Ice-Pick Lodge forums https://forum.ice-pick.com/ |
|
Problem https://forum.ice-pick.com/viewtopic.php?f=28&t=9548 |
Page 1 of 1 |
Author: | Anonyme [ 08 Apr 2010, 00:27 ] |
Post subject: | Problem |
Hello. First of all, I would like to congratulate Ice-Pick Lodge on their creating a wonderful, macabre game. The artistic presentation here is without peer, in my humble opinion. However, I am having an "issue:" shortly after the beginning the game and after the Nameless Sister tasks me with destroying the Predators, I go about doing what she asks. I clean out the Fog Garden, but when I move on to the next Chamber, which I believe is the mine (it's the one where you have a handful of staircases and must go up them to reach the top), my game stutters for a moment and then crashes. I have the latest Direct X, 9.0c for Windows XP, and here are some stats: Nvidia GT7100 Geforce graphics card (it plays the game with no problem up until that point; in the other Chambers, it works fine as well) E11200 2.2 GHz dual-core processor Windows XP SP3 |
Author: | The LxR [ 08 Apr 2010, 02:55 ] |
Post subject: | Re: Problem |
Can you post game.log and exception.txt from My Documents > My Games > The Void? |
Author: | Anonyme [ 09 Apr 2010, 22:40 ] |
Post subject: | Re: Problem |
Sure. exception.txt //===================================================== Exception time: Wed Apr 07 18:01:01 2010 Exception code: C0000005 ACCESS_VIOLATION Fault address: 01A1E50D 01:0002D50D C:\Program Files\bitComposer\The Void\bin\win32\Video.dll Modules: Game: exported ntdll: exported kernel32: exported USER32: exported GDI32: exported ADVAPI32: exported RPCRT4: exported Secur32: exported SHELL32: exported msvcrt: exported SHLWAPI: exported dbghelp: exported IMM32: exported guard32: exported VERSION: exported fltlib: exported comctl32: exported comctl32: exported GameModule: exported ole32: exported uxtheme: exported MSCTF: exported msctfime: exported Engine: exported DINPUT8: exported PhysXLoader: exported iphlpapi: exported WS2_32: exported WS2HELP: exported NxCharacter: exported FS: exported VFS: exported Video: exported WINMM: exported RendererD3D: exported d3d9: exported d3d8thk: exported d3dx9_36: exported OLEAUT32: exported Sound: exported DSOUND: exported PhysXCore: exported physxcudart_20: exported SETUPAPI: exported nvapi: exported WINTRUST: exported CRYPT32: exported MSASN1: exported IMAGEHLP: exported wdmaud: exported msacm32: exported MSACM32: exported midimap: exported KsUser: exported HID: exported mslbui: exported dsound3d: exported usp10: exported PhysXCooking: exported WSOCK32: exported Registers: EAX:E70E2040 EBX:00897B20 ECX:00000001 EDX:7FA8AE20 ESI:7FAE3998 EDI:01A604C0 CS:EIP:001B:01A1E50D SS:ESP:0023:00129F58 EBP:7FAD1898 DS:0023 ES:0023 FS:003B GS:0000 Flags:00210202 Call stack: Address Frame Function SourceFile 01A1E50D 7FAD1898 0001:0002D50D C:\Program Files\bitComposer\The Void\bin\win32\Video.dll1E7 7B7B7B7B 7FAD189C game.log 17:59:01 [0]: Log file created on Wed Apr 07 17:59:01 2010 17:59:01 [0]: Engine: Final, build: May 26 2009 17:50:12 17:59:01 [0]: Mounting filesystems... 17:59:01 [0]: Mounting filesystem "cache" 17:59:01 [0]: <Warning> virtual filesystem "cache" not mounted, reason: can't open file "C:\Documents and Settings\All Users\Documents\My Games\Void\Cache.vfs" 17:59:01 [0]: Mounting filesystem "strings" 17:59:01 [15]: Mounting filesystem "script" 17:59:01 [15]: Mounting filesystem "effect" 17:59:01 [15]: Mounting filesystem "tex" 17:59:01 [15]: Mounting filesystem "sound" 17:59:01 [31]: Mounting filesystem "video" 17:59:01 [31]: Mounting filesystem "prefab" 17:59:01 [31]: Mounting filesystem "psys" 17:59:01 [31]: Mounting filesystem "ragdoll" 17:59:01 [31]: Mounting filesystem "scene" 17:59:01 [31]: Mounting filesystem "anim" 17:59:01 [31]: Mounting filesystem "phys" 17:59:01 [31]: Mounting filesystem "schema" 17:59:01 [31]: Mounting filesystem "data" 17:59:01 [31]: Mounting filesystem "actor" 17:59:01 [31]: Mounting filesystem "world" 17:59:01 [31]: Mounting filesystem "ui" 17:59:01 [31]: Mounting filesystem "font" 17:59:01 [31]: Mounting filesystem "gesture" 17:59:01 [31]: Mounting filesystem "save" 17:59:01 [31]: <Warning> virtual filesystem "save" not mounted, reason: can't open file "C:\Documents and Settings\JAKE\My Documents\My Games\Void\Savegames.vfs" 17:59:01 [31]: Mounting filesystem "log" 17:59:01 [46]: <Warning> virtual filesystem "log" not mounted, reason: can't open file "C:\Documents and Settings\JAKE\My Documents\My Games\Void\LogFiles.vfs" 17:59:01 [46]: Filesystems mounted 17:59:01 [46]: Loaded strings database "voiceover.dat" 17:59:01 [46]: Loaded strings database "actions.txt" 17:59:01 [46]: Loaded strings database "credits.txt" 17:59:01 [46]: Loaded strings database "database.txt" 17:59:01 [46]: Loaded strings database "extra.txt" 17:59:01 [46]: Loaded strings database "gestures.txt" 17:59:01 [46]: Loaded strings database "girl.txt" 17:59:01 [46]: Loaded strings database "hunter.txt" 17:59:01 [46]: Loaded strings database "keys.txt" 17:59:01 [46]: Loaded strings database "map.txt" 17:59:01 [46]: Loaded strings database "menu.txt" 17:59:01 [46]: Loaded strings database "quest.txt" 17:59:01 [46]: Loaded strings database "quest_log_english.txt" 17:59:01 [46]: Loaded strings database "special.txt" 17:59:01 [62]: Loaded strings database "surface.txt" 17:59:01 [62]: Loaded strings database "tutorial.txt" 17:59:01 [62]: Loaded strings database "ui.txt" 17:59:02 [93]: Driver: nv4_disp.dll 17:59:02 [93]: Driver version: 6.14.11.8618 17:59:02 [93]: Vendor ID: 0x10de 17:59:02 [93]: Device ID: 0x7e1 17:59:02 [93]: SubSys ID: 0x2a65103c 17:59:02 [93]: Revision: 162 17:59:02 [312]: Vertex shader profile: vs_3_0 17:59:02 [312]: Pixel shader profile: ps_3_0 17:59:02 [312]: HDR is supported 17:59:02 [312]: Alpha palettes are supported 17:59:02 [312]: Two-sided stencil is disabled 17:59:02 [312]: Mipmap autogeneration is supported 17:59:02 [312]: Effects profile: fx_3_0hf 17:59:02 [312]: Shadows are supported 17:59:02 [312]: Soft shadows are supported 17:59:02 [312]: Anisotropic filtering: 2 17:59:02 [328]: 32-bit mipmap autogeneration is supported 17:59:02 [328]: Loading texture library... 17:59:02 [375]: Number of registered textures: 2715 17:59:02 [375]: Texture library loaded 17:59:02 [406]: Procedural cube texture info: 'normalize.prc' (64x1, X8R8G8B8) 17:59:02 [421]: Loading effects library... 17:59:02 [484]: Number of loaded effects: 129 17:59:02 [484]: Effects library loaded 17:59:02 [484]: Loading effect databases... 17:59:02 [500]: Opened existing database custom (7 dbs, 4735 entries) 17:59:02 [500]: Opened database vs1_1 (14 entries) 17:59:02 [531]: Opened database vs2_0 (8286 entries) 17:59:02 [562]: Opened database vs3_0 (5168 entries) 17:59:02 [625]: Opened database ps2_0 (19964 entries) 17:59:02 [656]: Opened database ps3_0 (7677 entries) 17:59:02 [781]: Opened existing database effects30h (30417 entries) 17:59:02 [781]: Effect databases loaded 17:59:02 [890]: Initializing physics engine 17:59:02 [968]: Initializing physical sounds library 17:59:02 [968]: Initializing schema manager 17:59:02 [968]: Initializing ragdoll manager 17:59:02 [968]: Initializing action mapper 17:59:02 [968]: Initializing script manager 17:59:02 [968]: Initializing UI manager 17:59:02 [968]: Initializing sound system 17:59:14 [12984]: Total speed scale = 1.7395 17:59:29 [27875]: ushan - inited 17:59:29 [27906]: ushan - inited 17:59:29 [27921]: Lemnamod music inited. 17:59:38 [36250]: active gestures: 3 17:59:38 [36250]: active gestures: 4 17:59:38 [36250]: active gestures: 5 17:59:38 [36250]: active gestures: 6 17:59:38 [36250]: active gestures: 7 17:59:38 [36250]: active gestures: 8 17:59:38 [36250]: active gestures: 9 17:59:38 [36250]: active gestures: 10 17:59:38 [36250]: active gestures: 11 17:59:38 [36250]: active gestures: 12 17:59:38 [36250]: active gestures: 13 17:59:38 [36250]: active gestures: 14 17:59:38 [36250]: active gestures: 15 17:59:38 [36250]: active gestures: 16 17:59:38 [36250]: active gestures: 17 17:59:38 [36250]: active gestures: 18 17:59:38 [36250]: active gestures: 19 17:59:38 [36250]: active gestures: 20 17:59:38 [36250]: active gestures: 21 17:59:38 [36250]: active gestures: 21 17:59:50 [48265]: active gestures: 21 |
Page 1 of 1 | All times are UTC+03:00 |
Powered by phpBB® Forum Software © phpBB Limited https://www.phpbb.com/ |