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Hello everyone,
I've been away for some time but, in a week or two I intend to upload a few of the alternative textures I started experimenting with. Much of my "recreational time" is currently taken up with research for the Lost World Returns project. So, while I still plan to finish an annotated in game map - it will likely have to wait for the winter holidays.
Welcome back!
Nice to hear that you're doing stuff for Pathologic.
As far as I remember, Halfgild Wynca was also making a texture pack for the characters awhile back. Maybe you'll release it now?
Thanks. It took a bit longer than expected as I'm busy with other projects (it took me several months to get around to the readme files...)
The textures include Halfgild's translated tombstone - but his tweaked face textures aren't in this version. Neither is the annotated in-game map I was working on. But it is good to be back.
I'd also experimented with visibility ranges for some of the AI - but Pathologic is already very polished. The only improvements I could think of would be to expand the campaign with side-plot lines (eg. playing as an Odong). But I don't have the tools
How are things here?