[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 583: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 639: sizeof(): Parameter must be an array or an object that implements Countable
Ice-Pick Lodge forums • Freeze at second boat
It is currently 17 Jun 2024, 05:13
Author Message
 Post subject: Freeze at second boat
PostPosted: 25 Apr 2011, 19:51 
Offline

Joined:

25 Apr 2011, 19:49

Posts: 1

I've gotten to the part right after the boxes sink while you were trying to get them in your raft and I just bought the boat, adding a few things; but every time I get done with it, the game freezes, and I'm forced to shut it down with CTR-ALT-DELETE.

As far as I can tell, this isn't isn't happening to everyone else, so it may just be a local thing. Here's my game.log:

11:43:25 [615]: Log file created on Mon Apr 25 11:43:25 2011
11:43:25 [615]: Engine: Final, build: Mar 8 2011 02:23:35
11:43:25 [615]: CPU Features: MMX SSE SSE2 SSE3
11:43:25 [615]: Timer frequency: 3335107
11:43:25 [671]: Operating system: Microsoft Windows 7 Ultimate (6.1.7601)
11:43:25 [671]: Operating system locale: 0409
11:43:25 [691]: Motherboard: Gigabyte Technology Co., Ltd., GA-790FXTA-UD5
11:43:26 [1934]: Processor: AMD Phenom(tm) II X4 965 Processor (AMD64 Family 16 Model 4 Stepping 3)
11:43:26 [1949]: Video adapter: NVIDIA GeForce GTX 465
11:43:26 [1949]: Availability: 3
11:43:26 [1949]: Error code: 0
11:43:26 [1949]: Processor: GeForce GTX 465
11:43:26 [1949]: Memory: 1,073,741,824
11:43:26 [1949]: Memory type: Unknown
11:43:26 [1949]: Mode: 1920 x 1080 x 4294967296 colors
11:43:26 [1949]: Driver: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
11:43:26 [1949]: Driver Date: 20110223000000.000000-000
11:43:26 [1949]: Driver Version: 8.17.12.6724
11:43:26 [1949]: Total physical memory: 4,293,386,240
11:43:26 [1949]: Free data space: 159,069,245,440
11:43:26 [1949]: Free documents space: 159,069,245,440
11:43:26 [1950]: Free windows space: 159,069,245,440
11:43:26 [1950]: Capturing debug output
11:43:26 [1950]: Mounting filesystems...
11:43:26 [1950]: Language: English
11:43:26 [1991]: Mounting filesystem "cache"
11:43:26 [2057]: <Warning> virtual filesystem "cache" not mounted, reason: can't open file "C:\Users\Ryan Henning\AppData\Roaming\Ice-pick Lodge\Cargo\Cache.vfs"
11:43:26 [2057]: Mounting filesystem "cacheb"
11:43:26 [2057]: <Warning> local filesystem "cacheb" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Cache" not found
11:43:26 [2058]: Mounting filesystem "strings"
11:43:26 [2058]: <Warning> local filesystem "strings" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Strings" not found
11:43:26 [2058]: Mounting filesystem "script"
11:43:26 [2058]: <Warning> local filesystem "script" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Scripts" not found
11:43:26 [2059]: Mounting filesystem "effect"
11:43:26 [2059]: <Warning> local filesystem "effect" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Effects" not found
11:43:26 [2060]: Mounting filesystem "tex"
11:43:26 [2060]: <Warning> local filesystem "tex" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Textures" not found
11:43:26 [2063]: Mounting filesystem "sound"
11:43:26 [2063]: <Warning> local filesystem "sound" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Sounds" not found
11:43:26 [2065]: Mounting filesystem "sound/usermusic"
11:43:26 [2065]: <Warning> local filesystem "sound/usermusic" not mounted, reason: path "C:\Users\Ryan Henning\Documents\My Games/Cargo/Music" not found
11:43:26 [2065]: Mounting filesystem "video"
11:43:26 [2065]: <Warning> local filesystem "video" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Video" not found
11:43:26 [2065]: Mounting filesystem "prefab"
11:43:26 [2065]: <Warning> local filesystem "prefab" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Prefabs/geom" not found
11:43:26 [2067]: Mounting filesystem "psys"
11:43:26 [2068]: <Warning> local filesystem "psys" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Prefabs/particles" not found
11:43:26 [2068]: Mounting filesystem "ragdoll"
11:43:26 [2068]: <Warning> local filesystem "ragdoll" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Prefabs/ragdoll" not found
11:43:26 [2068]: Mounting filesystem "scene"
11:43:26 [2068]: <Warning> local filesystem "scene" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Scenes" not found
11:43:26 [2068]: Mounting filesystem "anim"
11:43:26 [2068]: <Warning> local filesystem "anim" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Animations" not found
11:43:26 [2069]: Mounting filesystem "phys"
11:43:26 [2069]: <Warning> local filesystem "phys" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Physics" not found
11:43:26 [2070]: Mounting filesystem "schema"
11:43:26 [2070]: <Warning> local filesystem "schema" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Schemas" not found
11:43:26 [2070]: Mounting filesystem "data"
11:43:26 [2070]: <Warning> local filesystem "data" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Data" not found
11:43:26 [2070]: Mounting filesystem "actor"
11:43:26 [2070]: <Warning> local filesystem "actor" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Actors" not found
11:43:26 [2070]: Mounting filesystem "world"
11:43:26 [2070]: <Warning> local filesystem "world" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/World" not found
11:43:26 [2070]: Mounting filesystem "ui"
11:43:26 [2070]: <Warning> local filesystem "ui" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/UI" not found
11:43:26 [2071]: Mounting filesystem "font"
11:43:26 [2071]: <Warning> local filesystem "font" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Fonts" not found
11:43:26 [2071]: Mounting filesystem "gesture"
11:43:26 [2071]: <Warning> local filesystem "gesture" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Gestures" not found
11:43:26 [2071]: <Warning> virtual filesystem "gesture" not mounted, reason: can't open file "c:\program files (x86)\steam\steamapps\common\cargo!\data\Gestures.vfs"
11:43:26 [2071]: Mounting filesystem "custom"
11:43:26 [2071]: <Warning> local filesystem "custom" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Custom" not found
11:43:26 [2072]: Mounting filesystem "save"
11:43:26 [2072]: <Warning> virtual filesystem "save" not mounted, reason: can't open file "C:\Users\Ryan Henning\Documents\My Games\Cargo\Savegames.vfs"
11:43:26 [2072]: Mounting filesystem "log"
11:43:26 [2073]: <Warning> virtual filesystem "log" not mounted, reason: can't open file "C:\Users\Ryan Henning\Documents\My Games\Cargo\LogFiles.vfs"
11:43:26 [2073]: Filesystems mounted
11:43:26 [2073]: Loaded strings database "voiceover.dat"
11:43:26 [2073]: Loaded strings database "main_menu.txt"
11:43:26 [2074]: Loaded strings database "main_menu1.txt"
11:43:26 [2074]: Loaded strings database "build.txt"
11:43:26 [2074]: Loaded strings database "help.txt"
11:43:26 [2075]: Loaded strings database "keys.txt"
11:43:26 [2075]: Loaded strings database "actions.txt"
11:43:26 [2075]: Loaded strings database "shaking_strings.txt"
11:43:26 [2075]: Loaded strings database "questlog_volcano_gun.txt"
11:43:26 [2076]: Loaded strings database "game.txt"
11:43:26 [2076]: Loaded strings database "questlog_tornadoes.txt"
11:43:26 [2076]: Loaded strings database "shaking_strings_random.txt"
11:43:26 [2076]: Loaded strings database "questlog.txt"
11:43:26 [2077]: Loaded strings database "strato_objects.txt"
11:43:26 [2077]: Loaded strings database "rescuelog.txt"
11:43:26 [2077]: Loaded strings database "questlog_airrace.txt"
11:43:26 [2077]: Loaded strings database "leaderboards.txt"
11:43:26 [2077]: Loaded strings database "key_helpers.txt"
11:43:26 [2078]: Loaded strings database "blueprints.txt"
11:43:26 [2078]: Loaded strings database "ui.txt"
11:43:26 [2078]: Loaded strings database "credits.txt"
11:43:26 [2079]: Loaded strings database "strato.txt"
11:43:26 [2079]: Loaded strings database "questlog_factory_arise.txt"
11:43:26 [2079]: Loaded strings database "hud.txt"
11:43:26 [2079]: Loaded strings database "questlog_perestroyka.txt"
11:43:26 [2079]: Loaded strings database "questlog_factory.txt"
11:43:26 [2079]: Loaded strings database "questlog_lhc.txt"
11:43:26 [2080]: Loaded strings database "shop.txt"
11:43:26 [2080]: Loaded strings database "statistics.txt"
11:43:26 [2080]: Loaded strings database "questlog_grachi.txt"
11:43:26 [2080]: Loaded strings database "race.txt"
11:43:26 [2080]: Loaded strings database "questlog_earthaxis_for_money.txt"
11:43:26 [2081]: Loaded strings database "questlog_penguin_bowling.txt"
11:43:26 [2081]: Loaded strings database "database.txt"
11:43:26 [2081]: Fullscreen mode
11:43:26 [2081]: Initializing Steam
11:43:27 [2331]: Steam initialized
11:43:27 [2398]: Initializing theora "Xiph.Org libtheora 1.1 20090822 (Thusnelda)"
11:43:27 [2412]: Resolution: 1920x1080
11:43:27 [2414]: Renderer internal statistics:
11:43:27 [2414]: Size of CEffectCustomInstBlend: 8 bytes
11:43:27 [2414]: Size of CEffectCustomInstNormal: 96 bytes
11:43:27 [2414]: Size of CEffectCustomInstance: 108 bytes
11:43:27 [2414]: Size of CRenderer: 560 bytes
11:43:27 [2414]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::DynVertex: 4 bytes
11:43:27 [2414]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::DynVertex: 4 bytes
11:43:27 [2414]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::DynVertex: 4 bytes
11:43:27 [2414]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::DynVertex: 4 bytes
11:43:27 [2414]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::Vertex: 16 bytes
11:43:27 [2414]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::Vertex: 16 bytes
11:43:27 [2414]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::Vertex: 16 bytes
11:43:27 [2414]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::Vertex: 16 bytes
11:43:27 [2432]: Video memory:
11:43:27 [2432]: Antialiasing: 2
11:43:27 [2432]: Driver: nvd3dum.dll
11:43:27 [2432]: Driver version: 8.17.12.6724
11:43:27 [2432]: Vendor ID: 0x10de
11:43:27 [2432]: Device ID: 0x6c4
11:43:27 [2432]: SubSys ID: 0x83910de
11:43:27 [2432]: Revision: 163
11:43:27 [2491]: Monitor type: TFT
11:43:27 [2832]: Vertex shader profile: vs_3_0
11:43:27 [2832]: Pixel shader profile: ps_3_0
11:43:27 [2832]: HDR is disabled
11:43:27 [2832]: Alpha palettes are supported
11:43:27 [2832]: Two-sided stencil is disabled
11:43:27 [2832]: Mipmap autogeneration is supported
11:43:27 [2832]: Effects profile: fx_3_0
11:43:27 [2832]: Shadows are supported
11:43:27 [2832]: Soft shadows are supported
11:43:27 [2832]: Anisotropic filtering: 4
11:43:27 [2832]: Number of init objects: 43
11:43:27 [2835]: 32-bit mipmap autogeneration is supported
11:43:27 [2836]: Loading texture library...
11:43:27 [2845]: Number of registered textures: 1063
11:43:27 [2845]: Texture library loaded
11:43:27 [2847]: Procedural cube texture info: 'normalize.prc' (64x1, X8R8G8B8)
11:43:27 [2855]: Loading effects library...
11:43:27 [2869]: Number of loaded effects: 61
11:43:27 [2869]: Effects library loaded
11:43:27 [2870]: Loading effect databases...
11:43:27 [2878]: Opened existing database custom (8 dbs, 5670 entries)
11:43:27 [2880]: Opened database vs1_1 (216 entries)
11:43:27 [2891]: Opened database vs2_0 (8504 entries)
11:43:27 [2898]: Opened database vs3_0 (5137 entries)
11:43:27 [2907]: Opened database ps2_0 (8364 entries)
11:43:27 [2912]: Opened database ps3_0 (3621 entries)
11:43:27 [2934]: Opened existing database effects30 (14292 entries)
11:43:27 [2935]: Effect databases loaded
11:43:27 [3214]: Initializing physics engine
11:43:27 [3215]: Multithreaded physics enabled
11:43:27 [3216]: Initializing physical sounds library
11:43:27 [3216]: Initializing schema manager
11:43:27 [3216]: Initializing ragdoll manager
11:43:27 [3216]: Initializing action mapper
11:43:27 [3216]: Initializing script manager
11:43:27 [3217]: Preloading scripts from "script"
11:43:27 [3221]: Initializing UI manager
11:43:27 [3221]: Initializing sound system
11:43:27 [3233]: Requested sound sample rate: 44100
11:43:28 [3321]: Final sound sample rate: 44100
11:43:28 [3321]: Sound channels: 2
11:43:31 [6805]: <Warning> Rigid object 'build_volcano_gun2_bridge1' was modified after it was placed
11:43:31 [6814]: <Warning> Rigid object 'build_volcano_smoke1' was modified after it was placed
11:43:31 [6994]: Font texture: 512x1024 (1048576 bytes)
11:43:31 [7002]: Effect '10GJ3OZJK2FMM' short id: B
11:43:31 [7003]: Effect '167DWA6BVHNLX' short id: 1F
11:43:31 [7003]: Effect '109144WPV7HVT' short id: 1E
11:43:34 [9895]: Effect '16XNTD9ERJO4D' short id: M
11:43:34 [10028]: Effect 'Z5E4LWG652S2' short id: 4
11:43:35 [10468]: Font texture: 512x512 (524288 bytes)
11:43:49 [24907]: Font texture: 512x512 (524288 bytes)
11:43:51 [27155]: Effect '17Q0G8E089V64' short id: K
11:43:51 [27158]: Effect '177HZSR2AEW8Z' short id: I
11:43:51 [27159]: Effect '177QPW1PJG6QN' short id: A
11:43:51 [27160]: Effect '10WAWC2FILOE0' short id: 13
11:43:51 [27160]: Effect 'Z44WWTBS7C5O' short id: V
11:43:51 [27161]: Effect '16HT4FG2ZBITF' short id: 6
11:43:51 [27162]: Effect '174MOZWE3TZC4' short id: 8
11:43:51 [27162]: Effect '1' short id: L
11:43:51 [27163]: Effect 'ZPEG16XWT9WB' short id: C
11:43:51 [27276]: Effect '13L58EE8UQUV6' short id: 1G
11:43:52 [27519]: Effect '15QX6MG62TBYD' short id: D
11:43:52 [27590]: Effect '11559MKMEQHCD' short id: 17
11:43:52 [27590]: Effect '10JAIWIHSFG0E' short id: G
11:43:52 [27591]: Effect 'ZH8T9CZVFYTJ' short id: P
11:43:52 [27592]: Effect '1408PPV8R4KJG' short id: 12
11:44:00 [35596]: Effect '125VVWDUM4WRI' short id: H
11:44:00 [35596]: Effect '15NKUP81PK2VI' short id: F
11:44:00 [35606]: Effect '103DD8THDKRUX' short id: 15
11:44:15 [50699]: Effect '11JIYOY0XQUBV' short id: X
11:44:23 [58563]: Font texture: 128x512 (131072 bytes)
11:44:36 [71647]: Font texture: 128x512 (131072 bytes)
11:44:40 [75647]: Font texture: 128x512 (131072 bytes)
11:44:50 [86266]: Font texture: 128x512 (131072 bytes)
11:45:12 [107691]: Font texture: 512x1024 (1048576 bytes)
11:45:12 [107692]: Font texture: 512x512 (524288 bytes)
11:45:12 [107693]: Font texture: 256x512 (262144 bytes)
11:45:18 [113803]: underwater objects found: 80
11:45:18 [113805]: Font texture: 1024x1024 (2097152 bytes)
11:45:18 [113836]: Font texture: 256x256 (131072 bytes)
11:45:18 [114192]: Font texture: 128x512 (131072 bytes)
11:45:18 [114241]: Font texture: 256x512 (262144 bytes)
11:45:19 [115264]: ***********************************************
11:45:19 [115268]: ***********************************************
11:45:57 [152394]: Effect '13NJHKROCMO27' short id: 3
11:45:57 [152787]: Effect 'ZYXBXL4JSVNT' short id: 5
11:45:57 [153024]: Effect '14QX76239W0S1' short id: 1J
11:47:15 [231111]: gnob kick start
11:47:15 [231123]: gnob kick end
11:47:18 [233638]: gnob kick start
11:47:18 [233647]: gnob kick end
11:47:21 [236429]: gnob kick start
11:47:21 [236439]: gnob kick end
11:47:23 [239207]: gnob kick start
11:47:23 [239209]: gnob kick end
11:47:25 [240424]: Press '%s' to continue
11:47:56 [271931]: gnob kick start
11:47:56 [271933]: gnob kick end
11:47:59 [274529]: gnob kick start
11:47:59 [274538]: gnob kick end
11:48:17 [292544]: gnob kick start
11:48:17 [292558]: gnob kick end
11:48:29 [304529]: gnob kick start
11:48:29 [304542]: gnob kick end
11:48:40 [316076]: Press '%s' to continue
11:48:48 [323451]: <Warning> Rigid object 'build_volcano_gun2_bridge1' was modified after it was placed
11:48:48 [323451]: <Warning> Rigid object 'build_volcano_smoke1' was modified after it was placed
11:49:41 [376951]: gnob kick start
11:49:41 [376962]: gnob kick end
11:49:45 [380650]: gnob kick start
11:49:45 [380661]: gnob kick end
11:49:45 [380857]: !!! lockMovementBone-animated actor "", ID: 0x28DA4990, type: class gm::CActorBAnim
11:49:58 [393958]: !!! lockMovementBone-animated actor "", ID: 0x28DA4990, type: class gm::CActorBAnim
11:50:15 [411195]: !!! lockMovementBone-animated actor "", ID: 0x298DC7D0, type: class gm::CActorBAnim
11:50:15 [411215]: !!! lockMovementBone-animated actor "", ID: 0x298DC7D0, type: class gm::CActorBAnim
11:50:38 [433351]: !!! lockMovementBone-animated actor "", ID: 0x298FBEB0, type: class gm::CActorBAnim
11:50:38 [433368]: !!! lockMovementBone-animated actor "", ID: 0x298FBEB0, type: class gm::CActorBAnim
11:51:01 [457206]: !!! lockMovementBone-animated actor "", ID: 0x28DA4990, type: class gm::CActorBAnim
11:51:01 [457242]: !!! lockMovementBone-animated actor "", ID: 0x28DA4990, type: class gm::CActorBAnim
11:51:08 [463319]: !!! lockMovementBone-animated actor "", ID: 0x298FBEB0, type: class gm::CActorBAnim
11:51:08 [463351]: !!! lockMovementBone-animated actor "", ID: 0x298FBEB0, type: class gm::CActorBAnim
11:51:16 [471841]: !!! lockMovementBone-animated actor "", ID: 0x298DC7D0, type: class gm::CActorBAnim
11:51:16 [471864]: !!! lockMovementBone-animated actor "", ID: 0x298DC7D0, type: class gm::CActorBAnim
11:51:40 [495674]: gnob kick start
11:51:40 [495683]: gnob kick end
11:51:48 [503372]: gnob kick start
11:51:48 [503383]: gnob kick end
11:53:13 [588618]: Font texture: 128x256 (65536 bytes)
11:53:13 [588700]: Font texture: 256x512 (262144 bytes)
11:53:13 [588703]: Font texture: 256x256 (131072 bytes)
11:53:16 [591453]: Effect '12SSX7C7HJJI6' short id: Z
11:53:45 [620364]: gnob kick start
11:53:45 [620366]: gnob kick end
11:53:58 [634017]: gnob kick start
11:53:58 [634025]: gnob kick end
11:54:00 [636081]: gnob kick start
11:54:00 [636089]: gnob kick end
11:54:03 [639076]: gnob kick start
11:54:03 [639089]: gnob kick end
11:55:06 [701297]: gnob kick start
11:55:06 [701309]: gnob kick end
11:55:19 [714369]: gnob kick start
11:55:19 [714375]: gnob kick end
11:56:10 [765816]: gnob kick start
11:56:10 [765827]: gnob kick end
11:56:23 [778673]: Font texture: 128x256 (65536 bytes)
11:56:23 [778698]: Font texture: 256x512 (262144 bytes)
11:56:23 [778699]: Font texture: 256x256 (131072 bytes)
11:57:52 [868063]: Font texture: 128x256 (65536 bytes)
11:57:52 [868121]: Font texture: 256x512 (262144 bytes)
11:57:52 [868121]: Font texture: 256x256 (131072 bytes)
11:58:04 [880081]: Font texture: 128x256 (65536 bytes)
11:58:04 [880107]: Font texture: 256x512 (262144 bytes)
11:58:04 [880107]: Font texture: 256x256 (131072 bytes)
11:58:29 [904349]: Effect 'ZK5A3XETGR01' short id: 10
11:59:00 [935834]: Effect '17QYNNV256D34' short id: 9
11:59:58 [994117]: Press '%s' to continue
12:00:05 [1000326]: Font texture: 128x256 (65536 bytes)
12:00:05 [1000424]: Font texture: 256x512 (262144 bytes)
12:00:05 [1000427]: Font texture: 256x256 (131072 bytes)
12:00:34 [1029833]: <Warning> Rigid object 'build_volcano_gun2_bridge1' was modified after it was placed
12:00:34 [1029833]: <Warning> Rigid object 'build_volcano_smoke1' was modified after it was placed
12:02:28 [1143830]: Effect 'ZIY5SEC9HIQ2' short id: 14
12:02:45 [1161015]: !!! lockMovementBone-animated actor "", ID: 0x28DA4990, type: class gm::CActorBAnim
12:03:39 [1214571]: !!! lockMovementBone-animated actor "", ID: 0x28DA4990, type: class gm::CActorBAnim
12:04:37 [1273096]: Font texture: 256x512 (262144 bytes)
12:04:37 [1273097]: Press '%s' to continue
12:04:51 [1286309]: Font texture: 128x256 (65536 bytes)
12:04:51 [1286336]: Font texture: 256x512 (262144 bytes)
12:04:51 [1286337]: Font texture: 256x256 (131072 bytes)
12:07:33 [1448887]: Font texture: 128x256 (65536 bytes)
12:07:33 [1448960]: Font texture: 256x512 (262144 bytes)
12:07:33 [1448962]: Font texture: 256x256 (131072 bytes)
12:11:48 [1703484]: possible landing point for apparatus found, raytracing
12:11:48 [1703484]: landing point for apparatus found, intersection count: 2
12:11:48 [1703626]: <Error> Error during execution of the script "world/golem": stack overflow
12:11:48 [1703626]: <Error> object: Script thread (class gscript::CScriptThread)
12:11:48 [1703626]: <Error> at ../../objects/apparatus_base.sci(456)
12:11:48 [1703704]: <Error> Error during execution of the script "scene/level01": updateCamera: invalid function argument #1
12:11:48 [1703704]: <Error> object: ID: 10 (class gscript::bind::detail::CFunctionObject1<class gm::CCameraController,void,class gscript::object_ptr<class gscript::CGSObject,0> >)
12:11:48 [1703704]: <Error> at control_apparatus.sci(606)
12:11:48 [1703727]: <Error> Error during execution of the script "sound/sound_sea": can't convert from 'void' to 'object'
12:11:48 [1703727]: <Error> at sound_sea.sc(38)
12:11:48 [1703727]: <Error> Error during execution of the script "sound/sound_wind": can't convert from 'void' to 'object'
12:11:48 [1703727]: <Error> at sound_wind.sc(37)
12:11:48 [1703728]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
12:11:48 [1703728]: <Error> at bonus_mark.sc(56)
12:11:48 [1703728]: <Error> bonus_mark.sc(107)
12:11:48 [1703728]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
12:11:48 [1703728]: <Error> at bonus_mark.sc(56)
12:11:48 [1703728]: <Error> bonus_mark.sc(107)
12:11:48 [1703729]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
12:11:48 [1703729]: <Error> at bonus_mark.sc(56)
12:11:48 [1703729]: <Error> bonus_mark.sc(107)
12:11:48 [1703729]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
12:11:48 [1703729]: <Error> at bonus_mark.sc(56)
12:11:48 [1703729]: <Error> bonus_mark.sc(107)
12:11:48 [1703729]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
12:11:48 [1703729]: <Error> at bonus_mark.sc(56)
12:11:48 [1703729]: <Error> bonus_mark.sc(107)
12:11:48 [1703731]: <Error> Error during execution of the script "sound/sound_strong_sea_wind": can't convert from 'void' to 'object'
12:11:48 [1703731]: <Error> at sound_strong_sea_wind.sc(59)
12:11:48 [1703732]: <Error> Error during execution of the script "quest/autumn/quest_turbine_suicide": type mismatch in operation 'Eq'
12:11:48 [1703732]: <Error> object: Script thread (class gscript::CScriptThread)
12:11:48 [1703732]: <Error> at quest_turbine_suicide.sc(200)
12:11:48 [1703733]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
12:11:48 [1703733]: <Error> at bonus_mark.sc(56)
12:11:48 [1703733]: <Error> bonus_mark.sc(107)
12:11:48 [1703763]: <Error> Error during calling function of script "golem": can't convert from 'void' to 'object'
12:11:48 [1703763]: <Error> at golem.sc(157)
12:12:33 [1748913]: Releasing UI
12:12:33 [1748913]: Releasing engine
12:12:33 [1748914]: Stopping physics engine
12:12:33 [1748916]: Releasing renderer
12:12:33 [1748916]: VDeclManager: Peak created: 37
12:12:33 [1748917]: VBManager: ZInit buffer: 0
12:12:33 [1748917]: VSManager (vs_1_1): Peak loaded: 99
12:12:33 [1748917]: VSManager (vs_2_0): Peak loaded: 0
12:12:33 [1748917]: VSManager (vs_3_0): Peak loaded: 125
12:12:33 [1748917]: PSManager (ps_2_0): Peak loaded: 57
12:12:33 [1748917]: PSManager (ps_3_0): Peak loaded: 150
12:12:33 [1748948]: Releasing shell
12:12:33 [1748954]: Shutting down Steam
12:12:33 [1748959]: Stopping all subsystems
12:12:33 [1749008]: Log file closed on Mon Apr 25 12:12:33 2011


 Profile  
Quote  
PostPosted: 25 Apr 2011, 20:25 
Offline
User avatar

Joined:

19 Aug 2004, 17:46

Posts: 141

Can you please also attach save file?
My Documents\My Games\Cargo\Savegames


 Profile  
Quote  
PostPosted: 26 Apr 2011, 02:21 
Offline

Joined:

25 Apr 2011, 21:14

Posts: 4

I'm having this exact same problem. Right at the point at which you're set loose to build a boat fast enough to reach the jet turbine, as soon as I click exit on the build screen, it switches back to the game world briefly and then I'm sent right back to the build screen. At this point the game freezes. I can also hear music like I'm back in the game world if that makes any difference.

I'll attach my game log, but I can't attach a save. Apparently the forum doesn't like the .SAV extension, lol. It looks like the OP is also using Win 7 64-bit like me. Could be an issue with that.

Anyways, game log:


14:47:37 [249]: Log file created on Mon Apr 25 14:47:37 2011
14:47:37 [249]: Engine: Final, build: Mar 8 2011 02:23:35
14:47:37 [249]: CPU Features: MMX SSE SSE2 SSE3
14:47:37 [249]: Timer frequency: 2648818
14:47:37 [358]: Operating system: Microsoft Windows 7 Home Premium (6.1.7600)
14:47:37 [358]: Operating system locale: 0409
14:47:37 [374]: Motherboard: eMachines, MCP61PM-GM
14:47:39 [1466]: Processor: AMD Athlon(tm) II X2 235e Processor (AMD64 Family 16 Model 6 Stepping 2)
14:47:39 [1497]: Video adapter: ATI Radeon HD 5700 Series
14:47:39 [1497]: Availability: 3
14:47:39 [1497]: Error code: 0
14:47:39 [1497]: Processor: ATI display adapter (0x68B8)
14:47:39 [1497]: Memory: 1,073,741,824
14:47:39 [1497]: Memory type: Unknown
14:47:39 [1497]: Mode: 1920 x 1080 x 4294967296 colors
14:47:39 [1497]: Driver: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
14:47:39 [1497]: Driver Date: 20110126000000.000000-000
14:47:39 [1497]: Driver Version: 8.821.0.0
14:47:39 [1497]: Total physical memory: 3,220,561,920
14:47:39 [1497]: Free data space: 258,269,016,064
14:47:39 [1497]: Free documents space: 258,269,016,064
14:47:39 [1497]: Free windows space: 258,269,016,064
14:47:39 [1497]: Capturing debug output
14:47:39 [1497]: Mounting filesystems...
14:47:39 [1497]: Language: English
14:47:39 [1497]: Mounting filesystem "cache"
14:47:39 [1497]: <Warning> virtual filesystem "cache" not mounted, reason: can't open file "C:\Users\Kyle\AppData\Roaming\Ice-pick Lodge\Cargo\Cache.vfs"
14:47:39 [1497]: Mounting filesystem "cacheb"
14:47:39 [1497]: <Warning> local filesystem "cacheb" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Cache" not found
14:47:39 [1513]: Mounting filesystem "strings"
14:47:39 [1513]: <Warning> local filesystem "strings" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Strings" not found
14:47:39 [1513]: Mounting filesystem "script"
14:47:39 [1513]: <Warning> local filesystem "script" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Scripts" not found
14:47:39 [1513]: Mounting filesystem "effect"
14:47:39 [1513]: <Warning> local filesystem "effect" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Effects" not found
14:47:39 [1513]: Mounting filesystem "tex"
14:47:39 [1513]: <Warning> local filesystem "tex" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Textures" not found
14:47:39 [1513]: Mounting filesystem "sound"
14:47:39 [1513]: <Warning> local filesystem "sound" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Sounds" not found
14:47:39 [1513]: Mounting filesystem "sound/usermusic"
14:47:39 [1513]: <Warning> local filesystem "sound/usermusic" not mounted, reason: path "C:\Users\Kyle\Documents\My Games/Cargo/Music" not found
14:47:39 [1513]: Mounting filesystem "video"
14:47:39 [1513]: <Warning> local filesystem "video" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Video" not found
14:47:39 [1513]: Mounting filesystem "prefab"
14:47:39 [1513]: <Warning> local filesystem "prefab" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Prefabs/geom" not found
14:47:39 [1513]: Mounting filesystem "psys"
14:47:39 [1513]: <Warning> local filesystem "psys" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Prefabs/particles" not found
14:47:39 [1513]: Mounting filesystem "ragdoll"
14:47:39 [1513]: <Warning> local filesystem "ragdoll" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Prefabs/ragdoll" not found
14:47:39 [1513]: Mounting filesystem "scene"
14:47:39 [1513]: <Warning> local filesystem "scene" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Scenes" not found
14:47:39 [1513]: Mounting filesystem "anim"
14:47:39 [1513]: <Warning> local filesystem "anim" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Animations" not found
14:47:39 [1513]: Mounting filesystem "phys"
14:47:39 [1513]: <Warning> local filesystem "phys" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Physics" not found
14:47:39 [1513]: Mounting filesystem "schema"
14:47:39 [1513]: <Warning> local filesystem "schema" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Schemas" not found
14:47:39 [1513]: Mounting filesystem "data"
14:47:39 [1513]: <Warning> local filesystem "data" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Data" not found
14:47:39 [1513]: Mounting filesystem "actor"
14:47:39 [1513]: <Warning> local filesystem "actor" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/Actors" not found
14:47:39 [1513]: Mounting filesystem "world"
14:47:39 [1513]: <Warning> local filesystem "world" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/World" not found
14:47:39 [1513]: Mounting filesystem "ui"
14:47:39 [1513]: <Warning> local filesystem "ui" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Properties/UI" not found
14:47:39 [1513]: Mounting filesystem "font"
14:47:39 [1513]: <Warning> local filesystem "font" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Fonts" not found
14:47:39 [1513]: Mounting filesystem "gesture"
14:47:39 [1513]: <Warning> local filesystem "gesture" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Gestures" not found
14:47:39 [1513]: <Warning> virtual filesystem "gesture" not mounted, reason: can't open file "c:\program files (x86)\steam\steamapps\common\cargo!\data\Gestures.vfs"
14:47:39 [1513]: Mounting filesystem "custom"
14:47:39 [1513]: <Warning> local filesystem "custom" not mounted, reason: path "c:\program files (x86)\steam\steamapps\common\cargo!\data\Custom" not found
14:47:39 [1513]: Mounting filesystem "save"
14:47:39 [1513]: <Warning> virtual filesystem "save" not mounted, reason: can't open file "C:\Users\Kyle\Documents\My Games\Cargo\Savegames.vfs"
14:47:39 [1513]: Mounting filesystem "log"
14:47:39 [1528]: <Warning> virtual filesystem "log" not mounted, reason: can't open file "C:\Users\Kyle\Documents\My Games\Cargo\LogFiles.vfs"
14:47:39 [1528]: Filesystems mounted
14:47:39 [1528]: Loaded strings database "voiceover.dat"
14:47:39 [1528]: Loaded strings database "main_menu.txt"
14:47:39 [1528]: Loaded strings database "main_menu1.txt"
14:47:39 [1528]: Loaded strings database "build.txt"
14:47:39 [1528]: Loaded strings database "help.txt"
14:47:39 [1528]: Loaded strings database "keys.txt"
14:47:39 [1528]: Loaded strings database "actions.txt"
14:47:39 [1528]: Loaded strings database "shaking_strings.txt"
14:47:39 [1528]: Loaded strings database "questlog_volcano_gun.txt"
14:47:39 [1528]: Loaded strings database "game.txt"
14:47:39 [1528]: Loaded strings database "questlog_tornadoes.txt"
14:47:39 [1528]: Loaded strings database "shaking_strings_random.txt"
14:47:39 [1528]: Loaded strings database "questlog.txt"
14:47:39 [1528]: Loaded strings database "strato_objects.txt"
14:47:39 [1528]: Loaded strings database "rescuelog.txt"
14:47:39 [1528]: Loaded strings database "questlog_airrace.txt"
14:47:39 [1528]: Loaded strings database "leaderboards.txt"
14:47:39 [1528]: Loaded strings database "key_helpers.txt"
14:47:39 [1528]: Loaded strings database "blueprints.txt"
14:47:39 [1528]: Loaded strings database "ui.txt"
14:47:39 [1528]: Loaded strings database "credits.txt"
14:47:39 [1528]: Loaded strings database "strato.txt"
14:47:39 [1528]: Loaded strings database "questlog_factory_arise.txt"
14:47:39 [1528]: Loaded strings database "hud.txt"
14:47:39 [1528]: Loaded strings database "questlog_perestroyka.txt"
14:47:39 [1528]: Loaded strings database "questlog_factory.txt"
14:47:39 [1528]: Loaded strings database "questlog_lhc.txt"
14:47:39 [1528]: Loaded strings database "shop.txt"
14:47:39 [1528]: Loaded strings database "statistics.txt"
14:47:39 [1528]: Loaded strings database "questlog_grachi.txt"
14:47:39 [1528]: Loaded strings database "race.txt"
14:47:39 [1528]: Loaded strings database "questlog_earthaxis_for_money.txt"
14:47:39 [1528]: Loaded strings database "questlog_penguin_bowling.txt"
14:47:39 [1528]: Loaded strings database "database.txt"
14:47:39 [1528]: Fullscreen mode
14:47:39 [1528]: Initializing Steam
14:47:39 [1716]: Steam initialized
14:47:39 [1731]: Initializing theora "Xiph.Org libtheora 1.1 20090822 (Thusnelda)"
14:47:39 [1762]: Resolution: 1920x1080
14:47:39 [1778]: Renderer internal statistics:
14:47:39 [1778]: Size of CEffectCustomInstBlend: 8 bytes
14:47:39 [1778]: Size of CEffectCustomInstNormal: 96 bytes
14:47:39 [1778]: Size of CEffectCustomInstance: 108 bytes
14:47:39 [1778]: Size of CRenderer: 560 bytes
14:47:39 [1778]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::DynVertex: 4 bytes
14:47:39 [1778]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::DynVertex: 4 bytes
14:47:39 [1778]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::DynVertex: 4 bytes
14:47:39 [1778]: Size of class renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::DynVertex: 4 bytes
14:47:39 [1778]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::Vertex: 16 bytes
14:47:39 [1778]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerBent,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::Vertex: 16 bytes
14:47:39 [1778]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOLoopAnimator,class renderer::IGeometryDetailedObjectAnim>::Vertex: 16 bytes
14:47:39 [1778]: Size of struct renderer::CGeometryDetailedObject<class renderer::CDOTransformerVertical,class renderer::CDOStaticAnimator,class renderer::IGeometryDetailedObjectStatic>::Vertex: 16 bytes
14:47:39 [1840]: Video memory:
14:47:39 [1840]: Driver: aticfx32.dll
14:47:39 [1840]: Driver version: 8.17.10.1065
14:47:39 [1840]: Vendor ID: 0x1002
14:47:39 [1840]: Device ID: 0x68b8
14:47:39 [1840]: SubSys ID: 0x200b1787
14:47:39 [1840]: Revision: 0
14:47:39 [1840]: Monitor type: unknown
14:47:39 [2012]: Vertex shader profile: vs_3_0
14:47:39 [2012]: Pixel shader profile: ps_3_0
14:47:39 [2012]: HDR is disabled
14:47:39 [2012]: Alpha palettes are not supported
14:47:39 [2012]: Two-sided stencil is disabled
14:47:39 [2012]: Mipmap autogeneration is supported
14:47:39 [2012]: Effects profile: fx_3_0
14:47:39 [2012]: Shadows are supported
14:47:39 [2012]: Soft shadows are supported
14:47:39 [2012]: Number of init objects: 43
14:47:39 [2012]: 32-bit mipmap autogeneration is supported
14:47:39 [2028]: Loading texture library...
14:47:39 [2043]: Number of registered textures: 1063
14:47:39 [2043]: Texture library loaded
14:47:39 [2043]: Procedural cube texture info: 'normalize.prc' (64x1, X8R8G8B8)
14:47:39 [2059]: Loading effects library...
14:47:39 [2074]: Number of loaded effects: 61
14:47:39 [2074]: Effects library loaded
14:47:39 [2074]: Loading effect databases...
14:47:39 [2090]: Opened existing database custom (8 dbs, 5668 entries)
14:47:39 [2090]: Opened database vs1_1 (216 entries)
14:47:39 [2106]: Opened database vs2_0 (8504 entries)
14:47:39 [2106]: Opened database vs3_0 (5137 entries)
14:47:39 [2121]: Opened database ps2_0 (8364 entries)
14:47:39 [2121]: Opened database ps3_0 (3621 entries)
14:47:39 [2152]: Opened existing database effects30 (14292 entries)
14:47:39 [2152]: Effect databases loaded
14:47:39 [2293]: Initializing physics engine
14:47:39 [2293]: Multithreaded physics enabled
14:47:39 [2293]: Initializing physical sounds library
14:47:39 [2293]: Initializing schema manager
14:47:39 [2293]: Initializing ragdoll manager
14:47:39 [2293]: Initializing action mapper
14:47:39 [2293]: Initializing script manager
14:47:39 [2293]: Preloading scripts from "script"
14:47:39 [2308]: Initializing UI manager
14:47:39 [2308]: Initializing sound system
14:47:39 [2324]: Requested sound sample rate: 44100
14:47:39 [2418]: Final sound sample rate: 44100
14:47:39 [2418]: Sound channels: 2
14:47:48 [10548]: <Warning> Rigid object 'build_volcano_gun2_bridge1' was modified after it was placed
14:47:48 [10549]: <Warning> Rigid object 'build_volcano_smoke1' was modified after it was placed
14:47:48 [10649]: Font texture: 512x1024 (1048576 bytes)
14:47:48 [10659]: Effect '10GJ3OZJK2FMM' short id: B
14:47:48 [10660]: Effect '167DWA6BVHNLX' short id: 1F
14:47:48 [10660]: Effect '109144WPV7HVT' short id: 1E
14:47:50 [12717]: Font texture: 256x512 (262144 bytes)
14:47:52 [14942]: Effect 'Z5E4LWG652S2' short id: 4
14:47:53 [15731]: Font texture: 512x1024 (1048576 bytes)
14:47:53 [15731]: Font texture: 512x512 (524288 bytes)
14:47:53 [15731]: Font texture: 256x512 (262144 bytes)
14:48:01 [24309]: Font texture: 1024x1024 (2097152 bytes)
14:48:02 [24496]: Font texture: 256x256 (131072 bytes)
14:48:02 [24726]: Font texture: 128x512 (131072 bytes)
14:48:02 [24791]: Font texture: 256x512 (262144 bytes)
14:48:02 [24868]: Effect '17Q0G8E089V64' short id: K
14:48:02 [24877]: Effect '177QPW1PJG6QN' short id: A
14:48:02 [24884]: Effect '10JAIWIHSFG0E' short id: G
14:48:02 [24890]: Effect 'ZH8T9CZVFYTJ' short id: P
14:48:02 [24890]: Effect '177HZSR2AEW8Z' short id: I
14:48:02 [24896]: Effect '15QX6MG62TBYD' short id: D
14:48:02 [24904]: Effect '125VVWDUM4WRI' short id: H
14:48:02 [24907]: Effect '10WAWC2FILOE0' short id: 13
14:48:02 [24907]: Effect '103DD8THDKRUX' short id: 15
14:48:02 [24907]: Effect 'Z44WWTBS7C5O' short id: V
14:48:02 [24914]: Effect '1' short id: L
14:48:02 [24918]: Effect 'ZPEG16XWT9WB' short id: C
14:48:02 [24940]: Effect 'ZIY5SEC9HIQ2' short id: 14
14:48:02 [24940]: Effect 'ZK5A3XETGR01' short id: 10
14:48:02 [24943]: Effect '174MOZWE3TZC4' short id: 8
14:48:02 [24951]: Effect '13NJHKROCMO27' short id: 3
14:48:02 [24975]: Effect '17QYNNV256D34' short id: 9
14:48:02 [25200]: Effect '13L58EE8UQUV6' short id: 1G
14:48:04 [26777]: Effect '15NKUP81PK2VI' short id: F
14:48:04 [26875]: Effect 'ZYXBXL4JSVNT' short id: 5
14:48:04 [27349]: Effect '11559MKMEQHCD' short id: 17
14:48:06 [29073]: Effect '16HT4FG2ZBITF' short id: 6
14:48:09 [32138]: Font texture: 128x256 (65536 bytes)
14:48:09 [32212]: Font texture: 256x512 (262144 bytes)
14:48:09 [32214]: Font texture: 256x256 (131072 bytes)
14:48:23 [45869]: <Error> Error during execution of the script "world/golem": stack overflow
14:48:23 [45870]: <Error> object: Script thread (class gscript::CScriptThread)
14:48:23 [45870]: <Error> at ../../objects/apparatus_base.sci(456)
14:48:23 [45882]: <Error> Error during execution of the script "scene/level01": updateCamera: invalid function argument #1
14:48:23 [45882]: <Error> object: ID: 10 (class gscript::bind::detail::CFunctionObject1<class gm::CCameraController,void,class gscript::object_ptr<class gscript::CGSObject,0> >)
14:48:23 [45882]: <Error> at control_apparatus.sci(606)
14:48:23 [45906]: <Error> Error during execution of the script "sound/sound_sea": can't convert from 'void' to 'object'
14:48:23 [45906]: <Error> at sound_sea.sc(38)
14:48:23 [45906]: <Error> Error during execution of the script "sound/sound_wind": can't convert from 'void' to 'object'
14:48:23 [45906]: <Error> at sound_wind.sc(37)
14:48:23 [45906]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
14:48:23 [45906]: <Error> at bonus_mark.sc(56)
14:48:23 [45906]: <Error> bonus_mark.sc(107)
14:48:23 [45907]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
14:48:23 [45907]: <Error> at bonus_mark.sc(56)
14:48:23 [45907]: <Error> bonus_mark.sc(107)
14:48:23 [45907]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
14:48:23 [45907]: <Error> at bonus_mark.sc(56)
14:48:23 [45907]: <Error> bonus_mark.sc(107)
14:48:23 [45907]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
14:48:23 [45907]: <Error> at bonus_mark.sc(56)
14:48:23 [45907]: <Error> bonus_mark.sc(107)
14:48:23 [45907]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
14:48:23 [45907]: <Error> at bonus_mark.sc(56)
14:48:23 [45907]: <Error> bonus_mark.sc(107)
14:48:23 [45909]: <Error> Error during execution of the script "sound/sound_strong_sea_wind": can't convert from 'void' to 'object'
14:48:23 [45909]: <Error> at sound_strong_sea_wind.sc(59)
14:48:23 [45911]: <Error> Error during execution of the script "quest/autumn/quest_turbine_suicide": type mismatch in operation 'Eq'
14:48:23 [45911]: <Error> object: Script thread (class gscript::CScriptThread)
14:48:23 [45911]: <Error> at quest_turbine_suicide.sc(200)
14:48:23 [45911]: <Error> Error during execution of the script "objects/bonus_mark": can't convert from 'void' to 'object'
14:48:23 [45911]: <Error> at bonus_mark.sc(56)
14:48:23 [45911]: <Error> bonus_mark.sc(107)
14:48:23 [45933]: <Error> Error during calling function of script "golem": can't convert from 'void' to 'object'
14:48:23 [45933]: <Error> at golem.sc(157)
14:48:42 [65190]: Releasing UI
14:48:42 [65190]: Releasing engine
14:48:42 [65190]: Stopping physics engine
14:48:42 [65200]: Releasing renderer
14:48:42 [65200]: VDeclManager: Peak created: 35
14:48:42 [65200]: VBManager: ZInit buffer: 0
14:48:42 [65200]: VSManager (vs_1_1): Peak loaded: 90
14:48:42 [65200]: VSManager (vs_2_0): Peak loaded: 0
14:48:42 [65200]: VSManager (vs_3_0): Peak loaded: 70
14:48:42 [65200]: PSManager (ps_2_0): Peak loaded: 57
14:48:42 [65200]: PSManager (ps_3_0): Peak loaded: 88
14:48:42 [65235]: Releasing shell
14:48:42 [65235]: Shutting down Steam
14:48:42 [65235]: Stopping all subsystems
14:48:42 [65251]: Log file closed on Mon Apr 25 14:48:42 2011


 Profile  
Quote  
PostPosted: 28 Apr 2011, 21:41 
Offline

Joined:

25 Apr 2011, 21:14

Posts: 4

Hey again! Just wondering if this is being poked at at all. Since, you know.... I literally cannot play this game until it's fixed. Confirmation is all I ask and maybe an ETA if you're feeling daring, lol. Thanks!


 Profile  
Quote  
PostPosted: 28 Apr 2011, 22:07 
Offline
User avatar

Joined:

19 Aug 2004, 17:46

Posts: 141

Quote:
Hey again! Just wondering if this is being poked at at all. Since, you know.... I literally cannot play this game until it's fixed. Confirmation is all I ask and maybe an ETA if you're feeling daring, lol. Thanks!
can you send me your savefile?
to zakirov78@mail.ru


 Profile  
Quote  
PostPosted: 28 Apr 2011, 22:37 
Offline

Joined:

21 May 2008, 16:59

Posts: 74

Happened to me too when I first played the game. Make sure the boat is on water and you are not controlling it when building.


 Profile  
Quote  
PostPosted: 29 Apr 2011, 06:28 
Offline

Joined:

25 Apr 2011, 21:14

Posts: 4

@sdgf: Yeah it told me to scrap my starter boat for cash so I did that. Which means no boat in the water and no boat to control. I tried building the new one right on the shore and I froze, so I figured maybe it wanted me to build it in the water. Swam out a bit and built it again, but still ended up freezing. Maybe I'm doing something wrong and not realizing it. If you build a vehicle completely from scratch will it just appear in front of you when you're done? Or do I need to throw a base chassis out there and then build on that?

@Айрат: Sure thing, I'll mail that to you.


 Profile  
Quote  
PostPosted: 29 Apr 2011, 08:00 
Offline

Joined:

02 Apr 2007, 23:17

Posts: 19

Temporal workaround, at least for me, is the motorboat blueprint design instead of my own. All who is suffering from this bug, should give it a try.


 Profile  
Quote  
PostPosted: 29 Apr 2011, 10:32 
Offline
User avatar

Joined:

19 Aug 2004, 17:46

Posts: 141

Quote:
@sdgf: Yeah it told me to scrap my starter boat for cash so I did that. Which means no boat in the water and no boat to control. I tried building the new one right on the shore and I froze, so I figured maybe it wanted me to build it in the water. Swam out a bit and built it again, but still ended up freezing. Maybe I'm doing something wrong and not realizing it. If you build a vehicle completely from scratch will it just appear in front of you when you're done? Or do I need to throw a base chassis out there and then build on that?

@Айрат: Sure thing, I'll mail that to you.
Can you please tell me exact sequence how to repeat the bug from your save?
I enter build mode, build boat manually and... nothing happens, pressing exit and everything works.
I've built the boat from blueprint, pressed exit and... everything works


 Profile  
Quote  
PostPosted: 29 Apr 2011, 14:07 
Offline
User avatar

Joined:

19 Aug 2004, 17:46

Posts: 141

thanx for saves. problem is located. it only occurs in this only quest. fix will be uploaded to steam tonight.

unfortunatelly fix will not affect saves i.e. problem will remain if loaded from old save.
So you either need to start new game, or continue with current game, but build boat from blueprint.


 Profile  
Quote  
PostPosted: 29 Apr 2011, 21:18 
Offline

Joined:

25 Apr 2011, 21:14

Posts: 4

Woo! Thanks Айрат! Glad to hear it's fixed.

It sounds like what you were trying from my save should have generated the bug. Regardless of what I built, pressing exit would just freeze everything up. The fact that it didn't happen for you makes it sound like it might have been an issue with my OS. Do you use Win 7 64-bit? And what was the bug exactly? I'm just curious, lol.

But yeah I don't mind starting over as long as I can play now. I was only about 20 minutes in.


 Profile  
Quote  
PostPosted: 29 Apr 2011, 21:55 
Offline
User avatar

Joined:

19 Aug 2004, 17:46

Posts: 141

Quote:
Woo! Thanks Айрат! Glad to hear it's fixed.

It sounds like what you were trying from my save should have generated the bug. Regardless of what I built, pressing exit would just freeze everything up. The fact that it didn't happen for you makes it sound like it might have been an issue with my OS. Do you use Win 7 64-bit? And what was the bug exactly? I'm just curious, lol.

But yeah I don't mind starting over as long as I can play now. I was only about 20 minutes in.
unfortunately fix will be online only on Monday :(
our steam manager is out of office today

I have Win 7 64 bit.
You can look at this video:
http://www.giantbomb.com/quick-look-car ... y/17-4065/

they didnt have your problem, just do like they did. or build from blueprint.


 Profile  
Quote  
Display posts from previous:  Sort by  



[phpBB Debug] PHP Warning: in file [ROOT]/vendor/twig/twig/lib/Twig/Extension/Core.php on line 1275: count(): Parameter must be an array or an object that implements Countable
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron