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Walking up to the heart locks up the game https://forum.ice-pick.com/viewtopic.php?f=28&t=9648 |
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Author: | hicks-mofg [ 17 Jul 2010, 07:46 ] |
Post subject: | Walking up to the heart locks up the game |
Ive had 3 issues with the game so far The cant create game module Then at the loading screen for the first area the magic mark would finish and sound would start but game would hang at the end of the loading screen. Im really not shure how i fixed this but i repaired the game isntallation via steam and reset all of my options. after the 3rd try the game started working Now for where im stuck now. When i walk to the heart or the plant looking thing. The game hangs. It will take no input at all. and i have to alt+tab and close the game. Game will run fine so long as i dont approach interactable objects its really weird. What do i do here? PS: im really looking forward to playing this game. Setup Core i5 4Gb Ram 2x HD4870's in cross fire 2x WD Raptors 75Gb in raid 1 2x WD 1Tb HD's in raid 1 Sata CD Rom Steam version of the game. |
Author: | The LxR [ 17 Jul 2010, 08:30 ] |
Post subject: | Re: Walking up to the heart locks up the game |
Welcome to the forums, hicks-mofg! Nice box you have there! Try disabling cross-fire for the Void, this may be the cause of the problems. If that doesn't help go to My Documents\My Games\Void and get game.log and exception.txt (if the file exists), and we'll try to figure what else may be wrong. |
Author: | hicks-mofg [ 18 Jul 2010, 21:12 ] |
Post subject: | Re: Walking up to the heart locks up the game |
Ill try that thanks for the complement. and for the quick response |
Author: | hicks-mofg [ 18 Jul 2010, 21:19 ] |
Post subject: | Re: Walking up to the heart locks up the game |
Alright. I disabled cross fire started the game and the same thing happened. I am uable to locate the files that you have listed above in the locations given. I will attempt to find some more information on generating these logs in the forum. |
Author: | hicks-mofg [ 18 Jul 2010, 21:35 ] |
Post subject: | Re: Walking up to the heart locks up the game |
I tried to chanage the path but its still going to the my games folder. Oh well no biggie Code: 14:26:57 [0]: Log file created on Sun Jul 18 14:26:57 2010 14:26:57 [0]: Engine: Final, build: May 26 2009 17:50:12 14:26:57 [0]: Mounting filesystems... 14:26:57 [0]: Mounting filesystem "cache" 14:26:57 [0]: <Warning> virtual filesystem "cache" not mounted, reason: can't open file "C:\Users\Public\Documents\My Games\Void\Cache.vfs" 14:26:57 [0]: Mounting filesystem "strings" 14:26:57 [15]: Mounting filesystem "script" 14:26:57 [15]: Mounting filesystem "effect" 14:26:57 [15]: Mounting filesystem "tex" 14:26:57 [15]: Mounting filesystem "sound" 14:26:57 [15]: Mounting filesystem "video" 14:26:57 [15]: Mounting filesystem "prefab" 14:26:57 [15]: Mounting filesystem "psys" 14:26:57 [15]: Mounting filesystem "ragdoll" 14:26:57 [15]: Mounting filesystem "scene" 14:26:57 [15]: Mounting filesystem "anim" 14:26:57 [15]: Mounting filesystem "phys" 14:26:57 [15]: Mounting filesystem "schema" 14:26:57 [15]: Mounting filesystem "data" 14:26:57 [15]: Mounting filesystem "actor" 14:26:57 [15]: Mounting filesystem "world" 14:26:57 [15]: Mounting filesystem "ui" 14:26:57 [15]: Mounting filesystem "font" 14:26:57 [15]: Mounting filesystem "gesture" 14:26:57 [15]: Mounting filesystem "save" 14:26:57 [15]: <Warning> virtual filesystem "save" not mounted, reason: can't open file "D:\My Documents\My Games\Void\Savegames.vfs" 14:26:57 [15]: Mounting filesystem "log" 14:26:57 [15]: <Warning> virtual filesystem "log" not mounted, reason: can't open file "C:\void.vfs" 14:26:57 [15]: Filesystems mounted 14:26:57 [15]: Loaded strings database "voiceover.dat" 14:26:57 [15]: Loaded strings database "actions.txt" 14:26:57 [15]: Loaded strings database "credits.txt" 14:26:57 [15]: Loaded strings database "database.txt" 14:26:57 [15]: Loaded strings database "extra.txt" 14:26:57 [15]: Loaded strings database "gestures.txt" 14:26:57 [15]: Loaded strings database "girl.txt" 14:26:57 [15]: Loaded strings database "hunter.txt" 14:26:57 [31]: Loaded strings database "keys.txt" 14:26:57 [31]: Loaded strings database "map.txt" 14:26:57 [31]: Loaded strings database "menu.txt" 14:26:57 [31]: Loaded strings database "quest.txt" 14:26:57 [31]: Loaded strings database "quest_log_english.txt" 14:26:57 [31]: Loaded strings database "special.txt" 14:26:57 [31]: Loaded strings database "surface.txt" 14:26:57 [31]: Loaded strings database "tutorial.txt" 14:26:57 [31]: Loaded strings database "ui.txt" 14:26:57 [46]: Driver: atiu9pag.dll 14:26:57 [46]: Driver version: 8.14.1.6105 14:26:57 [46]: Vendor ID: 0x1002 14:26:57 [46]: Device ID: 0x9440 14:26:57 [46]: SubSys ID: 0x10021545 14:26:57 [46]: Revision: 0 14:26:57 [405]: Vertex shader profile: vs_3_0 14:26:57 [405]: Pixel shader profile: ps_3_0 14:26:57 [405]: HDR is supported 14:26:57 [405]: Alpha palettes are not supported 14:26:57 [405]: Two-sided stencil is supported 14:26:57 [405]: Mipmap autogeneration is supported 14:26:57 [405]: Effects profile: fx_3_0hf 14:26:57 [405]: Shadows are supported 14:26:57 [405]: Soft shadows are supported 14:26:57 [405]: 32-bit mipmap autogeneration is supported 14:26:57 [405]: Fast HDR is supported 14:26:57 [405]: Loading texture library... 14:26:57 [452]: Number of registered textures: 2715 14:26:57 [452]: Texture library loaded 14:26:57 [452]: Procedural cube texture info: 'normalize.prc' (64x1, X8R8G8B8) 14:26:57 [468]: Loading effects library... 14:26:57 [499]: Number of loaded effects: 129 14:26:57 [499]: Effects library loaded 14:26:57 [499]: Loading effect databases... 14:26:57 [499]: Opened existing database custom (2 dbs, 30 entries) 14:26:57 [499]: Opened database vs1_1 (12 entries) 14:26:57 [514]: Opened database vs2_0 (8286 entries) 14:26:57 [514]: Opened database vs3_0 (26 entries) 14:26:57 [514]: Opened database ps2_0 (26 entries) 14:26:57 [514]: Opened database ps3_0 (41 entries) 14:26:57 [514]: Opened existing database effects30h (46 entries) 14:26:58 [530]: Effect databases loaded 14:26:58 [546]: Initializing physics engine 14:26:58 [561]: Initializing physical sounds library 14:26:58 [561]: Initializing schema manager 14:26:58 [561]: Initializing ragdoll manager 14:26:58 [561]: Initializing action mapper 14:26:58 [561]: Initializing script manager 14:26:58 [561]: Initializing UI manager 14:26:58 [561]: Initializing sound system 14:27:06 [8815]: Sister location first run. 14:27:06 [8817]: Uta location first run. 14:27:06 [8818]: Ava location first run. 14:27:06 [8820]: Una location first run. 14:27:06 [8821]: Ire location first run. 14:27:06 [8822]: Eli location first run. 14:27:06 [8823]: Ima location first run. 14:27:06 [8824]: Yani location first run. 14:27:06 [8824]: Ole location first run. 14:27:06 [8825]: active gestures: 0 14:27:06 [8825]: add girl sister 14:27:06 [8825]: Creating girl: Sister 14:27:06 [8825]: add girl ava 14:27:06 [8825]: Creating girl: Ava 14:27:06 [8825]: add girl uta 14:27:06 [8825]: Creating girl: Uta 14:27:06 [8825]: add girl eli 14:27:06 [8825]: Creating girl: Eli 14:27:06 [8825]: add girl yani 14:27:06 [8825]: Creating girl: Yani 14:27:06 [8825]: add girl una 14:27:06 [8825]: Creating girl: Una 14:27:06 [8825]: add girl ima 14:27:06 [8825]: Creating girl: Ima 14:27:06 [8825]: add girl ire 14:27:06 [8825]: Creating girl: Ire 14:27:06 [8827]: Minimum lympha = 25 14:27:06 [8827]: Maximum lympha = 25 14:27:06 [8827]: <Error> Zero probabilities for map colors. Using random color 14:27:06 [8827]: ************************ world resources update ************************ 14:27:06 [8827]: Limfa color count: 1 14:27:06 [8827]: Type: 3 ( 25 ) 14:27:06 [8827]: 14:27:06 [8827]: Limfa location count: 3 14:27:06 [8827]: Location 2 ( 0 0 0 8 0 0 0 ) 14:27:06 [8827]: Location 3 ( 0 0 0 9 0 0 0 ) 14:27:06 [8827]: Location 0 ( 0 0 0 10 0 0 0 ) 14:27:06 [8827]: *********************************************************************** 14:27:06 [8827]: ************************************************* 14:27:06 [8827]: Generating objects for location: 0 14:27:06 [8827]: Generating objects for limfa type: 6 ( 40 ) 14:27:06 [8827]: plant : bush1 ( 11.529 ) 14:27:06 [8827]: plant : bush2 ( 2.953 ) 14:27:06 [8827]: plant : bush1 ( 13.922 ) 14:27:06 [8827]: plant : bush2 ( 1.022 ) 14:27:06 [8827]: plant : bush2 ( 1.335 ) 14:27:06 [8827]: plant : bush1 ( 9.239 ) 14:27:06 [8827]: Limfa left: 0 14:27:06 [8827]: Generating objects for limfa type: 3 ( 25 ) 14:27:06 [8827]: plant : bush23 ( 20.304 ) 14:27:06 [8827]: plant : bush2 ( 1.643 ) 14:27:06 [8827]: plant : bush2 ( 2.887 ) 14:27:06 [8827]: Limfa left: 0.166 14:27:06 [8827]: Generating objects for limfa type: 5 ( 50 ) 14:27:06 [8828]: plant : bush13 ( 13.843 ) 14:27:06 [8828]: plant : bush2 ( 1.672 ) 14:27:06 [8828]: plant : bush2 ( 2.437 ) 14:27:06 [8828]: plant : bush2 ( 1.858 ) 14:27:06 [8828]: plant : bush13 ( 18.042 ) 14:27:06 [8828]: plant : bush2 ( 2.023 ) 14:27:06 [8828]: plant : bush2 ( 2.631 ) 14:27:06 [8828]: plant : bush2 ( 2.98 ) 14:27:06 [8828]: plant : bush2 ( 1.17 ) 14:27:06 [8828]: Limfa left: 3.344 14:27:06 [8828]: ************************************************* 14:27:06 [8828]: Generating objects for location: 3 14:27:06 [8828]: Generating objects for limfa type: 5 ( 50 ) 14:27:06 [8828]: plant : bush1 ( 5.927 ) 14:27:06 [8828]: plant : bush22 ( 11.866 ) 14:27:06 [8828]: plant : bush22 ( 8.194 ) 14:27:06 [8828]: plant : bushnew1 ( 17.059 ) 14:27:06 [8828]: plant : bush1 ( 6.517 ) 14:27:06 [8828]: Limfa left: 0.437 14:27:06 [8828]: ************************************************* 14:27:06 [8828]: Generating objects for location: 2 14:27:06 [8828]: Generating objects for limfa type: 5 ( 20 ) 14:27:06 [8828]: plant : bush23 ( 20 ) 14:27:06 [8828]: Limfa left: 0 14:27:06 [8828]: Generating objects for limfa type: 6 ( 20 ) 14:27:06 [8828]: plant : bush2 ( 1.768 ) 14:27:06 [8828]: plant : bush2 ( 2.424 ) 14:27:06 [8828]: plant : bush2 ( 1.886 ) 14:27:06 [8828]: plant : bush2 ( 2.044 ) 14:27:06 [8828]: plant : bush12 ( 6.742 ) 14:27:06 [8828]: plant : bush12 ( 5.136 ) 14:27:06 [8828]: Limfa left: 0 14:27:06 [8828]: ************************************************* 14:27:06 [8828]: Generating objects for location: 2 14:27:06 [8828]: Generating objects for limfa type: 3 ( 8 ) 14:27:06 [8828]: plant : bush2 ( 1.933 ) 14:27:06 [8829]: plant : bush2 ( 1.073 ) 14:27:06 [8829]: plant : bush2 ( 1.339 ) 14:27:06 [8829]: plant : bush2 ( 2.116 ) 14:27:06 [8829]: plant : bush2 ( 1.278 ) 14:27:06 [8829]: Limfa left: 0 14:27:06 [8829]: ************************************************* 14:27:06 [8829]: Generating objects for location: 3 14:27:06 [8829]: Generating objects for limfa type: 3 ( 9 ) 14:27:06 [8829]: plant : bush22 ( 7.716 ) 14:27:06 [8829]: Limfa left: 0.365 14:27:06 [8829]: ************************************************* 14:27:06 [8829]: Generating objects for location: 0 14:27:06 [8829]: Generating objects for limfa type: 3 ( 10 ) 14:27:06 [8829]: plant : bush23 ( 9.178 ) 14:27:06 [8829]: Limfa left: 0 14:27:06 [8829]: ************************************************* 14:27:06 [8829]: Generating predators 14:27:06 [8829]: ************************************************* 14:27:06 [8829]: Location: 1 ( Fireflies (reservation) ) 14:27:06 [8829]: Location: 2 ( Sister's Greenhouse ) 14:27:06 [8829]: Can't add predators (not defined or limit is reached) 14:27:06 [8829]: Location: 3 ( Fog (garden) ) 14:27:06 [8829]: Location: 4 ( Pharynx (mine) ) 14:27:06 [8829]: Location: 5 ( <<< Deleted >>> ) 14:27:06 [8829]: Can't add predators (not defined or limit is reached) 14:27:06 [8829]: Location: 6 ( <<< Deleted >>> ) 14:27:06 [8829]: Can't add predators (not defined or limit is reached) 14:27:06 [8829]: Location: 7 ( <<< Deleted >>> ) 14:27:06 [8829]: Can't add predators (not defined or limit is reached) 14:27:06 [8829]: Location: 8 ( <<< Deleted >>> ) 14:27:06 [8829]: jumper_branches 14:27:06 [8829]: jumper_branches 14:27:06 [8829]: jumper_branches 14:27:06 [8829]: jumper_branches 14:27:06 [8829]: jumper_branches 14:27:06 [8829]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: jumper_branches 14:27:06 [8830]: Location: 9 ( Uta's Grotto ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 10 ( Ava's Alcove ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 11 ( The Caves (garden) ) 14:27:06 [8830]: Location: 12 ( Heathen (reservation) ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 13 ( Pangolin (reservation) ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 14 ( Bastion (mine) ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 15 ( <<< Deleted >>> ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 16 ( Una's Smithy ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 17 ( Twist (garden) ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 18 ( Ire's Pond ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 19 ( Eli's Blimp ) 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: ushan_lemna 14:27:06 [8830]: Location: 20 ( Lemna (reservation) ) 14:27:06 [8830]: Can't add predators (not defined or limit is reached) 14:27:06 [8830]: Location: 21 ( Ima's Tower ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 22 ( Moorage (garden) ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 23 ( The Wall (mine) ) 14:27:06 [8831]: Location: 24 ( Hump (mine) ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 25 ( Yani's House ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 26 ( Worm (reservation) ) 14:27:06 [8831]: ushan_small 14:27:06 [8831]: ushan_small 14:27:06 [8831]: ushan_small 14:27:06 [8831]: ushan_small 14:27:06 [8831]: Location: 27 ( Darkness (reservation) ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 28 ( Ole's Cradle ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 29 ( Bridge (garden) ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 30 ( Hull (garden) ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 31 ( Memory (garden) ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 32 ( Warden ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 33 ( The Adit ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 34 ( Pit ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Location: 35 ( Mantid ) 14:27:06 [8831]: Can't add predators (not defined or limit is reached) 14:27:06 [8831]: Custom predator: shatun 14:27:06 [8831]: Custom predator: shatun 14:27:06 [8831]: Custom predator: shatun 14:27:06 [8831]: Custom predator: shatun 14:27:06 [8831]: Custom predator: shatun 14:27:06 [8831]: Custom predator: shatun 14:27:06 [8832]: Custom predator: ushan 14:27:06 [8832]: Custom predator: ushan 14:27:06 [8832]: Custom predator: ushan 14:27:06 [8832]: Custom predator: ushan 14:27:06 [8832]: Custom predator: jumper 14:27:06 [8832]: Custom predator: jumper_small 14:27:09 [11736]: Sister location inited. 14:27:09 [11752]: Creating glotok 14:27:09 [11814]: Sister music inited. 14:27:57 [60122]: <Error> Error during calling function of script "world/world": SQL logic error or missing database 14:27:57 [60122]: <Error> at world.sc(4683) 14:27:57 [60122]: <Error> world.sc(4557) 14:27:57 [60122]: <Error> world.sc(4771) 14:27:57 [60122]: <Error> world.sc(4835) 14:27:57 [60160]: <Error> Error during calling function of script "game": can't convert from 'void' to 'object' 14:27:57 [60160]: <Error> at game.sc(50) 14:28:21 [83581]: Releasing UI 14:28:21 [83581]: Releasing engine 14:28:21 [83581]: Stopping physics engine 14:28:21 [83581]: Releasing renderer 14:28:21 [83642]: Releasing shell 14:28:21 [83642]: Stopping all subsystems 14:28:21 [83642]: Log file closed on Sun Jul 18 14:28:21 2010 |
Author: | hicks-mofg [ 20 Jul 2010, 03:24 ] |
Post subject: | Re: Walking up to the heart locks up the game |
if theres anything else i need to do just let me know |
Author: | hicks-mofg [ 23 Jul 2010, 20:56 ] |
Post subject: | Re: Walking up to the heart locks up the game |
I guess theres no help for me? |
Author: | hicks-mofg [ 25 Jul 2010, 20:45 ] |
Post subject: | Re: Walking up to the heart locks up the game |
Wow 7 days and no response. I think i just want my money back for this game. |
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