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Ice-Pick Lodge forums :: The Void (Steam) Unplayable due to frequent crashing
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The Void (Steam) Unplayable due to frequent crashing
https://forum.ice-pick.com/viewtopic.php?f=28&t=10131
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Author:  engk77 [ 16 Apr 2011, 14:45 ]
Post subject:  The Void (Steam) Unplayable due to frequent crashing

Hello, I have been trying to get the void working on my computer for about half a day or so, but no matter what I did the crashing persisted.


My computers spec:
1) Win XP SP3
2) Athlon X2 5000+
3) MSI Nvidia Geforce 470

Some of the things I tried:
1) Different graphics settings - No vsync, no AA and AF
2) Updated Nvidia drivers to 266.58
3) Installed DirectX using executable in Void game folder
4) Verified game cache in Steam

Crashing occured when:
1) Most often when entering a different menu like options (Esc) and body (B)
2) Sometimes in the game world
3) Always occurs sooner or later, the furthest I got was to the part where I first entered the void and had to choose another chamber.

Here is my Exception txt:
//=====================================================
Exception time: Sat Apr 16 13:54:03 2011
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 03B95C0B 01:00174C0B d:\games\steam\steamapps\common\the void\bin\win32\RendererD3D.dll

Modules:
Game: exported
ntdll: exported
kernel32: exported
USER32: PDB
GDI32: exported
ADVAPI32: exported
RPCRT4: exported
Secur32: exported
SHELL32: exported
msvcrt: PDB
SHLWAPI: exported
dbghelp: exported
IMM32: PDB
LPK: PDB
USP10: exported
comctl32: exported
comctl32: exported
GameOverlayRenderer: exported
ole32: exported
version: PDB
WINMM: PDB
OLEAUT32: PDB
myokent: exported
mt32emu: exported
rsaenh: PDB
GameModule: exported
Apphelp: PDB
MSCTF: PDB
FGH32: exported
WTSAPI32: PDB
WINSTA: PDB
NETAPI32: exported
msctfime: exported
Engine: exported
DINPUT8: PDB
PhysXLoader: exported
iphlpapi: PDB
WS2_32: PDB
WS2HELP: PDB
NxCharacter: exported
FS: exported
VFS: exported
Video: exported
RendererD3D: exported
d3d9: PDB
d3d8thk: PDB
d3dx9_36: exported
Sound: exported
DSOUND: PDB
PhysXCore: exported
cudart32_30_9: exported
SETUPAPI: PDB
nvcuda: exported
nvapi: exported
WINTRUST: exported
CRYPT32: exported
MSASN1: exported
IMAGEHLP: PDB
wdmaud: PDB
msacm32: PDB
MSACM32: PDB
midimap: PDB
KsUser: PDB
HID: PDB
mslbui: PDB
CLBCATQ: PDB
COMRes: PDB

Registers:
EAX:00135C70
EBX:00000000
ECX:3F800000
EDX:3F800000
ESI:00000200
EDI:00000000
CS:EIP:001B:03B95C0B
SS:ESP:0023:00135C40 EBP:041921D0
DS:0023 ES:0023 FS:003B GS:0000
Flags:00010206

Call stack:
Address Frame Function SourceFile
03B95C0B 041921D0 0001:00174C0B d:\games\steam\steamapps\common\the void\bin\win32\RendererD3D.dll1E7
03267D18 041921D4 0003:00003D18 d:\games\steam\steamapps\common\the void\bin\win32\Engine.dll1E7
032F0390 041921D8 0000:00000000 7E
032F10B0 041921DC 0000:00000000 7E
02E2199C 041921E0 0000:00000000 7E
003F97A0 041921E4 0000:00000000 7E
001A5CC0 041921E8 0000:00000000 7E
========================
Local Variables And Parameters

Call stack:
Address Frame Function SourceFile
03B95C0B 041921D0 0001:00174C0B d:\games\steam\steamapps\common\the void\bin\win32\RendererD3D.dll1E7

03267D18 041921D4 0003:00003D18 d:\games\steam\steamapps\common\the void\bin\win32\Engine.dll1E7

032F0390 041921D8 0000:00000000 7E

032F10B0 041921DC 0000:00000000 7E

02E2199C 041921E0 0000:00000000 7E

003F97A0 041921E4 0000:00000000 7E

001A5CC0 041921E8 0000:00000000 7E

========================
Global Variables
'test'@16
'createFactory'@64
'shcode'@1504
'sphereMap'@0


Here is my Game log:
13:53:42 [0]: Log file created on Sat Apr 16 13:53:42 2011
13:53:42 [0]: Engine: Final, build: May 26 2009 17:50:12
13:53:42 [0]: Mounting filesystems...
13:53:42 [15]: Mounting filesystem "cache"
13:53:42 [62]: <Warning> virtual filesystem "cache" not mounted, reason: can't open file "C:\Documents and Settings\All Users\Documents\My Games\Void\Cache.vfs"
13:53:42 [62]: Mounting filesystem "strings"
13:53:42 [109]: Mounting filesystem "script"
13:53:42 [125]: Mounting filesystem "effect"
13:53:42 [156]: Mounting filesystem "tex"
13:53:42 [187]: Mounting filesystem "sound"
13:53:42 [218]: Mounting filesystem "video"
13:53:42 [250]: Mounting filesystem "prefab"
13:53:42 [250]: Mounting filesystem "psys"
13:53:42 [250]: Mounting filesystem "ragdoll"
13:53:42 [250]: Mounting filesystem "scene"
13:53:42 [281]: Mounting filesystem "anim"
13:53:42 [296]: Mounting filesystem "phys"
13:53:42 [328]: Mounting filesystem "schema"
13:53:42 [328]: Mounting filesystem "data"
13:53:42 [328]: Mounting filesystem "actor"
13:53:42 [328]: Mounting filesystem "world"
13:53:42 [328]: Mounting filesystem "ui"
13:53:42 [328]: Mounting filesystem "font"
13:53:42 [328]: Mounting filesystem "gesture"
13:53:42 [343]: Mounting filesystem "save"
13:53:42 [343]: <Warning> virtual filesystem "save" not mounted, reason: can't open file "H:\My Documents\My Games\Void\Savegames.vfs"
13:53:42 [343]: Mounting filesystem "log"
13:53:42 [343]: <Warning> virtual filesystem "log" not mounted, reason: can't open file "H:\My Documents\My Games\Void\LogFiles.vfs"
13:53:42 [343]: Filesystems mounted
13:53:42 [375]: Loaded strings database "voiceover.dat"
13:53:42 [375]: Loaded strings database "actions.txt"
13:53:42 [375]: Loaded strings database "credits.txt"
13:53:42 [390]: Loaded strings database "database.txt"
13:53:42 [390]: Loaded strings database "extra.txt"
13:53:42 [390]: Loaded strings database "gestures.txt"
13:53:42 [390]: Loaded strings database "girl.txt"
13:53:42 [390]: Loaded strings database "hunter.txt"
13:53:42 [390]: Loaded strings database "keys.txt"
13:53:42 [390]: Loaded strings database "map.txt"
13:53:42 [390]: Loaded strings database "menu.txt"
13:53:42 [390]: Loaded strings database "quest.txt"
13:53:42 [390]: Loaded strings database "quest_log_english.txt"
13:53:42 [390]: Loaded strings database "special.txt"
13:53:42 [390]: Loaded strings database "surface.txt"
13:53:42 [390]: Loaded strings database "tutorial.txt"
13:53:42 [390]: Loaded strings database "ui.txt"
13:53:43 [953]: Antialiasing: 2
13:53:43 [968]: Driver: nv4_disp.dll
13:53:43 [968]: Driver version: 6.14.12.6658
13:53:43 [968]: Vendor ID: 0x10de
13:53:43 [968]: Device ID: 0x6cd
13:53:43 [968]: SubSys ID: 0x79f10de
13:53:43 [968]: Revision: 163
13:53:43 [1046]: Vertex shader profile: vs_3_0
13:53:43 [1046]: Pixel shader profile: ps_3_0
13:53:43 [1046]: HDR is supported
13:53:43 [1046]: Alpha palettes are supported
13:53:43 [1046]: Two-sided stencil is supported
13:53:43 [1046]: Mipmap autogeneration is supported
13:53:43 [1046]: Effects profile: fx_3_0hf
13:53:43 [1046]: Shadows are supported
13:53:43 [1046]: Soft shadows are supported
13:53:43 [1046]: Anisotropic filtering: 8
13:53:43 [1046]: 32-bit mipmap autogeneration is supported
13:53:43 [1046]: Fast HDR is supported
13:53:43 [1078]: Loading texture library...
13:53:43 [1156]: Number of registered textures: 2715
13:53:43 [1156]: Texture library loaded
13:53:43 [1250]: Procedural cube texture info: 'normalize.prc' (64x1, X8R8G8B8)
13:53:43 [1281]: Loading effects library...
13:53:43 [1375]: Number of loaded effects: 129
13:53:43 [1375]: Effects library loaded
13:53:43 [1375]: Loading effect databases...
13:53:43 [1406]: Opened existing database custom (6 dbs, 4730 entries)
13:53:43 [1453]: Opened database vs1_1 (13 entries)
13:53:44 [2562]: Opened database vs2_0 (8286 entries)
13:53:45 [2953]: Opened database vs3_0 (5168 entries)
13:53:46 [4109]: Opened database ps2_0 (19962 entries)
13:53:46 [4640]: Opened database ps3_0 (7674 entries)
13:53:46 [4718]: Opened existing database effects30h (30352 entries)
13:53:46 [4765]: Effect databases loaded
13:53:47 [4921]: Initializing physics engine
13:53:48 [6218]: Initializing physical sounds library
13:53:48 [6234]: Initializing schema manager
13:53:48 [6234]: Initializing ragdoll manager
13:53:48 [6234]: Initializing action mapper
13:53:48 [6234]: Initializing script manager
13:53:48 [6250]: Initializing UI manager
13:53:48 [6250]: Initializing sound system

Thank you for any help, I would really like to play this game.

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