не смотрите на дату, я сення винду ставил и все соответствующее, но все одно.
вот энжин тикст:
Tue Jul 05 22:59:51 2005: Log file created
Tue Jul 05 22:59:51 2005: Build: "Matrix" on Tue Jun 21 14:00:01 2005
Tue Jul 05 22:59:51 2005: Init: Reading 'config.ini'
Tue Jul 05 22:59:51 2005: Init: Initializing shell
Tue Jul 05 22:59:51 2005: FS: Mounting file system '3' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\scenes"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '0' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\actors"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '1' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\geometries"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '2' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\textures"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '4' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\sounds"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '5' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\fonts"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '6' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\strings"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '7' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\scripts"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '8' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\world"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '9' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\ui"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '102' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\video"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '100' from "FS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data"
Tue Jul 05 22:59:51 2005: FS: Mounting file system '101' from "FS.dll" "E:\Games\Mor_Utopia\bin\Final\../../saves"
Tue Jul 05 22:59:51 2005: EyeCandy: disabled
Tue Jul 05 22:59:51 2005: Init: Loading "main.dat"
Tue Jul 05 22:59:53 2005: Init: Loading additional strings
Tue Jul 05 22:59:53 2005: Init: Creating window
Tue Jul 05 22:59:53 2005: Init: Initializing "LifeStudio: HEAD"
Tue Jul 05 22:59:53 2005: Init: "LifeStudio: HEAD" initialized successfully
Tue Jul 05 22:59:53 2005: Init: Initializing streamer
Tue Jul 05 22:59:53 2005: Init: SCFG: Sample Rate: 44100
Tue Jul 05 22:59:53 2005: Init: SCFG: Units in Meter: 100
Tue Jul 05 22:59:53 2005: Init: SCFG: Stream buffer size: 131072
Tue Jul 05 22:59:53 2005: Init: Creating sound system from 'sound.dll'
Tue Jul 05 22:59:53 2005: Init: Sound system was created successfully
Tue Jul 05 22:59:53 2005: Init: Initializing video system
Tue Jul 05 22:59:53 2005: Init: Video system initialized successfully
Tue Jul 05 22:59:53 2005: Init: RCFG: XRes: 800
Tue Jul 05 22:59:53 2005: Init: RCFG: YRes: 600
Tue Jul 05 22:59:53 2005: Init: RCFG: Refresh Rate: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: 32-bit: 1
Tue Jul 05 22:59:53 2005: Init: RCFG: Antialiasing: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: Texture Anisotropy: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: Lightmap Quality: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: Low Quality Textures: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: Fullscreen: 1
Tue Jul 05 22:59:53 2005: Init: RCFG: VSync: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: FrameSync: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: NoBumpmapping: 1
Tue Jul 05 22:59:53 2005: Init: RCFG: NoPureDevice: 0
Tue Jul 05 22:59:53 2005: Init: RCFG: WaterReflections: 0
Tue Jul 05 22:59:53 2005: Init: Creating renderer from 'D3D.dll'
Tue Jul 05 22:59:56 2005: Renderer: DirectX 9.0c is installed
Tue Jul 05 22:59:56 2005: Renderer: Driver: nv4_disp.dll (6.14.10.14) [NVIDIA GeForce FX 5600]
Tue Jul 05 22:59:56 2005: Renderer: VendorID: 4318
Tue Jul 05 22:59:56 2005: Renderer: DeviceID: 786
Tue Jul 05 22:59:56 2005: Renderer: Chip: GeForce FX 5600
Tue Jul 05 22:59:56 2005: Renderer: Revision: 161
Tue Jul 05 22:59:56 2005: Renderer: WHQL: 0
Tue Jul 05 22:59:58 2005: Renderer: Total video memory: 256.0 MB
Tue Jul 05 22:59:58 2005: Renderer: Creating device
Tue Jul 05 22:59:58 2005: Renderer: Trying HW/Pure
Tue Jul 05 22:59:58 2005: Renderer: Trying depth format 0
Tue Jul 05 22:59:58 2005: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available"
Tue Jul 05 22:59:58 2005: Renderer: Trying depth format 1
Tue Jul 05 22:59:58 2005: Renderer: All caps are ok
Tue Jul 05 22:59:58 2005: Renderer: Device created
Tue Jul 05 22:59:58 2005: Renderer: Vertex shaders are supported
Tue Jul 05 22:59:58 2005: Renderer: Bump mapping disabled
Tue Jul 05 22:59:58 2005: Renderer: Detailed object's draw distance: 4000
Tue Jul 05 22:59:58 2005: Renderer: Compressed textures enabled
Tue Jul 05 22:59:58 2005: Renderer: Dynamic textures are supported
Tue Jul 05 22:59:58 2005: Renderer: FFP range-based fog enabled
Tue Jul 05 22:59:58 2005: Renderer: Pixel shaders are supported
Tue Jul 05 22:59:58 2005: Renderer: Setting texture filters
Tue Jul 05 22:59:58 2005: Renderer: MAG Filter: linear
Tue Jul 05 22:59:58 2005: Renderer: MIN Filter: linear
Tue Jul 05 22:59:58 2005: Renderer: MIP Filter: linear
Tue Jul 05 22:59:58 2005: Renderer: Texture filters are set
Tue Jul 05 22:59:58 2005: Renderer: Shadows textures created
Tue Jul 05 22:59:58 2005: Renderer: Creating shaders
Tue Jul 05 22:59:58 2005: Renderer: Shaders created
Tue Jul 05 22:59:58 2005: Renderer: INFO: Frame synchronization disabled
Tue Jul 05 22:59:58 2005: Renderer: Setting device initial state
Tue Jul 05 22:59:58 2005: Init: Renderer was created successfully
Tue Jul 05 22:59:58 2005: Engine: Runtime script compilation disabled
Tue Jul 05 22:59:58 2005: Engine: Engine started
Tue Jul 05 22:59:58 2005: Engine: CPU extension: MMX
Tue Jul 05 22:59:58 2005: Engine: CPU extension: SSE
Tue Jul 05 22:59:58 2005: Engine: Windows version: Microsoft Windows XP Professional Service Pack 1 (Build 2600)
Tue Jul 05 22:59:58 2005: Engine: Maximum virtual address: 7FFEFFFF
Tue Jul 05 22:59:58 2005: Engine: Number of processors: 1
Tue Jul 05 22:59:58 2005: Engine: Total physical memory: 267894784
Tue Jul 05 22:59:58 2005: Engine: Available physical memory: 125358080
Tue Jul 05 22:59:58 2005: Engine: Total virtual memory: 2147352576
Tue Jul 05 22:59:58 2005: Engine: Available virtual memory: 2064625664
Tue Jul 05 22:59:58 2005: Engine: Creating actor factories
Tue Jul 05 22:59:58 2005: Init: Creating user interface from 'UI.dll'
Tue Jul 05 22:59:58 2005: Init: User interface was created successfully
Tue Jul 05 22:59:58 2005: Engine: Console: exec "init.cfg"
Tue Jul 05 22:59:58 2005: Engine: Console: bind a left
Tue Jul 05 22:59:58 2005: Engine: Console: bind left left
Tue Jul 05 22:59:58 2005: Engine: Console: bind d right
Tue Jul 05 22:59:58 2005: Engine: Console: bind right right
Tue Jul 05 22:59:58 2005: Engine: Console: bind w forward
Tue Jul 05 22:59:58 2005: Engine: Console: bind up forward
Tue Jul 05 22:59:58 2005: Engine: Console: bind s back
Tue Jul 05 22:59:58 2005: Engine: Console: bind down back
Tue Jul 05 22:59:58 2005: Engine: Console: bind e use
Tue Jul 05 22:59:58 2005: Engine: Console: bind space jump
Tue Jul 05 22:59:58 2005: Engine: Console: bind f12 screenshot
Tue Jul 05 22:59:58 2005: Engine: Console: bind f flashlight
Tue Jul 05 22:59:58 2005: Engine: Console: bind v visir
Tue Jul 05 22:59:58 2005: Engine: Console: bind lbutton shoot
Tue Jul 05 22:59:58 2005: Engine: Console: bind rbutton altshoot
Tue Jul 05 22:59:58 2005: Engine: Console: bind tab holster
Tue Jul 05 22:59:58 2005: Engine: Console: bind i inventory
Tue Jul 05 22:59:58 2005: Engine: Console: bind m map
Tue Jul 05 22:59:58 2005: Engine: Console: bind p stats
Tue Jul 05 22:59:58 2005: Engine: Console: bind q diary
Tue Jul 05 22:59:58 2005: Engine: Console: bind l message
Tue Jul 05 22:59:58 2005: Engine: Console: bind r reload
Tue Jul 05 22:59:58 2005: Engine: Console: bind t rescue
Tue Jul 05 22:59:58 2005: Engine: Console: bind escape gamemenu
Tue Jul 05 22:59:58 2005: Engine: Console: bind lshift sneak
Tue Jul 05 22:59:58 2005: Engine: Console: bind rctrl sneak
Tue Jul 05 22:59:58 2005: Engine: Console: bindcmd f5 qsave
Tue Jul 05 22:59:58 2005: Engine: Console: bindcmd f8 qload
Tue Jul 05 22:59:58 2005: Engine: Console: rd_wire off
Tue Jul 05 22:59:58 2005: Engine: Console: rd_shadows on
Tue Jul 05 22:59:58 2005: Engine: Console: rd_gamma 1.325
Tue Jul 05 22:59:58 2005: Engine: Console: rd_stat 0
Tue Jul 05 22:59:58 2005: Engine: Console: sshot_gamma 0
Tue Jul 05 22:59:58 2005: Engine: Console: gt_speed 2
Tue Jul 05 22:59:58 2005: Engine: Console: m_sensivity 1
Tue Jul 05 22:59:58 2005: Engine: Console: m_invert off
Tue Jul 05 23:00:22 2005: Engine: Console: Loading : game029.sav
Tue Jul 05 23:00:25 2005: Renderer: Attempt to cache geometry 'danko.mesh' of type 'animated'
Tue Jul 05 23:00:25 2005: Renderer: Loading geometry "danko.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "baraban.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Bullet.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza1.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza2.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza3.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza4.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza5.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza6.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Gun.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "kazennik.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "knife.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "kurok.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "lockpick.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Mesh.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Object01.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pCube18.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "poly1.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "poly2.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface36.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface37.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface38.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface39.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface48.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface49.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface51.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface52.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya1.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya2.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya3.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya4.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya5.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya6.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "rukoyatka.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "scalpel.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Shell.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "sheptalo.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "stvol.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit'
Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "zatvor.mesh" into cache
Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'fire.tex'
Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'smoke.tex'
Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'blood.tex'
Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'horror3_gray.tex'
Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'fabrichny512x512_2_DXT1.tex'
Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'unosha512x512_2_DXT1.tex'
Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'devochka2_512x512_3_DXT1.tex'
Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_alkash.mesh' of type 'animated'
Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_alkash.mesh" into cache
Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_birdmask.mesh' of type 'animated'
Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_birdmask.mesh" into cache
Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_bomber.mesh' of type 'animated'
Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_bomber.mesh" into cache
Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_boy.mesh' of type 'animated'
Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_boy.mesh" into cache
Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_bull.mesh' of type 'animated'
Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_bull.mesh" into cache
Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_butcher.mesh' of type 'animated'
Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_butcher.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_dog.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_dog.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_dohodyaga.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_dohodyaga.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_girl.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_girl.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_gorbun.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_gorbun.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_grabitel.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_grabitel.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littleboy2.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littleboy2.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littleboy.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littleboy.mesh" into cache
Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littlegirl2.mesh' of type 'animated'
Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littlegirl2.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_littlegirl.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_littlegirl.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_morlok.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_morlok.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_nudegirl.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_nudegirl.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_patrool.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_patrool.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_rat.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_rat.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_sanitar.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_sanitar.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_soldat.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_soldat.mesh" into cache
Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_unosha.mesh' of type 'animated'
Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_unosha.mesh" into cache
Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_vaxxabit.mesh' of type 'animated'
Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_vaxxabit.mesh" into cache
Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_vaxxabitka.mesh' of type 'animated'
Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_vaxxabitka.mesh" into cache
Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_wasted_girl.mesh' of type 'animated'
Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_wasted_girl.mesh" into cache
Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_wasted_male.mesh' of type 'animated'
Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_wasted_male.mesh" into cache
Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_whitemask.mesh' of type 'animated'
Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_whitemask.mesh" into cache
Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_woman.mesh' of type 'animated'
Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_woman.mesh" into cache
Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:38 2005: Renderer: Attempt to cache geometry 'pers_worker.mesh' of type 'animated'
Tue Jul 05 23:00:38 2005: Renderer: Loading geometry "pers_worker.mesh" into cache
Tue Jul 05 23:00:39 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:39 2005: Renderer: Attempt to cache geometry 'player_grenade.mesh' of type 'transformed'
Tue Jul 05 23:00:39 2005: Renderer: Geometry 'player_grenade.mesh' was not found
Tue Jul 05 23:00:39 2005: Renderer: Attempt to cache geometry 'grenade.mesh' of type 'transformed'
Tue Jul 05 23:00:39 2005: Renderer: Loading geometry "grenade.mesh" into cache
Tue Jul 05 23:00:39 2005: Renderer: Geometry was cached successfully
Tue Jul 05 23:00:39 2005: Renderer: Loading geometry "water.dat" into cache
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry '
ihouse_spi4ka@door1.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plintus.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry '
ihouse_spi4ka@door2.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik02.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik01.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_curtain01.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_curtain02.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank03.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank02.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank01.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank04.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik03.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold01.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold02.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold03.mesh'
Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold04.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_sunduk.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_boxraz.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_sunduk01.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank15.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank10.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank11.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank07.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik04.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_01.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_02.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_03.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_04.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_05.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_boxraz01.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_matras.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading animated geometry 'NPC_Spi4ka.mesh'
Tue Jul 05 23:00:42 2005: Renderer: Loading geometry "NPC_Spi4ka.mesh" into cache
Tue Jul 05 23:00:42 2005: Renderer: Loading LSHead geometry 'spichka.lsh'
Tue Jul 05 23:00:42 2005: Renderer: Loading geometry "spichka.lsh" into cache
Tue Jul 05 23:00:43 2005: Renderer: Loading bsp geometry 'ihouse_spi4ka.mesh'
Tue Jul 05 23:00:43 2005: Renderer: Loading animated geometry 'danko.mesh'
Tue Jul 05 23:00:44 2005: Forcing load of sound 'eat.ogg'
Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_nofuel.ogg'
Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_off.ogg'
Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_on.ogg'
Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_bullet_1.ogg'
Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_bullet_2.ogg'
Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_physical1_1.ogg'
Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical1_2.ogg'
Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical2_1.ogg'
Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical2_2.ogg'
Tue Jul 05 23:00:46 2005: Forcing load of sound 'kryuk_skalpel_vozduhr.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_hit_vozduhL.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_skalpel_back.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_scalpel.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_scalpel1.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_hit_vozduhR.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_telo.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_telo1.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverHolster.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverNoAmmo.ogg'
Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverReload.ogg'
Tue Jul 05 23:00:48 2005: Forcing load of sound 'RevolverAttack.ogg'
Tue Jul 05 23:00:48 2005: Forcing load of sound 'RevolverUnholster.ogg'
Tue Jul 05 23:00:48 2005: Forcing load of sound 'SamopalNoAmmo.ogg'
Tue Jul 05 23:00:48 2005: Forcing load of sound 'Rifle_recharge.ogg'
Tue Jul 05 23:00:48 2005: Forcing load of sound 'Rifle_shot.ogg'
Tue Jul 05 23:00:49 2005: Forcing load of sound 'SamopalReload.ogg'
Tue Jul 05 23:00:49 2005: Forcing load of sound 'SamopalAttack.ogg'
Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_bullet_1.ogg'
Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_bullet_2.ogg'
Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_oskoloc_1.ogg'
Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_physical1_1.ogg'
Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_physical1_2.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'scream_physical2_1.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'scream_physical2_2.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'sick.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground1.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground2.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground3.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground4.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal1.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal2.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal3.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal4.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone1.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone2.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone3.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone4.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water1.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water2.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water3.ogg'
Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water4.ogg'
Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood1.ogg'
Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood2.ogg'
Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood3.ogg'
Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood4.ogg'
Tue Jul 05 23:00:56 2005: Engine: Console: World loaded. Total entities: 46442
Tue Jul 05 23:00:56 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general
Tue Jul 05 23:00:56 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg
Tue Jul 05 23:01:08 2005: Engine: Console: [music] Music time limit reached
Tue Jul 05 23:01:18 2005: Engine: Console: [music] Music time limit reached
Tue Jul 05 23:01:24 2005: Engine: Console: [ihouse_spi4ka@door1#6734] pt_house_spi4ka@door1
Tue Jul 05 23:01:24 2005: Engine: Loading screen shown, reason: Change of scene
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'barrel_of_beer_16.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
d2q01_house1@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'downtown_mud.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_fence_quay05.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_06.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_07.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_08.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house_1_08@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_09.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house_1_09@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_07.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_07@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_08.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_08@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_09.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_09@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_09@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_10.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_10@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_10@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_11.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_11@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_11@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_12.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_12@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_12@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_13.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_13@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_house2_13@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house3_01_ls.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_01.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_House6_01@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_02.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_03.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_House6_03@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_04.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
dt_House6_04@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_02.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_03.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_04.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_11.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_37_1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_37_2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_50.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_52.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_53.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_55.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_76.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house_spi4ka@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house_spi4ka@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house1_arc_01.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house1_se_05.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house2_shop_dt08@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_16.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_16@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_17.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_17@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_17@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_20.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_23.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_23@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_23@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_24.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_24@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_24@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solid.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin_solidl@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin_solidl@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin_solidr@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin_solidr@door03.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin04l@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin04l@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin04r@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house5_unoin04r@door2.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry '
house6_shop_dt07@door1.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin04.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin05.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin06.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin07.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'signboard_11.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'signboard_12.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'telega19.mesh'
Tue Jul 05 23:01:24 2005: Renderer: Loading land geometry 'terra.mesh'
Tue Jul 05 23:01:27 2005: Engine: Creating 'biped-col' actor "pers_worker"
Tue Jul 05 23:01:27 2005: Engine: Creating 'biped-col' actor "pers_woman"
Tue Jul 05 23:01:32 2005: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Jul 05 23:01:32 2005: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Jul 05 23:01:33 2005: Renderer: Shadow texture format: X1R5G5B5
Tue Jul 05 23:01:33 2005: Renderer: Creating Fresnel texture
Tue Jul 05 23:01:33 2005: Renderer: Fresnel texture format: A8L8
Tue Jul 05 23:01:33 2005: Renderer: Fresnel texture was created
Tue Jul 05 23:01:33 2005: Renderer: Creating specular texture
Tue Jul 05 23:01:33 2005: Renderer: Specular texture format: L8
Tue Jul 05 23:01:33 2005: Renderer: Specular texture was created
Tue Jul 05 23:01:34 2005: Engine: Console: [music] Playing: 'dt_main.ogg' from category: day
Tue Jul 05 23:01:34 2005: Engine: Console: [music] Chosen agressive: dt_agression.ogg
Tue Jul 05 23:01:35 2005: Engine: Console: outdoor map
Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry '
dt_house2_07@door1.mesh'
Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'dt_zabor_51.mesh'
Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry '
house1_arc_01r@door1.mesh'
Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry '
house1_se_05l@door1.mesh'
Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house2_06.mesh'
Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house3_14.mesh'
Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_zabor_75.mesh'
Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry '
dt_house_1_06@door1.mesh'
Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_zabor_37.mesh'
Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'leaves_h6_07.mesh'
Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'zabor_saburov_02.mesh'
Tue Jul 05 23:01:43 2005: Engine: Creating 'biped-col' actor "pers_girl"
Tue Jul 05 23:01:43 2005: Renderer: Loading animated geometry 'pers_girl.mesh'
Tue Jul 05 23:01:44 2005: Engine: Console: [music] Music time limit reached
Tue Jul 05 23:01:44 2005: Renderer: Loading static geometry '
dt_house3_14_i2@door2.mesh'
Tue Jul 05 23:01:44 2005: Engine: Creating 'biped-col' actor "pers_girl"
Tue Jul 05 23:01:44 2005: Renderer: Loading animated geometry 'pers_girl.mesh'
Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_house3_13.mesh'
Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_streetlamp_01.mesh'
Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry '
house1_arc_01l@door1.mesh'
Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry '
dt_house3_14_i2@door3.mesh'
Tue Jul 05 23:01:46 2005: Renderer: Loading static geometry '
dt_house3_14@door1.mesh'
Tue Jul 05 23:01:46 2005: Renderer: Loading static geometry 'zabor_saburov_03.mesh'
Tue Jul 05 23:01:46 2005: Engine: Creating 'biped-col' actor "pers_woman"
Tue Jul 05 23:01:46 2005: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house1_union2_05.mesh'
Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house3_12.mesh'
Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry '
house5_16@door1.mesh'
Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry '
dt_house3_12_i2@door3.mesh'
Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'house5_15.mesh'
Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'signboard_10.mesh'
Tue Jul 05 23:01:48 2005: Engine: Console: outdoor map
Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry '
dt_house3_12@door4.mesh'
Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry '
dt_house3_14@door4.mesh'
Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry '
house3_shop_dt06@door1.mesh'
Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'dt_house2_06.mesh'
Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry '
house5_15@door1.mesh'
Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry '
dt_house3_12_i2@door2.mesh'
Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'k_saburov.mesh'
Tue Jul 05 23:01:52 2005: Renderer: Loading static geometry 'scaffold.mesh'
Tue Jul 05 23:01:52 2005: Renderer: Loading static geometry '
house_petr@door2.mesh'
Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry '
cot_Alexandr@door1.mesh'
Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry 'Oak_tree02.mesh'
Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry '
dt_house1_union2_05r@door1.mesh'
Tue Jul 05 23:01:54 2005: Renderer: Loading static geometry '
house_petr@door1.mesh'
Tue Jul 05 23:01:55 2005: Engine: Creating 'biped-col' actor "pers_worker"
Tue Jul 05 23:01:55 2005: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry '
dt_house1_union2_05l@door1.mesh'
Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'dt_house3_11.mesh'
Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'Oak_mud02.mesh'
Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'refuse_bin03.mesh'
Tue Jul 05 23:01:56 2005: Engine: Creating 'biped-col' actor "pers_worker"
Tue Jul 05 23:01:56 2005: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry '
cot_katerina@door1.mesh'
Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry '
house5_16@door1.mesh'
Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'zabor_saburov_01.mesh'
Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_fence_quay04.mesh'
Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry '
dt_house3_11_i2@door3.mesh'
Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry '
dt_house3_12@door1.mesh'
Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'zabor_saburov_04.mesh'
Tue Jul 05 23:01:57 2005: Engine: Creating 'biped-col' actor "pers_alkash"
Tue Jul 05 23:01:57 2005: Renderer: Loading animated geometry 'pers_alkash.mesh'
Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_house2_03.mesh'
Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_zabor_33_1.mesh'
Tue Jul 05 23:01:58 2005: Renderer: Loading static geometry 'dt_streetlamp_10.mesh'
Tue Jul 05 23:01:58 2005: Renderer: Loading static geometry '
house2_shop_dt05@door1.mesh'
Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house2_04.mesh'
Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry '
dt_house3_11@door4.mesh'
Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry '
dt_house3_11_i2@door2.mesh'
Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry '
house5_15@door1.mesh'
Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'signboard_09.mesh'
Tue Jul 05 23:01:59 2005: Engine: Console: [music] Music time limit reached
Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry '
dt_house2_03@door2.mesh'
Tue Jul 05 23:01:59 2005: Engine: Creating 'biped-col' actor "pers_girl"
Tue Jul 05 23:01:59 2005: Renderer: Loading animated geometry 'pers_girl.mesh'
Tue Jul 05 23:02:00 2005: Renderer: Loading static geometry '
dt_house2_03@door1.mesh'
Tue Jul 05 23:02:00 2005: Renderer: Loading static geometry 'dt_house3_10.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry '
dt_house2_04@door2.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry '
dt_house3_10_i2@door3.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry '
dt_house3_11@door1.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'root04_04.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'valun2_06.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry '
dt_house2_04@door1.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_zabor_49.mesh'
Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'rope.mesh'
Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'dt_house2_05.mesh'
Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'dt_zabor_33_2.mesh'
Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry '
house5_15@door2.mesh'
Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry '
dt_house3_10@door4.mesh'
Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry '
dt_house3_10_i2@door2.mesh'
Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'dt_house2_02.mesh'
Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'valun3_04.mesh'
Tue Jul 05 23:02:04 2005: Engine: Console: outdoor map
Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_fence_quay03.mesh'
Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry '
dt_house2_05@door2.mesh'
Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_zabor_34.mesh'
Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry '
dt_house2_02@door2.mesh'
Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'dt_zabor_48.mesh'
Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'root04_07.mesh'
Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'blockpost09.mesh'
Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry '
dt_house2_05@door1.mesh'
Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry '
dt_house3_10@door1.mesh'
Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'ca_fence_quay06.mesh'
Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry '
dt_house2_02@door1.mesh'
Tue Jul 05 23:02:13 2005: Engine: Creating 'biped-col' actor "pers_woman"
Tue Jul 05 23:02:13 2005: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Jul 05 23:02:13 2005: Renderer: Loading static geometry 'dt_house2_01.mesh'
Tue Jul 05 23:02:13 2005: Renderer: Loading static geometry 'leaves_street10.mesh'
Tue Jul 05 23:02:14 2005: Engine: Console: [music] Music time limit reached
Tue Jul 05 23:02:14 2005: Renderer: Loading static geometry 'refuse_bin02.mesh'
Tue Jul 05 23:02:14 2005: Engine: Creating 'biped-col' actor "pers_woman"
Tue Jul 05 23:02:14 2005: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Jul 05 23:02:15 2005: Renderer: Loading static geometry '
dt_house2_01@door2.mesh'
Tue Jul 05 23:02:15 2005: Renderer: Loading static geometry 'dt_house3_07.mesh'
Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'ca_fence_quay05.mesh'
Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'dt_zabor_33.mesh'
Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'house1_kabak01.mesh'
Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'kabak_quay.mesh'
Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'Most1_02.mesh'
Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry '
dt_house2_01@door1.mesh'
Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh'
Tue Jul 05 23:02:17 2005: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh'
Tue Jul 05 23:02:20 2005: Renderer: Loading static geometry 'tree3_08.mesh'
Tue Jul 05 23:02:20 2005: Engine: Loading screen shown, reason: Change of scene
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stolb"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stolb.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik01"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik01.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_tron"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_tron.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul01"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul01.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul02"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul02.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_FloorClock"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_FloorClock.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik02"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik02.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_lestnica"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_lestnica.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_plintus"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_plintus'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_carpetraz"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_carpetraz.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_carpetdva"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_carpetdva.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_lustra"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_lustra.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik03"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik03.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik04"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik04.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr.shirma"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr.shirma.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_pic"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_pic.mesh'
Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexendr_taburetka"
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexendr_taburetka.mesh'
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry '
icot_alexandr@door1.mesh'
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_krovat.mesh'
Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_tumbochka.mesh'
Tue Jul 05 23:02:21 2005: Renderer: Loading animated geometry 'NPC_Alexandr.mesh'
Tue Jul 05 23:02:21 2005: Renderer: Loading geometry "NPC_Alexandr.mesh" into cache
Tue Jul 05 23:02:22 2005: Renderer: Loading LSHead geometry 'saburov.lsh'
Tue Jul 05 23:02:22 2005: Renderer: Loading geometry "saburov.lsh" into cache
Tue Jul 05 23:02:22 2005: Renderer: Loading bsp geometry 'icot_alexandr.mesh'
Tue Jul 05 23:02:23 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general
Tue Jul 05 23:02:23 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg
Tue Jul 05 23:02:39 2005: Engine: Console: [music] Music time limit reached
Tue Jul 05 23:02:43 2005: Engine: Console: [icot_alexandr@door1#6702] pt_cot_alexandr@door1
Tue Jul 05 23:02:43 2005: Engine: Loading screen shown, reason: Change of scene
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'barrel_of_beer_16.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'blockpost09.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'ca_fence_quay05.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'ca_fence_quay06.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
cot_Alexandr@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
cot_katerina@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
d2q01_house1@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'downtown_mud.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_fence_quay03.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_fence_quay04.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_06.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house_1_06@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_07.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house1_union2_05.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house1_union2_05l@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house1_union2_05r@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_01.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_01@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_01@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_02.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_02@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_02@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_03.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_03@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_03@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_04.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_04@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_04@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_05.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_05@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house2_05@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_01_ls.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_10.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_10_i2@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_10_i2@door3.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_11@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_11@door4.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_11_i2@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_11_i2@door3.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_12@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_12@door4.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_12_i2@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_12_i2@door3.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_13.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_14@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_14@door4.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_14_i2@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_house3_14_i2@door3.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_01.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_House6_01@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_02.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_03.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_House6_03@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_04.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
dt_House6_04@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_01.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_02.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_10.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_33_1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_37_1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_37_2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_48.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_49.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_52.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_55.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_75.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_76.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
house_petr@door1.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry '
house_petr@door2.mesh'
Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'house1_arc_01