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| Проблемы с графикой. https://forum.ice-pick.com/viewtopic.php?f=64&t=315 |
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| Author: | ambrose85 [ 05 Jul 2005, 00:12 ] |
| Post subject: | Проблемы с графикой. |
во время разговора с персонажем - бух, шрифт расплылся, от персонажа осталась одна челюсть и так сказать все, перезагружаю комп. что делать?(дровы скачал не помогло-( |
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| Author: | Halfgild Wynac [ 05 Jul 2005, 01:32 ] |
| Post subject: | |
Желательно скриншот (кнопкой F12) и dxdiag, так как ваша проблема как ее даже я вижу, к типовым не относится, а телепатов, знающих наперед Вашу конфигурацию, здесь не водится. Я не знаю, в чем проблема, но тем, кто знает, понадобится dxdiag, чтобы помочь. Пуск-Выполнить - dxdiag - Сохранить все сведения. |
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| Author: | Kirill [ 05 Jul 2005, 10:45 ] |
| Post subject: | |
Quote: Желательно скриншот (кнопкой F12) и dxdiag, так как ваша проблема как ее даже я вижу, к типовым не относится, а телепатов, знающих наперед Вашу конфигурацию, здесь не водится. Я не знаю, в чем проблема, но тем, кто знает, понадобится dxdiag, чтобы помочь. Пуск-Выполнить - dxdiag - Сохранить все сведения.
И лог игры тоже приложите. engine.log лежит в папке где exeшник.
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| Author: | ambrose85 [ 05 Jul 2005, 12:52 ] |
| Post subject: | |
кому мне это все выслать? |
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| Author: | Halfgild Wynac [ 05 Jul 2005, 12:56 ] |
| Post subject: | |
Прямо на форум выкладывай, тут уже люди привычные. |
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| Author: | Guest [ 05 Jul 2005, 22:40 ] |
| Post subject: | |
Смахивает на перегрев. У меня так же бывает, если долго играть. Нарушается прорисовка, а в конце концов всё повисает. Улучшение охлаждения (да, покопайтесь в кишочках компьютера, вытащите всякую пыль) может помочь. |
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| Author: | ambrose85 [ 05 Jul 2005, 23:22 ] |
| Post subject: | |
не смотрите на дату, я сення винду ставил и все соответствующее, но все одно. вот энжин тикст: Tue Jul 05 22:59:51 2005: Log file created Tue Jul 05 22:59:51 2005: Build: "Matrix" on Tue Jun 21 14:00:01 2005 Tue Jul 05 22:59:51 2005: Init: Reading 'config.ini' Tue Jul 05 22:59:51 2005: Init: Initializing shell Tue Jul 05 22:59:51 2005: FS: Mounting file system '3' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\scenes" Tue Jul 05 22:59:51 2005: FS: Mounting file system '0' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\actors" Tue Jul 05 22:59:51 2005: FS: Mounting file system '1' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\geometries" Tue Jul 05 22:59:51 2005: FS: Mounting file system '2' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\textures" Tue Jul 05 22:59:51 2005: FS: Mounting file system '4' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\sounds" Tue Jul 05 22:59:51 2005: FS: Mounting file system '5' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\fonts" Tue Jul 05 22:59:51 2005: FS: Mounting file system '6' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\strings" Tue Jul 05 22:59:51 2005: FS: Mounting file system '7' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\scripts" Tue Jul 05 22:59:51 2005: FS: Mounting file system '8' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\world" Tue Jul 05 22:59:51 2005: FS: Mounting file system '9' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\ui" Tue Jul 05 22:59:51 2005: FS: Mounting file system '102' from "VFS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data\video" Tue Jul 05 22:59:51 2005: FS: Mounting file system '100' from "FS.dll" "E:\Games\Mor_Utopia\bin\Final\../../data" Tue Jul 05 22:59:51 2005: FS: Mounting file system '101' from "FS.dll" "E:\Games\Mor_Utopia\bin\Final\../../saves" Tue Jul 05 22:59:51 2005: EyeCandy: disabled Tue Jul 05 22:59:51 2005: Init: Loading "main.dat" Tue Jul 05 22:59:53 2005: Init: Loading additional strings Tue Jul 05 22:59:53 2005: Init: Creating window Tue Jul 05 22:59:53 2005: Init: Initializing "LifeStudio: HEAD" Tue Jul 05 22:59:53 2005: Init: "LifeStudio: HEAD" initialized successfully Tue Jul 05 22:59:53 2005: Init: Initializing streamer Tue Jul 05 22:59:53 2005: Init: SCFG: Sample Rate: 44100 Tue Jul 05 22:59:53 2005: Init: SCFG: Units in Meter: 100 Tue Jul 05 22:59:53 2005: Init: SCFG: Stream buffer size: 131072 Tue Jul 05 22:59:53 2005: Init: Creating sound system from 'sound.dll' Tue Jul 05 22:59:53 2005: Init: Sound system was created successfully Tue Jul 05 22:59:53 2005: Init: Initializing video system Tue Jul 05 22:59:53 2005: Init: Video system initialized successfully Tue Jul 05 22:59:53 2005: Init: RCFG: XRes: 800 Tue Jul 05 22:59:53 2005: Init: RCFG: YRes: 600 Tue Jul 05 22:59:53 2005: Init: RCFG: Refresh Rate: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: 32-bit: 1 Tue Jul 05 22:59:53 2005: Init: RCFG: Antialiasing: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: Texture Anisotropy: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: Lightmap Quality: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: Low Quality Textures: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: Fullscreen: 1 Tue Jul 05 22:59:53 2005: Init: RCFG: VSync: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: FrameSync: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: NoBumpmapping: 1 Tue Jul 05 22:59:53 2005: Init: RCFG: NoPureDevice: 0 Tue Jul 05 22:59:53 2005: Init: RCFG: WaterReflections: 0 Tue Jul 05 22:59:53 2005: Init: Creating renderer from 'D3D.dll' Tue Jul 05 22:59:56 2005: Renderer: DirectX 9.0c is installed Tue Jul 05 22:59:56 2005: Renderer: Driver: nv4_disp.dll (6.14.10.14) [NVIDIA GeForce FX 5600] Tue Jul 05 22:59:56 2005: Renderer: VendorID: 4318 Tue Jul 05 22:59:56 2005: Renderer: DeviceID: 786 Tue Jul 05 22:59:56 2005: Renderer: Chip: GeForce FX 5600 Tue Jul 05 22:59:56 2005: Renderer: Revision: 161 Tue Jul 05 22:59:56 2005: Renderer: WHQL: 0 Tue Jul 05 22:59:58 2005: Renderer: Total video memory: 256.0 MB Tue Jul 05 22:59:58 2005: Renderer: Creating device Tue Jul 05 22:59:58 2005: Renderer: Trying HW/Pure Tue Jul 05 22:59:58 2005: Renderer: Trying depth format 0 Tue Jul 05 22:59:58 2005: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available" Tue Jul 05 22:59:58 2005: Renderer: Trying depth format 1 Tue Jul 05 22:59:58 2005: Renderer: All caps are ok Tue Jul 05 22:59:58 2005: Renderer: Device created Tue Jul 05 22:59:58 2005: Renderer: Vertex shaders are supported Tue Jul 05 22:59:58 2005: Renderer: Bump mapping disabled Tue Jul 05 22:59:58 2005: Renderer: Detailed object's draw distance: 4000 Tue Jul 05 22:59:58 2005: Renderer: Compressed textures enabled Tue Jul 05 22:59:58 2005: Renderer: Dynamic textures are supported Tue Jul 05 22:59:58 2005: Renderer: FFP range-based fog enabled Tue Jul 05 22:59:58 2005: Renderer: Pixel shaders are supported Tue Jul 05 22:59:58 2005: Renderer: Setting texture filters Tue Jul 05 22:59:58 2005: Renderer: MAG Filter: linear Tue Jul 05 22:59:58 2005: Renderer: MIN Filter: linear Tue Jul 05 22:59:58 2005: Renderer: MIP Filter: linear Tue Jul 05 22:59:58 2005: Renderer: Texture filters are set Tue Jul 05 22:59:58 2005: Renderer: Shadows textures created Tue Jul 05 22:59:58 2005: Renderer: Creating shaders Tue Jul 05 22:59:58 2005: Renderer: Shaders created Tue Jul 05 22:59:58 2005: Renderer: INFO: Frame synchronization disabled Tue Jul 05 22:59:58 2005: Renderer: Setting device initial state Tue Jul 05 22:59:58 2005: Init: Renderer was created successfully Tue Jul 05 22:59:58 2005: Engine: Runtime script compilation disabled Tue Jul 05 22:59:58 2005: Engine: Engine started Tue Jul 05 22:59:58 2005: Engine: CPU extension: MMX Tue Jul 05 22:59:58 2005: Engine: CPU extension: SSE Tue Jul 05 22:59:58 2005: Engine: Windows version: Microsoft Windows XP Professional Service Pack 1 (Build 2600) Tue Jul 05 22:59:58 2005: Engine: Maximum virtual address: 7FFEFFFF Tue Jul 05 22:59:58 2005: Engine: Number of processors: 1 Tue Jul 05 22:59:58 2005: Engine: Total physical memory: 267894784 Tue Jul 05 22:59:58 2005: Engine: Available physical memory: 125358080 Tue Jul 05 22:59:58 2005: Engine: Total virtual memory: 2147352576 Tue Jul 05 22:59:58 2005: Engine: Available virtual memory: 2064625664 Tue Jul 05 22:59:58 2005: Engine: Creating actor factories Tue Jul 05 22:59:58 2005: Init: Creating user interface from 'UI.dll' Tue Jul 05 22:59:58 2005: Init: User interface was created successfully Tue Jul 05 22:59:58 2005: Engine: Console: exec "init.cfg" Tue Jul 05 22:59:58 2005: Engine: Console: bind a left Tue Jul 05 22:59:58 2005: Engine: Console: bind left left Tue Jul 05 22:59:58 2005: Engine: Console: bind d right Tue Jul 05 22:59:58 2005: Engine: Console: bind right right Tue Jul 05 22:59:58 2005: Engine: Console: bind w forward Tue Jul 05 22:59:58 2005: Engine: Console: bind up forward Tue Jul 05 22:59:58 2005: Engine: Console: bind s back Tue Jul 05 22:59:58 2005: Engine: Console: bind down back Tue Jul 05 22:59:58 2005: Engine: Console: bind e use Tue Jul 05 22:59:58 2005: Engine: Console: bind space jump Tue Jul 05 22:59:58 2005: Engine: Console: bind f12 screenshot Tue Jul 05 22:59:58 2005: Engine: Console: bind f flashlight Tue Jul 05 22:59:58 2005: Engine: Console: bind v visir Tue Jul 05 22:59:58 2005: Engine: Console: bind lbutton shoot Tue Jul 05 22:59:58 2005: Engine: Console: bind rbutton altshoot Tue Jul 05 22:59:58 2005: Engine: Console: bind tab holster Tue Jul 05 22:59:58 2005: Engine: Console: bind i inventory Tue Jul 05 22:59:58 2005: Engine: Console: bind m map Tue Jul 05 22:59:58 2005: Engine: Console: bind p stats Tue Jul 05 22:59:58 2005: Engine: Console: bind q diary Tue Jul 05 22:59:58 2005: Engine: Console: bind l message Tue Jul 05 22:59:58 2005: Engine: Console: bind r reload Tue Jul 05 22:59:58 2005: Engine: Console: bind t rescue Tue Jul 05 22:59:58 2005: Engine: Console: bind escape gamemenu Tue Jul 05 22:59:58 2005: Engine: Console: bind lshift sneak Tue Jul 05 22:59:58 2005: Engine: Console: bind rctrl sneak Tue Jul 05 22:59:58 2005: Engine: Console: bindcmd f5 qsave Tue Jul 05 22:59:58 2005: Engine: Console: bindcmd f8 qload Tue Jul 05 22:59:58 2005: Engine: Console: rd_wire off Tue Jul 05 22:59:58 2005: Engine: Console: rd_shadows on Tue Jul 05 22:59:58 2005: Engine: Console: rd_gamma 1.325 Tue Jul 05 22:59:58 2005: Engine: Console: rd_stat 0 Tue Jul 05 22:59:58 2005: Engine: Console: sshot_gamma 0 Tue Jul 05 22:59:58 2005: Engine: Console: gt_speed 2 Tue Jul 05 22:59:58 2005: Engine: Console: m_sensivity 1 Tue Jul 05 22:59:58 2005: Engine: Console: m_invert off Tue Jul 05 23:00:22 2005: Engine: Console: Loading : game029.sav Tue Jul 05 23:00:25 2005: Renderer: Attempt to cache geometry 'danko.mesh' of type 'animated' Tue Jul 05 23:00:25 2005: Renderer: Loading geometry "danko.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "baraban.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Bullet.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza1.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza2.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza3.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza4.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza5.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "gilza6.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Gun.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "kazennik.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "knife.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "kurok.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "lockpick.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Mesh.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Object01.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pCube18.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "poly1.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "poly2.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface36.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface37.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface38.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface39.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface48.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface49.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface51.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "polySurface52.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya1.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya2.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya3.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya4.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya5.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "pulya6.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "rukoyatka.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "scalpel.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "Shell.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "sheptalo.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "stvol.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:26 2005: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit' Tue Jul 05 23:00:26 2005: Renderer: Loading geometry "zatvor.mesh" into cache Tue Jul 05 23:00:26 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'fire.tex' Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'smoke.tex' Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'blood.tex' Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'horror3_gray.tex' Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'fabrichny512x512_2_DXT1.tex' Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'unosha512x512_2_DXT1.tex' Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache texture 'devochka2_512x512_3_DXT1.tex' Tue Jul 05 23:00:34 2005: Renderer: Texture was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_alkash.mesh' of type 'animated' Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_alkash.mesh" into cache Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_birdmask.mesh' of type 'animated' Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_birdmask.mesh" into cache Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_bomber.mesh' of type 'animated' Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_bomber.mesh" into cache Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_boy.mesh' of type 'animated' Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_boy.mesh" into cache Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_bull.mesh' of type 'animated' Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_bull.mesh" into cache Tue Jul 05 23:00:34 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:34 2005: Renderer: Attempt to cache geometry 'pers_butcher.mesh' of type 'animated' Tue Jul 05 23:00:34 2005: Renderer: Loading geometry "pers_butcher.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_dog.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_dog.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_dohodyaga.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_dohodyaga.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_girl.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_girl.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_gorbun.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_gorbun.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_grabitel.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_grabitel.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littleboy2.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littleboy2.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littleboy.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littleboy.mesh" into cache Tue Jul 05 23:00:35 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:35 2005: Renderer: Attempt to cache geometry 'pers_littlegirl2.mesh' of type 'animated' Tue Jul 05 23:00:35 2005: Renderer: Loading geometry "pers_littlegirl2.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_littlegirl.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_littlegirl.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_morlok.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_morlok.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_nudegirl.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_nudegirl.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_patrool.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_patrool.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_rat.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_rat.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_sanitar.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_sanitar.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_soldat.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_soldat.mesh" into cache Tue Jul 05 23:00:36 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:36 2005: Renderer: Attempt to cache geometry 'pers_unosha.mesh' of type 'animated' Tue Jul 05 23:00:36 2005: Renderer: Loading geometry "pers_unosha.mesh" into cache Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_vaxxabit.mesh' of type 'animated' Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_vaxxabit.mesh" into cache Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_vaxxabitka.mesh' of type 'animated' Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_vaxxabitka.mesh" into cache Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_wasted_girl.mesh' of type 'animated' Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_wasted_girl.mesh" into cache Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_wasted_male.mesh' of type 'animated' Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_wasted_male.mesh" into cache Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_whitemask.mesh' of type 'animated' Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_whitemask.mesh" into cache Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:37 2005: Renderer: Attempt to cache geometry 'pers_woman.mesh' of type 'animated' Tue Jul 05 23:00:37 2005: Renderer: Loading geometry "pers_woman.mesh" into cache Tue Jul 05 23:00:37 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:38 2005: Renderer: Attempt to cache geometry 'pers_worker.mesh' of type 'animated' Tue Jul 05 23:00:38 2005: Renderer: Loading geometry "pers_worker.mesh" into cache Tue Jul 05 23:00:39 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:39 2005: Renderer: Attempt to cache geometry 'player_grenade.mesh' of type 'transformed' Tue Jul 05 23:00:39 2005: Renderer: Geometry 'player_grenade.mesh' was not found Tue Jul 05 23:00:39 2005: Renderer: Attempt to cache geometry 'grenade.mesh' of type 'transformed' Tue Jul 05 23:00:39 2005: Renderer: Loading geometry "grenade.mesh" into cache Tue Jul 05 23:00:39 2005: Renderer: Geometry was cached successfully Tue Jul 05 23:00:39 2005: Renderer: Loading geometry "water.dat" into cache Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka@door1.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plintus.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka@door2.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik02.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik01.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_curtain01.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_curtain02.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank03.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank02.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank01.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank04.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik03.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold01.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold02.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold03.mesh' Tue Jul 05 23:00:41 2005: Renderer: Loading static geometry 'ihouse_spi4ka_scaffold04.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_sunduk.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_boxraz.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_sunduk01.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank15.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank10.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank11.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_plank07.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_svetilnik04.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_01.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_02.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_03.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_04.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_vedro_05.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_boxraz01.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading static geometry 'ihouse_spi4ka_matras.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading animated geometry 'NPC_Spi4ka.mesh' Tue Jul 05 23:00:42 2005: Renderer: Loading geometry "NPC_Spi4ka.mesh" into cache Tue Jul 05 23:00:42 2005: Renderer: Loading LSHead geometry 'spichka.lsh' Tue Jul 05 23:00:42 2005: Renderer: Loading geometry "spichka.lsh" into cache Tue Jul 05 23:00:43 2005: Renderer: Loading bsp geometry 'ihouse_spi4ka.mesh' Tue Jul 05 23:00:43 2005: Renderer: Loading animated geometry 'danko.mesh' Tue Jul 05 23:00:44 2005: Forcing load of sound 'eat.ogg' Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_nofuel.ogg' Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_off.ogg' Tue Jul 05 23:00:44 2005: Forcing load of sound 'flashlight_on.ogg' Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_bullet_1.ogg' Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_bullet_2.ogg' Tue Jul 05 23:00:45 2005: Forcing load of sound 'hit_physical1_1.ogg' Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical1_2.ogg' Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical2_1.ogg' Tue Jul 05 23:00:46 2005: Forcing load of sound 'hit_physical2_2.ogg' Tue Jul 05 23:00:46 2005: Forcing load of sound 'kryuk_skalpel_vozduhr.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_hit_vozduhL.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_skalpel_back.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_scalpel.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_scalpel1.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'kryuk_hit_vozduhR.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_telo.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'kruk_hit_telo1.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverHolster.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverNoAmmo.ogg' Tue Jul 05 23:00:47 2005: Forcing load of sound 'RevolverReload.ogg' Tue Jul 05 23:00:48 2005: Forcing load of sound 'RevolverAttack.ogg' Tue Jul 05 23:00:48 2005: Forcing load of sound 'RevolverUnholster.ogg' Tue Jul 05 23:00:48 2005: Forcing load of sound 'SamopalNoAmmo.ogg' Tue Jul 05 23:00:48 2005: Forcing load of sound 'Rifle_recharge.ogg' Tue Jul 05 23:00:48 2005: Forcing load of sound 'Rifle_shot.ogg' Tue Jul 05 23:00:49 2005: Forcing load of sound 'SamopalReload.ogg' Tue Jul 05 23:00:49 2005: Forcing load of sound 'SamopalAttack.ogg' Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_bullet_1.ogg' Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_bullet_2.ogg' Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_oskoloc_1.ogg' Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_physical1_1.ogg' Tue Jul 05 23:00:49 2005: Forcing load of sound 'scream_physical1_2.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'scream_physical2_1.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'scream_physical2_2.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'sick.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground1.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground2.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground3.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_ground4.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal1.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal2.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal3.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_metal4.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone1.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone2.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone3.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_stone4.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water1.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water2.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water3.ogg' Tue Jul 05 23:00:50 2005: Forcing load of sound 'Step_water4.ogg' Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood1.ogg' Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood2.ogg' Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood3.ogg' Tue Jul 05 23:00:51 2005: Forcing load of sound 'Step_wood4.ogg' Tue Jul 05 23:00:56 2005: Engine: Console: World loaded. Total entities: 46442 Tue Jul 05 23:00:56 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Jul 05 23:00:56 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Jul 05 23:01:08 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:01:18 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:01:24 2005: Engine: Console: [ihouse_spi4ka@door1#6734] pt_house_spi4ka@door1 Tue Jul 05 23:01:24 2005: Engine: Loading screen shown, reason: Change of scene Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'barrel_of_beer_16.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'd2q01_house1@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'downtown_mud.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_fence_quay05.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_06.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_07.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_08.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_08@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_09.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house_1_09@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_07.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_07@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_08.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_08@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_09.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_09@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_09@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_10.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_10@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_10@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_11.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_11@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_11@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_12.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_12@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_12@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_13.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_13@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house2_13@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_house3_01_ls.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_01.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_01@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_02.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_03.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_03@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_04.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_House6_04@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_02.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_03.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_04.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_streetlamp_11.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_37_1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_37_2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_50.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_52.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_53.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_55.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'dt_zabor_76.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house_spi4ka@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house_spi4ka@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house1_arc_01.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house1_se_05.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house2_shop_dt08@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_16.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_16@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_17.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_17@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_17@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_20.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_23.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_23@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_23@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_24.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_24@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_24@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solid.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidl@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidl@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidr@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin_solidr@door03.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04l@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04l@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04r@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house5_unoin04r@door2.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'house6_shop_dt07@door1.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin04.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin05.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin06.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'refuse_bin07.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'signboard_11.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'signboard_12.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading static geometry 'telega19.mesh' Tue Jul 05 23:01:24 2005: Renderer: Loading land geometry 'terra.mesh' Tue Jul 05 23:01:27 2005: Engine: Creating 'biped-col' actor "pers_worker" Tue Jul 05 23:01:27 2005: Engine: Creating 'biped-col' actor "pers_woman" Tue Jul 05 23:01:32 2005: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Jul 05 23:01:32 2005: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Jul 05 23:01:33 2005: Renderer: Shadow texture format: X1R5G5B5 Tue Jul 05 23:01:33 2005: Renderer: Creating Fresnel texture Tue Jul 05 23:01:33 2005: Renderer: Fresnel texture format: A8L8 Tue Jul 05 23:01:33 2005: Renderer: Fresnel texture was created Tue Jul 05 23:01:33 2005: Renderer: Creating specular texture Tue Jul 05 23:01:33 2005: Renderer: Specular texture format: L8 Tue Jul 05 23:01:33 2005: Renderer: Specular texture was created Tue Jul 05 23:01:34 2005: Engine: Console: [music] Playing: 'dt_main.ogg' from category: day Tue Jul 05 23:01:34 2005: Engine: Console: [music] Chosen agressive: dt_agression.ogg Tue Jul 05 23:01:35 2005: Engine: Console: outdoor map Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'dt_house2_07@door1.mesh' Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'dt_zabor_51.mesh' Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'house1_arc_01r@door1.mesh' Tue Jul 05 23:01:41 2005: Renderer: Loading static geometry 'house1_se_05l@door1.mesh' Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house2_06.mesh' Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house3_14.mesh' Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_zabor_75.mesh' Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh' Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'dt_zabor_37.mesh' Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'leaves_h6_07.mesh' Tue Jul 05 23:01:42 2005: Renderer: Loading static geometry 'zabor_saburov_02.mesh' Tue Jul 05 23:01:43 2005: Engine: Creating 'biped-col' actor "pers_girl" Tue Jul 05 23:01:43 2005: Renderer: Loading animated geometry 'pers_girl.mesh' Tue Jul 05 23:01:44 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:01:44 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh' Tue Jul 05 23:01:44 2005: Engine: Creating 'biped-col' actor "pers_girl" Tue Jul 05 23:01:44 2005: Renderer: Loading animated geometry 'pers_girl.mesh' Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_house3_13.mesh' Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_streetlamp_01.mesh' Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'house1_arc_01l@door1.mesh' Tue Jul 05 23:01:45 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh' Tue Jul 05 23:01:46 2005: Renderer: Loading static geometry 'dt_house3_14@door1.mesh' Tue Jul 05 23:01:46 2005: Renderer: Loading static geometry 'zabor_saburov_03.mesh' Tue Jul 05 23:01:46 2005: Engine: Creating 'biped-col' actor "pers_woman" Tue Jul 05 23:01:46 2005: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house1_union2_05.mesh' Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house3_12.mesh' Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'house5_16@door1.mesh' Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh' Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'house5_15.mesh' Tue Jul 05 23:01:47 2005: Renderer: Loading static geometry 'signboard_10.mesh' Tue Jul 05 23:01:48 2005: Engine: Console: outdoor map Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry 'dt_house3_12@door4.mesh' Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry 'dt_house3_14@door4.mesh' Tue Jul 05 23:01:50 2005: Renderer: Loading static geometry 'house3_shop_dt06@door1.mesh' Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'dt_house2_06.mesh' Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'house5_15@door1.mesh' Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh' Tue Jul 05 23:01:51 2005: Renderer: Loading static geometry 'k_saburov.mesh' Tue Jul 05 23:01:52 2005: Renderer: Loading static geometry 'scaffold.mesh' Tue Jul 05 23:01:52 2005: Renderer: Loading static geometry 'house_petr@door2.mesh' Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh' Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry 'Oak_tree02.mesh' Tue Jul 05 23:01:53 2005: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh' Tue Jul 05 23:01:54 2005: Renderer: Loading static geometry 'house_petr@door1.mesh' Tue Jul 05 23:01:55 2005: Engine: Creating 'biped-col' actor "pers_worker" Tue Jul 05 23:01:55 2005: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh' Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'dt_house3_11.mesh' Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'Oak_mud02.mesh' Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'refuse_bin03.mesh' Tue Jul 05 23:01:56 2005: Engine: Creating 'biped-col' actor "pers_worker" Tue Jul 05 23:01:56 2005: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'cot_katerina@door1.mesh' Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'house5_16@door1.mesh' Tue Jul 05 23:01:56 2005: Renderer: Loading static geometry 'zabor_saburov_01.mesh' Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_fence_quay04.mesh' Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh' Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_house3_12@door1.mesh' Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'zabor_saburov_04.mesh' Tue Jul 05 23:01:57 2005: Engine: Creating 'biped-col' actor "pers_alkash" Tue Jul 05 23:01:57 2005: Renderer: Loading animated geometry 'pers_alkash.mesh' Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_house2_03.mesh' Tue Jul 05 23:01:57 2005: Renderer: Loading static geometry 'dt_zabor_33_1.mesh' Tue Jul 05 23:01:58 2005: Renderer: Loading static geometry 'dt_streetlamp_10.mesh' Tue Jul 05 23:01:58 2005: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh' Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house2_04.mesh' Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house3_11@door4.mesh' Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh' Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'house5_15@door1.mesh' Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'signboard_09.mesh' Tue Jul 05 23:01:59 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:01:59 2005: Renderer: Loading static geometry 'dt_house2_03@door2.mesh' Tue Jul 05 23:01:59 2005: Engine: Creating 'biped-col' actor "pers_girl" Tue Jul 05 23:01:59 2005: Renderer: Loading animated geometry 'pers_girl.mesh' Tue Jul 05 23:02:00 2005: Renderer: Loading static geometry 'dt_house2_03@door1.mesh' Tue Jul 05 23:02:00 2005: Renderer: Loading static geometry 'dt_house3_10.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house2_04@door2.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house3_11@door1.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'root04_04.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'valun2_06.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_house2_04@door1.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'dt_zabor_49.mesh' Tue Jul 05 23:02:01 2005: Renderer: Loading static geometry 'rope.mesh' Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'dt_house2_05.mesh' Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'dt_zabor_33_2.mesh' Tue Jul 05 23:02:02 2005: Renderer: Loading static geometry 'house5_15@door2.mesh' Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'dt_house3_10@door4.mesh' Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh' Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'dt_house2_02.mesh' Tue Jul 05 23:02:03 2005: Renderer: Loading static geometry 'valun3_04.mesh' Tue Jul 05 23:02:04 2005: Engine: Console: outdoor map Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_fence_quay03.mesh' Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_house2_05@door2.mesh' Tue Jul 05 23:02:10 2005: Renderer: Loading static geometry 'dt_zabor_34.mesh' Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'dt_house2_02@door2.mesh' Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'dt_zabor_48.mesh' Tue Jul 05 23:02:11 2005: Renderer: Loading static geometry 'root04_07.mesh' Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'blockpost09.mesh' Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'dt_house2_05@door1.mesh' Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'dt_house3_10@door1.mesh' Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'ca_fence_quay06.mesh' Tue Jul 05 23:02:12 2005: Renderer: Loading static geometry 'dt_house2_02@door1.mesh' Tue Jul 05 23:02:13 2005: Engine: Creating 'biped-col' actor "pers_woman" Tue Jul 05 23:02:13 2005: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Jul 05 23:02:13 2005: Renderer: Loading static geometry 'dt_house2_01.mesh' Tue Jul 05 23:02:13 2005: Renderer: Loading static geometry 'leaves_street10.mesh' Tue Jul 05 23:02:14 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:02:14 2005: Renderer: Loading static geometry 'refuse_bin02.mesh' Tue Jul 05 23:02:14 2005: Engine: Creating 'biped-col' actor "pers_woman" Tue Jul 05 23:02:14 2005: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Jul 05 23:02:15 2005: Renderer: Loading static geometry 'dt_house2_01@door2.mesh' Tue Jul 05 23:02:15 2005: Renderer: Loading static geometry 'dt_house3_07.mesh' Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'ca_fence_quay05.mesh' Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'dt_zabor_33.mesh' Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'house1_kabak01.mesh' Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'kabak_quay.mesh' Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'Most1_02.mesh' Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'dt_house2_01@door1.mesh' Tue Jul 05 23:02:16 2005: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh' Tue Jul 05 23:02:17 2005: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh' Tue Jul 05 23:02:20 2005: Renderer: Loading static geometry 'tree3_08.mesh' Tue Jul 05 23:02:20 2005: Engine: Loading screen shown, reason: Change of scene Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stolb" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stolb.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik01" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik01.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_tron" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_tron.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul01" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul01.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_stul02" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_stul02.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_FloorClock" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_FloorClock.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik02" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik02.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_lestnica" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_lestnica.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_plintus" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_plintus' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_carpetraz" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_carpetraz.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_carpetdva" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_carpetdva.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_lustra" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_lustra.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik03" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik03.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_svetilnik04" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_svetilnik04.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr.shirma" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr.shirma.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexandr_pic" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_pic.mesh' Tue Jul 05 23:02:21 2005: Engine: Creating 'static' actor "icot_alexendr_taburetka" Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexendr_taburetka.mesh' Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr@door1.mesh' Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_krovat.mesh' Tue Jul 05 23:02:21 2005: Renderer: Loading static geometry 'icot_alexandr_tumbochka.mesh' Tue Jul 05 23:02:21 2005: Renderer: Loading animated geometry 'NPC_Alexandr.mesh' Tue Jul 05 23:02:21 2005: Renderer: Loading geometry "NPC_Alexandr.mesh" into cache Tue Jul 05 23:02:22 2005: Renderer: Loading LSHead geometry 'saburov.lsh' Tue Jul 05 23:02:22 2005: Renderer: Loading geometry "saburov.lsh" into cache Tue Jul 05 23:02:22 2005: Renderer: Loading bsp geometry 'icot_alexandr.mesh' Tue Jul 05 23:02:23 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Jul 05 23:02:23 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Jul 05 23:02:39 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:02:43 2005: Engine: Console: [icot_alexandr@door1#6702] pt_cot_alexandr@door1 Tue Jul 05 23:02:43 2005: Engine: Loading screen shown, reason: Change of scene Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'barrel_of_beer_16.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'blockpost09.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'ca_fence_quay05.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'ca_fence_quay06.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'cot_katerina@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'd2q01_house1@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'downtown_mud.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_fence_quay03.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_fence_quay04.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_06.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house_1_07.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house1_union2_05.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_01.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_01@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_01@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_02.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_02@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_02@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_03.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_03@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_03@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_04.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_04@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_04@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_05.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_05@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house2_05@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_01_ls.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_10.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11@door4.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12@door4.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_13.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14@door4.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_01.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_01@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_02.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_03.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_03@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_04.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_House6_04@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_01.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_02.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_streetlamp_10.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_33_1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_37_1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_37_2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_48.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_49.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_52.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_55.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_75.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'dt_zabor_76.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'house_petr@door1.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'house_petr@door2.mesh' Tue Jul 05 23:02:43 2005: Renderer: Loading static geometry 'house1_arc_01 |
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| Author: | ambrose85 [ 05 Jul 2005, 23:26 ] |
| Post subject: | |
конец файла: Tue Jul 05 23:07:48 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Jul 05 23:07:48 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Jul 05 23:07:49 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:08:04 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:08:19 2005: Engine: Console: City update Tue Jul 05 23:08:19 2005: Engine: Console: Updating game 1 19 Tue Jul 05 23:08:19 2005: Engine: Console: [music] Music time limit reached Tue Jul 05 23:08:53 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Jul 05 23:08:53 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Jul 05 23:09:49 2005: Engine: Console: Screenshot saved to "E:\Games\Mor_Utopia\bin\Final\screen00.tga" (gamma: 1.325) Tue Jul 05 23:10:00 2005: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Jul 05 23:10:00 2005: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Jul 05 23:11:05 2005: Engine: Console: Screenshot saved to "E:\Games\Mor_Utopia\bin\Final\screen01.tga" (gamma: 1.325) Tue Jul 05 23:11:08 2005: Engine: Console: Screenshot saved to "E:\Games\Mor_Utopia\bin\Final\screen02.tga" (gamma: 1.325) по этому файлу ничего нельзя сказать |
|
| Author: | ambrose85 [ 05 Jul 2005, 23:27 ] |
| Post subject: | |
диксдиаг : ------------------ System Information ------------------ Time of this report: 7/5/2005, 23:13:29 Machine name: NE-1E1PKMPJAOB3 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp1.020828-1920) Language: Russian (Regional Setting: Russian) System Manufacturer: INTELR System Model: AWRDACPI BIOS: Award Modular BIOS v6.00PG Processor: Intel(R) Celeron(TM) CPU 1300MHz, ~1.3GHz Memory: 256MB RAM Page File: 97MB used, 521MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.0001.0904 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Sound Tab 3: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce FX 5600 Manufacturer: NVIDIA Chip type: GeForce FX 5600 DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0312&SUBSYS_00000000&REV_A1 Display Memory: 256.0 MB Current Mode: 800 x 600 (32 bit) (100Hz) Monitor: Samsung SyncMaster 550b(T) Monitor Max Res: 1280,1024 Driver Name: nv4_disp.dll Driver Version: 6.14.0010.7772 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 6/15/2005 17:20:00, 3896320 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: Mini VDD: nv4_mini.sys Mini VDD Date: 6/15/2005 17:20:00, 3200256 bytes Device Identifier: {D7B71E3E-4052-11CF-EC7D-0A2000C2CB35} Vendor ID: 0x10DE Device ID: 0x0312 SubSys ID: 0x00000000 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: Intel(r) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: PCI\VEN_8086&DEV_2445&SUBSYS_0A191019&REV_11 Manufacturer ID: 1 Product ID: 100 Type: WDM Driver Name: ac97intc.sys Driver Version: 5.10.0000.3523 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 8/17/2001 20:20:04, 96256 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Full Cap Flags: 0xB5B Min/Max Sample Rate: 8000, 48000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Description: Default Sound Playback: No Default Voice Playback: No Hardware ID: Manufacturer ID: 1 Product ID: 81 Type: Driver Name: Driver Version: Driver Attributes: WHQL Logo'd: Date and Size: Other Files: Driver Provider: HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run Description: Default Sound Playback: No Default Voice Playback: No Hardware ID: Manufacturer ID: 1 Product ID: 81 Type: Driver Name: Driver Version: Driver Attributes: WHQL Logo'd: Date and Size: Other Files: Driver Provider: HW Accel Level: Full Cap Flags: 0x0 Min/Max Sample Rate: 0, 0 Static/Strm HW Mix Bufs: 0, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: Intel(r) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ac97intc.sys Driver Version: 5.10.0000.3523 (English) Driver Attributes: Final Retail Date and Size: 8/17/2001 20:20:04, 96256 bytes Cap Flags: 0x41 Format Flags: 0xCCC Description: Default Sound Capture: No Default Voice Capture: No Driver Name: Driver Version: Driver Attributes: Date and Size: Cap Flags: 0x20 Format Flags: 0x0 Description: Default Sound Capture: No Default Voice Capture: No Driver Name: Driver Version: Driver Attributes: Date and Size: Cap Flags: 0x20 Format Flags: 0x0 ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port MPU-401, Hardware (Kernel Mode), Input, No DLS, External MPU-401, Hardware (Kernel Mode), Output, No DLS, External Intel(r) MPU-401 [ MPU-401 [ Registry: OK Test Result: Not run ------------------- DirectInput Devices ------------------- Device Name: Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No Registry: OK ----------- USB Devices ----------- + | Vendor/Product ID: 0x8086, 0x2442 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 9/24/2002 10:38:34, 51968 bytes | Driver: usbd.sys, 10/20/2001 15:00:00, 4736 bytes ---------------- Gameport Devices ---------------- + | Matching Device ID: *pnp0a03 | Service: pci | Driver: pci.sys, 9/24/2002 10:38:34, 63232 bytes | +-+ | | Matching Device ID: *pnpb02f | | Service: gameenum | | Driver: gameenum.sys, 8/29/2002 01:32:44, 9856 bytes ------------ PS/2 Devices ------------ + | Matching Device ID: *pnp0303 | Service: i8042prt | Driver: i8042prt.sys, 9/24/2002 10:38:34, 51712 bytes | Driver: kbdclass.sys, 9/24/2002 10:38:34, 23680 bytes | + | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: termdd.sys, 9/24/2002 11:32:20, 38024 bytes | Driver: kbdclass.sys, 9/24/2002 10:38:34, 23680 bytes | + PS/2-| Matching Device ID: *pnp0f13 | Service: i8042prt | Driver: i8042prt.sys, 9/24/2002 10:38:34, 51712 bytes | Driver: mouclass.sys, 9/24/2002 10:38:34, 22272 bytes | + | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 9/24/2002 11:32:20, 38024 bytes | Driver: mouclass.sys, 9/24/2002 10:38:34, 22272 bytes ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.0000.0900) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0001.0904) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.0001.0904) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.0000.0900) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 Modem Service Provider: Lucent Win Modem DirectPlay8 Serial Service Provider: COM1 DirectPlay8 Serial Service Provider: COM2 DirectPlay8 Serial Service Provider: COM3 DirectPlay8 TCP/IP Service Provider: MS TCP Loopback interface - IPv4 - ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1.4kbit/s Voxware SC06 6.4kbit/s Voxware SC03 3.2kbit/s MS-PCM 64 kbit/s MS-ADPCM 32.8 kbit/s Microsoft GSM 6.10 13 kbit/s TrueSpeech(TM) 8.6 kbit/s ------------------------- DirectPlay Lobbyable Apps ------------------------- ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 14.0 GB Total Space: 15.7 GB File System: FAT32 Model: ST3160023A Drive: D: Free Space: 18.1 GB Total Space: 19.1 GB File System: FAT32 Model: SAMSUNG SV2001H Drive: E: Free Space: 22.5 GB Total Space: 40.8 GB File System: FAT32 Model: ST3160023A Drive: F: Free Space: 8.6 GB Total Space: 60.8 GB File System: FAT32 Model: ST3160023A Drive: G: Free Space: 5.2 GB Total Space: 35.4 GB File System: FAT32 Model: ST3160023A Drive: H: Model: SAMSUNG CD-ROM SC-152L Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 47488 bytes -------------- System Devices -------------- Name: Intel(R) 82801BA/CA PCI Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_11\3&13C0B0C5&0&F0 Driver: C:\WINDOWS\System32\DRIVERS\pci.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 63232 bytes Name: Intel(r) 82801BA Bus Master IDE Device ID: PCI\VEN_8086&DEV_244B&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&F9 Driver: C:\WINDOWS\System32\DRIVERS\intelide.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 4736 bytes Driver: C:\WINDOWS\System32\DRIVERS\pciidex.sys, 5.01.2600.1106 (Russian), 9/24/2002 10:38:34, 23680 bytes Driver: C:\WINDOWS\System32\DRIVERS\atapi.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 86912 bytes Name: Intel(r) 82801BA/BAM AC'97 Device ID: PCI\VEN_8086&DEV_2445&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FD Driver: C:\WINDOWS\system32\drivers\ac97intc.sys, 5.10.0000.3523 (English), 8/17/2001 20:20:04, 96256 bytes Driver: C:\WINDOWS\System32\wdmaud.drv, 5.01.2600.0000 (English), 10/20/2001 15:00:00, 22016 bytes Driver: C:\WINDOWS\System32\ksuser.dll, 5.03.0000.0900 (Russian), 12/12/2002 00:14:32, 4096 bytes Driver: C:\WINDOWS\system32\drivers\drmk.sys, 5.01.2600.1106 (English), 8/29/2002 01:32:34, 57856 bytes Driver: C:\WINDOWS\system32\drivers\portcls.sys, 5.01.2600.1106 (English), 8/29/2002 02:01:00, 134272 bytes Driver: C:\WINDOWS\system32\drivers\stream.sys, 5.03.0001.0904 (Russian), 7/9/2004 04:27:28, 48512 bytes Name: Intel(r) 82801BA/BAM USB Device ID: PCI\VEN_8086&DEV_2444&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FC Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 19328 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 135552 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 51968 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (Russian), 10/19/2001 21:06:24, 69632 bytes Name: Intel(R) 82801BA/BAM SMBus Device ID: PCI\VEN_8086&DEV_2443&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FB Driver: n/a Name: Intel(r) 82801BA/BAM USB Device ID: PCI\VEN_8086&DEV_2442&SUBSYS_0A191019&REV_11\3&13C0B0C5&0&FA Driver: C:\WINDOWS\system32\drivers\usbuhci.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 19328 bytes Driver: C:\WINDOWS\system32\drivers\usbport.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 135552 bytes Driver: C:\WINDOWS\system32\drivers\usbhub.sys, 5.01.2600.1106 (English), 9/24/2002 10:38:34, 51968 bytes Driver: C:\WINDOWS\System32\usbui.dll, 5.01.2600.0000 (Russian), 10/19/2001 21:06:24, 69632 bytes Name: Intel(R) 82801BA Device ID: PCI\VEN_8086&DEV_2440&SUBSYS_00000000&REV_11\3&13C0B0C5&0&F8 Driver: C:\WINDOWS\System32\DRIVERS\isapnp.sys, 5.01.2600.0000 (Russian), 10/20/2001 15:00:00, 36096 bytes Name: Intel(R) 82815 CPU - AGP Device ID: PCI\VEN_8086&DEV_1131&SUBSYS_00000000&REV_04\3&13C0B0C5&0&08 Driver: C:\WINDOWS\System32\DRIVERS\AGP440.SYS, 5.01.2600.0000 (English), 8/17/2001 21:58:00, 25472 bytes Name: Intel(R) 82815 CPU - I/O Device ID: PCI\VEN_8086&DEV_1130&SUBSYS_00000000&REV_04\3&13C0B0C5&0&00 Driver: n/a Name: Lucent Win Modem Device ID: PCI\VEN_11C1&DEV_0440&SUBSYS_044011C1&REV_01\4&1506E381&0&08F0 Driver: n/a Name: NVIDIA GeForce FX 5600 Device ID: PCI\VEN_10DE&DEV_0312&SUBSYS_00000000&REV_A1\4&15C90F63&0&0008 Driver: C:\WINDOWS\System32\DRIVERS\nv4_mini.sys, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 3200256 bytes Driver: C:\WINDOWS\System32\nvsvc32.exe, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 127043 bytes Driver: C:\WINDOWS\System32\nvcod.dll, 1.00.0000.0024 (English), 6/15/2005 17:20:00, 32768 bytes Driver: C:\WINDOWS\System32\nvcodins.dll, 1.00.0000.0024 (English), 6/15/2005 17:20:00, 32768 bytes Driver: C:\WINDOWS\System32\nv4_disp.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 3896320 bytes Driver: C:\WINDOWS\System32\nvhwvid.dll, 6.14.0010.7772 (), 6/15/2005 17:20:00, 540672 bytes Driver: C:\WINDOWS\System32\nvoglnt.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 5136384 bytes Driver: C:\WINDOWS\System32\nvcpl.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 6803456 bytes Driver: C:\WINDOWS\System32\nvcplins.dll, , 0 bytes Driver: C:\WINDOWS\System32\nvmctray.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 86016 bytes Driver: C:\WINDOWS\System32\nvwddi.dll, 6.14.0010.7772 (English), 6/15/2005 17:20:00, 81920 bytes Driver: C:\WINDOWS\System32\nvnt4cpl.dll, 6.14.0010.10525 (English), 6/15/2005 17:20:00, 286720 bytes Driver: C:\WINDOWS\help\nvcpl.hlp, 6/15/2005 17:20:00, 167645 bytes Driver: C:\WINDOWS\help\nvwcplen.hlp, 6/15/2005 17:20:00, 55444 bytes ------------------ DirectX Components ------------------ ddraw.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 292864 bytes ddrawex.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 24064 bytes dxapi.sys: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 10496 bytes d3d8.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 1201152 bytes d3d8thk.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 8192 bytes d3d9.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 1703936 bytes d3dim.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 436224 bytes d3dim700.dll: 5.03.0001.0902 English Final Retail 5/30/2003 09:00:02 797184 bytes d3dramp.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 590336 bytes d3drm.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 350208 bytes d3dxof.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 47616 bytes d3dpmesh.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 34816 bytes dplay.dll: 5.00.2134.0001 Russian Final Retail 10/20/2001 15:00:00 33040 bytes dplayx.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 230400 bytes dpmodemx.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 77824 bytes dpwsock.dll: 5.00.2134.0001 English Final Retail 10/20/2001 15:00:00 42768 bytes dpwsockx.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 79360 bytes dplaysvr.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 28160 bytes dpnsvr.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 16896 bytes dpnet.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 723968 bytes dpnlobby.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 3072 bytes dpnaddr.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 3072 bytes dpvoice.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 381952 bytes dpvsetup.exe: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 80896 bytes dpvvox.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 112128 bytes dpvacm.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 19968 bytes dpnhpast.dll: 5.03.0000.0901 English Final Retail 3/24/2003 09:00:02 32768 bytes dpnhupnp.dll: 5.03.0000.0901 English Final Retail 3/24/2003 09:00:02 68096 bytes dpserial.dll: 5.00.2134.0001 Russian Final Retail 10/20/2001 15:00:00 54032 bytes dinput.dll: 5.01.2600.1106 Russian Final Retail 9/24/2002 10:31:54 155648 bytes dinput8.dll: 5.01.2600.1106 Russian Final Retail 9/24/2002 10:31:54 173056 bytes dimap.dll: 5.01.2600.0000 English Final Retail 10/20/2001 15:00:00 44032 bytes diactfrm.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 15:00:00 394752 bytes joy.cpl: 5.01.2600.1106 Russian Final Retail 9/24/2002 10:32:18 66048 bytes gcdef.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 15:00:00 77312 bytes pid.dll: 5.01.2600.1106 English Final Retail 9/24/2002 10:38:34 31744 bytes gameenum.sys: 5.01.2600.1106 English Final Retail 8/29/2002 01:32:44 9856 bytes dsound.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 381952 bytes dsound3d.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 1294336 bytes dswave.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18432 bytes dsdmo.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 186880 bytes dsdmoprp.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 491520 bytes dmusic.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 122880 bytes dmband.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 27136 bytes dmcompos.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 58368 bytes dmime.dll: 5.03.0001.0904 English Final Retail 7/9/2004 04:27:28 181248 bytes dmloader.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 33280 bytes dmstyle.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 98816 bytes dmsynth.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 100864 bytes dmscript.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 76800 bytes dx7vb.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 602624 bytes dx8vb.dll: 5.03.0001.0902 English Final Retail 5/30/2003 09:00:02 1189888 bytes dxdiagn.dll: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 1769472 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 10/20/2001 15:00:00 924432 bytes mfc42.dll: 6.00.8665.0000 English Beta Retail 10/20/2001 15:00:00 995383 bytes wsock32.dll: 5.01.2600.0000 Russian Final Retail 10/20/2001 15:00:00 23552 bytes amstream.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 64512 bytes devenum.dll: 6.05.0001.0902 Russian Final Retail 5/30/2003 09:00:02 132608 bytes dxmasf.dll: 6.04.0009.1125 Russian Final Retail 9/24/2002 10:31:56 498205 bytes mciqtz32.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 34304 bytes mpg2splt.ax: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 136192 bytes msdmo.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 13312 bytes encapi.dll: 5.03.0000.0900 English Final Retail 12/12/2002 00:14:32 18944 bytes qasf.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 173056 bytes qcap.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 257024 bytes qdv.dll: 6.05.0001.0904 Russian Final Retail 7/9/2004 04:27:28 316928 bytes qdvd.dll: 6.05.0001.0904 Russian Final Retail 7/9/2004 04:27:28 470528 bytes qedit.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 1798144 bytes qedwipes.dll: 6.05.0001.0900 English Final Retail 12/12/2002 00:14:32 733184 bytes quartz.dll: 6.05.0001.0902 Russian Final Retail 5/30/2003 09:00:02 1962496 bytes strmdll.dll: 4.01.0000.3928 Russian Final Retail 9/24/2002 10:32:08 251904 bytes mswebdvd.dll: 6.05.0001.0900 Russian Final Retail 12/12/2002 00:14:32 324096 bytes ks.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 130304 bytes ksproxy.ax: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 117248 bytes ksuser.dll: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 4096 bytes stream.sys: 5.03.0001.0904 Russian Final Retail 7/9/2004 04:27:28 48512 bytes mspclock.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 5248 bytes mspqm.sys: 5.01.2600.0000 Russian Final Retail 8/23/2001 05:00:00 4608 bytes mskssrv.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 7424 bytes swenum.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 4096 bytes mstee.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 5504 bytes bdaplgin.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 16896 bytes bdasup.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 11392 bytes msdvbnp.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 52224 bytes psisdecd.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 354816 bytes psisrndr.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 30208 bytes ipsink.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 14848 bytes mpeg2data.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 57856 bytes ndisip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 10112 bytes mpe.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 15104 bytes streamip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 14976 bytes msvidctl.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 1230336 bytes slip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 10880 bytes nabtsfec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 83968 bytes ccdecode.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16384 bytes vbisurf.ax: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 27648 bytes msyuv.dll: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16896 bytes kstvtune.ax: 5.03.0001.0904 Russian Final Retail 7/19/2004 16:19:30 285696 bytes ksxbar.ax: 5.03.0001.0902 English Final Retail 7/9/2004 04:26:38 39424 bytes kswdmcap.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:40 226304 bytes wstcodec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 18688 bytes wstdecod.dll: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 47104 bytes msdv.sys: 5.01.2600.0000 English Final Retail 7/9/2004 04:26:38 52096 bytes ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00600800,1,1,, WMVideo 8 Decoder DMO,0x00800001,1,1,, MSScreen decoder DMO,0x00600800,1,1,, WMVideo Decoder DMO,0x00800001,1,1,, Mpeg4 Decoder DMO,0x00800001,1,1,, Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.0001.0902 DV Muxer,0x00400000,0,0,qdv.dll,6.05.0001.0904 Color Space Converter,0x00400001,1,1,quartz.dll,6.05.0001.0902 WM ASF Reader,0x00400000,0,0,qasf.dll,6.05.0001.0900 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.0001.0902 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.0001.0902 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.0001.0900 StreamBufferSink,0x00200000,0,0,sbe.dll,6.04.2600.1106 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902 Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.0001.0902 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.0001.0900 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.0001.0902 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.0001.0902 File Source (Netshow URL),0x00400000,0,1,dxmasf.dll,6.04.0009.1125 DV Splitter,0x00600000,1,2,qdv.dll,6.05.0001.0904 Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.0001.0902 Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000 Windows Media Multiplexer,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASX file Parser,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASX v.2 file Parser,0x00600000,1,0,dxmasf.dll,6.04.0009.1125 NSC file Parser,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.0001.0902 Windows Media source filter,0x00600000,0,2,dxmasf.dll,6.04.0009.1125 Video Renderer,0x00800001,1,0,quartz.dll,6.05.0001.0902 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.04.2600.1106 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.0001.0904 Video Port Manager,0x00600000,2,1,quartz.dll,6.05.0001.0902 WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.0000.0900 Video Renderer,0x00400000,1,0,quartz.dll,6.05.0001.0902 WM ASF Writer,0x00400000,0,0,qasf.dll,6.05.0001.0900 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.0000.0900 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487 File writer,0x00200000,1,0,qcap.dll,6.05.0001.0900 DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.0001.0904 Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.0001.0904 AVI Draw,0x00600064,9,1,quartz.dll,6.05.0001.0902 .RAM file Parser,0x00600000,1,0,dxmasf.dll,6.04.0009.1125 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.0001.0900 DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.0001.0904 Windows Media Update Filter,0x00400000,1,0,dxmasf.dll,6.04.0009.1125 ASF DIB Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASF ACM Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASF ICM Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASF URL Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASF JPEG Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASF DJPEG Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 ASF embedded stuff Handler,0x00600000,1,1,dxmasf.dll,6.04.0009.1125 WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000 SampleGrabber,0x00200000,1,1,qedit.dll,6.05.0001.0900 Null Renderer,0x00200000,1,0,qedit.dll,6.05.0001.0900 MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,6.05.0001.0900 StreamBufferSource,0x00200000,0,0,sbe.dll,6.04.2600.1106 WMP CD Filter,0x00600000,0,1,wmpcd.dll,8.00.0000.4487 Smart Tee,0x00200000,1,2,qcap.dll,6.05.0001.0900 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.0001.0904 AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.0001.0902 QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.0001.0902 Wave Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 MIDI Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 Lyric Parser,0x00400000,1,1,quartz.dll,6.05.0001.0902 File stream renderer,0x00400000,1,1,quartz.dll,6.05.0001.0902 XML Playlist,0x00400000,1,0,dxmasf.dll,6.04.0009.1125 AVI Mux,0x00200000,1,0,qcap.dll,6.05.0001.0900 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.0001.0902 File Source (Async.),0x00400000,0,1,quartz.dll,6.05.0001.0902 File Source (URL),0x00400000,0,1,quartz.dll,6.05.0001.0902 Windows Media Pad VU Data Grabber,0x00600000,1,0,wmmfilt.dll,1.01.2427.0001 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.0001.0900 BDA MPEG2 Transport Information Filter,0x00200000,1,0,psisrndr.ax,6.05.0001.0900 QT Decompressor,0x00600000,1,1,quartz.dll,6.05.0001.0902 ShotBoundaryDet,0x00200000,1,1,wmmfilt.dll,1.01.2427.0001 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.0001.0902 0x00200000,2,2,,5.03.0000.0900 0x00200000,1,1,,5.03.0000.0900 0x00200000,1,1,,5.03.0000.0900 0x00200000,1,1,,5.03.0000.0900 Video Compressors: WMVideo Encoder DMO,0x00600800,1,1,, MSScreen encoder DMO,0x00600800,1,1,, DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.0001.0904 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.0001.0902 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.0001.0900 Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.0001.0900 Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.0001.0900 0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft H.261 Video Codec,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft H.263 Video Codec,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft MPEG-4 Video Codec V2,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft MPEG-4 Video Codec V1,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.0001.0900 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.0001.0900 Audio Compressors: WMAudio Encoder DMO,0x00600800,1,1,, IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902 PCM,0x00200000,1,1,quartz.dll,6.05.0001.0902 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.0001.0902 ACELP.net,0x00200000,1,1,quartz.dll,6.05.0001.0902 DSP Group TrueSpeech0x00200000,1,1,quartz.dll,6.05.0001.0902 Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.0001.0902 Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.0001.0902 GSM 6.10,0x00200000,1,1,quartz.dll,6.05.0001.0902 Microsoft G.723.1,0x00200000,1,1,quartz.dll,6.05.0001.0902 CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902 CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.0001.0902 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.0001.0902 Audio Capture Sources: Intel(r) 0x00200000,0,0,qcap.dll,6.05.0001.0900 0x00200000,0,0,qcap.dll,6.05.0001.0900 0x00200000,0,0,qcap.dll,6.05.0001.0900 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.0001.0902 MPU-401,0x00200000,1,0,quartz.dll,6.05.0001.0902 0x00200000,1,0,quartz.dll,6.05.0001.0902 ,0x00000000,0,0,, Intel(r) 0x00200000,2,2,,5.03.0000.0900 ,0x00000000,0,0,, Intel(r) 0x00200000,2,2,,5.03.0000.0900 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBS Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBT Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,1,0,psisrndr.ax,6.05.0001.0900 MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,6.05.0001.0900 0x00000000,0,0,, BDA CP/CA Filters: Decrypt/Tag,0x00200000,0,0,encdec.dll,6.04.2600.1106 Encrypt/Tag,0x00200000,0,0,encdec.dll,6.04.2600.1106 XDS Codec,0x00200000,0,0,encdec.dll,6.04.2600.1106 Audio Renderers: Intel(r) 0x00200000,1,0,quartz.dll,6.05.0001.0902 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.0001.0902 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.0001.0902 DirectSound: Intel(r) 0x00200000,1,0,quartz.dll,6.05.0001.0902 DirectSound: 0x00200000,1,0,quartz.dll,6.05.0001.0902 DirectSound: 0x00200000,1,0,quartz.dll,6.05.0001.0902 0x00200000,1,0,quartz.dll,6.05.0001.0902 0x00200000,1,0,quartz.dll,6.05.0001.0902 MPU-401,0x00200000,3,2,,5.03.0000.0900 Intel(r) 0x00200000,12,3,,5.03.0000.0900 |
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| Author: | ambrose85 [ 05 Jul 2005, 23:30 ] |
| Post subject: | |
Quote: Смахивает на перегрев. У меня так же бывает, если долго играть. Нарушается прорисовка, а в конце концов всё повисает. Улучшение охлаждения (да, покопайтесь в кишочках компьютера, вытащите всякую пыль) может помочь.
какой перегрев я даже 20 минут сыграть не могу, сохраняюсь перед каждой рожей.
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| Author: | Kirill [ 11 Jul 2005, 10:50 ] |
| Post subject: | |
А альт-таб не помогает случаем? |
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| Author: | simon [ 18 Jul 2005, 19:05 ] |
| Post subject: | |
что за рывки в изображении?? средний фпс 35, но при движении картинка двигается рывками. аа, и аф выключен, текстуры на макс, 1024-768 Система П-М4 1500, 512 Мб, Радеон 9600Про |
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| Author: | ilih [ 19 Jul 2005, 12:28 ] |
| Post subject: | |
Quote: что за рывки в изображении?? средний фпс 35, но при движении картинка двигается рывками. аа, и аф выключен, текстуры на макс, 1024-768
Система П-М4 1500, 512 Мб, Радеон 9600Про локация подгружается |
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| Author: | simon [ 19 Jul 2005, 15:03 ] |
| Post subject: | |
и чем это лечится? увеличение памяти до гига позволит сделать движение плавным? |
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| Author: | Kirill [ 19 Jul 2005, 17:08 ] |
| Post subject: | |
Quote: и чем это лечится? увеличение памяти до гига позволит сделать движение плавным?
Скорее стоит дефрагментировать винт и оптимизировать своп.
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