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Game starts up, but then... nothing
https://forum.ice-pick.com/viewtopic.php?f=28&t=9279
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Author:  surelyyoujest [ 22 Dec 2009, 07:09 ]
Post subject:  Game starts up, but then... nothing

Ok, so I think I'm getting a more literal interpretation of "the void" than I'm supposed to. The game starts up, I see a brief intro video, and then it cuts to moody music and nebula-like clouds, and stays there. I thought this might be an extended intro, or maybe I was supposed to try to figure out what to do next... for about 10 minutes.

I tried it repeatedly with lots of different graphics settings... no luck.

I've attached the most recent game.log file, which is the only log generated.

PS: I'm using the Steam version of the game.

EDIT: Heh, apparently I'm not allowed to attach .log files. or .txt files either. Ok then, here's the log:

22:48:10 [0]: Log file created on Mon Dec 21 22:48:10 2009
22:48:10 [0]: Engine: Final, build: May 26 2009 17:50:12
22:48:10 [0]: Mounting filesystems...
22:48:10 [0]: Mounting filesystem "cache"
22:48:10 [0]: <Warning> virtual filesystem "cache" not mounted, reason: can't open file "C:\Documents and Settings\All Users\Documents\My Games\Void\Cache.vfs"
22:48:10 [0]: Mounting filesystem "strings"
22:48:10 [0]: Mounting filesystem "script"
22:48:10 [0]: Mounting filesystem "effect"
22:48:10 [0]: Mounting filesystem "tex"
22:48:10 [15]: Mounting filesystem "sound"
22:48:10 [15]: Mounting filesystem "video"
22:48:10 [15]: Mounting filesystem "prefab"
22:48:10 [15]: Mounting filesystem "psys"
22:48:10 [15]: Mounting filesystem "ragdoll"
22:48:10 [15]: Mounting filesystem "scene"
22:48:10 [15]: Mounting filesystem "anim"
22:48:10 [15]: Mounting filesystem "phys"
22:48:10 [31]: Mounting filesystem "schema"
22:48:10 [31]: Mounting filesystem "data"
22:48:10 [31]: Mounting filesystem "actor"
22:48:10 [31]: Mounting filesystem "world"
22:48:10 [31]: Mounting filesystem "ui"
22:48:10 [31]: Mounting filesystem "font"
22:48:10 [31]: Mounting filesystem "gesture"
22:48:10 [31]: Mounting filesystem "save"
22:48:10 [31]: <Warning> virtual filesystem "save" not mounted, reason: can't open file "C:\Documents and Settings\Josh\My Documents\My Games\Void\Savegames.vfs"
22:48:10 [31]: Mounting filesystem "log"
22:48:10 [31]: <Warning> virtual filesystem "log" not mounted, reason: can't open file "C:\Documents and Settings\Josh\My Documents\My Games\Void\LogFiles.vfs"
22:48:10 [31]: Filesystems mounted
22:48:10 [31]: Loaded strings database "voiceover.dat"
22:48:10 [31]: Loaded strings database "actions.txt"
22:48:10 [31]: Loaded strings database "credits.txt"
22:48:10 [31]: Loaded strings database "database.txt"
22:48:10 [31]: Loaded strings database "extra.txt"
22:48:10 [31]: Loaded strings database "gestures.txt"
22:48:10 [31]: Loaded strings database "girl.txt"
22:48:10 [31]: Loaded strings database "hunter.txt"
22:48:10 [31]: Loaded strings database "keys.txt"
22:48:10 [31]: Loaded strings database "map.txt"
22:48:10 [31]: Loaded strings database "menu.txt"
22:48:10 [31]: Loaded strings database "quest.txt"
22:48:10 [31]: Loaded strings database "quest_log_english.txt"
22:48:10 [31]: Loaded strings database "special.txt"
22:48:10 [31]: Loaded strings database "surface.txt"
22:48:10 [31]: Loaded strings database "tutorial.txt"
22:48:10 [31]: Loaded strings database "ui.txt"
22:48:10 [109]: Driver: ati2dvag.dll
22:48:10 [109]: Driver version: 6.14.10.6869
22:48:10 [109]: Vendor ID: 0x1002
22:48:10 [109]: Device ID: 0x9440
22:48:10 [109]: SubSys ID: 0x5021002
22:48:10 [109]: Revision: 0
22:48:23 [12953]: Vertex shader profile: vs_3_0
22:48:23 [12953]: Pixel shader profile: ps_3_0
22:48:23 [12953]: HDR is disabled
22:48:23 [12953]: Alpha palettes are not supported
22:48:23 [12953]: Two-sided stencil is supported
22:48:23 [12953]: Mipmap autogeneration is supported
22:48:23 [12953]: Effects profile: fx_3_0
22:48:23 [12953]: Shadows are supported
22:48:23 [12953]: Soft shadows are supported
22:48:23 [12953]: 32-bit mipmap autogeneration is supported
22:48:23 [12968]: Loading texture library...
22:48:23 [13000]: Number of registered textures: 2715
22:48:23 [13000]: Texture library loaded
22:48:23 [13015]: Procedural cube texture info: 'normalize.prc' (64x1, X8R8G8B8)
22:48:23 [13015]: Loading effects library...
22:48:23 [13093]: Number of loaded effects: 129
22:48:23 [13093]: Effects library loaded
22:48:23 [13109]: Loading effect databases...
22:48:23 [13109]: Opened existing database custom (2 dbs, 12 entries)
22:48:23 [13109]: Opened database vs1_1 (0 entries)
22:48:23 [13109]: Opened database vs2_0 (0 entries)
22:48:23 [13109]: Opened database vs3_0 (4 entries)
22:48:23 [13109]: Opened database ps2_0 (0 entries)
22:48:23 [13109]: Opened database ps3_0 (11 entries)
22:48:23 [13109]: Created new database effects30
22:48:23 [13109]: Effect databases loaded
22:48:24 [13281]: Initializing physics engine
22:48:24 [13468]: Initializing physical sounds library
22:48:24 [13468]: Initializing schema manager
22:48:24 [13468]: Initializing ragdoll manager
22:48:24 [13468]: Initializing action mapper
22:48:24 [13468]: Initializing script manager
22:48:24 [13468]: Initializing UI manager
22:48:24 [13468]: Initializing sound system
22:48:29 [19171]: <Error> Error loading texture "limfa_refract"
22:48:29 [19187]: <Error> Error loading texture "w_anim"
22:48:29 [19218]: <Error> Error during calling function of script "ui/main_menu": error reading file to memory
22:48:29 [19218]: <Error> at controls.sci(136)
22:48:29 [19218]: <Error> controls.sci(179)
22:48:30 [19250]: <Warning> Generating 2D 'Texture not found' texture
22:50:59 [168531]: Releasing UI
22:50:59 [168531]: Releasing engine
22:50:59 [168531]: Stopping physics engine
22:50:59 [168531]: Releasing renderer
22:50:59 [168609]: Releasing shell
22:50:59 [168609]: Stopping all subsystems
22:50:59 [168625]: Log file closed on Mon Dec 21 22:50:59 2009

Author:  surelyyoujest [ 22 Dec 2009, 09:20 ]
Post subject:  Re: Game starts up, but then... nothing

Ok, so I rebooted and tried to run the game, but Steam said there was an update to the game available and insisted on downloading it first. (This is the day after I purchased the game...) Anyway, the game works fine now, and it's every bit as fascinating and beautiful as I imagined.

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