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Error with creating of render?
https://forum.ice-pick.com/viewtopic.php?f=12&t=8172
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Author:  iNsiGht [ 13 Jul 2009, 23:39 ]
Post subject:  Error with creating of render?

Hello.. i have a problem.. when i start a game, it says to me: error with creating of render.. what can i do? xD

please, help me.. i buy Pathologic today.. i wanna play it. :D

Author:  hydra9 [ 13 Jul 2009, 23:59 ]
Post subject:  Re: Error with creating of render?

Could you grab the engine.log file (from your main Pathologic folder) and post that here?

Author:  Halfgild Wynac [ 14 Jul 2009, 00:10 ]
Post subject:  Re: Error with creating of render?

Your dxdiag may come in handy as well. Or, at least, write some short summary of your computer configuration. This game, despite its looks (maybe), requires a video card supporting Pixel Shaders 2.0.
You'll have much fun trying to launch it on something without this support (old cards or laptop chipsets). On the other hand, I definitely recall some people doing this. So it's up to you to decide whether follow their steps or not (just in case you really own an low-end video card).

Author:  iNsiGht [ 15 Jul 2009, 11:19 ]
Post subject:  Re: Error with creating of render?

Wed Jul 15 10:03:03 2009: Log file created
Wed Jul 15 10:03:03 2009: Build: "Airat" on Mon Sep 19 15:01:56 2005
Wed Jul 15 10:03:03 2009: Init: Reading 'config.ini'
Wed Jul 15 10:03:03 2009: Init: Initializing shell
Wed Jul 15 10:03:03 2009: FS: Mounting file system '3' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\scenes"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '0' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\actors"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '1' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\geometries"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '2' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\textures"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '4' from "FS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\sounds"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '5' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\fonts"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '6' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\strings"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '7' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\scripts"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '8' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\world"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '9' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\ui"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '102' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\video"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '100' from "FS.dll" "C:\Program Files\Pathologic\bin\Final\../../data"
Wed Jul 15 10:03:04 2009: FS: Mounting file system '101' from "FS.dll" "C:\Program Files\Pathologic\bin\Final\../../saves"
Wed Jul 15 10:03:04 2009: EyeCandy: disabled
Wed Jul 15 10:03:04 2009: Init: Loading "main.dat"
Wed Jul 15 10:03:05 2009: Init: Loading additional strings
Wed Jul 15 10:03:05 2009: Init: Creating window
Wed Jul 15 10:03:05 2009: Init: Initializing "LifeStudio: HEAD"
Wed Jul 15 10:03:05 2009: Init: "LifeStudio: HEAD" initialized successfully
Wed Jul 15 10:03:05 2009: Init: Initializing streamer
Wed Jul 15 10:03:05 2009: Init: SCFG: Sample Rate: 44100
Wed Jul 15 10:03:05 2009: Init: SCFG: Units in Meter: 100
Wed Jul 15 10:03:05 2009: Init: SCFG: Stream buffer size: 131072
Wed Jul 15 10:03:05 2009: Init: Creating sound system from 'sound.dll'
Wed Jul 15 10:03:06 2009: Init: Sound system was created successfully
Wed Jul 15 10:03:06 2009: Init: Initializing video system
Wed Jul 15 10:03:06 2009: Init: Video system initialized successfully
Wed Jul 15 10:03:06 2009: Init: RCFG: XRes: 800
Wed Jul 15 10:03:06 2009: Init: RCFG: YRes: 600
Wed Jul 15 10:03:06 2009: Init: RCFG: Refresh Rate: 0
Wed Jul 15 10:03:06 2009: Init: RCFG: 32-bit: 0
Wed Jul 15 10:03:06 2009: Init: RCFG: Antialiasing: 0
Wed Jul 15 10:03:06 2009: Init: RCFG: Texture Anisotropy: 0
Wed Jul 15 10:03:06 2009: Init: RCFG: Lightmap Quality: 2
Wed Jul 15 10:03:06 2009: Init: RCFG: Low Quality Textures: 1
Wed Jul 15 10:03:06 2009: Init: RCFG: Fullscreen: 1
Wed Jul 15 10:03:06 2009: Init: RCFG: VSync: 0
Wed Jul 15 10:03:06 2009: Init: RCFG: FrameSync: 0
Wed Jul 15 10:03:06 2009: Init: RCFG: NoBumpmapping: 1
Wed Jul 15 10:03:06 2009: Init: RCFG: NoPureDevice: 0
Wed Jul 15 10:03:06 2009: Init: RCFG: WaterReflections: 0
Wed Jul 15 10:03:06 2009: Init: Creating renderer from 'D3D.dll'
Wed Jul 15 10:03:13 2009: Renderer: DirectX 9.0c is installed
Wed Jul 15 10:03:13 2009: Renderer: Driver: ialmrnt5.dll (6.14.10.14) [Intel(R) 82865G Graphics Controller]
Wed Jul 15 10:03:13 2009: Renderer: VendorID: 32902
Wed Jul 15 10:03:13 2009: Renderer: DeviceID: 9586
Wed Jul 15 10:03:13 2009: Renderer: SubSysID: 270210868
Wed Jul 15 10:03:13 2009: Renderer: Revision: 2
Wed Jul 15 10:03:13 2009: Renderer: WHQL: 0
Wed Jul 15 10:03:14 2009: Renderer: Total video memory: 96.0 MB
Wed Jul 15 10:03:14 2009: Renderer: Creating device
Wed Jul 15 10:03:14 2009: Renderer: Trying HW/Pure
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying HW
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying Mixed/Pure
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying Mixed
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3
Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call"
Wed Jul 15 10:03:14 2009: Renderer: Failed to create device
Wed Jul 15 10:03:14 2009: Init: Error creating renderer
Wed Jul 15 10:03:17 2009: Log file closed


Halfgild Wynac: Intel 82865G Graphics Controller (96mb)
information:
Operating System: Windows NT* 5.1.2600 Service Pack 2
Default Language: Czech
DirectX* Version: 9.0
Physical Memory: 502 MB
Min. Graphics Memory: 8 MB
Max. Graphics Memory: 96 MB
Graphics Memory in use: 7 MB
Processor: x86
Processor Speed: 2660 MHZ
Vendor ID: 0x8086

Author:  hydra9 [ 15 Jul 2009, 13:43 ]
Post subject:  Re: Error with creating of render?

Hi iNsiGht,
Unfortunately you have an integrated graphics card that isn't very powerful and doesn't have pixel shader support.

You can try to emulate your card's missing features, by using a program called 3D Analyze. But it's not guaranteed to work.

Your only other option is to buy a new graphics card that has pixel shader 2.0 support. You can pick up a GeForce 9400 GT for about $40.

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