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PostPosted: 05 Jul 2005, 00:12 
во время разговора с персонажем - бух, шрифт расплылся, от персонажа осталась одна челюсть и так сказать все, перезагружаю комп.

что делать?(дровы скачал не помогло-(


   
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PostPosted: 05 Jul 2005, 01:32 
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29 Aug 2004, 16:52

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Location: Россия, Москва

Желательно скриншот (кнопкой F12) и dxdiag, так как ваша проблема как ее даже я вижу, к типовым не относится, а телепатов, знающих наперед Вашу конфигурацию, здесь не водится. Я не знаю, в чем проблема, но тем, кто знает, понадобится dxdiag, чтобы помочь. Пуск-Выполнить - dxdiag - Сохранить все сведения.


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PostPosted: 05 Jul 2005, 10:45 
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Quote:
Желательно скриншот (кнопкой F12) и dxdiag, так как ваша проблема как ее даже я вижу, к типовым не относится, а телепатов, знающих наперед Вашу конфигурацию, здесь не водится. Я не знаю, в чем проблема, но тем, кто знает, понадобится dxdiag, чтобы помочь. Пуск-Выполнить - dxdiag - Сохранить все сведения.
И лог игры тоже приложите. engine.log лежит в папке где exeшник.
_________________
С уважением, Кирилл


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PostPosted: 05 Jul 2005, 12:52 
кому мне это все выслать?


   
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PostPosted: 05 Jul 2005, 12:56 
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Location: Россия, Москва

Прямо на форум выкладывай, тут уже люди привычные.


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PostPosted: 05 Jul 2005, 22:40 
Смахивает на перегрев. У меня так же бывает, если долго играть. Нарушается прорисовка, а в конце концов всё повисает. Улучшение охлаждения (да, покопайтесь в кишочках компьютера, вытащите всякую пыль) может помочь.


   
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PostPosted: 05 Jul 2005, 23:22 
не смотрите на дату, я сення винду ставил и все соответствующее, но все одно.

вот энжин тикст:

Tue Jul 05 22:59:51 2005: Log file created

Tue Jul 05 22:59:51 2005: Build: "Matrix" on Tue Jun 21 14:00:01 2005

Tue Jul 05 22:59:51 2005: Init: Reading 'config.ini'

Tue Jul 05 22:59:51 2005: Init: Initializing shell

Tue Jul 05 22:59:51 2005: FS: Mounting file system '3' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\scenes"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '0' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\actors"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '1' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\geometries"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '2' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\textures"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '4' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\sounds"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '5' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\fonts"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '6' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\strings"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '7' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\scripts"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '8' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\world"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '9' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\ui"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '102' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\video"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '100' from "FS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data"

Tue Jul 05 22:59:51 2005: FS: Mounting file system '101' from "FS.dll" "E:\Games\Mor_Utopia\bin\Final\../../saves"

Tue Jul 05 22:59:51 2005: EyeCandy: disabled

Tue Jul 05 22:59:51 2005: Init: Loading "main.dat"

Tue Jul 05 22:59:53 2005: Init: Loading additional strings

Tue Jul 05 22:59:53 2005: Init: Creating window

Tue Jul 05 22:59:53 2005: Init: Initializing "LifeStudio: HEAD"

Tue Jul 05 22:59:53 2005: Init: "LifeStudio: HEAD" initialized successfully

Tue Jul 05 22:59:53 2005: Init: Initializing streamer

Tue Jul 05 22:59:53 2005: Init: SCFG: Sample Rate: 44100

Tue Jul 05 22:59:53 2005: Init: SCFG: Units in Meter: 100

Tue Jul 05 22:59:53 2005: Init: SCFG: Stream buffer size: 131072

Tue Jul 05 22:59:53 2005: Init: Creating sound system from 'sound.dll'

Tue Jul 05 22:59:53 2005: Init: Sound system was created successfully

Tue Jul 05 22:59:53 2005: Init: Initializing video system

Tue Jul 05 22:59:53 2005: Init: Video system initialized successfully

Tue Jul 05 22:59:53 2005: Init: RCFG: XRes: 800

Tue Jul 05 22:59:53 2005: Init: RCFG: YRes: 600

Tue Jul 05 22:59:53 2005: Init: RCFG: Refresh Rate: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: 32-bit: 1

Tue Jul 05 22:59:53 2005: Init: RCFG: Antialiasing: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: Texture Anisotropy: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: Lightmap Quality: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: Low Quality Textures: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: Fullscreen: 1

Tue Jul 05 22:59:53 2005: Init: RCFG: VSync: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: FrameSync: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: NoBumpmapping: 1

Tue Jul 05 22:59:53 2005: Init: RCFG: NoPureDevice: 0

Tue Jul 05 22:59:53 2005: Init: RCFG: WaterReflections: 0

Tue Jul 05 22:59:53 2005: Init: Creating renderer from 'D3D.dll'

Tue Jul 05 22:59:56 2005: Renderer: DirectX 9.0c is installed

Tue Jul 05 22:59:56 2005: Renderer: Driver: nv4_disp.dll (6.14.10.14) [NVIDIA GeForce FX 5600]

Tue Jul 05 22:59:56 2005: Renderer: VendorID: 4318

Tue Jul 05 22:59:56 2005: Renderer: DeviceID: 786

Tue Jul 05 22:59:56 2005: Renderer: Chip: GeForce FX 5600

Tue Jul 05 22:59:56 2005: Renderer: Revision: 161

Tue Jul 05 22:59:56 2005: Renderer: WHQL: 0

Tue Jul 05 22:59:58 2005: Renderer: Total video memory: 256.0 MB

Tue Jul 05 22:59:58 2005: Renderer: Creating device

Tue Jul 05 22:59:58 2005: Renderer: Trying HW/Pure

Tue Jul 05 22:59:58 2005: Renderer: Trying depth format 0

Tue Jul 05 22:59:58 2005: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available"

Tue Jul 05 22:59:58 2005: Renderer: Trying depth format 1

Tue Jul 05 22:59:58 2005: Renderer: All caps are ok

Tue Jul 05 22:59:58 2005: Renderer: Device created

Tue Jul 05 22:59:58 2005: Renderer: Vertex shaders are supported

Tue Jul 05 22:59:58 2005: Renderer: Bump mapping disabled

Tue Jul 05 22:59:58 2005: Renderer: Detailed object's draw distance: 4000

Tue Jul 05 22:59:58 2005: Renderer: Compressed textures enabled

Tue Jul 05 22:59:58 2005: Renderer: Dynamic textures are supported

Tue Jul 05 22:59:58 2005: Renderer: FFP range-based fog enabled

Tue Jul 05 22:59:58 2005: Renderer: Pixel shaders are supported

Tue Jul 05 22:59:58 2005: Renderer: Setting texture filters

Tue Jul 05 22:59:58 2005: Renderer: MAG Filter: linear

Tue Jul 05 22:59:58 2005: Renderer: MIN Filter: linear

Tue Jul 05 22:59:58 2005: Renderer: MIP Filter: linear

Tue Jul 05 22:59:58 2005: Renderer: Texture filters are set

Tue Jul 05 22:59:58 2005: Renderer: Shadows textures created

Tue Jul 05 22:59:58 2005: Renderer: Creating shaders

Tue Jul 05 22:59:58 2005: Renderer: Shaders created

Tue Jul 05 22:59:58 2005: Renderer: INFO: Frame synchronization disabled

Tue Jul 05 22:59:58 2005: Renderer: Setting device initial state

Tue Jul 05 22:59:58 2005: Init: Renderer was created successfully

Tue Jul 05 22:59:58 2005: Engine: Runtime script compilation disabled

Tue Jul 05 22:59:58 2005: Engine: Engine started

Tue Jul 05 22:59:58 2005: Engine: CPU extension: MMX

Tue Jul 05 22:59:58 2005: Engine: CPU extension: SSE

Tue Jul 05 22:59:58 2005: Engine: Windows version: Microsoft Windows XP Professional Service Pack 1 (Build 2600)

Tue Jul 05 22:59:58 2005: Engine: Maximum virtual address: 7FFEFFFF

Tue Jul 05 22:59:58 2005: Engine: Number of processors: 1

Tue Jul 05 22:59:58 2005: Engine: Total physical memory: 267894784

Tue Jul 05 22:59:58 2005: Engine: Available physical memory: 125358080

Tue Jul 05 22:59:58 2005: Engine: Total virtual memory: 2147352576

Tue Jul 05 22:59:58 2005: Engine: Available virtual memory: 2064625664

Tue Jul 05 22:59:58 2005: Engine: Creating actor factories

Tue Jul 05 22:59:58 2005: Init: Creating user interface from 'UI.dll'

Tue Jul 05 22:59:58 2005: Init: User interface was created successfully

Tue Jul 05 22:59:58 2005: Engine: Console: exec "init.cfg"

Tue Jul 05 22:59:58 2005: Engine: Console: bind a left

Tue Jul 05 22:59:58 2005: Engine: Console: bind left left

Tue Jul 05 22:59:58 2005: Engine: Console: bind d right

Tue Jul 05 22:59:58 2005: Engine: Console: bind right right

Tue Jul 05 22:59:58 2005: Engine: Console: bind w forward

Tue Jul 05 22:59:58 2005: Engine: Console: bind up forward

Tue Jul 05 22:59:58 2005: Engine: Console: bind s back

Tue Jul 05 22:59:58 2005: Engine: Console: bind down back

Tue Jul 05 22:59:58 2005: Engine: Console: bind e use

Tue Jul 05 22:59:58 2005: Engine: Console: bind space jump

Tue Jul 05 22:59:58 2005: Engine: Console: bind f12 screenshot

Tue Jul 05 22:59:58 2005: Engine: Console: bind f flashlight

Tue Jul 05 22:59:58 2005: Engine: Console: bind v visir

Tue Jul 05 22:59:58 2005: Engine: Console: bind lbutton shoot

Tue Jul 05 22:59:58 2005: Engine: Console: bind rbutton altshoot

Tue Jul 05 22:59:58 2005: Engine: Console: bind tab holster

Tue Jul 05 22:59:58 2005: Engine: Console: bind i inventory

Tue Jul 05 22:59:58 2005: Engine: Console: bind m map

Tue Jul 05 22:59:58 2005: Engine: Console: bind p stats

Tue Jul 05 22:59:58 2005: Engine: Console: bind q diary

Tue Jul 05 22:59:58 2005: Engine: Console: bind l message

Tue Jul 05 22:59:58 2005: Engine: Console: bind r reload

Tue Jul 05 22:59:58 2005: Engine: Console: bind t rescue

Tue Jul 05 22:59:58 2005: Engine: Console: bind escape gamemenu

Tue Jul 05 22:59:58 2005: Engine: Console: bind lshift sneak

Tue Jul 05 22:59:58 2005: Engine: Console: bind rctrl sneak

Tue Jul 05 22:59:58 2005: Engine: Console: bindcmd f5 qsave

Tue Jul 05 22:59:58 2005: Engine: Console: bindcmd f8 qload

Tue Jul 05 22:59:58 2005: Engine: Console: rd_wire off

Tue Jul 05 22:59:58 2005: Engine: Console: rd_shadows on

Tue Jul 05 22:59:58 2005: Engine: Console: rd_gamma 1.325

Tue Jul 05 22:59:58 2005: Engine: Console: rd_stat 0

Tue Jul 05 22:59:58 2005: Engine: Console: sshot_gamma 0

Tue Jul 05 22:59:58 2005: Engine: Console: gt_speed 2

Tue Jul 05 22:59:58 2005: Engine: Console: m_sensivity 1

Tue Jul 05 22:59:58 2005: Engine: Console: m_invert off

Tue Jul 05 23:00:22 2005: Engine: Console: Loading : game029.sav

Tue Jul 05 23:00:25 2005: Renderer: Attempt to cache geometry 'danko.mesh' of type 'animated'

Tue Jul 05 23:00:25 2005: Renderer: Loading geometry "danko.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "baraban.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Bullet.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza1.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza2.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza3.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza4.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza5.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza6.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Gun.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "kazennik.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "knife.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "kurok.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "lockpick.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Mesh.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Object01.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pCube18.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "poly1.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "poly2.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface36.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface37.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface38.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface39.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface48.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface49.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface51.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface52.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya1.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya2.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya3.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya4.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya5.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya6.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "rukoyatka.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "scalpel.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Shell.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "sheptalo.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "stvol.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit'

Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "zatvor.mesh" into cache

Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'fire.tex'

Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'smoke.tex'

Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'blood.tex'

Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'horror3_gray.tex'

Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'fabrichny512x512_2_DXT1.tex'

Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'unosha512x512_2_DXT1.tex'

Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'devochka2_512x512_3_DXT1.tex'

Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_alkash.mesh' of type 'animated'

Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_alkash.mesh" into cache

Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_birdmask.mesh' of type 'animated'

Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_birdmask.mesh" into cache

Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_bomber.mesh' of type 'animated'

Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_bomber.mesh" into cache

Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_boy.mesh' of type 'animated'

Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_boy.mesh" into cache

Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_bull.mesh' of type 'animated'

Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_bull.mesh" into cache

Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_butcher.mesh' of type 'animated'

Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_butcher.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_dog.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_dog.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_dohodyaga.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_dohodyaga.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_girl.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_girl.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_gorbun.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_gorbun.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_grabitel.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_grabitel.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littleboy2.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littleboy2.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littleboy.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littleboy.mesh" into cache

Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littlegirl2.mesh' of type 'animated'

Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littlegirl2.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_littlegirl.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_littlegirl.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_morlok.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_morlok.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_nudegirl.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_nudegirl.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_patrool.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_patrool.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_rat.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_rat.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_sanitar.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_sanitar.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_soldat.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_soldat.mesh" into cache

Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_unosha.mesh' of type 'animated'

Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_unosha.mesh" into cache

Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_vaxxabit.mesh' of type 'animated'

Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_vaxxabit.mesh" into cache

Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_vaxxabitka.mesh' of type 'animated'

Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_vaxxabitka.mesh" into cache

Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_wasted_girl.mesh' of type 'animated'

Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_wasted_girl.mesh" into cache

Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_wasted_male.mesh' of type 'animated'

Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_wasted_male.mesh" into cache

Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_whitemask.mesh' of type 'animated'

Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_whitemask.mesh" into cache

Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_woman.mesh' of type 'animated'

Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_woman.mesh" into cache

Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:38 2005: Renderer: Attempt to cache geometry 'pers_worker.mesh' of type 'animated'

Tue Jul 05 23:00:38 2005: Renderer: Loading geometry "pers_worker.mesh" into cache

Tue Jul 05 23:00:39 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:39 2005: Renderer: Attempt to cache geometry 'player_grenade.mesh' of type 'transformed'

Tue Jul 05 23:00:39 2005: Renderer: Geometry 'player_grenade.mesh' was not found

Tue Jul 05 23:00:39 2005: Renderer: Attempt to cache geometry 'grenade.mesh' of type 'transformed'

Tue Jul 05 23:00:39 2005: Renderer: Loading geometry "grenade.mesh" into cache

Tue Jul 05 23:00:39 2005: Renderer: Geometry was cached successfully

Tue Jul 05 23:00:39 2005: Renderer: Loading geometry "water.dat" into cache

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka@door1.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plintus.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka@door2.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik02.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik01.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_curtain01.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_curtain02.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank03.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank02.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank01.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank04.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik03.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold01.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold02.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold03.mesh'

Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold04.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_sunduk.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_boxraz.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_sunduk01.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank15.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank10.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank11.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank07.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik04.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_01.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_02.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_03.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_04.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_05.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_boxraz01.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_matras.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading animated geometry 'NPC_Spi4ka.mesh'

Tue Jul 05 23:00:42 2005: Renderer: Loading geometry "NPC_Spi4ka.mesh" into cache

Tue Jul 05 23:00:42 2005: Renderer: Loading LSHead geometry 'spichka.lsh'

Tue Jul 05 23:00:42 2005: Renderer: Loading geometry "spichka.lsh" into cache

Tue Jul 05 23:00:43 2005: Renderer: Loading bsp geometry 'ihouse_spi4ka.mesh'

Tue Jul 05 23:00:43 2005: Renderer: Loading animated geometry 'danko.mesh'

Tue Jul 05 23:00:44 2005: Forcing load of sound 'eat.ogg'

Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_nofuel.ogg'

Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_off.ogg'

Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_on.ogg'

Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_bullet_1.ogg'

Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_bullet_2.ogg'

Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_physical1_1.ogg'

Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical1_2.ogg'

Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical2_1.ogg'

Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical2_2.ogg'

Tue Jul 05 23:00:46 2005: Forcing load of sound 'kryuk_skalpel_vozduhr.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_hit_vozduhL.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_skalpel_back.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_scalpel.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_scalpel1.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_hit_vozduhR.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_telo.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_telo1.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverHolster.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverNoAmmo.ogg'

Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverReload.ogg'

Tue Jul 05 23:00:48 2005: Forcing load of sound 'RevolverAttack.ogg'

Tue Jul 05 23:00:48 2005: Forcing load of sound 'RevolverUnholster.ogg'

Tue Jul 05 23:00:48 2005: Forcing load of sound 'SamopalNoAmmo.ogg'

Tue Jul 05 23:00:48 2005: Forcing load of sound 'Rifle_recharge.ogg'

Tue Jul 05 23:00:48 2005: Forcing load of sound 'Rifle_shot.ogg'

Tue Jul 05 23:00:49 2005: Forcing load of sound 'SamopalReload.ogg'

Tue Jul 05 23:00:49 2005: Forcing load of sound 'SamopalAttack.ogg'

Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_bullet_1.ogg'

Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_bullet_2.ogg'

Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_oskoloc_1.ogg'

Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_physical1_1.ogg'

Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_physical1_2.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'scream_physical2_1.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'scream_physical2_2.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'sick.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground1.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground2.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground3.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground4.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal1.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal2.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal3.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal4.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone1.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone2.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone3.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone4.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water1.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water2.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water3.ogg'

Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water4.ogg'

Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood1.ogg'

Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood2.ogg'

Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood3.ogg'

Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood4.ogg'

Tue Jul 05 23:00:56 2005: Engine: Console: World loaded. Total entities: 46442

Tue Jul 05 23:00:56 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general

Tue Jul 05 23:00:56 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg

Tue Jul 05 23:01:08 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:01:18 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:01:24 2005: Engine: Console: [ihouse_spi4ka@door1#6734] pt_house_spi4ka@door1

Tue Jul 05 23:01:24 2005: Engine: Loading screen shown, reason: Change of scene

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'barrel_of_beer_16.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'd2q01_house1@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'downtown_mud.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_fence_quay05.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_06.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_07.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_08.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_08@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_09.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_09@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_07.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_07@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_08.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_08@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_09.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_09@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_09@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_10.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_10@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_10@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_11.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_11@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_11@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_12.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_12@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_12@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_13.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_13@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_13@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house3_01_ls.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_01.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_01@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_02.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_03.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_03@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_04.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_04@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_02.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_03.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_04.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_11.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_37_1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_37_2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_50.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_52.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_53.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_55.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_76.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house_spi4ka@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house_spi4ka@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house1_arc_01.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house1_se_05.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house2_shop_dt08@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_16.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_16@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_17.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_17@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_17@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_20.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_23.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_23@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_23@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_24.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_24@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_24@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solid.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidl@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidl@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidr@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidr@door03.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04l@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04l@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04r@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04r@door2.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house6_shop_dt07@door1.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin04.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin05.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin06.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin07.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'signboard_11.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'signboard_12.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'telega19.mesh'

Tue Jul 05 23:01:24 2005: Renderer: Loading land geometry 'terra.mesh'

Tue Jul 05 23:01:27 2005: Engine: Creating 'biped-col' actor "pers_worker"

Tue Jul 05 23:01:27 2005: Engine: Creating 'biped-col' actor "pers_woman"

Tue Jul 05 23:01:32 2005: Renderer: Loading animated geometry 'pers_worker.mesh'

Tue Jul 05 23:01:32 2005: Renderer: Loading animated geometry 'pers_woman.mesh'

Tue Jul 05 23:01:33 2005: Renderer: Shadow texture format: X1R5G5B5

Tue Jul 05 23:01:33 2005: Renderer: Creating Fresnel texture

Tue Jul 05 23:01:33 2005: Renderer: Fresnel texture format: A8L8

Tue Jul 05 23:01:33 2005: Renderer: Fresnel texture was created

Tue Jul 05 23:01:33 2005: Renderer: Creating specular texture

Tue Jul 05 23:01:33 2005: Renderer: Specular texture format: L8

Tue Jul 05 23:01:33 2005: Renderer: Specular texture was created

Tue Jul 05 23:01:34 2005: Engine: Console: [music] Playing: 'dt_main.ogg' from category: day

Tue Jul 05 23:01:34 2005: Engine: Console: [music] Chosen agressive: dt_agression.ogg

Tue Jul 05 23:01:35 2005: Engine: Console: outdoor map

Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'dt_house2_07@door1.mesh'

Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'dt_zabor_51.mesh'

Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'house1_arc_01r@door1.mesh'

Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'house1_se_05l@door1.mesh'

Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house2_06.mesh'

Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house3_14.mesh'

Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_zabor_75.mesh'

Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh'

Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_zabor_37.mesh'

Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'leaves_h6_07.mesh'

Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'zabor_saburov_02.mesh'

Tue Jul 05 23:01:43 2005: Engine: Creating 'biped-col' actor "pers_girl"

Tue Jul 05 23:01:43 2005: Renderer: Loading animated geometry 'pers_girl.mesh'

Tue Jul 05 23:01:44 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:01:44 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh'

Tue Jul 05 23:01:44 2005: Engine: Creating 'biped-col' actor "pers_girl"

Tue Jul 05 23:01:44 2005: Renderer: Loading animated geometry 'pers_girl.mesh'

Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_house3_13.mesh'

Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_streetlamp_01.mesh'

Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'house1_arc_01l@door1.mesh'

Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh'

Tue Jul 05 23:01:46 2005: Renderer: Loading static geometry 'dt_house3_14@door1.mesh'

Tue Jul 05 23:01:46 2005: Renderer: Loading static geometry 'zabor_saburov_03.mesh'

Tue Jul 05 23:01:46 2005: Engine: Creating 'biped-col' actor "pers_woman"

Tue Jul 05 23:01:46 2005: Renderer: Loading animated geometry 'pers_woman.mesh'

Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house1_union2_05.mesh'

Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house3_12.mesh'

Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'house5_16@door1.mesh'

Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh'

Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'house5_15.mesh'

Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'signboard_10.mesh'

Tue Jul 05 23:01:48 2005: Engine: Console: outdoor map

Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry 'dt_house3_12@door4.mesh'

Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry 'dt_house3_14@door4.mesh'

Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry 'house3_shop_dt06@door1.mesh'

Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'dt_house2_06.mesh'

Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'house5_15@door1.mesh'

Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh'

Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'k_saburov.mesh'

Tue Jul 05 23:01:52 2005: Renderer: Loading static geometry 'scaffold.mesh'

Tue Jul 05 23:01:52 2005: Renderer: Loading static geometry 'house_petr@door2.mesh'

Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh'

Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry 'Oak_tree02.mesh'

Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh'

Tue Jul 05 23:01:54 2005: Renderer: Loading static geometry 'house_petr@door1.mesh'

Tue Jul 05 23:01:55 2005: Engine: Creating 'biped-col' actor "pers_worker"

Tue Jul 05 23:01:55 2005: Renderer: Loading animated geometry 'pers_worker.mesh'

Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh'

Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'dt_house3_11.mesh'

Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'Oak_mud02.mesh'

Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'refuse_bin03.mesh'

Tue Jul 05 23:01:56 2005: Engine: Creating 'biped-col' actor "pers_worker"

Tue Jul 05 23:01:56 2005: Renderer: Loading animated geometry 'pers_worker.mesh'

Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'cot_katerina@door1.mesh'

Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'house5_16@door1.mesh'

Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'zabor_saburov_01.mesh'

Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_fence_quay04.mesh'

Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh'

Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_house3_12@door1.mesh'

Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'zabor_saburov_04.mesh'

Tue Jul 05 23:01:57 2005: Engine: Creating 'biped-col' actor "pers_alkash"

Tue Jul 05 23:01:57 2005: Renderer: Loading animated geometry 'pers_alkash.mesh'

Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_house2_03.mesh'

Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_zabor_33_1.mesh'

Tue Jul 05 23:01:58 2005: Renderer: Loading static geometry 'dt_streetlamp_10.mesh'

Tue Jul 05 23:01:58 2005: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh'

Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house2_04.mesh'

Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house3_11@door4.mesh'

Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh'

Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'house5_15@door1.mesh'

Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'signboard_09.mesh'

Tue Jul 05 23:01:59 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house2_03@door2.mesh'

Tue Jul 05 23:01:59 2005: Engine: Creating 'biped-col' actor "pers_girl"

Tue Jul 05 23:01:59 2005: Renderer: Loading animated geometry 'pers_girl.mesh'

Tue Jul 05 23:02:00 2005: Renderer: Loading static geometry 'dt_house2_03@door1.mesh'

Tue Jul 05 23:02:00 2005: Renderer: Loading static geometry 'dt_house3_10.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house2_04@door2.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house3_11@door1.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'root04_04.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'valun2_06.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house2_04@door1.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_zabor_49.mesh'

Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'rope.mesh'

Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'dt_house2_05.mesh'

Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'dt_zabor_33_2.mesh'

Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'house5_15@door2.mesh'

Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'dt_house3_10@door4.mesh'

Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh'

Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'dt_house2_02.mesh'

Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'valun3_04.mesh'

Tue Jul 05 23:02:04 2005: Engine: Console: outdoor map

Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_fence_quay03.mesh'

Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_house2_05@door2.mesh'

Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_zabor_34.mesh'

Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'dt_house2_02@door2.mesh'

Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'dt_zabor_48.mesh'

Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'root04_07.mesh'

Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'blockpost09.mesh'

Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'dt_house2_05@door1.mesh'

Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'dt_house3_10@door1.mesh'

Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'ca_fence_quay06.mesh'

Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'dt_house2_02@door1.mesh'

Tue Jul 05 23:02:13 2005: Engine: Creating 'biped-col' actor "pers_woman"

Tue Jul 05 23:02:13 2005: Renderer: Loading animated geometry 'pers_woman.mesh'

Tue Jul 05 23:02:13 2005: Renderer: Loading static geometry 'dt_house2_01.mesh'

Tue Jul 05 23:02:13 2005: Renderer: Loading static geometry 'leaves_street10.mesh'

Tue Jul 05 23:02:14 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:02:14 2005: Renderer: Loading static geometry 'refuse_bin02.mesh'

Tue Jul 05 23:02:14 2005: Engine: Creating 'biped-col' actor "pers_woman"

Tue Jul 05 23:02:14 2005: Renderer: Loading animated geometry 'pers_woman.mesh'

Tue Jul 05 23:02:15 2005: Renderer: Loading static geometry 'dt_house2_01@door2.mesh'

Tue Jul 05 23:02:15 2005: Renderer: Loading static geometry 'dt_house3_07.mesh'

Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'ca_fence_quay05.mesh'

Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'dt_zabor_33.mesh'

Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'house1_kabak01.mesh'

Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'kabak_quay.mesh'

Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'Most1_02.mesh'

Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'dt_house2_01@door1.mesh'

Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh'

Tue Jul 05 23:02:17 2005: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh'

Tue Jul 05 23:02:20 2005: Renderer: Loading static geometry 'tree3_08.mesh'

Tue Jul 05 23:02:20 2005: Engine: Loading screen shown, reason: Change of scene

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stolb"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stolb.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik01"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik01.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_tron"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_tron.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul01"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul01.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul02"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul02.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_FloorClock"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_FloorClock.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik02"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik02.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_lestnica"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_lestnica.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_plintus"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_plintus'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_carpetraz"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_carpetraz.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_carpetdva"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_carpetdva.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_lustra"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_lustra.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik03"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik03.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik04"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik04.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr.shirma"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr.shirma.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_pic"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_pic.mesh'

Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexendr_taburetka"

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexendr_taburetka.mesh'

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr@door1.mesh'

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_krovat.mesh'

Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_tumbochka.mesh'

Tue Jul 05 23:02:21 2005: Renderer: Loading animated geometry 'NPC_Alexandr.mesh'

Tue Jul 05 23:02:21 2005: Renderer: Loading geometry "NPC_Alexandr.mesh" into cache

Tue Jul 05 23:02:22 2005: Renderer: Loading LSHead geometry 'saburov.lsh'

Tue Jul 05 23:02:22 2005: Renderer: Loading geometry "saburov.lsh" into cache

Tue Jul 05 23:02:22 2005: Renderer: Loading bsp geometry 'icot_alexandr.mesh'

Tue Jul 05 23:02:23 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general

Tue Jul 05 23:02:23 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg

Tue Jul 05 23:02:39 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:02:43 2005: Engine: Console: [icot_alexandr@door1#6702] pt_cot_alexandr@door1

Tue Jul 05 23:02:43 2005: Engine: Loading screen shown, reason: Change of scene

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'barrel_of_beer_16.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'blockpost09.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'ca_fence_quay05.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'ca_fence_quay06.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'cot_katerina@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'd2q01_house1@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'downtown_mud.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_fence_quay03.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_fence_quay04.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_06.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_07.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house1_union2_05.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_01.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_01@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_01@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_02.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_02@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_02@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_03.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_03@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_03@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_04.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_04@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_04@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_05.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_05@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_05@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_01_ls.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_10.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11@door4.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12@door4.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_13.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14@door4.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_01.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_01@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_02.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_03.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_03@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_04.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_04@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_01.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_02.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_10.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_33_1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_37_1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_37_2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_48.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_49.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_52.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_55.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_75.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_76.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'house_petr@door1.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'house_petr@door2.mesh'

Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'house1_arc_01


   
Quote  
 Post subject:
PostPosted: 05 Jul 2005, 23:26 
конец файла:

Tue Jul 05 23:07:48 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general

Tue Jul 05 23:07:48 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg

Tue Jul 05 23:07:49 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:08:04 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:08:19 2005: Engine: Console: City update

Tue Jul 05 23:08:19 2005: Engine: Console: Updating game 1 19

Tue Jul 05 23:08:19 2005: Engine: Console: [music] Music time limit reached

Tue Jul 05 23:08:53 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general

Tue Jul 05 23:08:53 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg

Tue Jul 05 23:09:49 2005: Engine: Console: Screenshot saved to "E:\Games\Mor_Utopia\bin\Final\screen00.tga" (gamma: 1.325)

Tue Jul 05 23:10:00 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general

Tue Jul 05 23:10:00 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg

Tue Jul 05 23:11:05 2005: Engine: Console: Screenshot saved to "E:\Games\Mor_Utopia\bin\Final\screen01.tga" (gamma: 1.325)

Tue Jul 05 23:11:08 2005: Engine: Console: Screenshot saved to "E:\Games\Mor_Utopia\bin\Final\screen02.tga" (gamma: 1.325)

по этому файлу ничего нельзя сказать


   
Quote  
 Post subject:
PostPosted: 05 Jul 2005, 23:27 
диксдиаг :

------------------

System Information

------------------

Time of this report: 7/5/2005, 23:13:29

Machine name: NE-1E1PKMPJAOB3

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp1.020828-1920)

Language: Russian (Regional Setting: Russian)

System Manufacturer: INTELR

System Model: AWRDACPI

BIOS: Award Modular BIOS v6.00PG

Processor: Intel(R) Celeron(TM) CPU 1300MHz, ~1.3GHz

Memory: 256MB RAM

Page File: 97MB used, 521MB available

Windows Dir: C:\WINDOWS

DirectX Version: DirectX 9.0c (4.09.0000.0904)

DX Setup Parameters: Not found

DxDiag Version: 5.03.0001.0904 32bit Unicode



------------

DxDiag Notes

------------

DirectX Files Tab: No problems found.

Display Tab 1: No problems found.

Sound Tab 1: No problems found.

Sound Tab 2: No problems found.

Sound Tab 3: No problems found.

Music Tab: No problems found.

Input Tab: No problems found.

Network Tab: No problems found.



--------------------

DirectX Debug Levels

--------------------

Direct3D: 0/4 (n/a)

DirectDraw: 0/4 (retail)

DirectInput: 0/5 (n/a)

DirectMusic: 0/5 (n/a)

DirectPlay: 0/9 (retail)

DirectSound: 0/5 (retail)

DirectShow: 0/6 (retail)



---------------

Display Devices

---------------

Card name: NVIDIA GeForce FX 5600

Manufacturer: NVIDIA

Chip type: GeForce FX 5600

DAC type: Integrated RAMDAC

Device Key: Enum\PCI\VEN_10DE&DEV_0312&SUBSYS_00000000&REV_A1

Display Memory: 256.0 MB

Current Mode: 800 x 600 (32 bit) (100Hz)

Monitor: Samsung SyncMaster 550b(T)

Monitor Max Res: 1280,1024

Driver Name: nv4_disp.dll

Driver Version: 6.14.0010.7772 (English)

DDI Version: 9 (or higher)

Driver Attributes: Final Retail

Driver Date/Size: 6/15/2005 17:20:00, 3896320 bytes

WHQL Logo'd: Yes

WHQL Date Stamp: n/a

VDD: Mini VDD: nv4_mini.sys

Mini VDD Date: 6/15/2005 17:20:00, 3200256 bytes

Device Identifier: {D7B71E3E-4052-11CF-EC7D-0A2000C2CB35}

Vendor ID: 0x10DE

Device ID: 0x0312

SubSys ID: 0x00000000

Revision ID: 0x00A1

Revision ID: 0x00A1

Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D

Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

Registry: OK

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

DDraw Test Result: Not run

D3D7 Test Result: Not run

D3D8 Test Result: Not run

D3D9 Test Result: Not run



-------------

Sound Devices

-------------

Description: Intel(r) Default Sound Playback: Yes

Default Voice Playback: Yes

Hardware ID: PCI\VEN_8086&DEV_2445&SUBSYS_0A191019&REV_11

Manufacturer ID: 1

Product ID: 100

Type: WDM

Driver Name: ac97intc.sys

Driver Version: 5.10.0000.3523 (English)

Driver Attributes: Final Retail

WHQL Logo'd: Yes

Date and Size: 8/17/2001 20:20:04, 96256 bytes

Other Files:

Driver Provider: Microsoft

HW Accel Level: Full

Cap Flags: 0xB5B

Min/Max Sample Rate: 8000, 48000

Static/Strm HW Mix Bufs: 1, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX(tm) 2.0 Listen/Src: No, No

I3DL2(tm) Listen/Src: No, No

Sensaura(tm) ZoomFX(tm): No

Registry: OK

Sound Test Result: Not run



Description: Default Sound Playback: No

Default Voice Playback: No

Hardware ID:

Manufacturer ID: 1

Product ID: 81

Type: Driver Name:

Driver Version:

Driver Attributes:

WHQL Logo'd:

Date and Size:

Other Files:

Driver Provider:

HW Accel Level: Full

Cap Flags: 0x0

Min/Max Sample Rate: 0, 0

Static/Strm HW Mix Bufs: 0, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX(tm) 2.0 Listen/Src: No, No

I3DL2(tm) Listen/Src: No, No

Sensaura(tm) ZoomFX(tm): No

Registry: OK

Sound Test Result: Not run



Description: Default Sound Playback: No

Default Voice Playback: No

Hardware ID:

Manufacturer ID: 1

Product ID: 81

Type: Driver Name:

Driver Version:

Driver Attributes:

WHQL Logo'd:

Date and Size:

Other Files:

Driver Provider:

HW Accel Level: Full

Cap Flags: 0x0

Min/Max Sample Rate: 0, 0

Static/Strm HW Mix Bufs: 0, 0

Static/Strm HW 3D Bufs: 0, 0

HW Memory: 0

Voice Management: No

EAX(tm) 2.0 Listen/Src: No, No

I3DL2(tm) Listen/Src: No, No

Sensaura(tm) ZoomFX(tm): No

Registry: OK

Sound Test Result: Not run



---------------------

Sound Capture Devices

---------------------

Description: Intel(r) Default Sound Capture: Yes

Default Voice Capture: Yes

Driver Name: ac97intc.sys

Driver Version: 5.10.0000.3523 (English)

Driver Attributes: Final Retail

Date and Size: 8/17/2001 20:20:04, 96256 bytes

Cap Flags: 0x41

Format Flags: 0xCCC



Description: Default Sound Capture: No

Default Voice Capture: No

Driver Name:

Driver Version:

Driver Attributes:

Date and Size:

Cap Flags: 0x20

Format Flags: 0x0



Description: Default Sound Capture: No

Default Voice Capture: No

Driver Name:

Driver Version:

Driver Attributes:

Date and Size:

Cap Flags: 0x20

Format Flags: 0x0



-----------

DirectMusic

-----------

DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS

DLS Version: 1.00.0016.0002

Acceleration: n/a

Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port

MPU-401, Hardware (Kernel Mode), Input, No DLS, External

MPU-401, Hardware (Kernel Mode), Output, No DLS, External

Intel(r) MPU-401 [ MPU-401 [ Registry: OK

Test Result: Not run



-------------------

DirectInput Devices

-------------------

Device Name: Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a



Device Name: Attached: 1

Controller ID: n/a

Vendor/Product ID: n/a

FF Driver: n/a



Poll w/ Interrupt: No

Registry: OK



-----------

USB Devices

-----------

+ | Vendor/Product ID: 0x8086, 0x2442

| Matching Device ID: usb\root_hub

| Service: usbhub

| Driver: usbhub.sys, 9/24/2002 10:38:34, 51968 bytes

| Driver: usbd.sys, 10/20/2001 15:00:00, 4736 bytes



----------------

Gameport Devices

----------------

+ | Matching Device ID: *pnp0a03

| Service: pci

| Driver: pci.sys, 9/24/2002 10:38:34, 63232 bytes

|

+-+ | | Matching Device ID: *pnpb02f

| | Service: gameenum

| | Driver: gameenum.sys, 8/29/2002 01:32:44, 9856 bytes



------------

PS/2 Devices

------------

+ | Matching Device ID: *pnp0303

| Service: i8042prt

| Driver: i8042prt.sys, 9/24/2002 10:38:34, 51712 bytes

| Driver: kbdclass.sys, 9/24/2002 10:38:34, 23680 bytes

|

+ | Matching Device ID: root\rdp_kbd

| Upper Filters: kbdclass

| Service: TermDD

| Driver: termdd.sys, 9/24/2002 11:32:20, 38024 bytes

| Driver: kbdclass.sys, 9/24/2002 10:38:34, 23680 bytes

|

+ PS/2-| Matching Device ID: *pnp0f13

| Service: i8042prt

| Driver: i8042prt.sys, 9/24/2002 10:38:34, 51712 bytes

| Driver: mouclass.sys, 9/24/2002 10:38:34, 22272 bytes

|

+ | Matching Device ID: root\rdp_mou

| Upper Filters: mouclass

| Service: TermDD

| Driver: termdd.sys, 9/24/2002 11:32:20, 38024 bytes

| Driver: mouclass.sys, 9/24/2002 10:38:34, 22272 bytes



----------------------------

DirectPlay Service Providers

----------------------------

DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900)

DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900)

DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900)

DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900)

Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0001.0904)

IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0001.0904)

Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900)

Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900)



DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run

DirectPlay Test Result: Not run

Registry: OK



-------------------

DirectPlay Adapters

-------------------

DirectPlay8 Modem Service Provider: Lucent Win Modem

DirectPlay8 Serial Service Provider: COM1

DirectPlay8 Serial Service Provider: COM2

DirectPlay8 Serial Service Provider: COM3

DirectPlay8 TCP/IP Service Provider: MS TCP Loopback interface - IPv4 -



-----------------------

DirectPlay Voice Codecs

-----------------------

Voxware VR12 1.4kbit/s

Voxware SC06 6.4kbit/s

Voxware SC03 3.2kbit/s

MS-PCM 64 kbit/s

MS-ADPCM 32.8 kbit/s

Microsoft GSM 6.10 13 kbit/s

TrueSpeech(TM) 8.6 kbit/s



-------------------------

DirectPlay Lobbyable Apps

-------------------------



------------------------

Disk & DVD/CD-ROM Drives

------------------------

Drive: C:

Free Space: 14.0 GB

Total Space: 15.7 GB

File System: FAT32

Model: ST3160023A



Drive: D:

Free Space: 18.1 GB

Total Space: 19.1 GB

File System: FAT32

Model: SAMSUNG SV2001H



Drive: E:

Free Space: 22.5 GB

Total Space: 40.8 GB

File System: FAT32

Model: ST3160023A



Drive: F:

Free Space: 8.6 GB

Total Space: 60.8 GB

File System: FAT32

Model: ST3160023A



Drive: G:

Free Space: 5.2 GB

Total Space: 35.4 GB

File System: FAT32

Model: ST3160023A



Drive: H:

Model: SAMSUNG CD-ROM SC-152L

Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 47488 bytes



--------------

System Devices

--------------

Name: Intel(R) 82801BA/CA PCI Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_11\3&13C0B0C5&0&F0

Driver: C:\WINDOWS\System32\DRIVERS\pci.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 63232 bytes



Name: Intel(r) 82801BA Bus Master IDE Device ID: PCI\VEN_8086&DEV_244B&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&F9

Driver: C:\WINDOWS\System32\DRIVERS\intelide.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 4736 bytes

Driver: C:\WINDOWS\System32\DRIVERS\pciidex.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 23680 bytes

Driver: C:\WINDOWS\System32\DRIVERS\atapi.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 86912 bytes



Name: Intel(r) 82801BA/BAM AC'97 Device ID: PCI\VEN_8086&DEV_2445&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FD

Driver: C:\WINDOWS\system32\drivers\ac97intc.sys, 5.10.0000.3523 (English), 8/17/2001 20:20:04, 96256 bytes

Driver: C:\WINDOWS\System32\wdmaud.drv, 5.01.2600.0000 (English), 10/20/2001 15:00:00, 22016 bytes

Driver: C:\WINDOWS\System32\ksuser.dll, 5.03.0000.0900 (Russian), 12/12/2002 00:14:32, 4096 bytes

Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:34, 57856 bytes

Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.1106 (English), 8/29/2002 02:01:00, 134272 bytes

Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.0001.0904 (Russian), 7/9/2004 04:27:28, 48512 bytes



Name: Intel(r) 82801BA/BAM USB Device ID: PCI\VEN_8086&DEV_2444&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FC

Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 19328 bytes

Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 135552 bytes

Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 51968 bytes

Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (Russian), 10/19/2001 21:06:24, 69632 bytes



Name: Intel(R) 82801BA/BAM SMBus Device ID: PCI\VEN_8086&DEV_2443&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FB

Driver: n/a



Name: Intel(r) 82801BA/BAM USB Device ID: PCI\VEN_8086&DEV_2442&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FA

Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 19328 bytes

Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 135552 bytes

Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 51968 bytes

Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (Russian), 10/19/2001 21:06:24, 69632 bytes



Name: Intel(R) 82801BA Device ID: PCI\VEN_8086&DEV_2440&SUBSYS_00000000&REV_11\3&13C0B0C5&0&F8

Driver: C:\WINDOWS\System32\DRIVERS\isapnp.sys, 5.01.2600.0000 (Russian), 10/20/2001 15:00:00, 36096 bytes



Name: Intel(R) 82815 CPU - AGP Device ID: PCI\VEN_8086&DEV_1131&SUBSYS_00000000&REV_04\3&13C0B0C5&0&08

Driver: C:\WINDOWS\System32\DRIVERS\AGP440.SYS, 5.01.2600.0000 (English), 8/17/2001 21:58:00, 25472 bytes



Name: Intel(R) 82815 CPU - I/O Device ID: PCI\VEN_8086&DEV_1130&SUBSYS_00000000&REV_04\3&13C0B0C5&0&00

Driver: n/a



Name: Lucent Win Modem

Device ID: PCI\VEN_11C1&DEV_0440&SUBSYS_044011C1&REV_01\4&1506E381&0&08F0

Driver: n/a



Name: NVIDIA GeForce FX 5600

Device ID: PCI\VEN_10DE&DEV_0312&SUBSYS_00000000&REV_A1\4&15C90F63&0&0008

Driver: C:\WINDOWS\System32\DRIVERS\nv4_mini.sys, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 3200256 bytes

Driver: C:\WINDOWS\System32\nvsvc32.exe, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 127043 bytes

Driver: C:\WINDOWS\System32\nvcod.dll, 1.00.0000.0024 (English), 6/15/2005 17:20:00, 32768 bytes

Driver: C:\WINDOWS\System32\nvcodins.dll, 1.00.0000.0024 (English), 6/15/2005 17:20:00, 32768 bytes

Driver: C:\WINDOWS\System32\nv4_disp.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 3896320 bytes

Driver: C:\WINDOWS\System32\nvhwvid.dll, 6.14.0010.7772 (), 6/15/2005 17:20:00, 540672 bytes

Driver: C:\WINDOWS\System32\nvoglnt.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 5136384 bytes

Driver: C:\WINDOWS\System32\nvcpl.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 6803456 bytes

Driver: C:\WINDOWS\System32\nvcplins.dll, , 0 bytes

Driver: C:\WINDOWS\System32\nvmctray.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 86016 bytes

Driver: C:\WINDOWS\System32\nvwddi.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 81920 bytes

Driver: C:\WINDOWS\System32\nvnt4cpl.dll, 6.14.0010.10525 (English), 6/15/2005 17:20:00, 286720 bytes

Driver: C:\WINDOWS\help\nvcpl.hlp, 6/15/2005 17:20:00, 167645 bytes

Driver: C:\WINDOWS\help\nvwcplen.hlp, 6/15/2005 17:20:00, 55444 bytes



------------------

DirectX Components

------------------

ddraw.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 292864 bytes

ddrawex.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 24064 bytes

dxapi.sys: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 10496 bytes

d3d8.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 1201152 bytes

d3d8thk.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 8192 bytes

d3d9.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 1703936 bytes

d3dim.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 436224 bytes

d3dim700.dll: 5.03.0001.0902 English Final Retail 5/30/2003 09:00:02 797184 bytes

d3dramp.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 590336 bytes

d3drm.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 350208 bytes

d3dxof.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 47616 bytes

d3dpmesh.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 34816 bytes

dplay.dll: 5.00.2134.0001 Russian Final Retail 10/20/2001 15:00:00 33040 bytes

dplayx.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 230400 bytes

dpmodemx.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 77824 bytes

dpwsock.dll: 5.00.2134.0001 English Final Retail 10/20/2001 15:00:00 42768 bytes

dpwsockx.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 79360 bytes

dplaysvr.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 28160 bytes

dpnsvr.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 16896 bytes

dpnet.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 723968 bytes

dpnlobby.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 3072 bytes

dpnaddr.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 3072 bytes

dpvoice.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 381952 bytes

dpvsetup.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 80896 bytes

dpvvox.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 112128 bytes

dpvacm.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 19968 bytes

dpnhpast.dll: 5.03.0000.0901 English Final Retail 3/24/2003 09:00:02 32768 bytes

dpnhupnp.dll: 5.03.0000.0901 English Final Retail 3/24/2003 09:00:02 68096 bytes

dpserial.dll: 5.00.2134.0001 Russian Final Retail 10/20/2001 15:00:00 54032 bytes

dinput.dll: 5.01.2600.1106 Russian Final Retail 9/24/2002 10:31:54 155648 bytes

dinput8.dll: 5.01.2600.1106 Russian Final Retail 9/24/2002 10:31:54 173056 bytes

dimap.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 44032 bytes

diactfrm.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 15:00:00 394752 bytes

joy.cpl: 5.01.2600.1106 Russian Final Retail 9/24/2002 10:32:18 66048 bytes

gcdef.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 15:00:00 77312 bytes

pid.dll: 5.01.2600.1106 English Final Retail 9/24/2002 10:38:34 31744 bytes

gameenum.sys: 5.01.2600.1106 English Final Retail 8/29/2002 01:32:44 9856 bytes

dsound.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 381952 bytes

dsound3d.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 1294336 bytes

dswave.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18432 bytes

dsdmo.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 186880 bytes

dsdmoprp.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 491520 bytes

dmusic.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 122880 bytes

dmband.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 27136 bytes

dmcompos.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 58368 bytes

dmime.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 181248 bytes

dmloader.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 33280 bytes

dmstyle.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 98816 bytes

dmsynth.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 100864 bytes

dmscript.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 76800 bytes

dx7vb.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 602624 bytes

dx8vb.dll: 5.03.0001.0902 English Final Retail 5/30/2003 09:00:02 1189888 bytes

dxdiagn.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 1769472 bytes

mfc40.dll: 4.01.0000.6140 English Final Retail 10/20/2001 15:00:00 924432 bytes

mfc42.dll: 6.00.8665.0000 English Beta Retail 10/20/2001 15:00:00 995383 bytes

wsock32.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 15:00:00 23552 bytes

amstream.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 64512 bytes

devenum.dll: 6.05.0001.0902 Russian Final Retail 5/30/2003 09:00:02 132608 bytes

dxmasf.dll: 6.04.0009.1125 Russian Final Retail 9/24/2002 10:31:56 498205 bytes

mciqtz32.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 34304 bytes

mpg2splt.ax: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 136192 bytes

msdmo.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 13312 bytes

encapi.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18944 bytes

qasf.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 173056 bytes

qcap.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 257024 bytes

qdv.dll: 6.05.0001.0904 Russian Final Retail 7/9/2004 04:27:28 316928 bytes

qdvd.dll: 6.05.0001.0904 Russian Final Retail 7/9/2004 04:27:28 470528 bytes

qedit.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 1798144 bytes

qedwipes.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 733184 bytes

quartz.dll: 6.05.0001.0902 Russian Final Retail 5/30/2003 09:00:02 1962496 bytes

strmdll.dll: 4.01.0000.3928 Russian Final Retail 9/24/2002 10:32:08 251904 bytes

mswebdvd.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 324096 bytes

ks.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 130304 bytes

ksproxy.ax: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 117248 bytes

ksuser.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 4096 bytes

stream.sys: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 48512 bytes

mspclock.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 5248 bytes

mspqm.sys: 5.01.2600.0000 Russian Final Retail 8/23/2001 05:00:00 4608 bytes

mskssrv.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 7424 bytes

swenum.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 4096 bytes

mstee.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 5504 bytes

bdaplgin.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 16896 bytes

bdasup.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 11392 bytes

msdvbnp.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 52224 bytes

psisdecd.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 354816 bytes

psisrndr.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 30208 bytes

ipsink.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 14848 bytes

mpeg2data.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 57856 bytes

ndisip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 10112 bytes

mpe.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 15104 bytes

streamip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 14976 bytes

msvidctl.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 1230336 bytes

slip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 10880 bytes

nabtsfec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 83968 bytes

ccdecode.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16384 bytes

vbisurf.ax: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 27648 bytes

msyuv.dll: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16896 bytes

kstvtune.ax: 5.03.0001.0904 Russian Final Retail 7/19/2004 16:19:30 285696 bytes

ksxbar.ax: 5.03.0001.0902 English Final Retail 7/9/2004 04:26:38 39424 bytes

kswdmcap.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:40 226304 bytes

wstcodec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 18688 bytes

wstdecod.dll: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 47104 bytes

msdv.sys: 5.01.2600.0000 English Final Retail 7/9/2004 04:26:38 52096 bytes



------------------

DirectShow Filters

------------------



DirectShow Filters:

WMAudio Decoder DMO,0x00600800,1,1,,

WMVideo 8 Decoder DMO,0x00800001,1,1,,

MSScreen decoder DMO,0x00600800,1,1,,

WMVideo Decoder DMO,0x00800001,1,1,,

Mpeg4 Decoder DMO,0x00800001,1,1,,

Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.0001.0902

DV Muxer,0x00400000,0,0,qdv.dll,6.05.0001.0904

Color Space Converter,0x00400001,1,1,quartz.dll,6.05.0001.0902

WM ASF Reader,0x00400000,0,0,qasf.dll,6.05.0001.0900

AVI Splitter,0x00600000,1,1,quartz.dll,6.05.0001.0902

VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.0001.0902

Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487

AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.0001.0900

StreamBufferSink,0x00200000,0,0,sbe.dll,6.04.2600.1106

MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902

Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487

MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.0001.0902

SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902

MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050

MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.0001.0900

ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000

Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.0001.0902

MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.0001.0902

File Source (Netshow URL),0x00400000,0,1,dxmasf.dll,6.04.0009.1125

DV Splitter,0x00600000,1,2,qdv.dll,6.05.0001.0904

Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487

Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.0001.0902

Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000

Windows Media Multiplexer,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASX file Parser,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASX v.2 file Parser,0x00600000,1,0,dxmasf.dll,6.04.0009.1125

NSC file Parser,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.0001.0902

Windows Media source filter,0x00600000,0,2,dxmasf.dll,6.04.0009.1125

Video Renderer,0x00800001,1,0,quartz.dll,6.05.0001.0902

MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.04.2600.1106

Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.0001.0904

Video Port Manager,0x00600000,2,1,quartz.dll,6.05.0001.0902

WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.0000.0900

Video Renderer,0x00400000,1,0,quartz.dll,6.05.0001.0902

WM ASF Writer,0x00400000,0,0,qasf.dll,6.05.0001.0900

VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.0000.0900

Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487

File writer,0x00200000,1,0,qcap.dll,6.05.0001.0900

DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.0001.0904

Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.0001.0904

AVI Draw,0x00600064,9,1,quartz.dll,6.05.0001.0902

.RAM file Parser,0x00600000,1,0,dxmasf.dll,6.04.0009.1125

G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000

MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.0001.0900

DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.0001.0904

Windows Media Update Filter,0x00400000,1,0,dxmasf.dll,6.04.0009.1125

ASF DIB Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASF ACM Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASF ICM Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASF URL Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASF JPEG Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASF DJPEG Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

ASF embedded stuff Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125

WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000

SampleGrabber,0x00200000,1,1,qedit.dll,6.05.0001.0900

Null Renderer,0x00200000,1,0,qedit.dll,6.05.0001.0900

MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,6.05.0001.0900

StreamBufferSource,0x00200000,0,0,sbe.dll,6.04.2600.1106

WMP CD Filter,0x00600000,0,1,wmpcd.dll,8.00.0000.4487

Smart Tee,0x00200000,1,2,qcap.dll,6.05.0001.0900

Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.0001.0904

AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902

AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.0001.0902

QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.0001.0902

Wave Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902

MIDI Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902

Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902

Lyric Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902

File stream renderer,0x00400000,1,1,quartz.dll,6.05.0001.0902

XML Playlist,0x00400000,1,0,dxmasf.dll,6.04.0009.1125

AVI Mux,0x00200000,1,0,qcap.dll,6.05.0001.0900

Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.0001.0902

File Source (Async.),0x00400000,0,1,quartz.dll,6.05.0001.0902

File Source (URL),0x00400000,0,1,quartz.dll,6.05.0001.0902

Windows Media Pad VU Data Grabber,0x00600000,1,0,wmmfilt.dll,1.01.2427.0001

Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.0001.0900

BDA MPEG2 Transport Information Filter,0x00200000,1,0,psisrndr.ax,6.05.0001.0900

QT Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902

ShotBoundaryDet,0x00200000,1,1,wmmfilt.dll,1.01.2427.0001

MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.0001.0902



0x00200000,2,2,,5.03.0000.0900

0x00200000,1,1,,5.03.0000.0900

0x00200000,1,1,,5.03.0000.0900

0x00200000,1,1,,5.03.0000.0900



Video Compressors:

WMVideo Encoder DMO,0x00600800,1,1,,

MSScreen encoder DMO,0x00600800,1,1,,

DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.0001.0904

MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.0001.0902

Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.0001.0900

Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.0001.0900

Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.0001.0900

0x00200000,1,1,qcap.dll,6.05.0001.0900

Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.0001.0900

Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.0001.0900

Microsoft MPEG-4 Video Codec V2,0x00200000,1,1,qcap.dll,6.05.0001.0900

Microsoft MPEG-4 Video Codec V1,0x00200000,1,1,qcap.dll,6.05.0001.0900

Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.0001.0900

Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.0001.0900



Audio Compressors:

WMAudio Encoder DMO,0x00600800,1,1,,

IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902

PCM,0x00200000,1,1,quartz.dll,6.05.0001.0902

Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902

ACELP.net,0x00200000,1,1,quartz.dll,6.05.0001.0902

DSP Group TrueSpeech0x00200000,1,1,quartz.dll,6.05.0001.0902

Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.0001.0902

Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.0001.0902

GSM 6.10,0x00200000,1,1,quartz.dll,6.05.0001.0902

Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.0001.0902

CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902

CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902

MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.0001.0902



Audio Capture Sources:

Intel(r) 0x00200000,0,0,qcap.dll,6.05.0001.0900

0x00200000,0,0,qcap.dll,6.05.0001.0900

0x00200000,0,0,qcap.dll,6.05.0001.0900



Midi Renderers:

Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.0001.0902

MPU-401,0x00200000,1,0,quartz.dll,6.05.0001.0902

0x00200000,1,0,quartz.dll,6.05.0001.0902



,0x00000000,0,0,,

Intel(r) 0x00200000,2,2,,5.03.0000.0900



,0x00000000,0,0,,

Intel(r) 0x00200000,2,2,,5.03.0000.0900



BDA Network Providers:

Microsoft ATSC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900

Microsoft DVBC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900

Microsoft DVBS Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900

Microsoft DVBT Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900



BDA Transport Information Renderers:

BDA MPEG2 Transport Information Filter,0x00600000,1,0,psisrndr.ax,6.05.0001.0900

MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,6.05.0001.0900



0x00000000,0,0,,



BDA CP/CA Filters:

Decrypt/Tag,0x00200000,0,0,encdec.dll,6.04.2600.1106

Encrypt/Tag,0x00200000,0,0,encdec.dll,6.04.2600.1106

XDS Codec,0x00200000,0,0,encdec.dll,6.04.2600.1106



Audio Renderers:

Intel(r) 0x00200000,1,0,quartz.dll,6.05.0001.0902

Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.0001.0902

Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.0001.0902

DirectSound: Intel(r) 0x00200000,1,0,quartz.dll,6.05.0001.0902

DirectSound: 0x00200000,1,0,quartz.dll,6.05.0001.0902

DirectSound: 0x00200000,1,0,quartz.dll,6.05.0001.0902

0x00200000,1,0,quartz.dll,6.05.0001.0902

0x00200000,1,0,quartz.dll,6.05.0001.0902



MPU-401,0x00200000,3,2,,5.03.0000.0900

Intel(r) 0x00200000,12,3,,5.03.0000.0900


   
Quote  
 Post subject:
PostPosted: 05 Jul 2005, 23:30 
Quote:
Смахивает на перегрев. У меня так же бывает, если долго играть. Нарушается прорисовка, а в конце концов всё повисает. Улучшение охлаждения (да, покопайтесь в кишочках компьютера, вытащите всякую пыль) может помочь.
какой перегрев я даже 20 минут сыграть не могу, сохраняюсь перед каждой рожей.


   
Quote  
 Post subject:
PostPosted: 11 Jul 2005, 10:50 
Offline

Joined:

07 Jun 2005, 12:11

Posts: 200

А альт-таб не помогает случаем?
_________________
С уважением, Кирилл


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 Post subject:
PostPosted: 18 Jul 2005, 19:05 
Offline

Joined:

18 Jul 2005, 18:59

Posts: 2

что за рывки в изображении?? средний фпс 35, но при движении картинка двигается рывками. аа, и аф выключен, текстуры на макс, 1024-768

Система П-М4 1500, 512 Мб, Радеон 9600Про


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 Post subject:
PostPosted: 19 Jul 2005, 12:28 
Offline

Joined:

23 Jun 2005, 13:38

Posts: 9

Quote:
что за рывки в изображении?? средний фпс 35, но при движении картинка двигается рывками. аа, и аф выключен, текстуры на макс, 1024-768
Система П-М4 1500, 512 Мб, Радеон 9600Про


локация подгружается


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 Post subject:
PostPosted: 19 Jul 2005, 15:03 
Offline

Joined:

18 Jul 2005, 18:59

Posts: 2

и чем это лечится? увеличение памяти до гига позволит сделать движение плавным?


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 Post subject:
PostPosted: 19 Jul 2005, 17:08 
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07 Jun 2005, 12:11

Posts: 200

Quote:
и чем это лечится? увеличение памяти до гига позволит сделать движение плавным?
Скорее стоит дефрагментировать винт и оптимизировать своп.
_________________
С уважением, Кирилл


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