Nikolay's favourite game is
Thief: The Dark Project. 8) That has the potential to max out my positive opinion of nearly anybody.
Also, I liked hearing this:
Quote:
Many concept ideas are wandering in my head, concepts which will hopefully someday be brought to life — maybe a story of a crashed ship with the people you managed to help escape stranded on an uninhabited island (would really like to have A Silver Mt. Zion’s “Mountains Made Of Steam” as part of the soundtrack for this one); or a game about an expedition into the unknown, where one has to keep in mind that his initial resources are the only ones he’ll ever have; or a lyrical fairy tale about a girl who wakes up in a frozen deserted city and realizes that there’s a strange being somewhere here — this one I’ve thought of with my best friend and the one behind the modeling in Tension / The Void, Alexander Jukov.
Now, this is the kind of attitude towards gaming experiences which taps right into what I love about Pathologic and (probably) Tension: An unrestrained glimpse into the unknown. I wouldn't exactly call it art. It just hits the spot.