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Тех. проблема. Гаснет экран. https://forum.ice-pick.com/viewtopic.php?f=64&t=5079 |
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Author: | Князь Пожарский [ 16 Sep 2008, 15:08 ] |
Post subject: | Тех. проблема. Гаснет экран. |
Господа, специально зарегился здесь, в надежде получить ответ на вопрос. Техническая проблема такова. Начиная уже с первого дня в помещениях довольно часто гаснет экран. То есть вообще. Как будто выключается. И ничто не помогает. Только перегруз компа. Гаснет экран абсолютно бессистемно. Гаснет и у сюжетных персонажей в домах (у Евы Ян, например), гаснет и просто в зданиях, помещениях (в магазинах и кабаке, например). На улице при этом всё прекрасно работет без единой проблемки. Перед началом игры выкрутил по максимуму настройки, но комп у меня довольно мощный. Может дело в этом? Потому что на старом компе (ноутбуке) с настройками по умолчанию, прошёл бакалавра до самого конца и ничего не было, а тут в первый раз играл, с трудом до 5 дня дотянул, потом этот глюк появился, теперь и вовсе с самого начала гаснет((( Кто-нибудь знает, как преодолеть эту заразу?:( А то так хочется поиграть... Не надо дублировать свои сообщения в разных темах. Лишнее удалил. /WW |
Author: | WhiteWind [ 16 Sep 2008, 15:58 ] |
Post subject: | |
Попробуйте для начала обновить драйвер видеокарты. Система не разогнана? Попробуйте убрать разгон. Давно кулеры чистили? Может быть проблема в перегреве. |
Author: | Fate [ 16 Sep 2008, 15:59 ] |
Post subject: | |
А еще не помешает выложить лог игры и DxDiag |
Author: | Князь Пожарский [ 16 Sep 2008, 16:45 ] |
Post subject: | |
Насчёт карточки посмотрю. Кулеры проверю. Систему не разгоняли. DxDiag вот. Память - 2048 мб Два ядра, 2.66 GHz DirectX 9.0с Карточка NVIDIA GeForce 8600 GTS... Вот. Ещё что-нибудь?:( Пардон, вы уж простите неразумного, но что такое лог?:-[ |
Author: | WhiteWind [ 16 Sep 2008, 16:53 ] |
Post subject: | |
Это не DXDiag) Вам надо в окне Пуск->Выполнить набрать dxdiag, а после того, как он соберёт информацию, нажать "Save all information" или "Сохранить (что-то там)", если у вас русская версия. После чего этот файл выложить сюда вместе с логом, который лежит в папке с игрой, в bin\Final\engine.log |
Author: | Князь Пожарский [ 16 Sep 2008, 17:54 ] |
Post subject: | |
И тот и тот файл теперь в наличии, и теперь пардон за тупой вопрос, но как прицепить сюда файл?) |
Author: | WhiteWind [ 16 Sep 2008, 17:59 ] |
Post subject: | |
Прицепить - никак. Можно либо выложить их сюда в виде сообщения, либо выложить на каком-нибудь файлообменнике и выложить сюда ссылку (последнее предпочтительнее) |
Author: | Князь Пожарский [ 16 Sep 2008, 18:11 ] |
Post subject: | |
А щто такое фай-ло-об-мен-нек? ![]() ![]() ![]() |
Author: | WhiteWind [ 16 Sep 2008, 18:23 ] |
Post subject: | |
Файлообменник - это, к примеру, rapidshare.com, ifolder.ru. Эти сайты позволяют вам разместить свои файлы в интернете, чтобы потом раздавать всем ссылки на их скачивание |
Author: | Chaos [ 16 Sep 2008, 18:24 ] |
Post subject: | |
Но проще пареной репы - это просто выложить содержимое файла тут ! |
Author: | Князь Пожарский [ 17 Sep 2008, 14:57 ] |
Post subject: | Re: Тех. проблема. Гаснет экран. |
Вот. Дх Диаг. ------------------ System Information ------------------ Time of this report: 9/16/2008, 18:52:59 Machine name: MICROSOF-307AD3 Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_qfe.080423-1303) Language: Russian (Regional Setting: Russian) System Manufacturer: System manufacturer System Model: System Product Name BIOS: BIOS Date: 07/13/07 21:27:16 Ver: 08.00.12 Processor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs) Memory: 2048MB RAM Page File: 543MB used, 3398MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.5512 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: The file ADIHdAud.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 8600 GTS Manufacturer: NVIDIA Chip type: GeForce 8600 GTS DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_82411043&REV_A1 Display Memory: 512.0 MB Current Mode: 1280 x 1024 (32 bit) (60Hz) Monitor: Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.6921 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 12/5/2007 05:41:00, 5773568 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: Mini VDD: nv4_mini.sys Mini VDD Date: 12/5/2007 05:41:00, 7435392 bytes Device Identifier: {D7B71E3E-4740-11CF-FA68-4AA200C2CB35} Vendor ID: 0x10DE Device ID: 0x0400 SubSys ID: 0x82411043 Revision ID: 0x00A1 Revision ID: 0x00A1 Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ------------- Sound Devices ------------- Description: SoundMAX HD Audio Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1988&SUBSYS_104381E1&REV_1004 Manufacturer ID: 65535 Product ID: 65535 Type: WDM Driver Name: ADIHdAud.sys Driver Version: 5.10.0001.6240 (English) Driver Attributes: Final Retail WHQL Logo'd: No Date and Size: 5/18/2007 13:01:50, 304640 bytes Other Files: Driver Provider: AnalogDevices HW Accel Level: Full Cap Flags: 0xF5F Min/Max Sample Rate: 100, 192000 Static/Strm HW Mix Bufs: 33, 32 Static/Strm HW 3D Bufs: 33, 32 HW Memory: 0 Voice Management: Yes EAX(tm) 2.0 Listen/Src: Yes, Yes I3DL2(tm) Listen/Src: Yes, Yes Sensaura(tm) ZoomFX(tm): Yes Registry: OK Sound Test Result: Not run --------------------- Sound Capture Devices --------------------- Description: SoundMAX HD Audio Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: ADIHdAud.sys Driver Version: 5.10.0001.6240 (English) Driver Attributes: Final Retail Date and Size: 5/18/2007 13:01:50, 304640 bytes Cap Flags: 0x41 Format Flags: 0xCCC ----------- DirectMusic ----------- DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS DLS Version: 1.00.0016.0002 Acceleration: n/a Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port Registry: OK Test Result: Not run ------------------- DirectInput Devices ------------------- Device Name: Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No Registry: OK ----------- USB Devices ----------- + | Vendor/Product ID: 0x8086, 0x2830 | Matching Device ID: usb\root_hub | Service: usbhub | Driver: usbhub.sys, 5/20/2008 23:42:30, 59520 bytes | Driver: usbd.sys, 4/15/2008 16:00:00, 4736 bytes ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + | Matching Device ID: *pnp0303 | Service: i8042prt | Driver: i8042prt.sys, 4/15/2008 16:00:00, 53120 bytes | Driver: kbdclass.sys, 4/15/2008 16:00:00, 24832 bytes | + | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | Driver: termdd.sys, 5/20/2008 19:42:28, 40840 bytes | Driver: kbdclass.sys, 4/15/2008 16:00:00, 24832 bytes | + Microsoft PS/2 | Matching Device ID: *pnp0f03 | Service: i8042prt | Driver: i8042prt.sys, 4/15/2008 16:00:00, 53120 bytes | Driver: mouclass.sys, 5/20/2008 19:43:44, 23296 bytes | + | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD | Driver: termdd.sys, 5/20/2008 19:42:28, 40840 bytes | Driver: mouclass.sys, 5/20/2008 19:43:44, 23296 bytes ---------------------------- DirectPlay Service Providers ---------------------------- DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512) Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512) Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512) DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run DirectPlay Test Result: Not run Registry: OK ------------------- DirectPlay Adapters ------------------- DirectPlay8 Serial Service Provider: COM1 DirectPlay8 TCP/IP Service Provider: DirectPlay8 TCP/IP Service Provider: ----------------------- DirectPlay Voice Codecs ----------------------- Voxware VR12 1.4 Voxware SC06 6.4 Voxware SC03 3.2 MS-PCM 64 MS-ADPCM 32.8 Microsoft GSM 6.10 13 TrueSpeech(TM) 8.6 ------------------------- DirectPlay Lobbyable Apps ------------------------- ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 16.4 GB Total Space: 120.0 GB File System: NTFS Model: ST3320620AS Drive: D: Free Space: 16.3 GB Total Space: 100.0 GB File System: NTFS Model: ST3320620AS Drive: E: Free Space: 16.2 GB Total Space: 85.2 GB File System: NTFS Model: ST3320620AS Drive: F: Model: ASUS DRW-1608P SCSI CdRom Device Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (Russian), 4/15/2008 16:00:00, 62976 bytes -------------- System Devices -------------- Name: Intel(R) P965/G965 PCI Express Root Port - 29A1 Device ID: PCI\VEN_8086&DEV_29A1&SUBSYS_00000000&REV_02\3&11583659&0&08 Driver: n/a Name: Intel(R) P965/G965 Processor to I/O Controller - 29A0 Device ID: PCI\VEN_8086&DEV_29A0&SUBSYS_00000000&REV_02\3&11583659&0&00 Driver: n/a Name: Device ID: PCI\VEN_8086&DEV_284B&SUBSYS_81EC1043&REV_02\3&11583659&0&D8 Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0001.5013 (English), 4/15/2008 16:00:00, 144384 bytes Name: Intel(R) ICH8 Family PCI Express Root Port 5 - 2847 Device ID: PCI\VEN_8086&DEV_2847&SUBSYS_00000000&REV_02\3&11583659&0&E4 Driver: n/a Name: Intel(R) ICH8 Family PCI Express Root Port 4 - 2845 Device ID: PCI\VEN_8086&DEV_2845&SUBSYS_00000000&REV_02\3&11583659&0&E3 Driver: n/a Name: Intel(R) ICH8 Family PCI Express Root Port 1 - 283F Device ID: PCI\VEN_8086&DEV_283F&SUBSYS_00000000&REV_02\3&11583659&0&E0 Driver: n/a Name: Intel(R) ICH8 Family SMBus Controller - 283E Device ID: PCI\VEN_8086&DEV_283E&SUBSYS_81EC1043&REV_02\3&11583659&0&FB Driver: n/a Name: Intel(R) ICH8 Family USB2 Enhanced Host Controller - 283A Device ID: PCI\VEN_8086&DEV_283A&SUBSYS_81EC1043&REV_02\3&11583659&0&D7 Driver: n/a Name: Intel(R) ICH8 Family USB2 Enhanced Host Controller - 2836 Device ID: PCI\VEN_8086&DEV_2836&SUBSYS_81EC1043&REV_02\3&11583659&0&EF Driver: n/a Name: Intel(R) ICH8 Family USB Universal Host Controller - 2835 Device ID: PCI\VEN_8086&DEV_2835&SUBSYS_81EC1043&REV_02\3&11583659&0&D1 Driver: n/a Name: Intel(R) ICH8 Family USB Universal Host Controller - 2834 Device ID: PCI\VEN_8086&DEV_2834&SUBSYS_81EC1043&REV_02\3&11583659&0&D0 Driver: n/a Name: Intel(R) ICH8 Family USB Universal Host Controller - 2832 Device ID: PCI\VEN_8086&DEV_2832&SUBSYS_81EC1043&REV_02\3&11583659&0&EA Driver: n/a Name: Intel(R) ICH8 Family USB Universal Host Controller - 2831 Device ID: PCI\VEN_8086&DEV_2831&SUBSYS_81EC1043&REV_02\3&11583659&0&E9 Driver: n/a Name: Intel(R) ICH8 Family USB Universal Host Controller - 2830 Device ID: PCI\VEN_8086&DEV_2830&SUBSYS_81EC1043&REV_02\3&11583659&0&E8 Driver: n/a Name: Intel(R) ICH8 2 port Serial ATA Storage Controller - 2825 Device ID: PCI\VEN_8086&DEV_2825&SUBSYS_81EC1043&REV_02\3&11583659&0&FD Driver: n/a Name: Intel(R) ICH8 4 port Serial ATA Storage Controller - 2820 Device ID: PCI\VEN_8086&DEV_2820&SUBSYS_81EC1043&REV_02\3&11583659&0&FA Driver: n/a Name: Intel(R) ICH8/ICH8R Family LPC Interface Controller - 2810 Device ID: PCI\VEN_8086&DEV_2810&SUBSYS_00000000&REV_02\3&11583659&0&F8 Driver: n/a Name: Intel(R) 82801 PCI Bridge - 244E Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_F2\3&11583659&0&F0 Driver: n/a Name: JMicron JMB36X Controller Device ID: PCI\VEN_197B&DEV_2363&SUBSYS_81E41043&REV_03\4&18CD42CE&0&00E4 Driver: n/a Name: Realtek RTL8168/8111 PCI-E Gigabit Ethernet NIC Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_81AA1043&REV_01\4&935E26E&0&00E3 Driver: n/a Name: NVIDIA GeForce 8600 GTS Device ID: PCI\VEN_10DE&DEV_0400&SUBSYS_82411043&REV_A1\4&2B9C2F50&0&0008 Driver: n/a ------------------ DirectX Components ------------------ ddraw.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 279552 bytes ddrawex.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 27136 bytes dxapi.sys: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 10496 bytes d3d8.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 1179648 bytes d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 8192 bytes d3d9.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 1689088 bytes d3dim.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 436224 bytes d3dim700.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 824320 bytes d3dramp.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 590336 bytes d3drm.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 350208 bytes d3dxof.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 47616 bytes d3dpmesh.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 34816 bytes dplay.dll: 5.00.2134.0001 Russian Final Retail 4/15/2008 16:00:00 33040 bytes dplayx.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 229888 bytes dpmodemx.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 24064 bytes dpwsock.dll: 5.00.2134.0001 English Final Retail 4/15/2008 16:00:00 42768 bytes dpwsockx.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 57856 bytes dplaysvr.exe: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 29696 bytes dpnsvr.exe: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 17920 bytes dpnet.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 375296 bytes dpnlobby.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 3072 bytes dpnaddr.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 3072 bytes dpvoice.dll: 5.03.2600.5512 Russian Final Retail 5/20/2008 19:53:35 301568 bytes dpvsetup.exe: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 83456 bytes dpvvox.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 116736 bytes dpvacm.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 21504 bytes dpnhpast.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 35328 bytes dpnhupnp.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 60928 bytes dpserial.dll: 5.00.2134.0001 Russian Final Retail 4/15/2008 16:00:00 54032 bytes dinput.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 162816 bytes dinput8.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 185856 bytes dimap.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 44032 bytes diactfrm.dll: 5.01.2600.0000 Russian Final Retail 4/15/2008 16:00:00 394752 bytes joy.cpl: 5.03.2600.5512 Russian Final Retail 5/20/2008 19:53:44 71680 bytes gcdef.dll: 5.01.2600.0000 Russian Final Retail 5/20/2008 19:53:39 137728 bytes pid.dll: 5.03.2600.5512 English Final Retail 5/20/2008 19:43:44 35328 bytes dsound.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 367616 bytes dsound3d.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 1293824 bytes dswave.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 19456 bytes dsdmo.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 181248 bytes dsdmoprp.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 71680 bytes dmusic.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 104448 bytes dmband.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 28672 bytes dmcompos.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 61440 bytes dmime.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 181248 bytes dmloader.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 35840 bytes dmstyle.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 105984 bytes dmsynth.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 103424 bytes dmscript.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 82432 bytes system.dll: 1.01.4322.2407 English Final Retail 8/4/2008 18:07:42 1232896 bytes Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 9/7/2008 16:53:48 473600 bytes Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 9/7/2008 16:53:45 2676224 bytes Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 9/7/2008 16:53:46 2846720 bytes Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 9/7/2008 16:53:46 563712 bytes Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 9/7/2008 16:53:46 567296 bytes Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 9/7/2008 16:53:46 576000 bytes Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 9/7/2008 16:53:47 577024 bytes Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 9/7/2008 16:53:47 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 9/7/2008 16:53:47 577536 bytes Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 9/7/2008 16:53:47 578560 bytes Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 9/7/2008 16:53:48 578560 bytes Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 145920 bytes Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 159232 bytes Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 364544 bytes Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 178176 bytes Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:48 53248 bytes Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:48 12800 bytes Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:48 223232 bytes dx7vb.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 619008 bytes dx8vb.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 1227264 bytes dxdiagn.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 2113536 bytes mfc40.dll: 4.01.0000.6140 English Final Retail 4/15/2008 16:00:00 924432 bytes mfc42.dll: 6.02.4131.0000 English Final Retail 4/15/2008 16:00:00 1028096 bytes wsock32.dll: 5.01.2600.5512 Russian Final Retail 4/15/2008 16:00:00 24576 bytes amstream.dll: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 70656 bytes devenum.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 59904 bytes dxmasf.dll: 6.04.0009.1133 Russian Final Retail 5/20/2008 19:53:36 631862 bytes mciqtz32.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 35328 bytes mpg2splt.ax: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 148992 bytes msdmo.dll: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 14336 bytes encapi.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 20480 bytes qasf.dll: 11.00.5721.5233 English Final Retail 5/20/2008 19:48:52 211456 bytes qcap.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 192512 bytes qdv.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 279040 bytes qdvd.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 386560 bytes qedit.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 562688 bytes qedwipes.dll: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 733696 bytes quartz.dll: 6.05.2600.5512 Russian Final Retail 5/20/2008 19:54:15 2658304 bytes strmdll.dll: 4.01.0000.3936 Russian Final Retail 4/15/2008 16:00:00 246814 bytes iac25_32.ax: 2.00.0005.0053 English Final Retail 4/15/2008 16:00:00 199680 bytes ir41_32.ax: 4.51.0016.0003 English Final Retail 4/15/2008 16:00:00 848384 bytes ir41_qc.dll: 4.30.0062.0002 English Final Retail 4/15/2008 16:00:00 120320 bytes ir41_qcx.dll: 4.30.0064.0001 English Final Retail 4/15/2008 16:00:00 338432 bytes ir50_32.dll: 5.2562.0015.0055 English Final Retail 4/15/2008 16:00:00 755200 bytes ir50_qc.dll: 5.00.0063.0048 English Final Retail 4/15/2008 16:00:00 200192 bytes ir50_qcx.dll: 5.00.0064.0048 English Final Retail 4/15/2008 16:00:00 183808 bytes ivfsrc.ax: 5.10.0002.0051 English Final Retail 4/15/2008 16:00:00 154624 bytes mswebdvd.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 203776 bytes ks.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:32 141056 bytes ksproxy.ax: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:26 129536 bytes ksuser.dll: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:28 4096 bytes stream.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:26 49408 bytes mspclock.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:32 5376 bytes mspqm.sys: 5.01.2600.5512 Russian Final Retail 5/20/2008 23:42:28 4992 bytes mskssrv.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:30 7552 bytes swenum.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 19:43:44 4352 bytes mstee.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 5504 bytes bdaplgin.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 16896 bytes bdasup.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 11392 bytes msdvbnp.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 52224 bytes psisdecd.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 354816 bytes psisrndr.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 30208 bytes ipsink.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 14848 bytes mpeg2data.ax: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 118272 bytes ndisip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 10112 bytes mpe.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 15104 bytes streamip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 14976 bytes msvidctl.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 1431552 bytes slip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 10880 bytes nabtsfec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 83968 bytes ccdecode.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16384 bytes vbisurf.ax: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 30208 bytes msyuv.dll: 5.03.2600.5512 English Final Retail 5/20/2008 19:43:44 16896 bytes kstvtune.ax: 5.03.0001.0904 Russian Final Retail 7/19/2004 16:19:30 285696 bytes ksxbar.ax: 5.03.0001.0902 English Final Retail 7/9/2004 04:26:38 39424 bytes kswdmcap.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:40 226304 bytes wstcodec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 18688 bytes wstdecod.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 50688 bytes msdv.sys: 5.01.2600.0000 English Final Retail 7/9/2004 04:26:38 52096 bytes ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,, WMAPro over S/PDIF DMO,0x00600800,1,1,, WMA Voice Decoder DMO,0x00600800,1,1,, WMVideo 8 Decoder DMO,0x00800001,1,1,, Mpeg4s Decoder DMO,0x00800001,1,1,, WMV Screen decoder DMO,0x00600800,1,1,, WMVideo Decoder DMO,0x00800001,1,1,, Mpeg43 Decoder DMO,0x00800001,1,1,, Mpeg4 Decoder DMO,0x00800001,1,1,, WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000 VP6 Decompressor,0x00800000,1,1,vp6dec.ax,6.04.0002.0000 Vorbis Decoder,0x00600000,1,1,OggDS.dll,0.09.0009.0005 ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.00.0005.1967 Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.5512 CoreVorbis Audio Decoder,0x00800000,1,1,CoreVorbis.ax,1.01.0000.0079 ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.00.0005.1967 Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,3.02.0000.0030 ffdshow Audio Decoder,0x3fffffff,1,1,ffdshow.ax,1.00.0005.1967 DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.5512 Mpeg Source,0x00200000,0,0,MpegSplitter.ax,1.00.0000.0005 Nero Digital Audio Decoder,0x00600000,1,1,NeAudio.ax,3.02.0000.0030 Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.5512 WM ASF Reader,0x00400000,0,0,qasf.dll,11.00.5721.5233 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.5721.5145 AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.5512 WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.5512 Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055 Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487 RealVideo Decoder,0x00600000,1,1,RealMediaSplitter.ax,1.00.0001.0002 MONOGRAM AMR Splitter,0x00600000,1,1,mmamr.ax,1.00.0001.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512 WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2600.5512 WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Resize,0x00200000,1,1,NeResize.ax,3.02.0000.0030 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512 Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055 DivX for Blizzard Decoder Filter,0x00800000,1,1,blizzard.ax,5.00.0002.0000 WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.5512 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 CyberLink Video/SP Decoder (PDVD8),0x00800001,2,3,CLVSD.ax,8.01.0000.1608 MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050 Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.5512 MP4 Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0004 ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000 Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,3.02.0000.0030 Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0030 Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0030 Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,3.02.0000.0030 Nero Digital AVC Video Enc,0x00200000,1,2,, Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,3.02.0000.0030 FLV Splitter,0x00800001,1,1,FLVSplitter.ax,1.00.0000.0004 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5512 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.5512 WavPack Audio Decoder,0x00600000,1,1,WavPackDSDecoder.ax,1.01.0000.0484 File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,11.00.5721.5145 Nero Digital AVC Subpicture Enc,0x00200000,1,0,NeNDMux.ax,3.02.0000.0030 Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,3.02.0000.0030 WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.5512 Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487 MONOGRAM AMR Decoder,0x00600000,1,1,mmamr.ax,1.00.0001.0000 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.2600.5512 Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000 Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,3.02.0000.0030 MONOGRAM Musepack Decoder,0x00600000,1,1,mmmpcdec.ax,0.09.0001.0002 Haali Media Splitter,0x00800001,0,1,splitter.ax,1.08.0122.0018 Haali Media Splitter (AR),0x00400000,1,1,splitter.ax,1.08.0122.0018 WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,3.02.0000.0030 Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero ES Video Reader,0x00600000,0,1,NDParser.ax,3.02.0000.0030 MP4 Splitter,0x00600001,1,1,MP4Splitter.ax,1.00.0000.0004 Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,3.02.0000.0030 Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASX file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145 NSC file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 XviD MPEG-4 Video Decoder,0x00800000,1,1,xvid.ax, File Source (Monkey Audio),0x00400000,0,1,MonkeySource.ax, ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.5512 madFlac Decoder,0x00600000,1,1,madFlac.ax,1.08.0000.0000 Windows Media source filter,0x00600000,0,2,wmpasf.dll,11.00.5721.5145 Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5512 Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero DVD Navigator,0x00600000,0,4,NeDVD.ax,3.02.0000.0030 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.5512 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.5512 Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.5512 WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.5512 Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.5512 Haali Video Renderer,0x00200000,1,0,dxr.dll, RealMedia Source,0x00600000,0,0,RealMediaSplitter.ax,1.00.0001.0002 Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030 Nero Vcd Navigator,0x00600000,0,2,NeVcd.ax,3.02.0000.0030 Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,3.02.0000.0030 WM ASF Writer,0x00400000,0,0,qasf.dll,11.00.5721.5233 FLV4 Video Decoder,0x00400000,1,1,FLVSplitter.ax,1.00.0000.0004 WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,3.02.0000.0030 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.5512 Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487 Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030 File writer,0x00200000,1,0,qcap.dll,6.05.2600.5512 Vorbis Encoder,0x00200000,1,1,OggDS.dll,0.09.0009.0005 Ogg Multiplexer,0x00400000,1,1,OggDS.dll,0.09.0009.0005 Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,3.02.0000.0030 Haali Simple Media Splitter,0x00200000,0,1,splitter.ax,1.08.0122.0018 WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.0000 DirectVobSub,0x00200000,2,1,vsfilter.dll,1.00.0001.0004 RealAudio Decoder,0x00600000,1,1,RealMediaSplitter.ax,1.00.0001.0002 Avi Splitter,0x00600001,1,1,avisplitter.ax,1.00.0000.0009 DirectVobSub (auto-loading version),0x00800002,2,1,vsfilter.dll,1.00.0001.0004 MONOGRAM AMR Encoder,0x00600000,1,1,mmamr.ax,1.00.0001.0000 DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.5512 Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.5512 Haali Matroska Muxer,0x00200000,1,0,splitter.ax,1.08.0122.0018 Nero Splitter,0x00600000,1,3,NeSplitter.ax,3.02.0000.0030 AC3Filter,0x40000000,1,1,ac3filter.ax,1.03.0001.0000 AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.5512 .RAM file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145 MONOGRAM AMR Mux,0x00600000,1,1,mmamr.ax,1.00.0001.0000 Nero File Source / Splitter,0x00600000,0,3,NeFSource.ax,3.02.0000.0030 DC-Bass Source,0x00400000,0,1,DCBassSource.ax,1.01.0001.0000 WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512 DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.5512 Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053 Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,11.00.5721.5145 ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.00.0005.1967 ASF DIB Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF ACM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF ICM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF URL Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145 9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000 Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,3.02.0000.0030 Nero Video Decoder,0x00600000,2,2,NeVideo.ax,3.02.0000.0030 Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.5512 Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.5512 VP7 Decompressor,0x00800000,1,1,vp7dec.ax,7.00.0010.0000 MONOGRAM Musepack Splitter,0x00600000,1,1,mmmpcdmx.ax,0.03.0001.0002 WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000 madFlac Source,0x00600000,0,1,madFlac.ax,1.08.0000.0000 MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,6.05.2600.5512 IVF source filter,0x00600000,0,1,ivfsrc.ax,5.10.0002.0051 WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Audio CD Navigator,0x00200000,0,1,NeAudCD.ax,3.02.0000.0030 FLV Source,0x00600001,0,0,FLVSplitter.ax,1.00.0000.0004 StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.2600.5512 Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.5512 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.5512 Nero Scene Detector,0x00200000,1,0,NeSceneDetector.ax,3.02.0000.0030 Avi Source,0x00600001,0,0,avisplitter.ax,1.00.0000.0009 AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512 Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.5512 MPEG4 Video Splitter,0x00600000,1,1,MP4Splitter.ax,1.00.0000.0004 QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.5512 Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512 File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.5512 XML Playlist,0x00400000,1,0,wmpasf.dll,11.00.5721.5145 Nero File Source,0x00200000,0,1,NeFileSrc.ax,3.02.0000.0030 Nero QuickTime(tm) Audio Decoder,0x00400000,1,1,NeQTDec.ax,3.02.0000.0030 WavPack Audio Splitter,0x00600000,1,1,WavPackDSSplitter.ax,1.01.0000.0323 Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,3.02.0000.0030 ffdshow subtitles filter,0x00200000,2,1,ffdshow.ax,1.00.0005.1967 Mpeg Splitter,0x00400001,1,1,MpegSplitter.ax,1.00.0000.0005 Nero DVD Decoder,0x00600000,2,2,NeVideo.ax,3.02.0000.0030 Nero Digital Parser,0x00600000,0,3,NDParser.ax,3.02.0000.0030 RealMedia Splitter,0x00600000,1,1,RealMediaSplitter.ax,1.00.0001.0002 AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.5512 MPEG4 Video Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0004 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.5512 File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.5512 File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.5512 WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Nero Frame Capture,0x00200000,1,1,NeCapture.ax,3.02.0000.0030 WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 Ogg Splitter,0x00600000,1,1,OggDS.dll,0.09.0009.0005 Nero Video Sample Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030 Haali Video Sink,0x00200000,1,0,splitter.ax,1.08.0122.0018 Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000 AC3File,0x00600000,0,1,ac3file.ax, Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.5512 Nero DV Splitter,0x00200000,1,2,NeDVSplitter.ax,3.02.0000.0030 BDA MPEG2 Transport Information Filter,0x00200000,1,0,psisrndr.ax,6.05.0001.0900 QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.5512 Indeo® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003 Indeo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003 0x00000000,0,0,, 0x00200000,1,1,,5.03.2600.5512 0x00200000,1,1,,5.03.2600.5512 0x00200000,1,1,,5.03.2600.5512 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,, MSScreen encoder DMO,0x00600800,1,1,, WMVideo9 Encoder DMO,0x00600800,1,1,, MSScreen 9 encoder DMO,0x00600800,1,1,, DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.5512 ffdshow video encoder,0x00100000,1,1,ffdshow.ax,1.00.0005.1967 Indeo® video 5.10 Compression Filter,0x00100000,1,1,ir50_32.dll,5.2562.0015.0055 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.5512 Nero Digital AVC Video Enc,0x00200000,1,2,NeNDVid.ax,3.02.0000.0030 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.2600.5512 Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.2600.5512 Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.2600.5512 0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft MPEG-4 Video Codec V2,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft MPEG-4 Video Codec V1,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.2600.5512 VP60® Simple Profile ,0x00200000,1,1,qcap.dll,6.05.2600.5512 VP61® Advanced Profile,0x00200000,1,1,qcap.dll,6.05.2600.5512 Microsoft Windows Media Video 9,0x00200000,1,1,qcap.dll,6.05.2600.5512 XviD MPEG-4 Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512 Audio Compressors: WMA Voice Encoder DMO,0x00600800,1,1,, WMAudio Encoder DMO,0x00600800,1,1,, Vorbis Encoder,0x00200000,1,1,OggDS.dll,0.09.0009.0005 IAC2,0x00200000,1,1,quartz.dll,6.05.2600.5512 IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5512 PCM,0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode1),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode2),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode3),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode1+),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode2+),0x00200000,1,1,quartz.dll,6.05.2600.5512 Ogg Vorbis (mode3+),0x00200000,1,1,quartz.dll,6.05.2600.5512 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5512 ACELP.net,0x00200000,1,1,quartz.dll,6.05.2600.5512 DSP Group TrueSpeech0x00200000,1,1,quartz.dll,6.05.2600.5512 Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.2600.5512 Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.2600.5512 GSM 6.10,0x00200000,1,1,quartz.dll,6.05.2600.5512 CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.2600.5512 CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.2600.5512 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.2600.5512 Audio Capture Sources: SoundMAX HD Audio,0x00200000,0,0,qcap.dll,6.05.2600.5512 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.2600.5512 0x00200000,1,0,quartz.dll,6.05.2600.5512 SoundMAX HD Audio,0x00000000,0,0,, SoundMAX HD Audio,0x00000000,0,0,, BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBS Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 Microsoft DVBT Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,1,0,psisrndr.ax,6.05.0001.0900 MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,6.05.2600.5512 0x00000000,0,0,, BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,0,encdec.dll,6.05.2600.5512 Encrypt/Tag,0x00200000,0,0,encdec.dll,6.05.2600.5512 XDS Codec,0x00200000,0,0,encdec.dll,6.05.2600.5512 Audio Renderers: SoundMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5512 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.2600.5512 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.2600.5512 DirectSound: SoundMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5512 SoundMAX HD Audio,0x00200000,19,3,,5.03.2600.5512 |
Author: | Князь Пожарский [ 17 Sep 2008, 15:00 ] |
Post subject: | Re: Тех. проблема. Гаснет экран. |
И вот лог. Tue Sep 16 17:06:05 2008: Log file created Tue Sep 16 17:06:05 2008: Build: "Airat" on Fri Sep 02 12:55:18 2005 Tue Sep 16 17:06:05 2008: Init: Reading 'config.ini' Tue Sep 16 17:06:05 2008: Init: Initializing shell Tue Sep 16 17:06:05 2008: FS: Mounting file system '3' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\scenes" Tue Sep 16 17:06:05 2008: FS: Mounting file system '0' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\actors" Tue Sep 16 17:06:05 2008: FS: Mounting file system '1' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\geometries" Tue Sep 16 17:06:05 2008: FS: Mounting file system '2' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\textures" Tue Sep 16 17:06:05 2008: FS: Mounting file system '4' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\sounds" Tue Sep 16 17:06:05 2008: FS: Mounting file system '5' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\fonts" Tue Sep 16 17:06:05 2008: FS: Mounting file system '6' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\strings" Tue Sep 16 17:06:05 2008: FS: Mounting file system '7' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\scripts" Tue Sep 16 17:06:05 2008: FS: Mounting file system '8' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\world" Tue Sep 16 17:06:05 2008: FS: Mounting file system '9' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\ui" Tue Sep 16 17:06:05 2008: FS: Mounting file system '102' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\video" Tue Sep 16 17:06:05 2008: FS: Mounting file system '100' from "FS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data" Tue Sep 16 17:06:05 2008: FS: Mounting file system '101' from "FS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../saves" Tue Sep 16 17:06:05 2008: EyeCandy: disabled Tue Sep 16 17:06:05 2008: Init: Loading "main.dat" Tue Sep 16 17:06:05 2008: Init: Loading additional strings Tue Sep 16 17:06:05 2008: Init: Creating window Tue Sep 16 17:06:05 2008: Init: Initializing "LifeStudio: HEAD" Tue Sep 16 17:06:05 2008: Init: "LifeStudio: HEAD" initialized successfully Tue Sep 16 17:06:05 2008: Init: Initializing streamer Tue Sep 16 17:06:05 2008: Init: SCFG: Sample Rate: 44100 Tue Sep 16 17:06:05 2008: Init: SCFG: Units in Meter: 100 Tue Sep 16 17:06:05 2008: Init: SCFG: Stream buffer size: 131072 Tue Sep 16 17:06:05 2008: Init: Creating sound system from 'sound.dll' Tue Sep 16 17:06:05 2008: Init: Sound system was created successfully Tue Sep 16 17:06:05 2008: Init: Initializing video system Tue Sep 16 17:06:05 2008: Init: Video system initialized successfully Tue Sep 16 17:06:05 2008: Init: RCFG: XRes: 800 Tue Sep 16 17:06:05 2008: Init: RCFG: YRes: 600 Tue Sep 16 17:06:05 2008: Init: RCFG: Refresh Rate: 0 Tue Sep 16 17:06:05 2008: Init: RCFG: 32-bit: 0 Tue Sep 16 17:06:05 2008: Init: RCFG: Antialiasing: 0 Tue Sep 16 17:06:05 2008: Init: RCFG: Texture Anisotropy: 0 Tue Sep 16 17:06:05 2008: Init: RCFG: Lightmap Quality: 2 Tue Sep 16 17:06:05 2008: Init: RCFG: Low Quality Textures: 1 Tue Sep 16 17:06:05 2008: Init: RCFG: Fullscreen: 1 Tue Sep 16 17:06:05 2008: Init: RCFG: VSync: 0 Tue Sep 16 17:06:05 2008: Init: RCFG: FrameSync: 0 Tue Sep 16 17:06:05 2008: Init: RCFG: NoBumpmapping: 1 Tue Sep 16 17:06:05 2008: Init: RCFG: NoPureDevice: 0 Tue Sep 16 17:06:05 2008: Init: RCFG: WaterReflections: 0 Tue Sep 16 17:06:05 2008: Init: Creating renderer from 'D3D.dll' Tue Sep 16 17:06:05 2008: Renderer: DirectX 9.0c is installed Tue Sep 16 17:06:05 2008: Renderer: Driver: nv4_disp.dll (6.14.11.14) [NVIDIA GeForce 8600 GTS] Tue Sep 16 17:06:05 2008: Renderer: VendorID: 4318 Tue Sep 16 17:06:05 2008: Renderer: DeviceID: 1024 Tue Sep 16 17:06:05 2008: Renderer: SubSysID: 2185302083 Tue Sep 16 17:06:05 2008: Renderer: Revision: 161 Tue Sep 16 17:06:05 2008: Renderer: WHQL: 0 Tue Sep 16 17:06:05 2008: Renderer: Total video memory: 512.0 MB Tue Sep 16 17:06:05 2008: Renderer: Creating device Tue Sep 16 17:06:05 2008: Renderer: Trying HW/Pure Tue Sep 16 17:06:05 2008: Renderer: Trying depth format 0 Tue Sep 16 17:06:05 2008: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available" Tue Sep 16 17:06:05 2008: Renderer: Trying depth format 1 Tue Sep 16 17:06:05 2008: Renderer: All caps are ok Tue Sep 16 17:06:05 2008: Renderer: Device created Tue Sep 16 17:06:05 2008: Renderer: Vertex shaders are supported Tue Sep 16 17:06:05 2008: Renderer: Bump mapping disabled Tue Sep 16 17:06:05 2008: Renderer: Detailed object's draw distance: 0 Tue Sep 16 17:06:05 2008: Renderer: Compressed textures enabled Tue Sep 16 17:06:05 2008: Renderer: Dynamic textures are supported Tue Sep 16 17:06:05 2008: Renderer: FFP range-based fog enabled Tue Sep 16 17:06:05 2008: Renderer: Pixel shaders are supported Tue Sep 16 17:06:05 2008: Renderer: Setting texture filters Tue Sep 16 17:06:05 2008: Renderer: MAG Filter: linear Tue Sep 16 17:06:05 2008: Renderer: MIN Filter: linear Tue Sep 16 17:06:05 2008: Renderer: MIP Filter: linear Tue Sep 16 17:06:05 2008: Renderer: Texture filters are set Tue Sep 16 17:06:05 2008: Renderer: Shadows textures created Tue Sep 16 17:06:05 2008: Renderer: Creating shaders Tue Sep 16 17:06:05 2008: Renderer: Shaders created Tue Sep 16 17:06:05 2008: Renderer: INFO: Frame synchronization disabled Tue Sep 16 17:06:05 2008: Renderer: Setting device initial state Tue Sep 16 17:06:05 2008: Init: Renderer was created successfully Tue Sep 16 17:06:05 2008: Engine: Runtime script compilation disabled Tue Sep 16 17:06:05 2008: Engine: Engine started Tue Sep 16 17:06:05 2008: Engine: CPU extension: MMX Tue Sep 16 17:06:05 2008: Engine: CPU extension: SSE Tue Sep 16 17:06:05 2008: Engine: Windows version: Microsoft Windows XP Professional Service Pack 3 (Build 2600) Tue Sep 16 17:06:05 2008: Engine: Maximum virtual address: 7FFEFFFF Tue Sep 16 17:06:05 2008: Engine: Number of processors: 2 Tue Sep 16 17:06:05 2008: Engine: Total physical memory: 2146545664 Tue Sep 16 17:06:05 2008: Engine: Available physical memory: 1551044608 Tue Sep 16 17:06:05 2008: Engine: Total virtual memory: 2147352576 Tue Sep 16 17:06:05 2008: Engine: Available virtual memory: 2037571584 Tue Sep 16 17:06:05 2008: Engine: Creating actor factories Tue Sep 16 17:06:05 2008: Init: Creating user interface from 'UI.dll' Tue Sep 16 17:06:05 2008: Init: User interface was created successfully Tue Sep 16 17:06:05 2008: Engine: Console: exec "init.cfg" Tue Sep 16 17:06:05 2008: Engine: Console: bind a left Tue Sep 16 17:06:05 2008: Engine: Console: bind left left Tue Sep 16 17:06:05 2008: Engine: Console: bind d right Tue Sep 16 17:06:05 2008: Engine: Console: bind right right Tue Sep 16 17:06:05 2008: Engine: Console: bind w forward Tue Sep 16 17:06:05 2008: Engine: Console: bind up forward Tue Sep 16 17:06:05 2008: Engine: Console: bind s back Tue Sep 16 17:06:05 2008: Engine: Console: bind down back Tue Sep 16 17:06:05 2008: Engine: Console: bind e use Tue Sep 16 17:06:05 2008: Engine: Console: bind space jump Tue Sep 16 17:06:05 2008: Engine: Console: bind f12 screenshot Tue Sep 16 17:06:05 2008: Engine: Console: bind f flashlight Tue Sep 16 17:06:05 2008: Engine: Console: bind v visir Tue Sep 16 17:06:05 2008: Engine: Console: bind lbutton shoot Tue Sep 16 17:06:05 2008: Engine: Console: bind rbutton altshoot Tue Sep 16 17:06:05 2008: Engine: Console: bind i inventory Tue Sep 16 17:06:05 2008: Engine: Console: bind m map Tue Sep 16 17:06:05 2008: Engine: Console: bind p stats Tue Sep 16 17:06:05 2008: Engine: Console: bind q diary Tue Sep 16 17:06:05 2008: Engine: Console: bind l message Tue Sep 16 17:06:05 2008: Engine: Console: bind r reload Tue Sep 16 17:06:05 2008: Engine: Console: bind t rescue Tue Sep 16 17:06:05 2008: Engine: Console: bind escape gamemenu Tue Sep 16 17:06:05 2008: Engine: Console: bind lshift sneak Tue Sep 16 17:06:05 2008: Engine: Console: bind rctrl sneak Tue Sep 16 17:06:05 2008: Engine: Console: bindcmd f5 qsave Tue Sep 16 17:06:05 2008: Engine: Console: bindcmd f8 qload Tue Sep 16 17:06:05 2008: Engine: Console: rd_wire off Tue Sep 16 17:06:05 2008: Engine: Console: rd_shadows on Tue Sep 16 17:06:05 2008: Engine: Console: rd_gamma 1.325 Tue Sep 16 17:06:05 2008: Engine: Console: rd_stat 0 Tue Sep 16 17:06:05 2008: Engine: Console: sshot_gamma 0 Tue Sep 16 17:06:05 2008: Engine: Console: gt_speed 2 Tue Sep 16 17:06:05 2008: Engine: Console: m_sensivity 1 Tue Sep 16 17:06:05 2008: Engine: Console: m_invert off Tue Sep 16 17:06:05 2008: Engine: Console: bind backspace handcombat Tue Sep 16 17:06:05 2008: Engine: Console: bind 1 holster Tue Sep 16 17:06:14 2008: Engine: Console: Loading : quicksave1.sav Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'danko_d.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "danko_d.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "baraban.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Bullet.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza1.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza2.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza3.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza4.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza5.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza6.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Gun.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "kazennik.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "knife.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "kurok.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "lockpick.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Mesh.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Object01.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pCube18.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "poly1.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "poly2.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface36.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface37.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface38.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface39.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface48.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface49.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface51.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface52.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya1.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya2.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya3.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya4.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya5.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya6.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "rukoyatka.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "scalpel.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Shell.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "sheptalo.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "stvol.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "zatvor.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_worker.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_unosha.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_alkash.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_alkash.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_woman.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'blockpost09.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'ca_fence_quay05.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'ca_fence_quay06.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'cot_katerina@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'downtown_mud.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_fence_quay03.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_fence_quay04.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house_1_06.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house_1_07.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house1_union2_05.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_02.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_03.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_04.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_04@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_04@door2.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_05.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_05@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_05@door2.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_01_ls.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_10.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_11.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_12.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_13.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14@door4.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_01.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_03.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_03@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_04.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_streetlamp_01.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_streetlamp_10.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_37_1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_48.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_49.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_55.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_75.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_76.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house_petr@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house_petr@door2.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house1_arc_01.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house1_arc_01l@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house1_arc_01r@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house3_shop_dt06@door1.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'k_saburov.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'leaves_h6_07.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'leaves_street10.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'Most1_02.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'Oak_mud02.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'Oak_tree02.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'refuse_bin03.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'refuse_bin04.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'refuse_bin05.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "water.dat" into cache Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'scaffold.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'signboard_09.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'signboard_10.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_01.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_02.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_03.mesh' Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_04.mesh' Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'fire.tex' Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'smoke.tex' Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'blood.tex' Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'horror3_gray.tex' Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'fabrichny512x512_2_DXT1.tex' Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'unosha512x512_2_DXT1.tex' Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'devochka2_512x512_3_DXT1.tex' Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_alkash.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_birdmask.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_birdmask.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_bomber.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_bomber.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_boy.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_boy.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_bull.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_bull.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_butcher.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_butcher.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_dog.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_dog.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_dohodyaga.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_dohodyaga.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_girl.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_girl.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_gorbun.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_gorbun.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_grabitel.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_grabitel.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_littleboy2.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_littleboy2.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_littleboy.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_littleboy.mesh" into cache Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_littlegirl2.mesh' of type 'animated' Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_littlegirl2.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_littlegirl.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_littlegirl.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_morlok.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_morlok.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_nudegirl.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_nudegirl.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_patrool.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_patrool.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_rat.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_rat.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_sanitar.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_sanitar.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_soldat.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_soldat.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_unosha.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_vaxxabit.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_vaxxabit.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_vaxxabitka.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_vaxxabitka.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_wasted_girl.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_wasted_girl.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_wasted_male.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_wasted_male.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_whitemask.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_whitemask.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_woman.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_worker.mesh' of type 'animated' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'player_grenade.mesh' of type 'transformed' Tue Sep 16 17:06:16 2008: Renderer: Geometry 'player_grenade.mesh' was not found Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'grenade.mesh' of type 'transformed' Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "grenade.mesh" into cache Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading land geometry 'terra.mesh' Tue Sep 16 17:06:16 2008: Renderer: Loading animated geometry 'danko_d.mesh' Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'rukoyatka.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'stvol.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'sheptalo.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'poly1.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'poly2.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'kurok.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'baraban.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza1.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza2.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza3.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza4.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza5.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza6.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya1.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya2.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya3.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya4.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya5.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya6.mesh' Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data Tue Sep 16 17:06:16 2008: Forcing load of sound 'drink.ogg' Tue Sep 16 17:06:16 2008: Forcing load of sound 'eat.ogg' Tue Sep 16 17:06:16 2008: Forcing load of sound 'flashlight_nofuel.ogg' Tue Sep 16 17:06:17 2008: Forcing load of sound 'flashlight_off.ogg' Tue Sep 16 17:06:17 2008: Forcing load of sound 'flashlight_on.ogg' Tue Sep 16 17:06:17 2008: Forcing load of sound 'hit_bullet_1.ogg' Tue Sep 16 17:06:17 2008: Forcing load of sound 'hit_bullet_2.ogg' Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical1_1.ogg' Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical1_2.ogg' Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical2_1.ogg' Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical2_2.ogg' Tue Sep 16 17:06:18 2008: Forcing load of sound 'kryuk_skalpel_vozduhr.ogg' Tue Sep 16 17:06:19 2008: Forcing load of sound 'kryuk_hit_vozduhL.ogg' Tue Sep 16 17:06:19 2008: Forcing load of sound 'kryuk_skalpel_back.ogg' Tue Sep 16 17:06:19 2008: Forcing load of sound 'kruk_hit_scalpel.ogg' Tue Sep 16 17:06:19 2008: Forcing load of sound 'kruk_hit_scalpel1.ogg' Tue Sep 16 17:06:19 2008: Forcing load of sound 'kryuk_hit_vozduhR.ogg' Tue Sep 16 17:06:20 2008: Forcing load of sound 'kruk_hit_telo.ogg' Tue Sep 16 17:06:20 2008: Forcing load of sound 'kruk_hit_telo1.ogg' Tue Sep 16 17:06:20 2008: Forcing load of sound 'RevolverHolster.ogg' Tue Sep 16 17:06:20 2008: Forcing load of sound 'RevolverNoAmmo.ogg' Tue Sep 16 17:06:20 2008: Forcing load of sound 'RevolverReload.ogg' Tue Sep 16 17:06:21 2008: Forcing load of sound 'RevolverAttack.ogg' Tue Sep 16 17:06:21 2008: Forcing load of sound 'RevolverUnholster.ogg' Tue Sep 16 17:06:21 2008: Forcing load of sound 'SamopalNoAmmo.ogg' Tue Sep 16 17:06:22 2008: Forcing load of sound 'Rifle_recharge.ogg' Tue Sep 16 17:06:22 2008: Forcing load of sound 'Rifle_shot.ogg' Tue Sep 16 17:06:22 2008: Forcing load of sound 'SamopalReload.ogg' Tue Sep 16 17:06:22 2008: Forcing load of sound 'SamopalAttack.ogg' Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_bullet_1.ogg' Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_bullet_2.ogg' Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_oskoloc_1.ogg' Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_physical1_1.ogg' Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_physical1_2.ogg' Tue Sep 16 17:06:24 2008: Forcing load of sound 'scream_physical2_1.ogg' Tue Sep 16 17:06:24 2008: Forcing load of sound 'scream_physical2_2.ogg' Tue Sep 16 17:06:24 2008: Forcing load of sound 'sick.ogg' Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground1.ogg' Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground2.ogg' Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground3.ogg' Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground4.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal1.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal2.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal3.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal4.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone1.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone2.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone3.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone4.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water1.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water2.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water3.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water4.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood1.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood2.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood3.ogg' Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood4.ogg' Tue Sep 16 17:06:25 2008: Engine: Console: World loaded. Total entities: 46514 Tue Sep 16 17:06:25 2008: Renderer: Shadow texture format: X1R5G5B5 Tue Sep 16 17:06:25 2008: Renderer: Creating Fresnel texture Tue Sep 16 17:06:25 2008: Renderer: Fresnel texture format: A8 Tue Sep 16 17:06:25 2008: Renderer: Fresnel texture was created Tue Sep 16 17:06:25 2008: Renderer: Creating specular texture Tue Sep 16 17:06:25 2008: Renderer: Specular texture format: L8 Tue Sep 16 17:06:25 2008: Renderer: Specular texture was created Tue Sep 16 17:06:43 2008: Engine: Console: 27 Tue Sep 16 17:06:43 2008: Engine: Console: [music] Playing: 'dt_main.ogg' from category: night Tue Sep 16 17:06:43 2008: Engine: Console: [music] Chosen agressive: dt_agression.ogg Tue Sep 16 17:06:44 2008: Engine: Loading screen shown, reason: Change of scene Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stolb" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stolb.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik01" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik01.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_tron" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_tron.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stul" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stul.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stul01" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stul01.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stul02" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stul02.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_FloorClock" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_FloorClock.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik02" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik02.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_lestnica" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_lestnica.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_plintus" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_plintus' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_carpetraz" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_carpetraz.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_carpetdva" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_carpetdva.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_lustra" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_lustra.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik03" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik03.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik04" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik04.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr.shirma" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr.shirma.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_pic" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_pic.mesh' Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexendr_taburetka" Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexendr_taburetka.mesh' Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr@door1.mesh' Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_krovat.mesh' Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_tumbochka.mesh' Tue Sep 16 17:06:44 2008: Renderer: Loading animated geometry 'NPC_Alexandr.mesh' Tue Sep 16 17:06:44 2008: Renderer: Loading geometry "NPC_Alexandr.mesh" into cache Tue Sep 16 17:06:45 2008: Renderer: Loading LSHead geometry 'saburov.lsh' Tue Sep 16 17:06:45 2008: Renderer: Loading geometry "saburov.lsh" into cache Tue Sep 16 17:06:45 2008: Renderer: Loading bsp geometry 'icot_alexandr.mesh' Tue Sep 16 17:06:45 2008: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Sep 16 17:06:45 2008: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Sep 16 17:06:56 2008: Engine: Console: indoor map: pt_gmap_cot_alexandr Tue Sep 16 17:06:56 2008: Forcing load of sound 'paper_open.ogg' Tue Sep 16 17:06:57 2008: Engine: Console: HasDiary Tue Sep 16 17:06:57 2008: Engine: Console: HasDiary Tue Sep 16 17:06:57 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:06:59 2008: Engine: Console: [icot_alexandr@door1#6702] pt_cot_alexandr@door1 Tue Sep 16 17:06:59 2008: Engine: Loading screen shown, reason: Change of scene Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'blockpost09.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'ca_fence_quay05.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'ca_fence_quay06.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'cot_katerina@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'downtown_mud.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_fence_quay03.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_fence_quay04.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house_1_06.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house_1_07.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_02.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_03.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_04.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_04@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_04@door2.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_05.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_05@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_05@door2.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_01_ls.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_10.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_11.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_12.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_13.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14@door4.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_01.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_03.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_03@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_04.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_streetlamp_01.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_streetlamp_10.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_37_1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_48.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_49.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_55.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_75.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_76.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house_petr@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house_petr@door2.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house1_arc_01.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house1_arc_01l@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house1_arc_01r@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house3_shop_dt06@door1.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'k_saburov.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'leaves_h6_07.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'leaves_street10.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'Most1_02.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'Oak_mud02.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'Oak_tree02.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'refuse_bin03.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'refuse_bin04.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'refuse_bin05.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'scaffold.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'signboard_09.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'signboard_10.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_01.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_02.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_03.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_04.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading land geometry 'terra.mesh' Tue Sep 16 17:06:59 2008: Engine: Creating 'biped-col' actor "pers_worker" Tue Sep 16 17:06:59 2008: Engine: Creating 'biped-col' actor "pers_woman" Tue Sep 16 17:06:59 2008: Engine: Creating 'biped-col' actor "pers_unosha" Tue Sep 16 17:06:59 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Sep 16 17:06:59 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:06:59 2008: Engine: Console: [music] Playing: 'dt_main.ogg' from category: night Tue Sep 16 17:06:59 2008: Engine: Console: [music] Chosen agressive: dt_agression.ogg Tue Sep 16 17:07:01 2008: Renderer: Loading static geometry 'dt_house2_01.mesh' Tue Sep 16 17:07:01 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh' Tue Sep 16 17:07:01 2008: Renderer: Loading static geometry 'dt_house2_02@door1.mesh' Tue Sep 16 17:07:02 2008: Renderer: Loading static geometry 'dt_house2_02@door2.mesh' Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh' Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'house1_kabak01.mesh' Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'kabak_quay.mesh' Tue Sep 16 17:07:03 2008: Engine: Creating 'biped-col' actor "pers_unosha" Tue Sep 16 17:07:03 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:07:03 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'dt_house2_01@door1.mesh' Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'dt_house2_01@door2.mesh' Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh' Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh' Tue Sep 16 17:07:04 2008: Renderer: Loading static geometry 'rope.mesh' Tue Sep 16 17:07:05 2008: Renderer: Loading static geometry 'leaves_street12.mesh' Tue Sep 16 17:07:05 2008: Renderer: Loading static geometry 'refuse_bin02.mesh' Tue Sep 16 17:07:07 2008: Renderer: Loading static geometry 'house_petr@door2.mesh' Tue Sep 16 17:07:07 2008: Renderer: Loading static geometry 'r4_streetlamp_07.mesh' Tue Sep 16 17:07:07 2008: Renderer: Loading static geometry 'tree3_08.mesh' Tue Sep 16 17:07:08 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh' Tue Sep 16 17:07:08 2008: Renderer: Loading static geometry 'lestnitsa_street08.mesh' Tue Sep 16 17:07:09 2008: Renderer: Loading static geometry 'fence_grille_40.mesh' Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'fence_grille_48.mesh' Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'fence_grille_49.mesh' Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'leaves_street09.mesh' Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'sewage05.mesh' Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'tree3_12.mesh' Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'sewage_booth03.mesh' Tue Sep 16 17:07:11 2008: Renderer: Loading static geometry 'fence_grille_39.mesh' Tue Sep 16 17:07:11 2008: Renderer: Loading static geometry 'fence_grille_47.mesh' Tue Sep 16 17:07:11 2008: Renderer: Loading static geometry 'summerhouse01.mesh' Tue Sep 16 17:07:11 2008: Engine: Creating 'biped-col' actor "pers_unosha" Tue Sep 16 17:07:11 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:07:12 2008: Renderer: Loading static geometry 'tree3_11.mesh' Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'ca_fence_quay04.mesh' Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'sewage_booth03.mesh' Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'barrel_of_beer_04.mesh' Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'r7_house2_01.mesh' Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'r7_house3_06.mesh' Tue Sep 16 17:07:14 2008: Renderer: Loading static geometry 'leaves_street12.mesh' Tue Sep 16 17:07:14 2008: Renderer: Loading static geometry 'r7_house3_06_i2@door3.mesh' Tue Sep 16 17:07:14 2008: Renderer: Loading static geometry 'blockpost03.mesh' Tue Sep 16 17:07:15 2008: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh' Tue Sep 16 17:07:15 2008: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh' Tue Sep 16 17:07:15 2008: Renderer: Loading static geometry 'r7_house2_01@door1.mesh' Tue Sep 16 17:07:16 2008: Renderer: Loading static geometry 'dt_house2_01.mesh' Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'dt_house2_03.mesh' Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'fence_ca2_23.mesh' Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'fence_ca2_24.mesh' Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'r7_house2_01@door2.mesh' Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'r7_house2_02.mesh' Tue Sep 16 17:07:18 2008: Renderer: Loading static geometry 'dt_house2_01@door1.mesh' Tue Sep 16 17:07:18 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'dt_house2_02.mesh' Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh' Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'fence_ca2_22.mesh' Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'shouse1_kabak@door1.mesh' Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'dt_house2_01@door2.mesh' Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'signboard_16.mesh' Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'dt_house2_02@door1.mesh' Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'dt_streetlamp_06.mesh' Tue Sep 16 17:07:21 2008: Renderer: Loading static geometry 'tree1_98.mesh' Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'fence_ca2_21.mesh' Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'r7_house2_02.mesh' Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'barrel_of_beer_15.mesh' Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'gorka_03.mesh' Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'leaves_street08.mesh' Tue Sep 16 17:07:23 2008: Renderer: Loading static geometry 'r5_House6_02.mesh' Tue Sep 16 17:07:23 2008: Renderer: Loading static geometry 'r7_house2_02.mesh' Tue Sep 16 17:07:24 2008: Renderer: Loading static geometry 'trash15.mesh' Tue Sep 16 17:07:24 2008: Renderer: Loading static geometry 'bush04.mesh' Tue Sep 16 17:07:24 2008: Renderer: Loading static geometry 'trash16.mesh' Tue Sep 16 17:07:25 2008: Renderer: Loading static geometry 'k1_verba.mesh' Tue Sep 16 17:07:26 2008: Renderer: Loading static geometry 'dt_house2_02@door2.mesh' Tue Sep 16 17:07:26 2008: Renderer: Loading static geometry 'r5_house2_02.mesh' Tue Sep 16 17:07:27 2008: Renderer: Loading static geometry 'bush03.mesh' Tue Sep 16 17:07:27 2008: Renderer: Loading static geometry 'refuse_bin02.mesh' Tue Sep 16 17:07:29 2008: Renderer: Loading static geometry 'cot_Verba@door2.mesh' Tue Sep 16 17:07:29 2008: Renderer: Loading static geometry 'r5_house2_02@door2.mesh' Tue Sep 16 17:07:30 2008: Engine: Creating 'biped-col' actor "pers_woman" Tue Sep 16 17:07:30 2008: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Sep 16 17:07:30 2008: Renderer: Loading static geometry 'dt_fence_quay02.mesh' Tue Sep 16 17:07:30 2008: Renderer: Loading static geometry 'r5_House6_01.mesh' Tue Sep 16 17:07:30 2008: Renderer: Loading static geometry 'sewage06.mesh' Tue Sep 16 17:07:31 2008: Renderer: Loading static geometry 'bush01.mesh' Tue Sep 16 17:07:31 2008: Renderer: Loading static geometry 'sewage_booth02.mesh' Tue Sep 16 17:07:32 2008: Renderer: Loading static geometry 'cot_anna@door1.mesh' Tue Sep 16 17:07:32 2008: Renderer: Loading static geometry 'leaves_street13.mesh' Tue Sep 16 17:07:32 2008: Renderer: Loading static geometry 'tree1_99.mesh' Tue Sep 16 17:07:33 2008: Renderer: Loading static geometry 'ca_fence_quay07.mesh' Tue Sep 16 17:07:33 2008: Renderer: Loading static geometry 'fence_ca2_18.mesh' Tue Sep 16 17:07:33 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'refuse_bin.mesh' Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'dt_house3_03.mesh' Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'dt_house3_07.mesh' Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'fence_ca2_16.mesh' Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'r5_house2_02@door1.mesh' Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'refuse_bin01.mesh' Tue Sep 16 17:07:35 2008: Renderer: Loading static geometry 'trash17.mesh' Tue Sep 16 17:07:35 2008: Renderer: Loading static geometry 'tree1_36.mesh' Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'trash18.mesh' Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'bush02.mesh' Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'dt_house3_03@door1.mesh' Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'dt_streetlamp_09.mesh' Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'rope.mesh' Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'tree1_35.mesh' Tue Sep 16 17:07:36 2008: Engine: Creating 'biped-col' actor "pers_unosha" Tue Sep 16 17:07:36 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_07_i2@door2.mesh' Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_10.mesh' Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_zabor_47.mesh' Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_03@door4.mesh' Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door2.mesh' Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_07@door1.mesh' Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'house5_21.mesh' Tue Sep 16 17:07:39 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh' Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh' Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house3_02.mesh' Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house3_07_i2@door3.mesh' Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh' Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_zabor_24.mesh' Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'house5_21@door1.mesh' Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_house3_07@door4.mesh' Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_zabor_54.mesh' Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'house5_21@door2.mesh' Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door3.mesh' Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_house3_04.mesh' Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'signboard_08.mesh' Tue Sep 16 17:07:42 2008: Renderer: Loading static geometry 'dt_zabor_39.mesh' Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house1_union2_01.mesh' Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house3_10@door1.mesh' Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_zabor_33.mesh' Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'house3_shop_dt03@door1.mesh' Tue Sep 16 17:07:43 2008: Engine: Creating 'biped-col' actor "pers_woman" Tue Sep 16 17:07:43 2008: Renderer: Loading animated geometry 'pers_woman.mesh' Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house1_union2_03.mesh' Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house3_02@door1.mesh' Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'house5_unoin.mesh' Tue Sep 16 17:07:44 2008: Engine: Creating 'biped-col' actor "pers_worker" Tue Sep 16 17:07:44 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:07:44 2008: Renderer: Loading static geometry 'dt_house1_union2_01l@door1.mesh' Tue Sep 16 17:07:44 2008: Renderer: Loading static geometry 'dt_house3_02_i2@door2.mesh' Tue Sep 16 17:07:45 2008: Renderer: Loading static geometry 'house5_unoinl@door1.mesh' Tue Sep 16 17:07:45 2008: Renderer: Loading static geometry 'dt_house3_02@door4.mesh' Tue Sep 16 17:07:46 2008: Renderer: Loading static geometry 'dt_house3_01.mesh' Tue Sep 16 17:07:46 2008: Renderer: Loading static geometry 'dt_house3_02_i2@door3.mesh' Tue Sep 16 17:07:47 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door2.mesh' Tue Sep 16 17:07:47 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door3.mesh' Tue Sep 16 17:07:47 2008: Renderer: Loading static geometry 'house5_unoinl@door2.mesh' Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'dt_house1_union2_03l@door1.mesh' Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'dt_house3_01_i2@door3.mesh' Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'house5_unoinr@door1.mesh' Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'Oak_tree04.mesh' Tue Sep 16 17:07:48 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:07:49 2008: Renderer: Loading static geometry 'dt_zabor_33.mesh' Tue Sep 16 17:07:49 2008: Renderer: Loading static geometry 'root04_05.mesh' Tue Sep 16 17:07:50 2008: Renderer: Loading static geometry 'dt_house_1_01.mesh' Tue Sep 16 17:07:50 2008: Renderer: Loading static geometry 'dt_house1_union2_01r@door1.mesh' Tue Sep 16 17:07:50 2008: Renderer: Loading static geometry 'house5_unoinr@door2.mesh' Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'dt_house3_10@door1.mesh' Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'dt_house1_union2_03r@door1.mesh' Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh' Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'house5_06.mesh' Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'root04_07.mesh' Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'dt_house_1_01@door1.mesh' Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'dt_house2_03.mesh' Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'root04_06.mesh' Tue Sep 16 17:07:52 2008: Engine: Creating 'biped-col' actor "pers_worker" Tue Sep 16 17:07:52 2008: Engine: Creating 'biped-col' actor "pers_unosha" Tue Sep 16 17:07:52 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:07:52 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'valun3_04.mesh' Tue Sep 16 17:07:53 2008: Renderer: Loading static geometry 'barrel_of_beer_14.mesh' Tue Sep 16 17:07:53 2008: Renderer: Loading static geometry 'dt_house3_10@door4.mesh' Tue Sep 16 17:07:53 2008: Renderer: Loading static geometry 'dt_zabor_33_2.mesh' Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'avrox_stone.mesh' Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh' Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_zabor_36.mesh' Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'house1_kabak.mesh' Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh' Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house2_04.mesh' Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house3_11.mesh' Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'dt_house3_11@door1.mesh' Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'valun2_06.mesh' Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh' Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'root04_04.mesh' Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'signboard_09.mesh' Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'Stolb01.mesh' Tue Sep 16 17:07:56 2008: Engine: Creating 'biped-col' actor "pers_unosha" Tue Sep 16 17:07:56 2008: Renderer: Loading animated geometry 'pers_unosha.mesh' Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh' Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_house2_04@door2.mesh' Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_house2_05.mesh' Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_streetlamp_10.mesh' Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh' Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh' Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh' Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'dt_house3_11@door4.mesh' Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh' Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'dt_zabor_33_1.mesh' Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'zabor_saburov_04.mesh' Tue Sep 16 17:07:57 2008: Engine: Creating 'biped-col' actor "pers_worker" Tue Sep 16 17:07:57 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'dt_house2_04@door1.mesh' Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'dt_house2_05@door2.mesh' Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'dt_house3_12.mesh' Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'refuse_bin03.mesh' Tue Sep 16 17:07:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05.mesh' Tue Sep 16 17:07:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh' Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh' Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh' Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house2_05@door1.mesh' Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house3_12@door1.mesh' Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'zabor_saburov_03.mesh' Tue Sep 16 17:08:02 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh' Tue Sep 16 17:08:03 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door2.mesh' Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_zabor_36.mesh' Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'root04_03.mesh' Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house1_union2_01r@door1.mesh' Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house3_03@door1.mesh' Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door3.mesh' Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'house5_unoin.mesh' Tue Sep 16 17:08:07 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door3.mesh' Tue Sep 16 17:08:07 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door2.mesh' Tue Sep 16 17:08:07 2008: Renderer: Loading static geometry 'dt_house3_03@door4.mesh' Tue Sep 16 17:08:08 2008: Engine: Creating 'biped-col' actor "pers_worker" Tue Sep 16 17:08:08 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'dt_house_1_01.mesh' Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'dt_house3_02.mesh' Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'dt_zabor_47.mesh' Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'house5_unoinl@door1.mesh' Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'ca_fence_quay07.mesh' Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'house5_unoinl@door2.mesh' Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'leaves_street13.mesh' Tue Sep 16 17:08:09 2008: Renderer: Loading static geometry 'dt_house3_02_i2@door2.mesh' Tue Sep 16 17:08:10 2008: Renderer: Loading static geometry 'dt_house_1_01@door1.mesh' Tue Sep 16 17:08:10 2008: Renderer: Loading static geometry 'dt_house3_02@door1.mesh' Tue Sep 16 17:08:10 2008: Engine: Creating 'biped-col' actor "pers_worker" Tue Sep 16 17:08:10 2008: Renderer: Loading animated geometry 'pers_worker.mesh' Tue Sep 16 17:08:10 2008: Renderer: Loading static geometry 'barrel_of_beer_14.mesh' Tue Sep 16 17:08:11 2008: Engine: Loading screen shown, reason: Change of scene Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna@door2" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna@door2.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bokal" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bokal.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bokal01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bokal01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bumaga" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bumaga.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bumaga01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bumaga01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_carpetd" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_carpetd.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_carpetm" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_carpetm.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_carpets" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_carpets.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_curtain" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_curtain.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_fikus" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_fikus.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_fikus01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_fikus01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grafin" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grafin.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grafin01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grafin01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grebeshok" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grebeshok.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grebeshok01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grebeshok01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kamin" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kamin.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kaminf" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kaminf.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kerosinka" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kerosinka.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kniga" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kniga.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kniga01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kniga01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kniga02" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kniga02.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_knigar" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_knigar.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kolpak" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kolpak.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kolpak01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kolpak01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkadva" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkadva.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkadva01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkadva01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkar" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkar.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkar01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkar01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_list" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_list.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_lustra" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_lustra.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_lustra01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_lustra01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_picdva" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_picdva.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_picraz" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_picraz.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_plintus" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_plintus.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_podnos" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_podnos.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shirma" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shirma.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shirma01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shirma01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafdva" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafdva.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafp" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafp.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafraz" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafraz.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafsp" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafsp.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkatulka" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkatulka.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkatulka01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkatulka01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolm" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolm.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolsm" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolsm.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolsm01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolsm01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolsp" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolsp.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stulm" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stulm.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stulm01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stulm01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svecha" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svecha.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svecha01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svecha01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svecha02" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svecha02.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svertok" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svertok.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svertok01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svertok01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svertok02" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svertok02.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svetilnik" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svetilnik.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svetilnik01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svetilnik01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svetilnik02" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svetilnik02.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_taburet" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_taburet.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_taburet01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_taburet01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka02" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka02.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka03" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka03.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka04" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka04.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka05" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka05.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tumbochka" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tumbochka.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_vilka" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_vilka.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_vilka01" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_vilka01.mesh' Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_zerkalo" Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_zerkalo.mesh' Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna@door1.mesh' Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_krovat.mesh' Tue Sep 16 17:08:11 2008: Renderer: Loading animated geometry 'NPC_Anna.mesh' Tue Sep 16 17:08:11 2008: Renderer: Loading geometry "NPC_Anna.mesh" into cache Tue Sep 16 17:08:11 2008: Renderer: Loading LSHead geometry 'angel.lsh' Tue Sep 16 17:08:11 2008: Renderer: Loading geometry "angel.lsh" into cache Tue Sep 16 17:08:11 2008: Renderer: Loading bsp geometry 'icot_anna.mesh' Tue Sep 16 17:08:12 2008: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Sep 16 17:08:12 2008: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Sep 16 17:09:16 2008: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general Tue Sep 16 17:09:16 2008: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg Tue Sep 16 17:09:28 2008: Engine: Console: indoor map: pt_gmap_cot_anna Tue Sep 16 17:09:28 2008: Forcing load of sound 'paper_open.ogg' Tue Sep 16 17:09:29 2008: Engine: Console: HasDiary Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached |
Author: | WhiteWind [ 17 Sep 2008, 19:54 ] |
Post subject: | Re: Тех. проблема. Гаснет экран. |
Ну, я предполагаю, что в игре проблем нет (в логе игры, по крайней мере, проблем не видно), так что, проблема, скорее всего, в вашей системе. Хотя, с большей уверенностью смогут сказать разработчики. |
Author: | Князь Пожарский [ 18 Sep 2008, 17:12 ] |
Post subject: | Re: Тех. проблема. Гаснет экран. |
Где бы только их достать? ![]() |
Author: | WhiteWind [ 18 Sep 2008, 18:07 ] |
Post subject: | Re: Тех. проблема. Гаснет экран. |
Попробую их поискать. Они обычно в заброшенных шахтах прячутся) |
Author: | The LxR [ 18 Sep 2008, 22:14 ] |
Post subject: | Re: Тех. проблема. Гаснет экран. |
Ваша видеокарта - с пассивным или активным охлаждением? Есть подозрение, что она перегревается. |
Author: | kernel386 [ 01 Oct 2008, 05:09 ] |
Post subject: | Re: Тех. проблема. Гаснет экран. |
Имел схожие проблемы, решилось заземлением корпуса. Поскольку у меня сейчас корпус не заземлен и наблюдается тот же эффект - возможно, причина как раз в этом. |
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