у мя такая трабла, игра вылетает ЧЁТКО без кких либо сообщений в определённом месте.За бакалавра когда говорю с бабай на 1 этаже(она договоривает до 3 слова), за Гуруспика с этими пиликанами говорю нормально но как тока иду в ту сторону куда они смотрят (в сторону бочек) игра опять же вылетает. Вот что в логе:
Sun Jun 04 18:24:50 2006: Log file created
Sun Jun 04 18:24:50 2006: Build: "Airat" on Mon Sep 19 15:01:56 2005
Sun Jun 04 18:24:50 2006: Init: Reading 'config.ini'
Sun Jun 04 18:24:50 2006: Init: Initializing shell
Sun Jun 04 18:24:50 2006: FS: Mounting file system '3' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\scenes"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '0' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\actors"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '1' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\geometries"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '2' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\textures"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '4' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\sounds"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '5' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\fonts"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '6' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\strings"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '7' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\scripts"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '8' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\world"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '9' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\ui"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '102' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\video"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '100' from "FS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data"
Sun Jun 04 18:24:50 2006: FS: Mounting file system '101' from "FS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../saves"
Sun Jun 04 18:24:50 2006: EyeCandy: disabled
Sun Jun 04 18:24:50 2006: Init: Loading "main.dat"
Sun Jun 04 18:24:50 2006: Init: Loading additional strings
Sun Jun 04 18:24:50 2006: Init: Creating window
Sun Jun 04 18:24:50 2006: Init: Initializing "LifeStudio: HEAD"
Sun Jun 04 18:24:50 2006: Init: "LifeStudio: HEAD" initialized successfully
Sun Jun 04 18:24:50 2006: Init: Initializing streamer
Sun Jun 04 18:24:50 2006: Init: SCFG: Sample Rate: 44100
Sun Jun 04 18:24:50 2006: Init: SCFG: Units in Meter: 100
Sun Jun 04 18:24:50 2006: Init: SCFG: Stream buffer size: 131072
Sun Jun 04 18:24:50 2006: Init: Creating sound system from 'sound.dll'
Sun Jun 04 18:24:50 2006: Init: Sound system was created successfully
Sun Jun 04 18:24:50 2006: Init: Initializing video system
Sun Jun 04 18:24:50 2006: Init: Video system initialized successfully
Sun Jun 04 18:24:50 2006: Init: RCFG: XRes: 1024
Sun Jun 04 18:24:50 2006: Init: RCFG: YRes: 768
Sun Jun 04 18:24:50 2006: Init: RCFG: Refresh Rate: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: 32-bit: 1
Sun Jun 04 18:24:50 2006: Init: RCFG: Antialiasing: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: Texture Anisotropy: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: Lightmap Quality: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: Low Quality Textures: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: Fullscreen: 1
Sun Jun 04 18:24:50 2006: Init: RCFG: VSync: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: FrameSync: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: NoBumpmapping: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: NoPureDevice: 0
Sun Jun 04 18:24:50 2006: Init: RCFG: WaterReflections: 1
Sun Jun 04 18:24:50 2006: Init: Creating renderer from 'D3D.dll'
Sun Jun 04 18:24:52 2006: Renderer: DirectX 9.0c is installed
Sun Jun 04 18:24:52 2006: Renderer: Driver: nv4_disp.dll (6.14.10.14) [NVIDIA GeForce FX 5200]
Sun Jun 04 18:24:52 2006: Renderer: VendorID: 4318
Sun Jun 04 18:24:52 2006: Renderer: DeviceID: 802
Sun Jun 04 18:24:52 2006: Renderer: Chip: GeForce FX 5200
Sun Jun 04 18:24:52 2006: Renderer: Revision: 161
Sun Jun 04 18:24:52 2006: Renderer: WHQL: 0
Sun Jun 04 18:24:53 2006: Renderer: Total video memory: 128.0 MB
Sun Jun 04 18:24:53 2006: Renderer: Creating device
Sun Jun 04 18:24:53 2006: Renderer: Trying HW/Pure
Sun Jun 04 18:24:53 2006: Renderer: Trying depth format 0
Sun Jun 04 18:24:53 2006: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available"
Sun Jun 04 18:24:53 2006: Renderer: Trying depth format 1
Sun Jun 04 18:24:53 2006: Renderer: All caps are ok
Sun Jun 04 18:24:53 2006: Renderer: Device created
Sun Jun 04 18:24:53 2006: Renderer: Vertex shaders are supported
Sun Jun 04 18:24:53 2006: Renderer: Detailed object's draw distance: 4000
Sun Jun 04 18:24:53 2006: Renderer: Compressed textures enabled
Sun Jun 04 18:24:53 2006: Renderer: Dynamic textures are supported
Sun Jun 04 18:24:53 2006: Renderer: FFP range-based fog enabled
Sun Jun 04 18:24:53 2006: Renderer: Pixel shaders are supported
Sun Jun 04 18:24:53 2006: Renderer: Setting texture filters
Sun Jun 04 18:24:53 2006: Renderer: MAG Filter: linear
Sun Jun 04 18:24:53 2006: Renderer: MIN Filter: linear
Sun Jun 04 18:24:53 2006: Renderer: MIP Filter: linear
Sun Jun 04 18:24:53 2006: Renderer: Texture filters are set
Sun Jun 04 18:24:53 2006: Renderer: Shadows textures created
Sun Jun 04 18:24:53 2006: Renderer: Creating reflection textures
Sun Jun 04 18:24:53 2006: Renderer: Reflection texture format: X1R5G5B5
Sun Jun 04 18:24:53 2006: Renderer: Reflection textures created
Sun Jun 04 18:24:53 2006: Renderer: Creating shaders
Sun Jun 04 18:24:53 2006: Renderer: Shaders created
Sun Jun 04 18:24:53 2006: Renderer: INFO: Frame synchronization disabled
Sun Jun 04 18:24:53 2006: Renderer: Setting device initial state
Sun Jun 04 18:24:53 2006: Init: Renderer was created successfully
Sun Jun 04 18:24:53 2006: Engine: Runtime script compilation disabled
Sun Jun 04 18:24:53 2006: Engine: Engine started
Sun Jun 04 18:24:53 2006: Engine: CPU extension: MMX
Sun Jun 04 18:24:53 2006: Engine: CPU extension: SSE
Sun Jun 04 18:24:53 2006: Engine: Windows version: Microsoft Windows XP Professional Service Pack 2 (Build 2600)
Sun Jun 04 18:24:53 2006: Engine: Maximum virtual address: 7FFEFFFF
Sun Jun 04 18:24:53 2006: Engine: Number of processors: 1
Sun Jun 04 18:24:53 2006: Engine: Total physical memory: 804765696
Sun Jun 04 18:24:53 2006: Engine: Available physical memory: 387809280
Sun Jun 04 18:24:53 2006: Engine: Total virtual memory: 2147352576
Sun Jun 04 18:24:53 2006: Engine: Available virtual memory: 2058158080
Sun Jun 04 18:24:53 2006: Engine: Creating actor factories
Sun Jun 04 18:24:53 2006: Init: Creating user interface from 'UI.dll'
Sun Jun 04 18:24:53 2006: Init: User interface was created successfully
Sun Jun 04 18:24:54 2006: Engine: Console: exec "init.cfg"
Sun Jun 04 18:24:54 2006: Engine: Console: bind a left
Sun Jun 04 18:24:54 2006: Engine: Console: bind left left
Sun Jun 04 18:24:54 2006: Engine: Console: bind d right
Sun Jun 04 18:24:54 2006: Engine: Console: bind right right
Sun Jun 04 18:24:54 2006: Engine: Console: bind w forward
Sun Jun 04 18:24:54 2006: Engine: Console: bind up forward
Sun Jun 04 18:24:54 2006: Engine: Console: bind s back
Sun Jun 04 18:24:54 2006: Engine: Console: bind down back
Sun Jun 04 18:24:54 2006: Engine: Console: bind e use
Sun Jun 04 18:24:54 2006: Engine: Console: bind space jump
Sun Jun 04 18:24:54 2006: Engine: Console: bind f12 screenshot
Sun Jun 04 18:24:54 2006: Engine: Console: bind f flashlight
Sun Jun 04 18:24:54 2006: Engine: Console: bind v visir
Sun Jun 04 18:24:54 2006: Engine: Console: bind lbutton shoot
Sun Jun 04 18:24:54 2006: Engine: Console: bind rbutton altshoot
Sun Jun 04 18:24:54 2006: Engine: Console: bind tab holster
Sun Jun 04 18:24:54 2006: Engine: Console: bind i inventory
Sun Jun 04 18:24:54 2006: Engine: Console: bind m map
Sun Jun 04 18:24:54 2006: Engine: Console: bind p stats
Sun Jun 04 18:24:54 2006: Engine: Console: bind q diary
Sun Jun 04 18:24:54 2006: Engine: Console: bind l message
Sun Jun 04 18:24:54 2006: Engine: Console: bind r reload
Sun Jun 04 18:24:54 2006: Engine: Console: bind t rescue
Sun Jun 04 18:24:54 2006: Engine: Console: bind escape gamemenu
Sun Jun 04 18:24:54 2006: Engine: Console: bind lshift sneak
Sun Jun 04 18:24:54 2006: Engine: Console: bind rctrl sneak
Sun Jun 04 18:24:54 2006: Engine: Console: bindcmd f5 qsave
Sun Jun 04 18:24:54 2006: Engine: Console: bindcmd f8 qload
Sun Jun 04 18:24:54 2006: Engine: Console: rd_wire off
Sun Jun 04 18:24:54 2006: Engine: Console: rd_shadows on
Sun Jun 04 18:24:54 2006: Engine: Console: rd_gamma 1.325
Sun Jun 04 18:24:54 2006: Engine: Console: rd_stat 0
Sun Jun 04 18:24:54 2006: Engine: Console: sshot_gamma 0
Sun Jun 04 18:24:54 2006: Engine: Console: gt_speed 2
Sun Jun 04 18:24:54 2006: Engine: Console: m_sensivity 1
Sun Jun 04 18:24:54 2006: Engine: Console: m_invert off
Sun Jun 04 18:24:58 2006: Engine: GameWorld: Items not loaded: no items specified
Sun Jun 04 18:24:58 2006: Engine: GameWorld: Weather data not loaded: no file specified
Sun Jun 04 18:24:58 2006: Engine: GameWorld: No main outdoor scene specified
Sun Jun 04 18:24:58 2006: Engine: GameWorld: No weather script loaded
Sun Jun 04 18:24:58 2006: Engine: Loading 'indoor' scene "intro_theater"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static light' actor "intro_theater_light_door"
Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light"
Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light2"
Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light4"
Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light3"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_object"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul01"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stol"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul02"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "iintro_theater@door1"
Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_svetilnik"
Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_danko"
Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_burah"
Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_klara"
Sun Jun 04 18:24:58 2006: Engine: Creating 'player' actor
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground1.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground2.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground3.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground4.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal1.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal2.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal3.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal4.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone1.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone2.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone3.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone4.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water1.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water2.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water3.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood1.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood2.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood3.ogg'
Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood4.ogg'
Sun Jun 04 18:24:59 2006: Engine: Loading screen shown, reason: Change of scene
Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_object"
Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_object.mesh'
Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul01"
Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul01.mesh'
Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stol"
Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stol.mesh'
Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul"
Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul.mesh'
Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul02"
Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul02.mesh'
Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "iintro_theater@door1"
Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry '
iintro_theater@door1.mesh'
Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_svetilnik"
Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_svetilnik.mesh'
Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_danko.mesh'
Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'bakalavr.lsh'
Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "bakalavr.lsh" into cache
Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_burah.mesh'
Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'potroshitel.lsh'
Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "potroshitel.lsh" into cache
Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_klara.mesh'
Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'klara.lsh'
Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "klara.lsh" into cache
Sun Jun 04 18:24:59 2006: Renderer: Loading bsp geometry 'intro_theater_indoor.mesh'
Sun Jun 04 18:25:07 2006: Sound source request failed
Sun Jun 04 18:25:08 2006: Sound source request failed
Sun Jun 04 18:25:08 2006: Sound source request failed
Sun Jun 04 18:25:09 2006: Sound source request failed
Sun Jun 04 18:25:10 2006: Sound source request failed
Sun Jun 04 18:25:10 2006: Sound source request failed
Sun Jun 04 18:25:10 2006: Sound source request failed
Sun Jun 04 18:25:11 2006: Sound source request failed
Sun Jun 04 18:25:11 2006: Sound source request failed
Sun Jun 04 18:25:11 2006: Sound source request failed
Sun Jun 04 18:25:12 2006: Sound source request failed
Sun Jun 04 18:25:12 2006: Sound source request failed
Sun Jun 04 18:25:12 2006: Sound source request failed
Sun Jun 04 18:25:13 2006: Sound source request failed
Sun Jun 04 18:25:13 2006: Sound source request failed
Sun Jun 04 18:25:14 2006: Sound source request failed
Sun Jun 04 18:25:14 2006: Sound source request failed
Sun Jun 04 18:25:14 2006: Sound source request failed
Sun Jun 04 18:25:15 2006: Sound source request failed
Sun Jun 04 18:25:15 2006: Sound source request failed
Sun Jun 04 18:25:15 2006: Sound source request failed
Sun Jun 04 18:25:16 2006: Sound source request failed
Sun Jun 04 18:25:16 2006: Sound source request failed
Sun Jun 04 18:25:16 2006: Sound source request failed
Sun Jun 04 18:25:17 2006: Sound source request failed
Sun Jun 04 18:25:17 2006: Sound source request failed
Sun Jun 04 18:25:17 2006: Sound source request failed
Sun Jun 04 18:25:18 2006: Sound source request failed
Sun Jun 04 18:25:18 2006: Sound source request failed
Sun Jun 04 18:25:18 2006: Sound source request failed
Sun Jun 04 18:25:19 2006: Sound source request failed
Sun Jun 04 18:25:19 2006: Engine: Console: exiting
Sun Jun 04 18:25:19 2006: Sound source request failed
Sun Jun 04 18:25:20 2006: Engine: ScriptManager: Garbage collected, 7 script(s) removed
Sun Jun 04 18:25:21 2006: Sound source request failed
Sun Jun 04 18:25:27 2006: Renderer: Attempt to cache geometry 'danko_d.mesh' of type 'animated'
Sun Jun 04 18:25:27 2006: Renderer: Loading geometry "danko_d.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "baraban.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Bullet.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza1.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza2.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza3.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza4.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza5.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza6.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Gun.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "kazennik.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "knife.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "kurok.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "lockpick.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Mesh.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Object01.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pCube18.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "poly1.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "poly2.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface36.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface37.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface38.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface39.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface48.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface49.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface51.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface52.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya1.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya2.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya3.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya4.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya5.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya6.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "rukoyatka.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "scalpel.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Shell.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "sheptalo.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "stvol.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit'
Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "zatvor.mesh" into cache
Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully
Sun Jun 04 18:25:28 2006: Engine: GameWorld: Main outdoor scene: city
Sun Jun 04 18:25:28 2006: Engine: Console: [world] Forecast: rain begins in 15.7783 hours
Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "uprava_admin"
Sun Jun 04 18:25:28 2006: Engine: Creating 'group static light' actor "iuprava_admin_lights"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin@door1"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_plintus"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul04"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_FloorClock"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_tumbocka01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul041"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul03"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stol01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul032"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_tumbocka"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul021"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_veshalka"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul031"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stol"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul"
Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "uprava_prison"
Sun Jun 04 18:25:28 2006: Engine: Creating 'group static light' actor "iuprava_prison_lights"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison@door1"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid03"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid05"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid04"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid06"
Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door03"
Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door04"
Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door05"
Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door06"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress03"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress05"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress04"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid_door02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid_door"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup03"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup02"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup04"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup01"
Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse3_guard1"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse3_Light01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse3@door1"
Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard2"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1@door1"
Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard3"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1@door1"
Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard4"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01"
Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1@door1"
Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse1_guard5"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "warehouse1_Light01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1_stairs"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1@door1"
Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse4_guard6"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "warehouse4_Light01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse4@door1"
Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse_gangster"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box10"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok07"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster@door1"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_vedro02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_vedro01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box11"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka06"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_sunduk"
Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house3_shop_up02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopShkafshop02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopveshalka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopstolik"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopvedro"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_plintus"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shoplustra"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopRazdelka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop@door1"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopplash"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopkassa"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopVesy"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_polky"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_butil"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box1"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box06"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box07"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box09"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box10"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box11"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_VesyPol"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk11"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk10"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk07"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk06"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk09"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_svetilnik"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_svetilnik01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_kerosinka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'biped' actor "pers_salesman"
Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house7_shop_up01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'group static light' actor "ihouse7_shopGroup01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse7_shop_Light01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_plintus"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "tShkaf_shop"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shoplustra"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shoplustra01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop07"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop06"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopstul"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopvedro"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopRazdelka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop@door1"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan06"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Kolonka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_vesy"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolbochky01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolbochky"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Prilavok"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopRazdelka01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Kerosinka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'biped' actor "pers_salesman"
Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house2_shop_m01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopShkafshop02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopveshalka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopstolik"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopvedro"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_plintus"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shoplustra"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopRazdelka"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop@door1"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopplash"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopkassa"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopVesy"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_polky"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok01"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_butil"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box1"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box02"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box05"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box06"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box07"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box08"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box09"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box10"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok03"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box11"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_VesyPol"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk11"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok04"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk10"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk07"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk06"
Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk09"
это маленький кусочек поскольку он раз в 100 длиннее...
помогите плззз