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Проблема https://forum.ice-pick.com/viewtopic.php?f=64&t=3004 |
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Author: | McTiTeJl [ 04 Jun 2006, 17:36 ] |
Post subject: | Проблема |
у мя такая трабла, игра вылетает ЧЁТКО без кких либо сообщений в определённом месте.За бакалавра когда говорю с бабай на 1 этаже(она договоривает до 3 слова), за Гуруспика с этими пиликанами говорю нормально но как тока иду в ту сторону куда они смотрят (в сторону бочек) игра опять же вылетает. Вот что в логе: Sun Jun 04 18:24:50 2006: Log file created Sun Jun 04 18:24:50 2006: Build: "Airat" on Mon Sep 19 15:01:56 2005 Sun Jun 04 18:24:50 2006: Init: Reading 'config.ini' Sun Jun 04 18:24:50 2006: Init: Initializing shell Sun Jun 04 18:24:50 2006: FS: Mounting file system '3' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\scenes" Sun Jun 04 18:24:50 2006: FS: Mounting file system '0' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\actors" Sun Jun 04 18:24:50 2006: FS: Mounting file system '1' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\geometries" Sun Jun 04 18:24:50 2006: FS: Mounting file system '2' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\textures" Sun Jun 04 18:24:50 2006: FS: Mounting file system '4' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\sounds" Sun Jun 04 18:24:50 2006: FS: Mounting file system '5' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\fonts" Sun Jun 04 18:24:50 2006: FS: Mounting file system '6' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\strings" Sun Jun 04 18:24:50 2006: FS: Mounting file system '7' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\scripts" Sun Jun 04 18:24:50 2006: FS: Mounting file system '8' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\world" Sun Jun 04 18:24:50 2006: FS: Mounting file system '9' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\ui" Sun Jun 04 18:24:50 2006: FS: Mounting file system '102' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\video" Sun Jun 04 18:24:50 2006: FS: Mounting file system '100' from "FS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data" Sun Jun 04 18:24:50 2006: FS: Mounting file system '101' from "FS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../saves" Sun Jun 04 18:24:50 2006: EyeCandy: disabled Sun Jun 04 18:24:50 2006: Init: Loading "main.dat" Sun Jun 04 18:24:50 2006: Init: Loading additional strings Sun Jun 04 18:24:50 2006: Init: Creating window Sun Jun 04 18:24:50 2006: Init: Initializing "LifeStudio: HEAD" Sun Jun 04 18:24:50 2006: Init: "LifeStudio: HEAD" initialized successfully Sun Jun 04 18:24:50 2006: Init: Initializing streamer Sun Jun 04 18:24:50 2006: Init: SCFG: Sample Rate: 44100 Sun Jun 04 18:24:50 2006: Init: SCFG: Units in Meter: 100 Sun Jun 04 18:24:50 2006: Init: SCFG: Stream buffer size: 131072 Sun Jun 04 18:24:50 2006: Init: Creating sound system from 'sound.dll' Sun Jun 04 18:24:50 2006: Init: Sound system was created successfully Sun Jun 04 18:24:50 2006: Init: Initializing video system Sun Jun 04 18:24:50 2006: Init: Video system initialized successfully Sun Jun 04 18:24:50 2006: Init: RCFG: XRes: 1024 Sun Jun 04 18:24:50 2006: Init: RCFG: YRes: 768 Sun Jun 04 18:24:50 2006: Init: RCFG: Refresh Rate: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: 32-bit: 1 Sun Jun 04 18:24:50 2006: Init: RCFG: Antialiasing: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: Texture Anisotropy: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: Lightmap Quality: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: Low Quality Textures: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: Fullscreen: 1 Sun Jun 04 18:24:50 2006: Init: RCFG: VSync: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: FrameSync: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: NoBumpmapping: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: NoPureDevice: 0 Sun Jun 04 18:24:50 2006: Init: RCFG: WaterReflections: 1 Sun Jun 04 18:24:50 2006: Init: Creating renderer from 'D3D.dll' Sun Jun 04 18:24:52 2006: Renderer: DirectX 9.0c is installed Sun Jun 04 18:24:52 2006: Renderer: Driver: nv4_disp.dll (6.14.10.14) [NVIDIA GeForce FX 5200] Sun Jun 04 18:24:52 2006: Renderer: VendorID: 4318 Sun Jun 04 18:24:52 2006: Renderer: DeviceID: 802 Sun Jun 04 18:24:52 2006: Renderer: Chip: GeForce FX 5200 Sun Jun 04 18:24:52 2006: Renderer: Revision: 161 Sun Jun 04 18:24:52 2006: Renderer: WHQL: 0 Sun Jun 04 18:24:53 2006: Renderer: Total video memory: 128.0 MB Sun Jun 04 18:24:53 2006: Renderer: Creating device Sun Jun 04 18:24:53 2006: Renderer: Trying HW/Pure Sun Jun 04 18:24:53 2006: Renderer: Trying depth format 0 Sun Jun 04 18:24:53 2006: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available" Sun Jun 04 18:24:53 2006: Renderer: Trying depth format 1 Sun Jun 04 18:24:53 2006: Renderer: All caps are ok Sun Jun 04 18:24:53 2006: Renderer: Device created Sun Jun 04 18:24:53 2006: Renderer: Vertex shaders are supported Sun Jun 04 18:24:53 2006: Renderer: Detailed object's draw distance: 4000 Sun Jun 04 18:24:53 2006: Renderer: Compressed textures enabled Sun Jun 04 18:24:53 2006: Renderer: Dynamic textures are supported Sun Jun 04 18:24:53 2006: Renderer: FFP range-based fog enabled Sun Jun 04 18:24:53 2006: Renderer: Pixel shaders are supported Sun Jun 04 18:24:53 2006: Renderer: Setting texture filters Sun Jun 04 18:24:53 2006: Renderer: MAG Filter: linear Sun Jun 04 18:24:53 2006: Renderer: MIN Filter: linear Sun Jun 04 18:24:53 2006: Renderer: MIP Filter: linear Sun Jun 04 18:24:53 2006: Renderer: Texture filters are set Sun Jun 04 18:24:53 2006: Renderer: Shadows textures created Sun Jun 04 18:24:53 2006: Renderer: Creating reflection textures Sun Jun 04 18:24:53 2006: Renderer: Reflection texture format: X1R5G5B5 Sun Jun 04 18:24:53 2006: Renderer: Reflection textures created Sun Jun 04 18:24:53 2006: Renderer: Creating shaders Sun Jun 04 18:24:53 2006: Renderer: Shaders created Sun Jun 04 18:24:53 2006: Renderer: INFO: Frame synchronization disabled Sun Jun 04 18:24:53 2006: Renderer: Setting device initial state Sun Jun 04 18:24:53 2006: Init: Renderer was created successfully Sun Jun 04 18:24:53 2006: Engine: Runtime script compilation disabled Sun Jun 04 18:24:53 2006: Engine: Engine started Sun Jun 04 18:24:53 2006: Engine: CPU extension: MMX Sun Jun 04 18:24:53 2006: Engine: CPU extension: SSE Sun Jun 04 18:24:53 2006: Engine: Windows version: Microsoft Windows XP Professional Service Pack 2 (Build 2600) Sun Jun 04 18:24:53 2006: Engine: Maximum virtual address: 7FFEFFFF Sun Jun 04 18:24:53 2006: Engine: Number of processors: 1 Sun Jun 04 18:24:53 2006: Engine: Total physical memory: 804765696 Sun Jun 04 18:24:53 2006: Engine: Available physical memory: 387809280 Sun Jun 04 18:24:53 2006: Engine: Total virtual memory: 2147352576 Sun Jun 04 18:24:53 2006: Engine: Available virtual memory: 2058158080 Sun Jun 04 18:24:53 2006: Engine: Creating actor factories Sun Jun 04 18:24:53 2006: Init: Creating user interface from 'UI.dll' Sun Jun 04 18:24:53 2006: Init: User interface was created successfully Sun Jun 04 18:24:54 2006: Engine: Console: exec "init.cfg" Sun Jun 04 18:24:54 2006: Engine: Console: bind a left Sun Jun 04 18:24:54 2006: Engine: Console: bind left left Sun Jun 04 18:24:54 2006: Engine: Console: bind d right Sun Jun 04 18:24:54 2006: Engine: Console: bind right right Sun Jun 04 18:24:54 2006: Engine: Console: bind w forward Sun Jun 04 18:24:54 2006: Engine: Console: bind up forward Sun Jun 04 18:24:54 2006: Engine: Console: bind s back Sun Jun 04 18:24:54 2006: Engine: Console: bind down back Sun Jun 04 18:24:54 2006: Engine: Console: bind e use Sun Jun 04 18:24:54 2006: Engine: Console: bind space jump Sun Jun 04 18:24:54 2006: Engine: Console: bind f12 screenshot Sun Jun 04 18:24:54 2006: Engine: Console: bind f flashlight Sun Jun 04 18:24:54 2006: Engine: Console: bind v visir Sun Jun 04 18:24:54 2006: Engine: Console: bind lbutton shoot Sun Jun 04 18:24:54 2006: Engine: Console: bind rbutton altshoot Sun Jun 04 18:24:54 2006: Engine: Console: bind tab holster Sun Jun 04 18:24:54 2006: Engine: Console: bind i inventory Sun Jun 04 18:24:54 2006: Engine: Console: bind m map Sun Jun 04 18:24:54 2006: Engine: Console: bind p stats Sun Jun 04 18:24:54 2006: Engine: Console: bind q diary Sun Jun 04 18:24:54 2006: Engine: Console: bind l message Sun Jun 04 18:24:54 2006: Engine: Console: bind r reload Sun Jun 04 18:24:54 2006: Engine: Console: bind t rescue Sun Jun 04 18:24:54 2006: Engine: Console: bind escape gamemenu Sun Jun 04 18:24:54 2006: Engine: Console: bind lshift sneak Sun Jun 04 18:24:54 2006: Engine: Console: bind rctrl sneak Sun Jun 04 18:24:54 2006: Engine: Console: bindcmd f5 qsave Sun Jun 04 18:24:54 2006: Engine: Console: bindcmd f8 qload Sun Jun 04 18:24:54 2006: Engine: Console: rd_wire off Sun Jun 04 18:24:54 2006: Engine: Console: rd_shadows on Sun Jun 04 18:24:54 2006: Engine: Console: rd_gamma 1.325 Sun Jun 04 18:24:54 2006: Engine: Console: rd_stat 0 Sun Jun 04 18:24:54 2006: Engine: Console: sshot_gamma 0 Sun Jun 04 18:24:54 2006: Engine: Console: gt_speed 2 Sun Jun 04 18:24:54 2006: Engine: Console: m_sensivity 1 Sun Jun 04 18:24:54 2006: Engine: Console: m_invert off Sun Jun 04 18:24:58 2006: Engine: GameWorld: Items not loaded: no items specified Sun Jun 04 18:24:58 2006: Engine: GameWorld: Weather data not loaded: no file specified Sun Jun 04 18:24:58 2006: Engine: GameWorld: No main outdoor scene specified Sun Jun 04 18:24:58 2006: Engine: GameWorld: No weather script loaded Sun Jun 04 18:24:58 2006: Engine: Loading 'indoor' scene "intro_theater" Sun Jun 04 18:24:58 2006: Engine: Creating 'static light' actor "intro_theater_light_door" Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light" Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light2" Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light4" Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light3" Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_object" Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul01" Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stol" Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul" Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul02" Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "iintro_theater@door1" Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_svetilnik" Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_danko" Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_burah" Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_klara" Sun Jun 04 18:24:58 2006: Engine: Creating 'player' actor Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground1.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground2.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground3.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground4.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal1.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal2.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal3.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal4.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone1.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone2.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone3.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone4.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water1.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water2.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water3.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood1.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood2.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood3.ogg' Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood4.ogg' Sun Jun 04 18:24:59 2006: Engine: Loading screen shown, reason: Change of scene Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_object" Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_object.mesh' Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul01" Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul01.mesh' Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stol" Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stol.mesh' Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul" Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul.mesh' Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul02" Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul02.mesh' Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "iintro_theater@door1" Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'iintro_theater@door1.mesh' Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_svetilnik" Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_svetilnik.mesh' Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_danko.mesh' Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'bakalavr.lsh' Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "bakalavr.lsh" into cache Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_burah.mesh' Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'potroshitel.lsh' Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "potroshitel.lsh" into cache Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_klara.mesh' Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'klara.lsh' Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "klara.lsh" into cache Sun Jun 04 18:24:59 2006: Renderer: Loading bsp geometry 'intro_theater_indoor.mesh' Sun Jun 04 18:25:07 2006: Sound source request failed Sun Jun 04 18:25:08 2006: Sound source request failed Sun Jun 04 18:25:08 2006: Sound source request failed Sun Jun 04 18:25:09 2006: Sound source request failed Sun Jun 04 18:25:10 2006: Sound source request failed Sun Jun 04 18:25:10 2006: Sound source request failed Sun Jun 04 18:25:10 2006: Sound source request failed Sun Jun 04 18:25:11 2006: Sound source request failed Sun Jun 04 18:25:11 2006: Sound source request failed Sun Jun 04 18:25:11 2006: Sound source request failed Sun Jun 04 18:25:12 2006: Sound source request failed Sun Jun 04 18:25:12 2006: Sound source request failed Sun Jun 04 18:25:12 2006: Sound source request failed Sun Jun 04 18:25:13 2006: Sound source request failed Sun Jun 04 18:25:13 2006: Sound source request failed Sun Jun 04 18:25:14 2006: Sound source request failed Sun Jun 04 18:25:14 2006: Sound source request failed Sun Jun 04 18:25:14 2006: Sound source request failed Sun Jun 04 18:25:15 2006: Sound source request failed Sun Jun 04 18:25:15 2006: Sound source request failed Sun Jun 04 18:25:15 2006: Sound source request failed Sun Jun 04 18:25:16 2006: Sound source request failed Sun Jun 04 18:25:16 2006: Sound source request failed Sun Jun 04 18:25:16 2006: Sound source request failed Sun Jun 04 18:25:17 2006: Sound source request failed Sun Jun 04 18:25:17 2006: Sound source request failed Sun Jun 04 18:25:17 2006: Sound source request failed Sun Jun 04 18:25:18 2006: Sound source request failed Sun Jun 04 18:25:18 2006: Sound source request failed Sun Jun 04 18:25:18 2006: Sound source request failed Sun Jun 04 18:25:19 2006: Sound source request failed Sun Jun 04 18:25:19 2006: Engine: Console: exiting Sun Jun 04 18:25:19 2006: Sound source request failed Sun Jun 04 18:25:20 2006: Engine: ScriptManager: Garbage collected, 7 script(s) removed Sun Jun 04 18:25:21 2006: Sound source request failed Sun Jun 04 18:25:27 2006: Renderer: Attempt to cache geometry 'danko_d.mesh' of type 'animated' Sun Jun 04 18:25:27 2006: Renderer: Loading geometry "danko_d.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "baraban.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Bullet.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza1.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza2.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza3.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza4.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza5.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza6.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Gun.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "kazennik.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "knife.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "kurok.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "lockpick.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Mesh.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Object01.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pCube18.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "poly1.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "poly2.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface36.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface37.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface38.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface39.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface48.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface49.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface51.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface52.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya1.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya2.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya3.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya4.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya5.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya6.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "rukoyatka.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "scalpel.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Shell.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "sheptalo.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "stvol.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit' Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "zatvor.mesh" into cache Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully Sun Jun 04 18:25:28 2006: Engine: GameWorld: Main outdoor scene: city Sun Jun 04 18:25:28 2006: Engine: Console: [world] Forecast: rain begins in 15.7783 hours Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "uprava_admin" Sun Jun 04 18:25:28 2006: Engine: Creating 'group static light' actor "iuprava_admin_lights" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin@door1" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_plintus" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul04" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_FloorClock" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_tumbocka01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul041" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul03" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stol01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul032" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_tumbocka" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul021" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_veshalka" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul031" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stol" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul" Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "uprava_prison" Sun Jun 04 18:25:28 2006: Engine: Creating 'group static light' actor "iuprava_prison_lights" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison@door1" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid03" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid05" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid04" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid06" Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door03" Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door04" Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door05" Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door06" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress03" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress05" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress04" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid_door02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid_door" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup03" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup02" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup04" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup01" Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse3_guard1" Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse3_Light01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse3@door1" Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard2" Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1@door1" Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard3" Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1@door1" Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard4" Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01" Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1@door1" Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse1_guard5" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "warehouse1_Light01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1_stairs" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1@door1" Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse4_guard6" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "warehouse4_Light01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse4@door1" Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse_gangster" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box10" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok07" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster@door1" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_vedro02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_vedro01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box11" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka06" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_sunduk" Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house3_shop_up02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopShkafshop02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopveshalka" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopstolik" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopvedro" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_plintus" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shoplustra" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopRazdelka" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop@door1" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopplash" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopkassa" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopVesy" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_polky" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_butil" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box1" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box06" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box07" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box09" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box10" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box11" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_VesyPol" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk11" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk10" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk07" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk06" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk09" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_svetilnik" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_svetilnik01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_kerosinka" Sun Jun 04 18:25:29 2006: Engine: Creating 'biped' actor "pers_salesman" Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house7_shop_up01" Sun Jun 04 18:25:29 2006: Engine: Creating 'group static light' actor "ihouse7_shopGroup01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse7_shop_Light01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_plintus" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "tShkaf_shop" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shoplustra" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shoplustra01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop07" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop06" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopstul" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopvedro" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopRazdelka" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop@door1" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan06" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Kolonka" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_vesy" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolbochky01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolbochky" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Prilavok" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopRazdelka01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Kerosinka" Sun Jun 04 18:25:29 2006: Engine: Creating 'biped' actor "pers_salesman" Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house2_shop_m01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopShkafshop02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopveshalka" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopstolik" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopvedro" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_plintus" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shoplustra" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopRazdelka" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop@door1" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopplash" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopkassa" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopVesy" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_polky" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok01" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_butil" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box1" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box02" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box05" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box06" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box07" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box08" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box09" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box10" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok03" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box11" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_VesyPol" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk11" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok04" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk10" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk07" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk06" Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk09" это маленький кусочек поскольку он раз в 100 длиннее... помогите плззз |
Author: | McTiTeJl [ 04 Jun 2006, 21:31 ] |
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ну что некто помоч не может??? так поиграть хотца ![]() |
Author: | Wormann [ 04 Jun 2006, 21:36 ] |
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Переустановить игру пробовал? такое ощущение, что у тебя видеокарта не "тянет". |
Author: | The LxR [ 04 Jun 2006, 22:00 ] |
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Видеокарта у него тянет. Судя по кол-ву ошибок со звуком, не тянет аудиокарта. |
Author: | LeoS [ 05 Jun 2006, 05:31 ] |
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Да, вот Строка: "Sound source request failed", на нормальных "мамках", "встроенный звук" - "катит". Может - "дрова"/кодеки переустановить требуется? |
Author: | McTiTeJl [ 05 Jun 2006, 06:20 ] |
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GeForce FX 5200 видюха ,дрова разработаны спец для игры the elder skrols Oblivion с ними идёт ВСЁ! звуковуха встроенная,хз какая мож подскажите какие кодеки? игру переустонавливал |
Author: | McTiTeJl [ 05 Jun 2006, 19:17 ] |
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ну помогитеее так играть хочу ша подохну |
Author: | LeoS [ 06 Jun 2006, 06:31 ] |
Post subject: | |
Обратитесь на сайт buka в поддержку/support |
Author: | McTiTeJl [ 06 Jun 2006, 12:07 ] |
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там написано распаковать соунд(зделал) ну и написано что можно от этого избавиться выключив звук, всё равно вылетает конец лога в этом случае такой: Tue Jun 06 13:05:34 2006: Engine: Console: [(blank)#6965] Volonteers count: 25 Tue Jun 06 13:05:34 2006: Engine: Creating 'volume-trigger' actor "d1q01_trigger" Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor Tue Jun 06 13:05:34 2006: Engine: Console: HasDiary Tue Jun 06 13:05:34 2006: Engine: Console: HasMail Tue Jun 06 13:05:34 2006: Engine: Console: City update Tue Jun 06 13:05:34 2006: Engine: Console: Updating game 1 6 Tue Jun 06 13:05:35 2006: Engine: Creating 'biped-cs' actor "cs_d1q01_morlok" Tue Jun 06 13:05:35 2006: Engine: Creating 'biped-cs' actor "cs_d1q01_worker" Tue Jun 06 13:05:35 2006: Engine: Creating 'static light' actor "d1q01_light" Tue Jun 06 13:05:35 2006: Engine: Creating 'scripted' actor Tue Jun 06 13:05:35 2006: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Jun 06 13:05:35 2006: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg а при попытке обновить ауди дрова пишет что более новых нет |
Author: | McTiTeJl [ 06 Jun 2006, 12:08 ] |
Post subject: | |
при включонном звуке конец написан типа опять ошибка звука |
Author: | McTiTeJl [ 06 Jun 2006, 19:44 ] |
Post subject: | |
люди ну вы же боги этой игры вы должны о ней знать всё!! и есчо за бакалавра игра вылетает не только при разговоре с бабой но и просто при нахождении рядом с ней. |
Author: | The LxR [ 06 Jun 2006, 20:08 ] |
Post subject: | |
Пришли мне через личное сообщение свой dxdiag. Для этого запуститье через пуск "Выполнить", напечатайте "dxdiag", подождите, пока собираются сведения о системе, затем кликните "Сохранить все сведения". Эту-то информацию вам и нужно отправить мне на анализ. ![]() |
Author: | McTiTeJl [ 07 Jun 2006, 09:40 ] |
Post subject: | |
как к пмке присобачить файл? |
Author: | The LxR [ 07 Jun 2006, 12:04 ] |
Post subject: | |
Вклеить в текст ![]() |
Author: | McTiTeJl [ 08 Jun 2006, 21:14 ] |
Post subject: | |
а планируеться ли подгонка игры под аудио карты класа Realtec??ну или выпуск патча? |
Author: | The LxR [ 08 Jun 2006, 21:28 ] |
Post subject: | |
К сожалению, не планируется. |
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