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Error with creating of render? https://forum.ice-pick.com/viewtopic.php?f=12&t=8172 |
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Author: | iNsiGht [ 13 Jul 2009, 23:39 ] |
Post subject: | Error with creating of render? |
Hello.. i have a problem.. when i start a game, it says to me: error with creating of render.. what can i do? xD please, help me.. i buy Pathologic today.. i wanna play it. ![]() |
Author: | hydra9 [ 13 Jul 2009, 23:59 ] |
Post subject: | Re: Error with creating of render? |
Could you grab the engine.log file (from your main Pathologic folder) and post that here? |
Author: | Halfgild Wynac [ 14 Jul 2009, 00:10 ] |
Post subject: | Re: Error with creating of render? |
Your dxdiag may come in handy as well. Or, at least, write some short summary of your computer configuration. This game, despite its looks (maybe), requires a video card supporting Pixel Shaders 2.0. You'll have much fun trying to launch it on something without this support (old cards or laptop chipsets). On the other hand, I definitely recall some people doing this. So it's up to you to decide whether follow their steps or not (just in case you really own an low-end video card). |
Author: | iNsiGht [ 15 Jul 2009, 11:19 ] |
Post subject: | Re: Error with creating of render? |
Wed Jul 15 10:03:03 2009: Log file created Wed Jul 15 10:03:03 2009: Build: "Airat" on Mon Sep 19 15:01:56 2005 Wed Jul 15 10:03:03 2009: Init: Reading 'config.ini' Wed Jul 15 10:03:03 2009: Init: Initializing shell Wed Jul 15 10:03:03 2009: FS: Mounting file system '3' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\scenes" Wed Jul 15 10:03:04 2009: FS: Mounting file system '0' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\actors" Wed Jul 15 10:03:04 2009: FS: Mounting file system '1' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\geometries" Wed Jul 15 10:03:04 2009: FS: Mounting file system '2' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\textures" Wed Jul 15 10:03:04 2009: FS: Mounting file system '4' from "FS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\sounds" Wed Jul 15 10:03:04 2009: FS: Mounting file system '5' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\fonts" Wed Jul 15 10:03:04 2009: FS: Mounting file system '6' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\strings" Wed Jul 15 10:03:04 2009: FS: Mounting file system '7' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\scripts" Wed Jul 15 10:03:04 2009: FS: Mounting file system '8' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\world" Wed Jul 15 10:03:04 2009: FS: Mounting file system '9' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\ui" Wed Jul 15 10:03:04 2009: FS: Mounting file system '102' from "VFS.dll" "C:\Program Files\Pathologic\bin\Final\../../data\video" Wed Jul 15 10:03:04 2009: FS: Mounting file system '100' from "FS.dll" "C:\Program Files\Pathologic\bin\Final\../../data" Wed Jul 15 10:03:04 2009: FS: Mounting file system '101' from "FS.dll" "C:\Program Files\Pathologic\bin\Final\../../saves" Wed Jul 15 10:03:04 2009: EyeCandy: disabled Wed Jul 15 10:03:04 2009: Init: Loading "main.dat" Wed Jul 15 10:03:05 2009: Init: Loading additional strings Wed Jul 15 10:03:05 2009: Init: Creating window Wed Jul 15 10:03:05 2009: Init: Initializing "LifeStudio: HEAD" Wed Jul 15 10:03:05 2009: Init: "LifeStudio: HEAD" initialized successfully Wed Jul 15 10:03:05 2009: Init: Initializing streamer Wed Jul 15 10:03:05 2009: Init: SCFG: Sample Rate: 44100 Wed Jul 15 10:03:05 2009: Init: SCFG: Units in Meter: 100 Wed Jul 15 10:03:05 2009: Init: SCFG: Stream buffer size: 131072 Wed Jul 15 10:03:05 2009: Init: Creating sound system from 'sound.dll' Wed Jul 15 10:03:06 2009: Init: Sound system was created successfully Wed Jul 15 10:03:06 2009: Init: Initializing video system Wed Jul 15 10:03:06 2009: Init: Video system initialized successfully Wed Jul 15 10:03:06 2009: Init: RCFG: XRes: 800 Wed Jul 15 10:03:06 2009: Init: RCFG: YRes: 600 Wed Jul 15 10:03:06 2009: Init: RCFG: Refresh Rate: 0 Wed Jul 15 10:03:06 2009: Init: RCFG: 32-bit: 0 Wed Jul 15 10:03:06 2009: Init: RCFG: Antialiasing: 0 Wed Jul 15 10:03:06 2009: Init: RCFG: Texture Anisotropy: 0 Wed Jul 15 10:03:06 2009: Init: RCFG: Lightmap Quality: 2 Wed Jul 15 10:03:06 2009: Init: RCFG: Low Quality Textures: 1 Wed Jul 15 10:03:06 2009: Init: RCFG: Fullscreen: 1 Wed Jul 15 10:03:06 2009: Init: RCFG: VSync: 0 Wed Jul 15 10:03:06 2009: Init: RCFG: FrameSync: 0 Wed Jul 15 10:03:06 2009: Init: RCFG: NoBumpmapping: 1 Wed Jul 15 10:03:06 2009: Init: RCFG: NoPureDevice: 0 Wed Jul 15 10:03:06 2009: Init: RCFG: WaterReflections: 0 Wed Jul 15 10:03:06 2009: Init: Creating renderer from 'D3D.dll' Wed Jul 15 10:03:13 2009: Renderer: DirectX 9.0c is installed Wed Jul 15 10:03:13 2009: Renderer: Driver: ialmrnt5.dll (6.14.10.14) [Intel(R) 82865G Graphics Controller] Wed Jul 15 10:03:13 2009: Renderer: VendorID: 32902 Wed Jul 15 10:03:13 2009: Renderer: DeviceID: 9586 Wed Jul 15 10:03:13 2009: Renderer: SubSysID: 270210868 Wed Jul 15 10:03:13 2009: Renderer: Revision: 2 Wed Jul 15 10:03:13 2009: Renderer: WHQL: 0 Wed Jul 15 10:03:14 2009: Renderer: Total video memory: 96.0 MB Wed Jul 15 10:03:14 2009: Renderer: Creating device Wed Jul 15 10:03:14 2009: Renderer: Trying HW/Pure Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying HW Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying Mixed/Pure Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying Mixed Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 0 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 1 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 2 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Trying depth format 3 Wed Jul 15 10:03:14 2009: Renderer: Can't create device, error: 0x8876086c (D3DERR_INVALIDCALL), description: "Invalid call" Wed Jul 15 10:03:14 2009: Renderer: Failed to create device Wed Jul 15 10:03:14 2009: Init: Error creating renderer Wed Jul 15 10:03:17 2009: Log file closed Halfgild Wynac: Intel 82865G Graphics Controller (96mb) information: Operating System: Windows NT* 5.1.2600 Service Pack 2 Default Language: Czech DirectX* Version: 9.0 Physical Memory: 502 MB Min. Graphics Memory: 8 MB Max. Graphics Memory: 96 MB Graphics Memory in use: 7 MB Processor: x86 Processor Speed: 2660 MHZ Vendor ID: 0x8086 |
Author: | hydra9 [ 15 Jul 2009, 13:43 ] |
Post subject: | Re: Error with creating of render? |
Hi iNsiGht, Unfortunately you have an integrated graphics card that isn't very powerful and doesn't have pixel shader support. You can try to emulate your card's missing features, by using a program called 3D Analyze. But it's not guaranteed to work. Your only other option is to buy a new graphics card that has pixel shader 2.0 support. You can pick up a GeForce 9400 GT for about $40. |
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