He he, I was just about to recommend Penumbra to LxR and then I properly read all of the first post.
Both of the games mentioned are very clever in their forcing the player to look away from objects in the game (but I believe the effect is much better in Penumbra - there is nothing more paralysing than having to look away from an active threat).
I actually had to disable the dogs (through editing their behaviour files) - the accurate modelling and well chosen sound recordings really played on my instinctual response to wolf attacks. The adrenal effect never decreased no matter how soon I reloaded.
It was very unhealthy
Anyway, I'm really glad to see Frictional Games is still alive and pushing the boundaries of computer game genres (much like IPL).
Tom Jubert: A quick question if you don't mind - any idea what the wolves eating in Penumbra? I assumed spiders.