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Ice-Pick Lodge forums • Trouble with Tornadoes
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 Post subject: Trouble with Tornadoes
PostPosted: 23 Apr 2011, 20:59 
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23 Apr 2011, 20:39

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Hi everyone

I've buyed the game yesterday and i'm excited.
The whole concept is crazy like hell.

But i have some problem with the part wich you have to do something with the tornadoes to bring the Pole down.
I've managed somehow to let the first Tornado stay at the HLC.
Now i'm trying to do the same thing with the second Tornado.

The devilish Robothead is telling me that i must grow the weight and that i should aim for big Objects.
But what are big Objects?
I've tried the pinwheel for about twenty times, but the Tornado does not grow much.
Is there any trick i can try or am i missing some point?

Greetings Spainman


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PostPosted: 23 Apr 2011, 21:24 
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21 May 2008, 16:59

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Floating islands with apartments and lighthouses. One island for each tornado.


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PostPosted: 23 Apr 2011, 21:36 
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07 Jun 2009, 22:42

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The faster the the propeller(s) of your helicopter, the bigger gets the tornado.
If it is big enough it will start to follow you (as you know, I think).

And as sdgfsdgsgswg already said you have to get them to the things you gave gravity back so that they came back from the stratosphere. For example those apartments.

If there are not enough, there should appear some new (apartments, lighthouses, rocks, all that stuff) in the stratosphere. At least this is what happened when I played.
Once a tornado touches of of those things it will return to that black bowl-thingy on its own. You have to create a new tornado then and do it again (three times, I think).


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PostPosted: 23 Apr 2011, 21:43 
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Descend right down, until you're just above the bubbling water area, then slowly ascend in small steps. The tornado should come up with you. When you're high enough, and it's big enough, it'll follow you.


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PostPosted: 23 Apr 2011, 22:24 
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I'm fairly sure they get bigger automatically. I usually just float still on the spot of boiling water.


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PostPosted: 23 Apr 2011, 22:30 
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Ah, fair enough :lol:


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PostPosted: 24 Apr 2011, 01:24 
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Thank you guys!


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