32: exported
GDI32: exported
ADVAPI32: exported
RPCRT4: exported
Secur32: exported
SHELL32: exported
msvcrt: exported
SHLWAPI: exported
dbghelp: exported
IMM32: exported
LPK: exported
USP10: exported
comctl32: exported
comctl32: exported
guard32: none
ole32: exported
VERSION: exported
fltlib: exported
GameModule: exported
uxtheme: exported
MSCTF: exported
msctfime: exported
Engine: exported
DINPUT8: exported
PhysXLoader: exported
iphlpapi: exported
WS2_32: exported
WS2HELP: exported
NxCharacter: exported
FS: exported
VFS: exported
Video: exported
WINMM: exported
RendererD3D: exported
d3d9: exported
d3d8thk: exported
d3dx9_36: exported
OLEAUT32: exported
Sound: exported
DSOUND: exported
PhysXCore: exported
physxcudart_20: exported
SETUPAPI: exported
wdmaud: exported
WINTRUST: exported
CRYPT32: exported
MSASN1: exported
IMAGEHLP: exported
msacm32: exported
MSACM32: exported
midimap: exported
KsUser: exported
HID: exported
NTMARTA: exported
SAMLIB: exported
WLDAP32: exported
PhysXCooking: exported
WSOCK32: exported
dsound3d: exported

Registers:
EAX:00000000
EBX:0012A5A0
ECX:00E3B068
EDX:00E3B068
ESI:00CB9EB0
EDI:1CDE38CC
CS:EIP:001B:00CB9EB0
SS:ESP:0023:0012A464  EBP:0012A4B4
DS:0023  ES:0023  FS:003B  GS:0000
Flags:00200202

Call stack:
Address   Frame     Function            SourceFile
00CB9EB0  0012A4B4  0001:00158EB0 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7
00BD4953  0012A580  0001:00073953 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7
00D5B051  0012A5B0  0001:001FA051 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7
00B9131A  0012A5B8  0001:0003031A D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7
00C0D491  0012A5E0  0001:000AC491 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7
00B9487B  00CB70F5  0001:0003387B D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7
FFFFFFFFC3850FC0  00CB70F9  0000:00000000 7E
FFFFFFFF89000000  00CB70FD  0000:00000000 7E
FFFFFFFF8B0C2474  00CB7101  0000:00000000 7E
FFFFFFFFC250B534  00CB7105  0000:00000000 7E
FFFFFFFF8E8B00E3  00CB7109  0000:00000000 7E
========================
Local Variables And Parameters

Call stack:
Address   Frame     Function            SourceFile
00CB9EB0  0012A4B4  0001:00158EB0 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7

00BD4953  0012A580  0001:00073953 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7

00D5B051  0012A5B0  0001:001FA051 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7

00B9131A  0012A5B8  0001:0003031A D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7

00C0D491  0012A5E0  0001:000AC491 D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7

00B9487B  00CB70F5  0001:0003387B D:\FTP\Games\ -  \bin\win32\GameModule.dll1E7

FFFFFFFFC3850FC0  00CB70F9  0000:00000000 7E

FFFFFFFF89000000  00CB70FD  0000:00000000 7E

FFFFFFFF8B0C2474  00CB7101  0000:00000000 7E

FFFFFFFFC250B534  00CB7105  0000:00000000 7E

FFFFFFFF8E8B00E3  00CB7109  0000:00000000 7E

========================
Global Variables
	'createFactory'@398912
	'gm::CGameLoop::removeWorld'@112
	'gm::CRVideoManager::createVideoSource'@96
	'gm::CGeometryCache::scriptCacheBAnimPrefab'@176
	'gm::CGeometryCache::scriptCacheRigidPrefab'@176
	'gm::CWorld::init'@192
	'gm::CWorld::scriptLoadSceneS'@368
	'gm::CWorld::scriptLoadScene'@0

