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So far nobody I've talked to has heard of it. What's really frustrating is that its a hard game to know who to recommend it to. I have one friend who I think would appreciate the atmosphere but may or may not be able to stand the slow mechanics and who is pretty conservative about nudity and might or might not be okay with it. I have another friend I recommended it to who really loves resource management and will probably appreciate the game itself, and will appreciate the artiness on a basic level but doesn't care as much about philosophical stuff.
My problem is that I know a lot of people who would appreciate the game visually, artistically, and literarily--but they are none of them gamers (or are casual gamers). They'd probably enjoy watching me play, but getting them to buy a copy and install it... yeah, no. Even some gamers are scared off by the difficulty/learning curve, especially those used to "playing a game for the story." They're accustomed to brain-dead quest compasses, clicking once to win, sliding difficulty all the way back to "Five-year-old Friendly."