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Проблема
https://forum.ice-pick.com/viewtopic.php?f=64&t=3004
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Author:  McTiTeJl [ 04 Jun 2006, 17:36 ]
Post subject:  Проблема

у мя такая трабла, игра вылетает ЧЁТКО без кких либо сообщений в определённом месте.За бакалавра когда говорю с бабай на 1 этаже(она договоривает до 3 слова), за Гуруспика с этими пиликанами говорю нормально но как тока иду в ту сторону куда они смотрят (в сторону бочек) игра опять же вылетает. Вот что в логе:



Sun Jun 04 18:24:50 2006: Log file created

Sun Jun 04 18:24:50 2006: Build: "Airat" on Mon Sep 19 15:01:56 2005

Sun Jun 04 18:24:50 2006: Init: Reading 'config.ini'

Sun Jun 04 18:24:50 2006: Init: Initializing shell

Sun Jun 04 18:24:50 2006: FS: Mounting file system '3' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\scenes"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '0' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\actors"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '1' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\geometries"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '2' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\textures"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '4' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\sounds"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '5' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\fonts"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '6' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\strings"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '7' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\scripts"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '8' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\world"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '9' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\ui"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '102' from "VFS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data\video"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '100' from "FS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../data"

Sun Jun 04 18:24:50 2006: FS: Mounting file system '101' from "FS.dll" "E:\Mor_Utopia\Mor_Utopia\bin\Final\../../saves"

Sun Jun 04 18:24:50 2006: EyeCandy: disabled

Sun Jun 04 18:24:50 2006: Init: Loading "main.dat"

Sun Jun 04 18:24:50 2006: Init: Loading additional strings

Sun Jun 04 18:24:50 2006: Init: Creating window

Sun Jun 04 18:24:50 2006: Init: Initializing "LifeStudio: HEAD"

Sun Jun 04 18:24:50 2006: Init: "LifeStudio: HEAD" initialized successfully

Sun Jun 04 18:24:50 2006: Init: Initializing streamer

Sun Jun 04 18:24:50 2006: Init: SCFG: Sample Rate: 44100

Sun Jun 04 18:24:50 2006: Init: SCFG: Units in Meter: 100

Sun Jun 04 18:24:50 2006: Init: SCFG: Stream buffer size: 131072

Sun Jun 04 18:24:50 2006: Init: Creating sound system from 'sound.dll'

Sun Jun 04 18:24:50 2006: Init: Sound system was created successfully

Sun Jun 04 18:24:50 2006: Init: Initializing video system

Sun Jun 04 18:24:50 2006: Init: Video system initialized successfully

Sun Jun 04 18:24:50 2006: Init: RCFG: XRes: 1024

Sun Jun 04 18:24:50 2006: Init: RCFG: YRes: 768

Sun Jun 04 18:24:50 2006: Init: RCFG: Refresh Rate: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: 32-bit: 1

Sun Jun 04 18:24:50 2006: Init: RCFG: Antialiasing: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: Texture Anisotropy: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: Lightmap Quality: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: Low Quality Textures: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: Fullscreen: 1

Sun Jun 04 18:24:50 2006: Init: RCFG: VSync: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: FrameSync: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: NoBumpmapping: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: NoPureDevice: 0

Sun Jun 04 18:24:50 2006: Init: RCFG: WaterReflections: 1

Sun Jun 04 18:24:50 2006: Init: Creating renderer from 'D3D.dll'

Sun Jun 04 18:24:52 2006: Renderer: DirectX 9.0c is installed

Sun Jun 04 18:24:52 2006: Renderer: Driver: nv4_disp.dll (6.14.10.14) [NVIDIA GeForce FX 5200]

Sun Jun 04 18:24:52 2006: Renderer: VendorID: 4318

Sun Jun 04 18:24:52 2006: Renderer: DeviceID: 802

Sun Jun 04 18:24:52 2006: Renderer: Chip: GeForce FX 5200

Sun Jun 04 18:24:52 2006: Renderer: Revision: 161

Sun Jun 04 18:24:52 2006: Renderer: WHQL: 0

Sun Jun 04 18:24:53 2006: Renderer: Total video memory: 128.0 MB

Sun Jun 04 18:24:53 2006: Renderer: Creating device

Sun Jun 04 18:24:53 2006: Renderer: Trying HW/Pure

Sun Jun 04 18:24:53 2006: Renderer: Trying depth format 0

Sun Jun 04 18:24:53 2006: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available"

Sun Jun 04 18:24:53 2006: Renderer: Trying depth format 1

Sun Jun 04 18:24:53 2006: Renderer: All caps are ok

Sun Jun 04 18:24:53 2006: Renderer: Device created

Sun Jun 04 18:24:53 2006: Renderer: Vertex shaders are supported

Sun Jun 04 18:24:53 2006: Renderer: Detailed object's draw distance: 4000

Sun Jun 04 18:24:53 2006: Renderer: Compressed textures enabled

Sun Jun 04 18:24:53 2006: Renderer: Dynamic textures are supported

Sun Jun 04 18:24:53 2006: Renderer: FFP range-based fog enabled

Sun Jun 04 18:24:53 2006: Renderer: Pixel shaders are supported

Sun Jun 04 18:24:53 2006: Renderer: Setting texture filters

Sun Jun 04 18:24:53 2006: Renderer: MAG Filter: linear

Sun Jun 04 18:24:53 2006: Renderer: MIN Filter: linear

Sun Jun 04 18:24:53 2006: Renderer: MIP Filter: linear

Sun Jun 04 18:24:53 2006: Renderer: Texture filters are set

Sun Jun 04 18:24:53 2006: Renderer: Shadows textures created

Sun Jun 04 18:24:53 2006: Renderer: Creating reflection textures

Sun Jun 04 18:24:53 2006: Renderer: Reflection texture format: X1R5G5B5

Sun Jun 04 18:24:53 2006: Renderer: Reflection textures created

Sun Jun 04 18:24:53 2006: Renderer: Creating shaders

Sun Jun 04 18:24:53 2006: Renderer: Shaders created

Sun Jun 04 18:24:53 2006: Renderer: INFO: Frame synchronization disabled

Sun Jun 04 18:24:53 2006: Renderer: Setting device initial state

Sun Jun 04 18:24:53 2006: Init: Renderer was created successfully

Sun Jun 04 18:24:53 2006: Engine: Runtime script compilation disabled

Sun Jun 04 18:24:53 2006: Engine: Engine started

Sun Jun 04 18:24:53 2006: Engine: CPU extension: MMX

Sun Jun 04 18:24:53 2006: Engine: CPU extension: SSE

Sun Jun 04 18:24:53 2006: Engine: Windows version: Microsoft Windows XP Professional Service Pack 2 (Build 2600)

Sun Jun 04 18:24:53 2006: Engine: Maximum virtual address: 7FFEFFFF

Sun Jun 04 18:24:53 2006: Engine: Number of processors: 1

Sun Jun 04 18:24:53 2006: Engine: Total physical memory: 804765696

Sun Jun 04 18:24:53 2006: Engine: Available physical memory: 387809280

Sun Jun 04 18:24:53 2006: Engine: Total virtual memory: 2147352576

Sun Jun 04 18:24:53 2006: Engine: Available virtual memory: 2058158080

Sun Jun 04 18:24:53 2006: Engine: Creating actor factories

Sun Jun 04 18:24:53 2006: Init: Creating user interface from 'UI.dll'

Sun Jun 04 18:24:53 2006: Init: User interface was created successfully

Sun Jun 04 18:24:54 2006: Engine: Console: exec "init.cfg"

Sun Jun 04 18:24:54 2006: Engine: Console: bind a left

Sun Jun 04 18:24:54 2006: Engine: Console: bind left left

Sun Jun 04 18:24:54 2006: Engine: Console: bind d right

Sun Jun 04 18:24:54 2006: Engine: Console: bind right right

Sun Jun 04 18:24:54 2006: Engine: Console: bind w forward

Sun Jun 04 18:24:54 2006: Engine: Console: bind up forward

Sun Jun 04 18:24:54 2006: Engine: Console: bind s back

Sun Jun 04 18:24:54 2006: Engine: Console: bind down back

Sun Jun 04 18:24:54 2006: Engine: Console: bind e use

Sun Jun 04 18:24:54 2006: Engine: Console: bind space jump

Sun Jun 04 18:24:54 2006: Engine: Console: bind f12 screenshot

Sun Jun 04 18:24:54 2006: Engine: Console: bind f flashlight

Sun Jun 04 18:24:54 2006: Engine: Console: bind v visir

Sun Jun 04 18:24:54 2006: Engine: Console: bind lbutton shoot

Sun Jun 04 18:24:54 2006: Engine: Console: bind rbutton altshoot

Sun Jun 04 18:24:54 2006: Engine: Console: bind tab holster

Sun Jun 04 18:24:54 2006: Engine: Console: bind i inventory

Sun Jun 04 18:24:54 2006: Engine: Console: bind m map

Sun Jun 04 18:24:54 2006: Engine: Console: bind p stats

Sun Jun 04 18:24:54 2006: Engine: Console: bind q diary

Sun Jun 04 18:24:54 2006: Engine: Console: bind l message

Sun Jun 04 18:24:54 2006: Engine: Console: bind r reload

Sun Jun 04 18:24:54 2006: Engine: Console: bind t rescue

Sun Jun 04 18:24:54 2006: Engine: Console: bind escape gamemenu

Sun Jun 04 18:24:54 2006: Engine: Console: bind lshift sneak

Sun Jun 04 18:24:54 2006: Engine: Console: bind rctrl sneak

Sun Jun 04 18:24:54 2006: Engine: Console: bindcmd f5 qsave

Sun Jun 04 18:24:54 2006: Engine: Console: bindcmd f8 qload

Sun Jun 04 18:24:54 2006: Engine: Console: rd_wire off

Sun Jun 04 18:24:54 2006: Engine: Console: rd_shadows on

Sun Jun 04 18:24:54 2006: Engine: Console: rd_gamma 1.325

Sun Jun 04 18:24:54 2006: Engine: Console: rd_stat 0

Sun Jun 04 18:24:54 2006: Engine: Console: sshot_gamma 0

Sun Jun 04 18:24:54 2006: Engine: Console: gt_speed 2

Sun Jun 04 18:24:54 2006: Engine: Console: m_sensivity 1

Sun Jun 04 18:24:54 2006: Engine: Console: m_invert off

Sun Jun 04 18:24:58 2006: Engine: GameWorld: Items not loaded: no items specified

Sun Jun 04 18:24:58 2006: Engine: GameWorld: Weather data not loaded: no file specified

Sun Jun 04 18:24:58 2006: Engine: GameWorld: No main outdoor scene specified

Sun Jun 04 18:24:58 2006: Engine: GameWorld: No weather script loaded

Sun Jun 04 18:24:58 2006: Engine: Loading 'indoor' scene "intro_theater"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static light' actor "intro_theater_light_door"

Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light"

Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light2"

Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light4"

Sun Jun 04 18:24:58 2006: Engine: Creating 'group static light' actor "intro_theater_light3"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_object"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul01"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stol"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_stul02"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "iintro_theater@door1"

Sun Jun 04 18:24:58 2006: Engine: Creating 'static' actor "intro_theater_svetilnik"

Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_danko"

Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_burah"

Sun Jun 04 18:24:58 2006: Engine: Creating 'biped-lsh-cs' actor "cs_intro_klara"

Sun Jun 04 18:24:58 2006: Engine: Creating 'player' actor

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground1.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground2.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground3.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_ground4.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal1.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal2.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal3.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_metal4.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone1.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone2.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone3.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_stone4.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water1.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water2.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_water3.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood1.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood2.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood3.ogg'

Sun Jun 04 18:24:59 2006: Forcing load of sound 'Step_wood4.ogg'

Sun Jun 04 18:24:59 2006: Engine: Loading screen shown, reason: Change of scene

Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_object"

Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_object.mesh'

Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul01"

Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul01.mesh'

Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stol"

Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stol.mesh'

Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul"

Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul.mesh'

Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_stul02"

Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_stul02.mesh'

Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "iintro_theater@door1"

Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'iintro_theater@door1.mesh'

Sun Jun 04 18:24:59 2006: Engine: Creating 'static' actor "intro_theater_svetilnik"

Sun Jun 04 18:24:59 2006: Renderer: Loading static geometry 'intro_theater_svetilnik.mesh'

Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_danko.mesh'

Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'bakalavr.lsh'

Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "bakalavr.lsh" into cache

Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_burah.mesh'

Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'potroshitel.lsh'

Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "potroshitel.lsh" into cache

Sun Jun 04 18:24:59 2006: Renderer: Loading animated-simple geometry 'cs_intro_klara.mesh'

Sun Jun 04 18:24:59 2006: Renderer: Loading LSHead geometry 'klara.lsh'

Sun Jun 04 18:24:59 2006: Renderer: Loading geometry "klara.lsh" into cache

Sun Jun 04 18:24:59 2006: Renderer: Loading bsp geometry 'intro_theater_indoor.mesh'

Sun Jun 04 18:25:07 2006: Sound source request failed

Sun Jun 04 18:25:08 2006: Sound source request failed

Sun Jun 04 18:25:08 2006: Sound source request failed

Sun Jun 04 18:25:09 2006: Sound source request failed

Sun Jun 04 18:25:10 2006: Sound source request failed

Sun Jun 04 18:25:10 2006: Sound source request failed

Sun Jun 04 18:25:10 2006: Sound source request failed

Sun Jun 04 18:25:11 2006: Sound source request failed

Sun Jun 04 18:25:11 2006: Sound source request failed

Sun Jun 04 18:25:11 2006: Sound source request failed

Sun Jun 04 18:25:12 2006: Sound source request failed

Sun Jun 04 18:25:12 2006: Sound source request failed

Sun Jun 04 18:25:12 2006: Sound source request failed

Sun Jun 04 18:25:13 2006: Sound source request failed

Sun Jun 04 18:25:13 2006: Sound source request failed

Sun Jun 04 18:25:14 2006: Sound source request failed

Sun Jun 04 18:25:14 2006: Sound source request failed

Sun Jun 04 18:25:14 2006: Sound source request failed

Sun Jun 04 18:25:15 2006: Sound source request failed

Sun Jun 04 18:25:15 2006: Sound source request failed

Sun Jun 04 18:25:15 2006: Sound source request failed

Sun Jun 04 18:25:16 2006: Sound source request failed

Sun Jun 04 18:25:16 2006: Sound source request failed

Sun Jun 04 18:25:16 2006: Sound source request failed

Sun Jun 04 18:25:17 2006: Sound source request failed

Sun Jun 04 18:25:17 2006: Sound source request failed

Sun Jun 04 18:25:17 2006: Sound source request failed

Sun Jun 04 18:25:18 2006: Sound source request failed

Sun Jun 04 18:25:18 2006: Sound source request failed

Sun Jun 04 18:25:18 2006: Sound source request failed

Sun Jun 04 18:25:19 2006: Sound source request failed

Sun Jun 04 18:25:19 2006: Engine: Console: exiting

Sun Jun 04 18:25:19 2006: Sound source request failed

Sun Jun 04 18:25:20 2006: Engine: ScriptManager: Garbage collected, 7 script(s) removed

Sun Jun 04 18:25:21 2006: Sound source request failed

Sun Jun 04 18:25:27 2006: Renderer: Attempt to cache geometry 'danko_d.mesh' of type 'animated'

Sun Jun 04 18:25:27 2006: Renderer: Loading geometry "danko_d.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "baraban.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Bullet.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza1.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza2.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza3.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza4.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza5.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "gilza6.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Gun.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "kazennik.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "knife.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "kurok.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "lockpick.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Mesh.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Object01.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pCube18.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "poly1.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "poly2.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface36.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface37.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface38.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface39.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface48.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface49.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface51.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "polySurface52.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya1.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya2.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya3.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya4.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya5.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "pulya6.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "rukoyatka.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "scalpel.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "Shell.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "sheptalo.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "stvol.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit'

Sun Jun 04 18:25:28 2006: Renderer: Loading geometry "zatvor.mesh" into cache

Sun Jun 04 18:25:28 2006: Renderer: Geometry was cached successfully

Sun Jun 04 18:25:28 2006: Engine: GameWorld: Main outdoor scene: city

Sun Jun 04 18:25:28 2006: Engine: Console: [world] Forecast: rain begins in 15.7783 hours

Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "uprava_admin"

Sun Jun 04 18:25:28 2006: Engine: Creating 'group static light' actor "iuprava_admin_lights"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin@door1"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_plintus"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_lustra02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul04"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_FloorClock"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_tumbocka01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul041"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul03"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stol01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul032"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stolik"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_tumbocka"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Stul021"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_Shkaf"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_veshalka"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul031"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stol"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_admin_stul"

Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "uprava_prison"

Sun Jun 04 18:25:28 2006: Engine: Creating 'group static light' actor "iuprava_prison_lights"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison@door1"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid03"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid05"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid04"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid06"

Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door03"

Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door04"

Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door05"

Sun Jun 04 18:25:28 2006: Engine: Creating 'door' actor "iuprava_prison_grid_door06"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress03"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress05"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_mattress04"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid_door02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_grid_door"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup03"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup02"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup04"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "iuprava_prison_Trup01"

Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse3_guard1"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse3_Light01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse3@door1"

Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard2"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1@door1"

Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard3"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1@door1"

Sun Jun 04 18:25:28 2006: Engine: Loading 'indoor' scene "warehouse1_guard4"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static light' actor "warehouse1_Light01"

Sun Jun 04 18:25:28 2006: Engine: Creating 'static' actor "warehouse1_stairs"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1@door1"

Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse1_guard5"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "warehouse1_Light01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1_stairs"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse1@door1"

Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse4_guard6"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "warehouse4_Light01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "warehouse4@door1"

Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "warehouse_gangster"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "iwarehouse_gangster_Light05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box10"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok07"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_meshok04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster@door1"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_vedro02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_vedro01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_box11"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_bochka06"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "iwarehouse_gangster_sunduk"

Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house3_shop_up02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopShkafshop02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopveshalka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopstolik"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopvedro"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_plintus"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shoplustra"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopRazdelka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop@door1"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopplash"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopkassa"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopVesy"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_polky"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_butil"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box1"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box06"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box07"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box09"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box10"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box11"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_VesyPol"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk11"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk10"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk07"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk06"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk09"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_svetilnik"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_svetilnik01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_kerosinka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'biped' actor "pers_salesman"

Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house7_shop_up01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'group static light' actor "ihouse7_shopGroup01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse7_shop_Light01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_plintus"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "tShkaf_shop"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shoplustra"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shoplustra01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop07"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopShkaf_shop06"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopstul"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopvedro"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopRazdelka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop@door1"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan06"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopbloodcan"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Kolonka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_vesy"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolbochky01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolbochky"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_kolba02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_butil01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Prilavok"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shopRazdelka01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_svetilnik01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse7_shop_Kerosinka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'biped' actor "pers_salesman"

Sun Jun 04 18:25:29 2006: Engine: Loading 'indoor' scene "house2_shop_m01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static light' actor "ihouse2_shopLight04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopShkafshop02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopveshalka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopstolik"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopvedro"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_plintus"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shoplustra"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopRazdelka"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopPrilavok01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop@door1"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopplash"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopkassa"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shopVesy"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_polky"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok01"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_butil"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box1"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box02"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box05"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box06"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box07"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box08"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box09"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box10"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok03"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_box11"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_VesyPol"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk11"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_meshok04"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk10"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk07"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk06"

Sun Jun 04 18:25:29 2006: Engine: Creating 'static' actor "ihouse2_shop_tuk09"



это маленький кусочек поскольку он раз в 100 длиннее...

помогите плззз

Author:  McTiTeJl [ 04 Jun 2006, 21:31 ]
Post subject: 

ну что некто помоч не может??? так поиграть хотца :(

Author:  Wormann [ 04 Jun 2006, 21:36 ]
Post subject: 

Переустановить игру пробовал?



такое ощущение, что у тебя видеокарта не "тянет".

Author:  The LxR [ 04 Jun 2006, 22:00 ]
Post subject: 

Видеокарта у него тянет. Судя по кол-ву ошибок со звуком, не тянет аудиокарта.

Author:  LeoS [ 05 Jun 2006, 05:31 ]
Post subject: 

Да, вот Строка: "Sound source request failed", на нормальных "мамках", "встроенный звук" - "катит".

Может - "дрова"/кодеки переустановить требуется?

Author:  McTiTeJl [ 05 Jun 2006, 06:20 ]
Post subject: 

GeForce FX 5200 видюха ,дрова разработаны спец для игры the elder skrols Oblivion с ними идёт ВСЁ!

звуковуха встроенная,хз какая мож подскажите какие кодеки?

игру переустонавливал

Author:  McTiTeJl [ 05 Jun 2006, 19:17 ]
Post subject: 

ну помогитеее так играть хочу ша подохну

Author:  LeoS [ 06 Jun 2006, 06:31 ]
Post subject: 

Обратитесь на сайт buka в поддержку/support

Author:  McTiTeJl [ 06 Jun 2006, 12:07 ]
Post subject: 

там написано распаковать соунд(зделал) ну и написано что можно от этого избавиться выключив звук, всё равно вылетает конец лога в этом случае такой:

Tue Jun 06 13:05:34 2006: Engine: Console: [(blank)#6965] Volonteers count: 25

Tue Jun 06 13:05:34 2006: Engine: Creating 'volume-trigger' actor "d1q01_trigger"

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Creating 'scripted_container' actor

Tue Jun 06 13:05:34 2006: Engine: Console: HasDiary

Tue Jun 06 13:05:34 2006: Engine: Console: HasMail

Tue Jun 06 13:05:34 2006: Engine: Console: City update

Tue Jun 06 13:05:34 2006: Engine: Console: Updating game 1 6

Tue Jun 06 13:05:35 2006: Engine: Creating 'biped-cs' actor "cs_d1q01_morlok"

Tue Jun 06 13:05:35 2006: Engine: Creating 'biped-cs' actor "cs_d1q01_worker"

Tue Jun 06 13:05:35 2006: Engine: Creating 'static light' actor "d1q01_light"

Tue Jun 06 13:05:35 2006: Engine: Creating 'scripted' actor

Tue Jun 06 13:05:35 2006: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general

Tue Jun 06 13:05:35 2006: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg

а при попытке обновить ауди дрова пишет что более новых нет

Author:  McTiTeJl [ 06 Jun 2006, 12:08 ]
Post subject: 

при включонном звуке конец написан типа опять ошибка звука

Author:  McTiTeJl [ 06 Jun 2006, 19:44 ]
Post subject: 

люди ну вы же боги этой игры вы должны о ней знать всё!!

и есчо за бакалавра игра вылетает не только при разговоре с бабой но и просто при нахождении рядом с ней.

Author:  The LxR [ 06 Jun 2006, 20:08 ]
Post subject: 

Пришли мне через личное сообщение свой dxdiag. Для этого запуститье через пуск "Выполнить", напечатайте "dxdiag", подождите, пока собираются сведения о системе, затем кликните "Сохранить все сведения". Эту-то информацию вам и нужно отправить мне на анализ. :)

Author:  McTiTeJl [ 07 Jun 2006, 09:40 ]
Post subject: 

как к пмке присобачить файл?

Author:  The LxR [ 07 Jun 2006, 12:04 ]
Post subject: 

Вклеить в текст :)

Author:  McTiTeJl [ 08 Jun 2006, 21:14 ]
Post subject: 

а планируеться ли подгонка игры под аудио карты класа Realtec??ну или выпуск патча?

Author:  The LxR [ 08 Jun 2006, 21:28 ]
Post subject: 

К сожалению, не планируется.

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