[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 583: sizeof(): Parameter must be an array or an object that implements Countable
[phpBB Debug] PHP Warning: in file [ROOT]/phpbb/session.php on line 639: sizeof(): Parameter must be an array or an object that implements Countable
Ice-Pick Lodge forums :: Тех. проблема. Гаснет экран.
Ice-Pick Lodge forums
https://forum.ice-pick.com/

Тех. проблема. Гаснет экран.
https://forum.ice-pick.com/viewtopic.php?f=64&t=5079
Page 1 of 1

Author:  Князь Пожарский [ 16 Sep 2008, 15:08 ]
Post subject:  Тех. проблема. Гаснет экран.

Господа, специально зарегился здесь, в надежде получить ответ на вопрос. Техническая проблема такова. Начиная уже с первого дня в помещениях довольно часто гаснет экран. То есть вообще. Как будто выключается. И ничто не помогает. Только перегруз компа. Гаснет экран абсолютно бессистемно. Гаснет и у сюжетных персонажей в домах (у Евы Ян, например), гаснет и просто в зданиях, помещениях (в магазинах и кабаке, например). На улице при этом всё прекрасно работет без единой проблемки. Перед началом игры выкрутил по максимуму настройки, но комп у меня довольно мощный. Может дело в этом? Потому что на старом компе (ноутбуке) с настройками по умолчанию, прошёл бакалавра до самого конца и ничего не было, а тут в первый раз играл, с трудом до 5 дня дотянул, потом этот глюк появился, теперь и вовсе с самого начала гаснет((( Кто-нибудь знает, как преодолеть эту заразу?:( А то так хочется поиграть...

Не надо дублировать свои сообщения в разных темах. Лишнее удалил. /WW

Author:  WhiteWind [ 16 Sep 2008, 15:58 ]
Post subject: 

Попробуйте для начала обновить драйвер видеокарты.
Система не разогнана? Попробуйте убрать разгон.
Давно кулеры чистили? Может быть проблема в перегреве.

Author:  Fate [ 16 Sep 2008, 15:59 ]
Post subject: 

А еще не помешает выложить лог игры и DxDiag

Author:  Князь Пожарский [ 16 Sep 2008, 16:45 ]
Post subject: 

Насчёт карточки посмотрю. Кулеры проверю. Систему не разгоняли. DxDiag вот.
Память - 2048 мб
Два ядра, 2.66 GHz
DirectX 9.0с
Карточка NVIDIA GeForce 8600 GTS... Вот. Ещё что-нибудь?:(
Пардон, вы уж простите неразумного, но что такое лог?:-[

Author:  WhiteWind [ 16 Sep 2008, 16:53 ]
Post subject: 

Это не DXDiag) Вам надо в окне Пуск->Выполнить набрать dxdiag, а после того, как он соберёт информацию, нажать "Save all information" или "Сохранить (что-то там)", если у вас русская версия. После чего этот файл выложить сюда вместе с логом, который лежит в папке с игрой, в bin\Final\engine.log

Author:  Князь Пожарский [ 16 Sep 2008, 17:54 ]
Post subject: 

И тот и тот файл теперь в наличии, и теперь пардон за тупой вопрос, но как прицепить сюда файл?)

Author:  WhiteWind [ 16 Sep 2008, 17:59 ]
Post subject: 

Прицепить - никак. Можно либо выложить их сюда в виде сообщения, либо выложить на каком-нибудь файлообменнике и выложить сюда ссылку (последнее предпочтительнее)

Author:  Князь Пожарский [ 16 Sep 2008, 18:11 ]
Post subject: 

А щто такое фай-ло-об-мен-нек? :lol: Покорнейше прошу меня простить, но думаю, вы уже и сами поняли, что я в подобных делах крайний ламер%) Ламер те ту ди ламми :oops: Ламер ламеров :lol: По этому всё-таки, если позволите, я выложу их здесь текстом. Покрайней мере, попробую.

Author:  WhiteWind [ 16 Sep 2008, 18:23 ]
Post subject: 

Файлообменник - это, к примеру, rapidshare.com, ifolder.ru. Эти сайты позволяют вам разместить свои файлы в интернете, чтобы потом раздавать всем ссылки на их скачивание

Author:  Chaos [ 16 Sep 2008, 18:24 ]
Post subject: 

Но проще пареной репы - это просто выложить содержимое файла тут !

Author:  Князь Пожарский [ 17 Sep 2008, 14:57 ]
Post subject:  Re: Тех. проблема. Гаснет экран.

Вот. Дх Диаг.

------------------
System Information
------------------
Time of this report: 9/16/2008, 18:52:59
Machine name: MICROSOF-307AD3
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_qfe.080423-1303)
Language: Russian (Regional Setting: Russian)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 07/13/07 21:27:16 Ver: 08.00.12
Processor: Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz (2 CPUs)
Memory: 2048MB RAM
Page File: 543MB used, 3398MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: The file ADIHdAud.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8600 GTS
Manufacturer: NVIDIA
Chip type: GeForce 8600 GTS
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0400&SUBSYS_82411043&REV_A1
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.6921 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 12/5/2007 05:41:00, 5773568 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: Mini VDD: nv4_mini.sys
Mini VDD Date: 12/5/2007 05:41:00, 7435392 bytes
Device Identifier: {D7B71E3E-4740-11CF-FA68-4AA200C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0400
SubSys ID: 0x82411043
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SoundMAX HD Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1988&SUBSYS_104381E1&REV_1004
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: ADIHdAud.sys
Driver Version: 5.10.0001.6240 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 5/18/2007 13:01:50, 304640 bytes
Other Files:
Driver Provider: AnalogDevices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: SoundMAX HD Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ADIHdAud.sys
Driver Version: 5.10.0001.6240 (English)
Driver Attributes: Final Retail
Date and Size: 5/18/2007 13:01:50, 304640 bytes
Cap Flags: 0x41
Format Flags: 0xCCC

-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Registry: OK
Test Result: Not run

-------------------
DirectInput Devices
-------------------
Device Name: Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Poll w/ Interrupt: No
Registry: OK

-----------
USB Devices
-----------
+ | Vendor/Product ID: 0x8086, 0x2830
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 5/20/2008 23:42:30, 59520 bytes
| Driver: usbd.sys, 4/15/2008 16:00:00, 4736 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ | Matching Device ID: *pnp0303
| Service: i8042prt
| Driver: i8042prt.sys, 4/15/2008 16:00:00, 53120 bytes
| Driver: kbdclass.sys, 4/15/2008 16:00:00, 24832 bytes
|
+ | Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 5/20/2008 19:42:28, 40840 bytes
| Driver: kbdclass.sys, 4/15/2008 16:00:00, 24832 bytes
|
+ Microsoft PS/2 | Matching Device ID: *pnp0f03
| Service: i8042prt
| Driver: i8042prt.sys, 4/15/2008 16:00:00, 53120 bytes
| Driver: mouclass.sys, 5/20/2008 19:43:44, 23296 bytes
|
+ | Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 5/20/2008 19:42:28, 40840 bytes
| Driver: mouclass.sys, 5/20/2008 19:43:44, 23296 bytes

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)

DirectPlay Voice Wizard Tests: Full Duplex: Not run, Half Duplex: Not run, Mic: Not run
DirectPlay Test Result: Not run
Registry: OK

-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Serial Service Provider: COM1
DirectPlay8 TCP/IP Service Provider: DirectPlay8 TCP/IP Service Provider:
-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4 Voxware SC06 6.4 Voxware SC03 3.2 MS-PCM 64 MS-ADPCM 32.8 Microsoft GSM 6.10 13 TrueSpeech(TM) 8.6
-------------------------
DirectPlay Lobbyable Apps
-------------------------

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 16.4 GB
Total Space: 120.0 GB
File System: NTFS
Model: ST3320620AS

Drive: D:
Free Space: 16.3 GB
Total Space: 100.0 GB
File System: NTFS
Model: ST3320620AS

Drive: E:
Free Space: 16.2 GB
Total Space: 85.2 GB
File System: NTFS
Model: ST3320620AS

Drive: F:
Model: ASUS DRW-1608P SCSI CdRom Device
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (Russian), 4/15/2008 16:00:00, 62976 bytes

--------------
System Devices
--------------
Name: Intel(R) P965/G965 PCI Express Root Port - 29A1
Device ID: PCI\VEN_8086&DEV_29A1&SUBSYS_00000000&REV_02\3&11583659&0&08
Driver: n/a

Name: Intel(R) P965/G965 Processor to I/O Controller - 29A0
Device ID: PCI\VEN_8086&DEV_29A0&SUBSYS_00000000&REV_02\3&11583659&0&00
Driver: n/a

Name: Device ID: PCI\VEN_8086&DEV_284B&SUBSYS_81EC1043&REV_02\3&11583659&0&D8
Driver: C:\WINDOWS\system32\DRIVERS\hdaudbus.sys, 5.10.0001.5013 (English), 4/15/2008 16:00:00, 144384 bytes

Name: Intel(R) ICH8 Family PCI Express Root Port 5 - 2847
Device ID: PCI\VEN_8086&DEV_2847&SUBSYS_00000000&REV_02\3&11583659&0&E4
Driver: n/a

Name: Intel(R) ICH8 Family PCI Express Root Port 4 - 2845
Device ID: PCI\VEN_8086&DEV_2845&SUBSYS_00000000&REV_02\3&11583659&0&E3
Driver: n/a

Name: Intel(R) ICH8 Family PCI Express Root Port 1 - 283F
Device ID: PCI\VEN_8086&DEV_283F&SUBSYS_00000000&REV_02\3&11583659&0&E0
Driver: n/a

Name: Intel(R) ICH8 Family SMBus Controller - 283E
Device ID: PCI\VEN_8086&DEV_283E&SUBSYS_81EC1043&REV_02\3&11583659&0&FB
Driver: n/a

Name: Intel(R) ICH8 Family USB2 Enhanced Host Controller - 283A
Device ID: PCI\VEN_8086&DEV_283A&SUBSYS_81EC1043&REV_02\3&11583659&0&D7
Driver: n/a

Name: Intel(R) ICH8 Family USB2 Enhanced Host Controller - 2836
Device ID: PCI\VEN_8086&DEV_2836&SUBSYS_81EC1043&REV_02\3&11583659&0&EF
Driver: n/a

Name: Intel(R) ICH8 Family USB Universal Host Controller - 2835
Device ID: PCI\VEN_8086&DEV_2835&SUBSYS_81EC1043&REV_02\3&11583659&0&D1
Driver: n/a

Name: Intel(R) ICH8 Family USB Universal Host Controller - 2834
Device ID: PCI\VEN_8086&DEV_2834&SUBSYS_81EC1043&REV_02\3&11583659&0&D0
Driver: n/a

Name: Intel(R) ICH8 Family USB Universal Host Controller - 2832
Device ID: PCI\VEN_8086&DEV_2832&SUBSYS_81EC1043&REV_02\3&11583659&0&EA
Driver: n/a

Name: Intel(R) ICH8 Family USB Universal Host Controller - 2831
Device ID: PCI\VEN_8086&DEV_2831&SUBSYS_81EC1043&REV_02\3&11583659&0&E9
Driver: n/a

Name: Intel(R) ICH8 Family USB Universal Host Controller - 2830
Device ID: PCI\VEN_8086&DEV_2830&SUBSYS_81EC1043&REV_02\3&11583659&0&E8
Driver: n/a

Name: Intel(R) ICH8 2 port Serial ATA Storage Controller - 2825
Device ID: PCI\VEN_8086&DEV_2825&SUBSYS_81EC1043&REV_02\3&11583659&0&FD
Driver: n/a

Name: Intel(R) ICH8 4 port Serial ATA Storage Controller - 2820
Device ID: PCI\VEN_8086&DEV_2820&SUBSYS_81EC1043&REV_02\3&11583659&0&FA
Driver: n/a

Name: Intel(R) ICH8/ICH8R Family LPC Interface Controller - 2810
Device ID: PCI\VEN_8086&DEV_2810&SUBSYS_00000000&REV_02\3&11583659&0&F8
Driver: n/a

Name: Intel(R) 82801 PCI Bridge - 244E
Device ID: PCI\VEN_8086&DEV_244E&SUBSYS_00000000&REV_F2\3&11583659&0&F0
Driver: n/a

Name: JMicron JMB36X Controller
Device ID: PCI\VEN_197B&DEV_2363&SUBSYS_81E41043&REV_03\4&18CD42CE&0&00E4
Driver: n/a

Name: Realtek RTL8168/8111 PCI-E Gigabit Ethernet NIC
Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_81AA1043&REV_01\4&935E26E&0&00E3
Driver: n/a

Name: NVIDIA GeForce 8600 GTS
Device ID: PCI\VEN_10DE&DEV_0400&SUBSYS_82411043&REV_A1\4&2B9C2F50&0&0008
Driver: n/a

------------------
DirectX Components
------------------
ddraw.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 279552 bytes
ddrawex.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 27136 bytes
dxapi.sys: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 10496 bytes
d3d8.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 1179648 bytes
d3d8thk.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 8192 bytes
d3d9.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 1689088 bytes
d3dim.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 436224 bytes
d3dim700.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 824320 bytes
d3dramp.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 590336 bytes
d3drm.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 350208 bytes
d3dxof.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 47616 bytes
d3dpmesh.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 34816 bytes
dplay.dll: 5.00.2134.0001 Russian Final Retail 4/15/2008 16:00:00 33040 bytes
dplayx.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 229888 bytes
dpmodemx.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 24064 bytes
dpwsock.dll: 5.00.2134.0001 English Final Retail 4/15/2008 16:00:00 42768 bytes
dpwsockx.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 57856 bytes
dplaysvr.exe: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 29696 bytes
dpnsvr.exe: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 17920 bytes
dpnet.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 375296 bytes
dpnlobby.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 3072 bytes
dpnaddr.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 3072 bytes
dpvoice.dll: 5.03.2600.5512 Russian Final Retail 5/20/2008 19:53:35 301568 bytes
dpvsetup.exe: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 83456 bytes
dpvvox.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 116736 bytes
dpvacm.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 21504 bytes
dpnhpast.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 35328 bytes
dpnhupnp.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 60928 bytes
dpserial.dll: 5.00.2134.0001 Russian Final Retail 4/15/2008 16:00:00 54032 bytes
dinput.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 162816 bytes
dinput8.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 185856 bytes
dimap.dll: 5.01.2600.0000 English Final Retail 4/15/2008 16:00:00 44032 bytes
diactfrm.dll: 5.01.2600.0000 Russian Final Retail 4/15/2008 16:00:00 394752 bytes
joy.cpl: 5.03.2600.5512 Russian Final Retail 5/20/2008 19:53:44 71680 bytes
gcdef.dll: 5.01.2600.0000 Russian Final Retail 5/20/2008 19:53:39 137728 bytes
pid.dll: 5.03.2600.5512 English Final Retail 5/20/2008 19:43:44 35328 bytes
dsound.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 367616 bytes
dsound3d.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 1293824 bytes
dswave.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 19456 bytes
dsdmo.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 181248 bytes
dsdmoprp.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 71680 bytes
dmusic.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 104448 bytes
dmband.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 28672 bytes
dmcompos.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 61440 bytes
dmime.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 181248 bytes
dmloader.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 35840 bytes
dmstyle.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 105984 bytes
dmsynth.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 103424 bytes
dmscript.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 82432 bytes
system.dll: 1.01.4322.2407 English Final Retail 8/4/2008 18:07:42 1232896 bytes
Microsoft.DirectX.Direct3D.dll: 9.05.0132.0000 English Final Retail 9/7/2008 16:53:48 473600 bytes
Microsoft.DirectX.Direct3DX.dll: 5.04.0000.3900 English Final Retail 9/7/2008 16:53:45 2676224 bytes
Microsoft.DirectX.Direct3DX.dll: 9.04.0091.0000 English Final Retail 9/7/2008 16:53:46 2846720 bytes
Microsoft.DirectX.Direct3DX.dll: 9.05.0132.0000 English Final Retail 9/7/2008 16:53:46 563712 bytes
Microsoft.DirectX.Direct3DX.dll: 9.06.0168.0000 English Final Retail 9/7/2008 16:53:46 567296 bytes
Microsoft.DirectX.Direct3DX.dll: 9.07.0239.0000 English Final Retail 9/7/2008 16:53:46 576000 bytes
Microsoft.DirectX.Direct3DX.dll: 9.08.0299.0000 English Final Retail 9/7/2008 16:53:47 577024 bytes
Microsoft.DirectX.Direct3DX.dll: 9.09.0376.0000 English Final Retail 9/7/2008 16:53:47 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.10.0455.0000 English Final Retail 9/7/2008 16:53:47 577536 bytes
Microsoft.DirectX.Direct3DX.dll: 9.11.0519.0000 English Final Retail 9/7/2008 16:53:47 578560 bytes
Microsoft.DirectX.Direct3DX.dll: 9.12.0589.0000 English Final Retail 9/7/2008 16:53:48 578560 bytes
Microsoft.DirectX.DirectDraw.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 145920 bytes
Microsoft.DirectX.DirectInput.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 159232 bytes
Microsoft.DirectX.DirectPlay.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 364544 bytes
Microsoft.DirectX.DirectSound.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:49 178176 bytes
Microsoft.DirectX.AudioVideoPlayback.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:48 53248 bytes
Microsoft.DirectX.Diagnostics.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:48 12800 bytes
Microsoft.DirectX.dll: 5.04.0000.2904 English Final Retail 9/7/2008 16:53:48 223232 bytes
dx7vb.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 619008 bytes
dx8vb.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 1227264 bytes
dxdiagn.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 2113536 bytes
mfc40.dll: 4.01.0000.6140 English Final Retail 4/15/2008 16:00:00 924432 bytes
mfc42.dll: 6.02.4131.0000 English Final Retail 4/15/2008 16:00:00 1028096 bytes
wsock32.dll: 5.01.2600.5512 Russian Final Retail 4/15/2008 16:00:00 24576 bytes
amstream.dll: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 70656 bytes
devenum.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 59904 bytes
dxmasf.dll: 6.04.0009.1133 Russian Final Retail 5/20/2008 19:53:36 631862 bytes
mciqtz32.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 35328 bytes
mpg2splt.ax: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 148992 bytes
msdmo.dll: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 14336 bytes
encapi.dll: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 20480 bytes
qasf.dll: 11.00.5721.5233 English Final Retail 5/20/2008 19:48:52 211456 bytes
qcap.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 192512 bytes
qdv.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 279040 bytes
qdvd.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 386560 bytes
qedit.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 562688 bytes
qedwipes.dll: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 733696 bytes
quartz.dll: 6.05.2600.5512 Russian Final Retail 5/20/2008 19:54:15 2658304 bytes
strmdll.dll: 4.01.0000.3936 Russian Final Retail 4/15/2008 16:00:00 246814 bytes
iac25_32.ax: 2.00.0005.0053 English Final Retail 4/15/2008 16:00:00 199680 bytes
ir41_32.ax: 4.51.0016.0003 English Final Retail 4/15/2008 16:00:00 848384 bytes
ir41_qc.dll: 4.30.0062.0002 English Final Retail 4/15/2008 16:00:00 120320 bytes
ir41_qcx.dll: 4.30.0064.0001 English Final Retail 4/15/2008 16:00:00 338432 bytes
ir50_32.dll: 5.2562.0015.0055 English Final Retail 4/15/2008 16:00:00 755200 bytes
ir50_qc.dll: 5.00.0063.0048 English Final Retail 4/15/2008 16:00:00 200192 bytes
ir50_qcx.dll: 5.00.0064.0048 English Final Retail 4/15/2008 16:00:00 183808 bytes
ivfsrc.ax: 5.10.0002.0051 English Final Retail 4/15/2008 16:00:00 154624 bytes
mswebdvd.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 203776 bytes
ks.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:32 141056 bytes
ksproxy.ax: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:26 129536 bytes
ksuser.dll: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:28 4096 bytes
stream.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:26 49408 bytes
mspclock.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:32 5376 bytes
mspqm.sys: 5.01.2600.5512 Russian Final Retail 5/20/2008 23:42:28 4992 bytes
mskssrv.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 23:42:30 7552 bytes
swenum.sys: 5.03.2600.5512 Russian Final Retail 5/20/2008 19:43:44 4352 bytes
mstee.sys: 5.03.0000.0900 Russian Final Retail 12/12/2002 00:14:32 5504 bytes
bdaplgin.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 16896 bytes
bdasup.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 11392 bytes
msdvbnp.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:38 52224 bytes
psisdecd.dll: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 354816 bytes
psisrndr.ax: 6.05.0001.0900 English Final Retail 7/9/2004 04:26:40 30208 bytes
ipsink.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:38 14848 bytes
mpeg2data.ax: 6.05.2600.5512 English Final Retail 4/15/2008 16:00:00 118272 bytes
ndisip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 10112 bytes
mpe.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 15104 bytes
streamip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 14976 bytes
msvidctl.dll: 6.05.2600.5512 Russian Final Retail 4/15/2008 16:00:00 1431552 bytes
slip.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 10880 bytes
nabtsfec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 83968 bytes
ccdecode.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:38 16384 bytes
vbisurf.ax: 5.03.2600.5512 English Final Retail 4/15/2008 16:00:00 30208 bytes
msyuv.dll: 5.03.2600.5512 English Final Retail 5/20/2008 19:43:44 16896 bytes
kstvtune.ax: 5.03.0001.0904 Russian Final Retail 7/19/2004 16:19:30 285696 bytes
ksxbar.ax: 5.03.0001.0902 English Final Retail 7/9/2004 04:26:38 39424 bytes
kswdmcap.ax: 5.03.0000.0900 Russian Final Retail 7/9/2004 04:26:40 226304 bytes
wstcodec.sys: 5.03.0000.0900 English Final Retail 7/9/2004 04:26:40 18688 bytes
wstdecod.dll: 5.03.2600.5512 Russian Final Retail 4/15/2008 16:00:00 50688 bytes
msdv.sys: 5.01.2600.0000 English Final Retail 7/9/2004 04:26:38 52096 bytes

------------------
DirectShow Filters
------------------

DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMAPro over S/PDIF DMO,0x00600800,1,1,,
WMA Voice Decoder DMO,0x00600800,1,1,,
WMVideo 8 Decoder DMO,0x00800001,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00600800,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
WMT MuxDeMux Filter,0x00200000,0,0,wmm2filt.dll,2.01.4026.0000
VP6 Decompressor,0x00800000,1,1,vp6dec.ax,6.04.0002.0000
Vorbis Decoder,0x00600000,1,1,OggDS.dll,0.09.0009.0005
ffdshow Video Decoder,0xff800001,2,1,ffdshow.ax,1.00.0005.1967
Full Screen Renderer,0x00200000,1,0,quartz.dll,6.05.2600.5512
CoreVorbis Audio Decoder,0x00800000,1,1,CoreVorbis.ax,1.01.0000.0079
ffdshow raw video filter,0x00200000,2,1,ffdshow.ax,1.00.0005.1967
Nero Scene Detector 2,0x00200000,2,0,NeSceneDetector.ax,3.02.0000.0030
ffdshow Audio Decoder,0x3fffffff,1,1,ffdshow.ax,1.00.0005.1967
DV Muxer,0x00400000,0,0,qdv.dll,6.05.2600.5512
Mpeg Source,0x00200000,0,0,MpegSplitter.ax,1.00.0000.0005
Nero Digital Audio Decoder,0x00600000,1,1,NeAudio.ax,3.02.0000.0030
Color Space Converter,0x00400001,1,1,quartz.dll,6.05.2600.5512
WM ASF Reader,0x00400000,0,0,qasf.dll,11.00.5721.5233
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.5721.5145
AVI Splitter,0x00600000,1,1,quartz.dll,6.05.2600.5512
WMT AudioAnalyzer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.05.2600.5512
Indeo® video 5.10 Compression Filter,0x00200000,1,1,ir50_32.dll,5.2562.0015.0055
Windows Media Audio Decoder,0x00800001,1,1,msadds32.ax,8.00.0000.4487
RealVideo Decoder,0x00600000,1,1,RealMediaSplitter.ax,1.00.0001.0002
MONOGRAM AMR Splitter,0x00600000,1,1,mmamr.ax,1.00.0001.0000
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512
WMT Format Conversion,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
StreamBufferSink,0x00200000,0,0,sbe.dll,6.05.2600.5512
WMT Black Frame Generator,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Resize,0x00200000,1,1,NeResize.ax,3.02.0000.0030
MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512
Indeo® video 5.10 Decompression Filter,0x00640000,1,1,ir50_32.dll,5.2562.0015.0055
DivX for Blizzard Decoder Filter,0x00800000,1,1,blizzard.ax,5.00.0002.0000
WMT Screen Capture filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
Microsoft Screen Video Decompressor,0x00800000,1,1,msscds32.ax,8.00.0000.4487
MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.05.2600.5512
SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512
CyberLink Video/SP Decoder (PDVD8),0x00800001,2,3,CLVSD.ax,8.01.0000.1608
MPEG Layer-3 Decoder,0x00810000,1,1,l3codecx.ax,1.05.0000.0050
Nero Audio Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.05.2600.5512
MP4 Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0004
ACELP.net Sipro Lab Audio Decoder,0x00800001,1,1,acelpdec.ax,1.04.0000.0000
Nero Digital AVC Audio Encoder,0x00200000,1,2,NeNDAud.ax,3.02.0000.0030
Nero Digital AVC File Writer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0030
Nero Digital AVC Null Renderer,0x00200000,1,0,NeNDMux.ax,3.02.0000.0030
Nero Digital AVC Muxer,0x00200000,2,1,NeNDMux.ax,3.02.0000.0030
Nero Digital AVC Video Enc,0x00200000,1,2,,
Nero QuickTime(tm) Video Decoder,0x00400000,1,1,NeQTDec.ax,3.02.0000.0030
FLV Splitter,0x00800001,1,1,FLVSplitter.ax,1.00.0000.0004
Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5512
MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.05.2600.5512
WavPack Audio Decoder,0x00600000,1,1,WavPackDSDecoder.ax,1.01.0000.0484
File Source (Netshow URL),0x00400000,0,1,wmpasf.dll,11.00.5721.5145
Nero Digital AVC Subpicture Enc,0x00200000,1,0,NeNDMux.ax,3.02.0000.0030
Nero Format Converter,0x00200000,1,1,NeroFormatConv.ax,3.02.0000.0030
WMT Import Filter,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
DV Splitter,0x00600000,1,2,qdv.dll,6.05.2600.5512
Bitmap Generate,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Windows Media Video Decoder,0x00800000,1,1,wmvds32.ax,8.00.0000.4487
MONOGRAM AMR Decoder,0x00600000,1,1,mmamr.ax,1.00.0001.0000
Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.05.2600.5512
Windows Media Video Decoder,0x00800000,1,1,wmv8ds32.ax,8.00.0000.4000
Nero Photo Source,0x00200000,0,1,NePhotoSource.ax,3.02.0000.0030
MONOGRAM Musepack Decoder,0x00600000,1,1,mmmpcdec.ax,0.09.0001.0002
Haali Media Splitter,0x00800001,0,1,splitter.ax,1.08.0122.0018
Haali Media Splitter (AR),0x00400000,1,1,splitter.ax,1.08.0122.0018
WMT VIH2 Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Video Analyzer,0x00200000,2,0,NeVideoAnalyzer.ax,3.02.0000.0030
Record Queue,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero ES Video Reader,0x00600000,0,1,NDParser.ax,3.02.0000.0030
MP4 Splitter,0x00600001,1,1,MP4Splitter.ax,1.00.0000.0004
Nero Audio CD Filter,0x00200000,0,1,NeAudCD.ax,3.02.0000.0030
Windows Media Multiplexer,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASX file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASX v.2 file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145
NSC file Parser,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
XviD MPEG-4 Video Decoder,0x00800000,1,1,xvid.ax,
File Source (Monkey Audio),0x00400000,0,1,MonkeySource.ax,
ACM Wrapper,0x00600000,1,1,quartz.dll,6.05.2600.5512
madFlac Decoder,0x00600000,1,1,madFlac.ax,1.08.0000.0000
Windows Media source filter,0x00600000,0,2,wmpasf.dll,11.00.5721.5145
Video Renderer,0x00800001,1,0,quartz.dll,6.05.2600.5512
Frame Eater,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero DVD Navigator,0x00600000,0,4,NeDVD.ax,3.02.0000.0030
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.05.2600.5512
Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.05.2600.5512
Video Port Manager,0x00600000,2,1,quartz.dll,6.05.2600.5512
WST Decoder,0x00600000,1,1,wstdecod.dll,5.03.2600.5512
Video Renderer,0x00400000,1,0,quartz.dll,6.05.2600.5512
Haali Video Renderer,0x00200000,1,0,dxr.dll,
RealMedia Source,0x00600000,0,0,RealMediaSplitter.ax,1.00.0001.0002
Nero Audio Sample Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030
Nero Vcd Navigator,0x00600000,0,2,NeVcd.ax,3.02.0000.0030
Nero Audio Processor,0x00200000,1,1,NeAudioConv.ax,3.02.0000.0030
WM ASF Writer,0x00400000,0,0,qasf.dll,11.00.5721.5233
FLV4 Video Decoder,0x00400000,1,1,FLVSplitter.ax,1.00.0000.0004
WMT Sample Information Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Mpeg2 Encoder,0x00200000,2,1,NeVCR.ax,3.02.0000.0030
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,5.03.2600.5512
Microsoft MPEG-4 Video Decompressor,0x00800000,1,1,mpg4ds32.ax,8.00.0000.4487
Nero Video Stream Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030
File writer,0x00200000,1,0,qcap.dll,6.05.2600.5512
Vorbis Encoder,0x00200000,1,1,OggDS.dll,0.09.0009.0005
Ogg Multiplexer,0x00400000,1,1,OggDS.dll,0.09.0009.0005
Nero PS Muxer,0x00200000,1,1,NePSMuxer.ax,3.02.0000.0030
Haali Simple Media Splitter,0x00200000,0,1,splitter.ax,1.08.0122.0018
WMT Log Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Virtual Renderer,0x00200000,1,0,wmm2filt.dll,2.01.4026.0000
DirectVobSub,0x00200000,2,1,vsfilter.dll,1.00.0001.0004
RealAudio Decoder,0x00600000,1,1,RealMediaSplitter.ax,1.00.0001.0002
Avi Splitter,0x00600001,1,1,avisplitter.ax,1.00.0000.0009
DirectVobSub (auto-loading version),0x00800002,2,1,vsfilter.dll,1.00.0001.0004
MONOGRAM AMR Encoder,0x00600000,1,1,mmamr.ax,1.00.0001.0000
DVD Navigator,0x00200000,0,2,qdvd.dll,6.05.2600.5512
Overlay Mixer2,0x00400000,1,1,qdvd.dll,6.05.2600.5512
Haali Matroska Muxer,0x00200000,1,0,splitter.ax,1.08.0122.0018
Nero Splitter,0x00600000,1,3,NeSplitter.ax,3.02.0000.0030
AC3Filter,0x40000000,1,1,ac3filter.ax,1.03.0001.0000
AVI Draw,0x00600064,9,1,quartz.dll,6.05.2600.5512
.RAM file Parser,0x00600000,1,0,wmpasf.dll,11.00.5721.5145
MONOGRAM AMR Mux,0x00600000,1,1,mmamr.ax,1.00.0001.0000
Nero File Source / Splitter,0x00600000,0,3,NeFSource.ax,3.02.0000.0030
DC-Bass Source,0x00400000,0,1,DCBassSource.ax,1.01.0001.0000
WMT DirectX Transform Wrapper,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
G.711 Codec,0x00200000,1,1,g711codc.ax,5.01.2600.0000
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.05.2600.5512
DV Video Decoder,0x00800000,1,1,qdv.dll,6.05.2600.5512
Indeo® audio software,0x00500000,1,1,iac25_32.ax,2.00.0005.0053
Windows Media Update Filter,0x00400000,1,0,wmpasf.dll,11.00.5721.5145
ffdshow Audio Processor,0x00200000,1,1,ffdshow.ax,1.00.0005.1967
ASF DIB Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF ACM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF ICM Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF URL Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF JPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF DJPEG Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
ASF embedded stuff Handler,0x00600000,1,1,wmpasf.dll,11.00.5721.5145
9x8Resize,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WIA Stream Snapshot Filter,0x00200000,1,1,wiasf.ax,1.00.0000.0000
Nero Video Processor,0x00200000,1,1,NeroVideoProc.ax,3.02.0000.0030
Nero Video Decoder,0x00600000,2,2,NeVideo.ax,3.02.0000.0030
Allocator Fix,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
SampleGrabber,0x00200000,1,1,qedit.dll,6.05.2600.5512
Null Renderer,0x00200000,1,0,qedit.dll,6.05.2600.5512
VP7 Decompressor,0x00800000,1,1,vp7dec.ax,7.00.0010.0000
MONOGRAM Musepack Splitter,0x00600000,1,1,mmmpcdmx.ax,0.03.0001.0002
WMT Virtual Source,0x00200000,0,1,wmm2filt.dll,2.01.4026.0000
madFlac Source,0x00600000,0,1,madFlac.ax,1.08.0000.0000
MPEG-2 Sections and Tables,0x005fffff,1,0,mpeg2data.ax,6.05.2600.5512
IVF source filter,0x00600000,0,1,ivfsrc.ax,5.10.0002.0051
WMT Interlacer,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Audio CD Navigator,0x00200000,0,1,NeAudCD.ax,3.02.0000.0030
FLV Source,0x00600001,0,0,FLVSplitter.ax,1.00.0000.0004
StreamBufferSource,0x00200000,0,0,sbe.dll,6.05.2600.5512
Smart Tee,0x00200000,1,2,qcap.dll,6.05.2600.5512
Overlay Mixer,0x00200000,0,0,qdvd.dll,6.05.2600.5512
Nero Scene Detector,0x00200000,1,0,NeSceneDetector.ax,3.02.0000.0030
Avi Source,0x00600001,0,0,avisplitter.ax,1.00.0000.0009
AVI Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512
Uncompressed Domain Shot Detection Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.05.2600.5512
MPEG4 Video Splitter,0x00600000,1,1,MP4Splitter.ax,1.00.0000.0004
QuickTime Movie Parser,0x00600000,1,1,quartz.dll,6.05.2600.5512
Wave Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512
MIDI Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512
Multi-file Parser,0x00400000,1,1,quartz.dll,6.05.2600.5512
File stream renderer,0x00400000,1,1,quartz.dll,6.05.2600.5512
XML Playlist,0x00400000,1,0,wmpasf.dll,11.00.5721.5145
Nero File Source,0x00200000,0,1,NeFileSrc.ax,3.02.0000.0030
Nero QuickTime(tm) Audio Decoder,0x00400000,1,1,NeQTDec.ax,3.02.0000.0030
WavPack Audio Splitter,0x00600000,1,1,WavPackDSSplitter.ax,1.01.0000.0323
Nero File Source (Async.),0x00400000,0,1,NeFileSourceAsync.ax,3.02.0000.0030
ffdshow subtitles filter,0x00200000,2,1,ffdshow.ax,1.00.0005.1967
Mpeg Splitter,0x00400001,1,1,MpegSplitter.ax,1.00.0000.0005
Nero DVD Decoder,0x00600000,2,2,NeVideo.ax,3.02.0000.0030
Nero Digital Parser,0x00600000,0,3,NDParser.ax,3.02.0000.0030
RealMedia Splitter,0x00600000,1,1,RealMediaSplitter.ax,1.00.0001.0002
AVI Mux,0x00200000,1,0,qcap.dll,6.05.2600.5512
MPEG4 Video Source,0x00600000,0,0,MP4Splitter.ax,1.00.0000.0004
Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.05.2600.5512
File Source (Async.),0x00400000,0,1,quartz.dll,6.05.2600.5512
File Source (URL),0x00400000,0,1,quartz.dll,6.05.2600.5512
WMT DV Extract,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Nero Frame Capture,0x00200000,1,1,NeCapture.ax,3.02.0000.0030
WMT Switch Filter,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
WMT Volume,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
Ogg Splitter,0x00600000,1,1,OggDS.dll,0.09.0009.0005
Nero Video Sample Renderer,0x00200000,1,0,NeRender.ax,3.02.0000.0030
Haali Video Sink,0x00200000,1,0,splitter.ax,1.08.0122.0018
Stretch Video,0x00200000,1,1,wmm2filt.dll,2.01.4026.0000
AC3File,0x00600000,0,1,ac3file.ax,
Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.05.2600.5512
Nero DV Splitter,0x00200000,1,2,NeDVSplitter.ax,3.02.0000.0030
BDA MPEG2 Transport Information Filter,0x00200000,1,0,psisrndr.ax,6.05.0001.0900
QT Decompressor,0x00600000,1,1,quartz.dll,6.05.2600.5512
MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.05.2600.5512
Indeo® video 4.4 Decompression Filter,0x00640000,1,1,ir41_32.ax,4.51.0016.0003
Indeo® video 4.4 Compression Filter,0x00200000,1,1,ir41_32.ax,4.51.0016.0003

0x00000000,0,0,,
0x00200000,1,1,,5.03.2600.5512
0x00200000,1,1,,5.03.2600.5512
0x00200000,1,1,,5.03.2600.5512

Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,,
MSScreen encoder DMO,0x00600800,1,1,,
WMVideo9 Encoder DMO,0x00600800,1,1,,
MSScreen 9 encoder DMO,0x00600800,1,1,,
DV Video Encoder,0x00200000,0,0,qdv.dll,6.05.2600.5512
ffdshow video encoder,0x00100000,1,1,ffdshow.ax,1.00.0005.1967
Indeo® video 5.10 Compression Filter,0x00100000,1,1,ir50_32.dll,5.2562.0015.0055
MJPEG Compressor,0x00200000,0,0,quartz.dll,6.05.2600.5512
Nero Digital AVC Video Enc,0x00200000,1,2,NeNDVid.ax,3.02.0000.0030
Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.05.2600.5512
Intel 4:2:0 Video V2.50,0x00200000,1,1,qcap.dll,6.05.2600.5512
Intel Indeo(R) Video R3.2,0x00200000,1,1,qcap.dll,6.05.2600.5512
Intel Indeo® Video 4.5,0x00200000,1,1,qcap.dll,6.05.2600.5512
Indeo® video 5.10,0x00200000,1,1,qcap.dll,6.05.2600.5512
0x00200000,1,1,qcap.dll,6.05.2600.5512
Microsoft MPEG-4 Video Codec V2,0x00200000,1,1,qcap.dll,6.05.2600.5512
Microsoft MPEG-4 Video Codec V1,0x00200000,1,1,qcap.dll,6.05.2600.5512
Microsoft RLE,0x00200000,1,1,qcap.dll,6.05.2600.5512
Microsoft Video 1,0x00200000,1,1,qcap.dll,6.05.2600.5512
VP60® Simple Profile ,0x00200000,1,1,qcap.dll,6.05.2600.5512
VP61® Advanced Profile,0x00200000,1,1,qcap.dll,6.05.2600.5512
Microsoft Windows Media Video 9,0x00200000,1,1,qcap.dll,6.05.2600.5512
XviD MPEG-4 Codec,0x00200000,1,1,qcap.dll,6.05.2600.5512

Audio Compressors:
WMA Voice Encoder DMO,0x00600800,1,1,,
WMAudio Encoder DMO,0x00600800,1,1,,
Vorbis Encoder,0x00200000,1,1,OggDS.dll,0.09.0009.0005
IAC2,0x00200000,1,1,quartz.dll,6.05.2600.5512
IMA ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5512
PCM,0x00200000,1,1,quartz.dll,6.05.2600.5512
Ogg Vorbis (mode1),0x00200000,1,1,quartz.dll,6.05.2600.5512
Ogg Vorbis (mode2),0x00200000,1,1,quartz.dll,6.05.2600.5512
Ogg Vorbis (mode3),0x00200000,1,1,quartz.dll,6.05.2600.5512
Ogg Vorbis (mode1+),0x00200000,1,1,quartz.dll,6.05.2600.5512
Ogg Vorbis (mode2+),0x00200000,1,1,quartz.dll,6.05.2600.5512
Ogg Vorbis (mode3+),0x00200000,1,1,quartz.dll,6.05.2600.5512
Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.05.2600.5512
ACELP.net,0x00200000,1,1,quartz.dll,6.05.2600.5512
DSP Group TrueSpeech0x00200000,1,1,quartz.dll,6.05.2600.5512
Windows Media Audio V1,0x00200000,1,1,quartz.dll,6.05.2600.5512
Windows Media Audio V2,0x00200000,1,1,quartz.dll,6.05.2600.5512
GSM 6.10,0x00200000,1,1,quartz.dll,6.05.2600.5512
CCITT A-Law,0x00200000,1,1,quartz.dll,6.05.2600.5512
CCITT u-Law,0x00200000,1,1,quartz.dll,6.05.2600.5512
MPEG Layer-3,0x00200000,1,1,quartz.dll,6.05.2600.5512

Audio Capture Sources:
SoundMAX HD Audio,0x00200000,0,0,qcap.dll,6.05.2600.5512

Midi Renderers:
Default MidiOut Device,0x00800000,1,0,quartz.dll,6.05.2600.5512
0x00200000,1,0,quartz.dll,6.05.2600.5512

SoundMAX HD Audio,0x00000000,0,0,,

SoundMAX HD Audio,0x00000000,0,0,,

BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900
Microsoft DVBC Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900
Microsoft DVBS Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900
Microsoft DVBT Network Provider,0x00200000,0,1,msdvbnp.ax,6.05.0001.0900

BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,1,0,psisrndr.ax,6.05.0001.0900
MPEG-2 Sections and Tables,0x00600000,1,0,mpeg2data.ax,6.05.2600.5512

0x00000000,0,0,,

BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,0,encdec.dll,6.05.2600.5512
Encrypt/Tag,0x00200000,0,0,encdec.dll,6.05.2600.5512
XDS Codec,0x00200000,0,0,encdec.dll,6.05.2600.5512

Audio Renderers:
SoundMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5512
Default DirectSound Device,0x00800000,1,0,quartz.dll,6.05.2600.5512
Default WaveOut Device,0x00200000,1,0,quartz.dll,6.05.2600.5512
DirectSound: SoundMAX HD Audio,0x00200000,1,0,quartz.dll,6.05.2600.5512

SoundMAX HD Audio,0x00200000,19,3,,5.03.2600.5512

Author:  Князь Пожарский [ 17 Sep 2008, 15:00 ]
Post subject:  Re: Тех. проблема. Гаснет экран.

И вот лог.
Tue Sep 16 17:06:05 2008: Log file created
Tue Sep 16 17:06:05 2008: Build: "Airat" on Fri Sep 02 12:55:18 2005
Tue Sep 16 17:06:05 2008: Init: Reading 'config.ini'
Tue Sep 16 17:06:05 2008: Init: Initializing shell
Tue Sep 16 17:06:05 2008: FS: Mounting file system '3' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\scenes"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '0' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\actors"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '1' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\geometries"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '2' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\textures"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '4' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\sounds"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '5' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\fonts"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '6' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\strings"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '7' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\scripts"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '8' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\world"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '9' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\ui"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '102' from "VFS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data\video"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '100' from "FS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../data"
Tue Sep 16 17:06:05 2008: FS: Mounting file system '101' from "FS.dll" "C:\Program Files\Buka\Mor_Utopia\bin\Final\../../saves"
Tue Sep 16 17:06:05 2008: EyeCandy: disabled
Tue Sep 16 17:06:05 2008: Init: Loading "main.dat"
Tue Sep 16 17:06:05 2008: Init: Loading additional strings
Tue Sep 16 17:06:05 2008: Init: Creating window
Tue Sep 16 17:06:05 2008: Init: Initializing "LifeStudio: HEAD"
Tue Sep 16 17:06:05 2008: Init: "LifeStudio: HEAD" initialized successfully
Tue Sep 16 17:06:05 2008: Init: Initializing streamer
Tue Sep 16 17:06:05 2008: Init: SCFG: Sample Rate: 44100
Tue Sep 16 17:06:05 2008: Init: SCFG: Units in Meter: 100
Tue Sep 16 17:06:05 2008: Init: SCFG: Stream buffer size: 131072
Tue Sep 16 17:06:05 2008: Init: Creating sound system from 'sound.dll'
Tue Sep 16 17:06:05 2008: Init: Sound system was created successfully
Tue Sep 16 17:06:05 2008: Init: Initializing video system
Tue Sep 16 17:06:05 2008: Init: Video system initialized successfully
Tue Sep 16 17:06:05 2008: Init: RCFG: XRes: 800
Tue Sep 16 17:06:05 2008: Init: RCFG: YRes: 600
Tue Sep 16 17:06:05 2008: Init: RCFG: Refresh Rate: 0
Tue Sep 16 17:06:05 2008: Init: RCFG: 32-bit: 0
Tue Sep 16 17:06:05 2008: Init: RCFG: Antialiasing: 0
Tue Sep 16 17:06:05 2008: Init: RCFG: Texture Anisotropy: 0
Tue Sep 16 17:06:05 2008: Init: RCFG: Lightmap Quality: 2
Tue Sep 16 17:06:05 2008: Init: RCFG: Low Quality Textures: 1
Tue Sep 16 17:06:05 2008: Init: RCFG: Fullscreen: 1
Tue Sep 16 17:06:05 2008: Init: RCFG: VSync: 0
Tue Sep 16 17:06:05 2008: Init: RCFG: FrameSync: 0
Tue Sep 16 17:06:05 2008: Init: RCFG: NoBumpmapping: 1
Tue Sep 16 17:06:05 2008: Init: RCFG: NoPureDevice: 0
Tue Sep 16 17:06:05 2008: Init: RCFG: WaterReflections: 0
Tue Sep 16 17:06:05 2008: Init: Creating renderer from 'D3D.dll'
Tue Sep 16 17:06:05 2008: Renderer: DirectX 9.0c is installed
Tue Sep 16 17:06:05 2008: Renderer: Driver: nv4_disp.dll (6.14.11.14) [NVIDIA GeForce 8600 GTS]
Tue Sep 16 17:06:05 2008: Renderer: VendorID: 4318
Tue Sep 16 17:06:05 2008: Renderer: DeviceID: 1024
Tue Sep 16 17:06:05 2008: Renderer: SubSysID: 2185302083
Tue Sep 16 17:06:05 2008: Renderer: Revision: 161
Tue Sep 16 17:06:05 2008: Renderer: WHQL: 0
Tue Sep 16 17:06:05 2008: Renderer: Total video memory: 512.0 MB
Tue Sep 16 17:06:05 2008: Renderer: Creating device
Tue Sep 16 17:06:05 2008: Renderer: Trying HW/Pure
Tue Sep 16 17:06:05 2008: Renderer: Trying depth format 0
Tue Sep 16 17:06:05 2008: Renderer: Can't create device, error: 0x8876086a (D3DERR_NOTAVAILABLE), description: "Not available"
Tue Sep 16 17:06:05 2008: Renderer: Trying depth format 1
Tue Sep 16 17:06:05 2008: Renderer: All caps are ok
Tue Sep 16 17:06:05 2008: Renderer: Device created
Tue Sep 16 17:06:05 2008: Renderer: Vertex shaders are supported
Tue Sep 16 17:06:05 2008: Renderer: Bump mapping disabled
Tue Sep 16 17:06:05 2008: Renderer: Detailed object's draw distance: 0
Tue Sep 16 17:06:05 2008: Renderer: Compressed textures enabled
Tue Sep 16 17:06:05 2008: Renderer: Dynamic textures are supported
Tue Sep 16 17:06:05 2008: Renderer: FFP range-based fog enabled
Tue Sep 16 17:06:05 2008: Renderer: Pixel shaders are supported
Tue Sep 16 17:06:05 2008: Renderer: Setting texture filters
Tue Sep 16 17:06:05 2008: Renderer: MAG Filter: linear
Tue Sep 16 17:06:05 2008: Renderer: MIN Filter: linear
Tue Sep 16 17:06:05 2008: Renderer: MIP Filter: linear
Tue Sep 16 17:06:05 2008: Renderer: Texture filters are set
Tue Sep 16 17:06:05 2008: Renderer: Shadows textures created
Tue Sep 16 17:06:05 2008: Renderer: Creating shaders
Tue Sep 16 17:06:05 2008: Renderer: Shaders created
Tue Sep 16 17:06:05 2008: Renderer: INFO: Frame synchronization disabled
Tue Sep 16 17:06:05 2008: Renderer: Setting device initial state
Tue Sep 16 17:06:05 2008: Init: Renderer was created successfully
Tue Sep 16 17:06:05 2008: Engine: Runtime script compilation disabled
Tue Sep 16 17:06:05 2008: Engine: Engine started
Tue Sep 16 17:06:05 2008: Engine: CPU extension: MMX
Tue Sep 16 17:06:05 2008: Engine: CPU extension: SSE
Tue Sep 16 17:06:05 2008: Engine: Windows version: Microsoft Windows XP Professional Service Pack 3 (Build 2600)
Tue Sep 16 17:06:05 2008: Engine: Maximum virtual address: 7FFEFFFF
Tue Sep 16 17:06:05 2008: Engine: Number of processors: 2
Tue Sep 16 17:06:05 2008: Engine: Total physical memory: 2146545664
Tue Sep 16 17:06:05 2008: Engine: Available physical memory: 1551044608
Tue Sep 16 17:06:05 2008: Engine: Total virtual memory: 2147352576
Tue Sep 16 17:06:05 2008: Engine: Available virtual memory: 2037571584
Tue Sep 16 17:06:05 2008: Engine: Creating actor factories
Tue Sep 16 17:06:05 2008: Init: Creating user interface from 'UI.dll'
Tue Sep 16 17:06:05 2008: Init: User interface was created successfully
Tue Sep 16 17:06:05 2008: Engine: Console: exec "init.cfg"
Tue Sep 16 17:06:05 2008: Engine: Console: bind a left
Tue Sep 16 17:06:05 2008: Engine: Console: bind left left
Tue Sep 16 17:06:05 2008: Engine: Console: bind d right
Tue Sep 16 17:06:05 2008: Engine: Console: bind right right
Tue Sep 16 17:06:05 2008: Engine: Console: bind w forward
Tue Sep 16 17:06:05 2008: Engine: Console: bind up forward
Tue Sep 16 17:06:05 2008: Engine: Console: bind s back
Tue Sep 16 17:06:05 2008: Engine: Console: bind down back
Tue Sep 16 17:06:05 2008: Engine: Console: bind e use
Tue Sep 16 17:06:05 2008: Engine: Console: bind space jump
Tue Sep 16 17:06:05 2008: Engine: Console: bind f12 screenshot
Tue Sep 16 17:06:05 2008: Engine: Console: bind f flashlight
Tue Sep 16 17:06:05 2008: Engine: Console: bind v visir
Tue Sep 16 17:06:05 2008: Engine: Console: bind lbutton shoot
Tue Sep 16 17:06:05 2008: Engine: Console: bind rbutton altshoot
Tue Sep 16 17:06:05 2008: Engine: Console: bind i inventory
Tue Sep 16 17:06:05 2008: Engine: Console: bind m map
Tue Sep 16 17:06:05 2008: Engine: Console: bind p stats
Tue Sep 16 17:06:05 2008: Engine: Console: bind q diary
Tue Sep 16 17:06:05 2008: Engine: Console: bind l message
Tue Sep 16 17:06:05 2008: Engine: Console: bind r reload
Tue Sep 16 17:06:05 2008: Engine: Console: bind t rescue
Tue Sep 16 17:06:05 2008: Engine: Console: bind escape gamemenu
Tue Sep 16 17:06:05 2008: Engine: Console: bind lshift sneak
Tue Sep 16 17:06:05 2008: Engine: Console: bind rctrl sneak
Tue Sep 16 17:06:05 2008: Engine: Console: bindcmd f5 qsave
Tue Sep 16 17:06:05 2008: Engine: Console: bindcmd f8 qload
Tue Sep 16 17:06:05 2008: Engine: Console: rd_wire off
Tue Sep 16 17:06:05 2008: Engine: Console: rd_shadows on
Tue Sep 16 17:06:05 2008: Engine: Console: rd_gamma 1.325
Tue Sep 16 17:06:05 2008: Engine: Console: rd_stat 0
Tue Sep 16 17:06:05 2008: Engine: Console: sshot_gamma 0
Tue Sep 16 17:06:05 2008: Engine: Console: gt_speed 2
Tue Sep 16 17:06:05 2008: Engine: Console: m_sensivity 1
Tue Sep 16 17:06:05 2008: Engine: Console: m_invert off
Tue Sep 16 17:06:05 2008: Engine: Console: bind backspace handcombat
Tue Sep 16 17:06:05 2008: Engine: Console: bind 1 holster
Tue Sep 16 17:06:14 2008: Engine: Console: Loading : quicksave1.sav
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'danko_d.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "danko_d.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'baraban.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "baraban.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Bullet.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Bullet.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza1.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza1.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza2.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza2.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza3.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza3.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza4.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza4.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza5.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza5.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'gilza6.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "gilza6.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Gun.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Gun.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'kazennik.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "kazennik.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'knife.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "knife.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'kurok.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "kurok.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'lockpick.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "lockpick.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Mesh.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Mesh.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Object01.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Object01.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pCube18.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pCube18.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'poly1.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "poly1.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'poly2.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "poly2.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface36.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface36.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface37.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface37.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface38.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface38.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface39.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface39.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface48.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface48.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface49.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface49.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface51.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface51.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'polySurface52.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "polySurface52.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya1.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya1.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya2.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya2.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya3.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya3.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya4.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya4.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya5.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya5.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pulya6.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pulya6.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'rukoyatka.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "rukoyatka.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'scalpel.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "scalpel.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'Shell.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "Shell.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'sheptalo.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "sheptalo.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'stvol.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "stvol.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'zatvor.mesh' of type 'transformed-vlit'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "zatvor.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_worker.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_unosha.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_alkash.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_alkash.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_woman.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'blockpost09.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'ca_fence_quay05.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'ca_fence_quay06.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'cot_katerina@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'downtown_mud.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_fence_quay03.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_fence_quay04.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house_1_06.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house_1_07.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house1_union2_05.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_02.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_03.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_04.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_04@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_04@door2.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_05.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_05@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house2_05@door2.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_01_ls.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_10.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_11.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_12.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_13.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14@door4.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_01.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_03.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_03@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_House6_04.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_streetlamp_01.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_streetlamp_10.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_37_1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_48.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_49.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_55.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_75.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'dt_zabor_76.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house_petr@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house_petr@door2.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house1_arc_01.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house1_arc_01l@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house1_arc_01r@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'house3_shop_dt06@door1.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'k_saburov.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'leaves_h6_07.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'leaves_street10.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'Most1_02.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'Oak_mud02.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'Oak_tree02.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'refuse_bin03.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'refuse_bin04.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'refuse_bin05.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "water.dat" into cache
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'scaffold.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'signboard_09.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'signboard_10.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_01.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_02.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_03.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Loading static geometry 'zabor_saburov_04.mesh'
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'fire.tex'
Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'smoke.tex'
Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'blood.tex'
Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'horror3_gray.tex'
Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'fabrichny512x512_2_DXT1.tex'
Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'unosha512x512_2_DXT1.tex'
Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache texture 'devochka2_512x512_3_DXT1.tex'
Tue Sep 16 17:06:15 2008: Renderer: Texture was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_alkash.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_birdmask.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_birdmask.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_bomber.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_bomber.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_boy.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_boy.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_bull.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_bull.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_butcher.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_butcher.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_dog.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_dog.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_dohodyaga.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_dohodyaga.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_girl.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_girl.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_gorbun.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_gorbun.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_grabitel.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_grabitel.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_littleboy2.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_littleboy2.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_littleboy.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_littleboy.mesh" into cache
Tue Sep 16 17:06:15 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:15 2008: Renderer: Attempt to cache geometry 'pers_littlegirl2.mesh' of type 'animated'
Tue Sep 16 17:06:15 2008: Renderer: Loading geometry "pers_littlegirl2.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_littlegirl.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_littlegirl.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_morlok.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_morlok.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_nudegirl.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_nudegirl.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_patrool.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_patrool.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_rat.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_rat.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_sanitar.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_sanitar.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_soldat.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_soldat.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_unosha.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_vaxxabit.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_vaxxabit.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_vaxxabitka.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_vaxxabitka.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_wasted_girl.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_wasted_girl.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_wasted_male.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_wasted_male.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_whitemask.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "pers_whitemask.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_woman.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'pers_worker.mesh' of type 'animated'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'player_grenade.mesh' of type 'transformed'
Tue Sep 16 17:06:16 2008: Renderer: Geometry 'player_grenade.mesh' was not found
Tue Sep 16 17:06:16 2008: Renderer: Attempt to cache geometry 'grenade.mesh' of type 'transformed'
Tue Sep 16 17:06:16 2008: Renderer: Loading geometry "grenade.mesh" into cache
Tue Sep 16 17:06:16 2008: Renderer: Geometry was cached successfully
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading land geometry 'terra.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Loading animated geometry 'danko_d.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'rukoyatka.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'stvol.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'sheptalo.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'poly1.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'poly2.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'kurok.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'baraban.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza1.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza2.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza3.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza4.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza5.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'gilza6.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya1.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya2.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya3.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya4.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya5.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Renderer: Loading transformed-vlit geometry 'pulya6.mesh'
Tue Sep 16 17:06:16 2008: Renderer: Using cached geometry data
Tue Sep 16 17:06:16 2008: Forcing load of sound 'drink.ogg'
Tue Sep 16 17:06:16 2008: Forcing load of sound 'eat.ogg'
Tue Sep 16 17:06:16 2008: Forcing load of sound 'flashlight_nofuel.ogg'
Tue Sep 16 17:06:17 2008: Forcing load of sound 'flashlight_off.ogg'
Tue Sep 16 17:06:17 2008: Forcing load of sound 'flashlight_on.ogg'
Tue Sep 16 17:06:17 2008: Forcing load of sound 'hit_bullet_1.ogg'
Tue Sep 16 17:06:17 2008: Forcing load of sound 'hit_bullet_2.ogg'
Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical1_1.ogg'
Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical1_2.ogg'
Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical2_1.ogg'
Tue Sep 16 17:06:18 2008: Forcing load of sound 'hit_physical2_2.ogg'
Tue Sep 16 17:06:18 2008: Forcing load of sound 'kryuk_skalpel_vozduhr.ogg'
Tue Sep 16 17:06:19 2008: Forcing load of sound 'kryuk_hit_vozduhL.ogg'
Tue Sep 16 17:06:19 2008: Forcing load of sound 'kryuk_skalpel_back.ogg'
Tue Sep 16 17:06:19 2008: Forcing load of sound 'kruk_hit_scalpel.ogg'
Tue Sep 16 17:06:19 2008: Forcing load of sound 'kruk_hit_scalpel1.ogg'
Tue Sep 16 17:06:19 2008: Forcing load of sound 'kryuk_hit_vozduhR.ogg'
Tue Sep 16 17:06:20 2008: Forcing load of sound 'kruk_hit_telo.ogg'
Tue Sep 16 17:06:20 2008: Forcing load of sound 'kruk_hit_telo1.ogg'
Tue Sep 16 17:06:20 2008: Forcing load of sound 'RevolverHolster.ogg'
Tue Sep 16 17:06:20 2008: Forcing load of sound 'RevolverNoAmmo.ogg'
Tue Sep 16 17:06:20 2008: Forcing load of sound 'RevolverReload.ogg'
Tue Sep 16 17:06:21 2008: Forcing load of sound 'RevolverAttack.ogg'
Tue Sep 16 17:06:21 2008: Forcing load of sound 'RevolverUnholster.ogg'
Tue Sep 16 17:06:21 2008: Forcing load of sound 'SamopalNoAmmo.ogg'
Tue Sep 16 17:06:22 2008: Forcing load of sound 'Rifle_recharge.ogg'
Tue Sep 16 17:06:22 2008: Forcing load of sound 'Rifle_shot.ogg'
Tue Sep 16 17:06:22 2008: Forcing load of sound 'SamopalReload.ogg'
Tue Sep 16 17:06:22 2008: Forcing load of sound 'SamopalAttack.ogg'
Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_bullet_1.ogg'
Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_bullet_2.ogg'
Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_oskoloc_1.ogg'
Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_physical1_1.ogg'
Tue Sep 16 17:06:23 2008: Forcing load of sound 'scream_physical1_2.ogg'
Tue Sep 16 17:06:24 2008: Forcing load of sound 'scream_physical2_1.ogg'
Tue Sep 16 17:06:24 2008: Forcing load of sound 'scream_physical2_2.ogg'
Tue Sep 16 17:06:24 2008: Forcing load of sound 'sick.ogg'
Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground1.ogg'
Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground2.ogg'
Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground3.ogg'
Tue Sep 16 17:06:24 2008: Forcing load of sound 'Step_ground4.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal1.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal2.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal3.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_metal4.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone1.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone2.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone3.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_stone4.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water1.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water2.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water3.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_water4.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood1.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood2.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood3.ogg'
Tue Sep 16 17:06:25 2008: Forcing load of sound 'Step_wood4.ogg'
Tue Sep 16 17:06:25 2008: Engine: Console: World loaded. Total entities: 46514
Tue Sep 16 17:06:25 2008: Renderer: Shadow texture format: X1R5G5B5
Tue Sep 16 17:06:25 2008: Renderer: Creating Fresnel texture
Tue Sep 16 17:06:25 2008: Renderer: Fresnel texture format: A8
Tue Sep 16 17:06:25 2008: Renderer: Fresnel texture was created
Tue Sep 16 17:06:25 2008: Renderer: Creating specular texture
Tue Sep 16 17:06:25 2008: Renderer: Specular texture format: L8
Tue Sep 16 17:06:25 2008: Renderer: Specular texture was created
Tue Sep 16 17:06:43 2008: Engine: Console: 27
Tue Sep 16 17:06:43 2008: Engine: Console: [music] Playing: 'dt_main.ogg' from category: night
Tue Sep 16 17:06:43 2008: Engine: Console: [music] Chosen agressive: dt_agression.ogg
Tue Sep 16 17:06:44 2008: Engine: Loading screen shown, reason: Change of scene
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stolb"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stolb.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik01"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik01.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_tron"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_tron.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stul"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stul.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stul01"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stul01.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_stul02"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_stul02.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_FloorClock"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_FloorClock.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik02"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik02.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_lestnica"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_lestnica.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_plintus"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_plintus'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_carpetraz"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_carpetraz.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_carpetdva"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_carpetdva.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_lustra"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_lustra.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik03"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik03.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_svetilnik04"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_svetilnik04.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr.shirma"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr.shirma.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexandr_pic"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_pic.mesh'
Tue Sep 16 17:06:44 2008: Engine: Creating 'static' actor "icot_alexendr_taburetka"
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexendr_taburetka.mesh'
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr@door1.mesh'
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_krovat.mesh'
Tue Sep 16 17:06:44 2008: Renderer: Loading static geometry 'icot_alexandr_tumbochka.mesh'
Tue Sep 16 17:06:44 2008: Renderer: Loading animated geometry 'NPC_Alexandr.mesh'
Tue Sep 16 17:06:44 2008: Renderer: Loading geometry "NPC_Alexandr.mesh" into cache
Tue Sep 16 17:06:45 2008: Renderer: Loading LSHead geometry 'saburov.lsh'
Tue Sep 16 17:06:45 2008: Renderer: Loading geometry "saburov.lsh" into cache
Tue Sep 16 17:06:45 2008: Renderer: Loading bsp geometry 'icot_alexandr.mesh'
Tue Sep 16 17:06:45 2008: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general
Tue Sep 16 17:06:45 2008: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg
Tue Sep 16 17:06:56 2008: Engine: Console: indoor map: pt_gmap_cot_alexandr
Tue Sep 16 17:06:56 2008: Forcing load of sound 'paper_open.ogg'
Tue Sep 16 17:06:57 2008: Engine: Console: HasDiary
Tue Sep 16 17:06:57 2008: Engine: Console: HasDiary
Tue Sep 16 17:06:57 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:06:59 2008: Engine: Console: [icot_alexandr@door1#6702] pt_cot_alexandr@door1
Tue Sep 16 17:06:59 2008: Engine: Loading screen shown, reason: Change of scene
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'blockpost09.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'ca_fence_quay05.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'ca_fence_quay06.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'cot_Alexandr@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'cot_katerina@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'downtown_mud.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_fence_quay03.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_fence_quay04.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house_1_06.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house_1_06@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house_1_07.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_02.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_03.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_04.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_04@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_04@door2.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_05.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_05@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house2_05@door2.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_01_ls.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_10.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_11.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_12.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_13.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14@door4.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door2.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_01.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_03.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_03@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_House6_04.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_streetlamp_01.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_streetlamp_10.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_37_1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_48.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_49.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_55.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_75.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'dt_zabor_76.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house_petr@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house_petr@door2.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house1_arc_01.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house1_arc_01l@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house1_arc_01r@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'house3_shop_dt06@door1.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'k_saburov.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'leaves_h6_07.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'leaves_street10.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'Most1_02.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'Oak_mud02.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'Oak_tree02.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'refuse_bin03.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'refuse_bin04.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'refuse_bin05.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'scaffold.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'signboard_09.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'signboard_10.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_01.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_02.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_03.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading static geometry 'zabor_saburov_04.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading land geometry 'terra.mesh'
Tue Sep 16 17:06:59 2008: Engine: Creating 'biped-col' actor "pers_worker"
Tue Sep 16 17:06:59 2008: Engine: Creating 'biped-col' actor "pers_woman"
Tue Sep 16 17:06:59 2008: Engine: Creating 'biped-col' actor "pers_unosha"
Tue Sep 16 17:06:59 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Sep 16 17:06:59 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:06:59 2008: Engine: Console: [music] Playing: 'dt_main.ogg' from category: night
Tue Sep 16 17:06:59 2008: Engine: Console: [music] Chosen agressive: dt_agression.ogg
Tue Sep 16 17:07:01 2008: Renderer: Loading static geometry 'dt_house2_01.mesh'
Tue Sep 16 17:07:01 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh'
Tue Sep 16 17:07:01 2008: Renderer: Loading static geometry 'dt_house2_02@door1.mesh'
Tue Sep 16 17:07:02 2008: Renderer: Loading static geometry 'dt_house2_02@door2.mesh'
Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh'
Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'house1_kabak01.mesh'
Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'kabak_quay.mesh'
Tue Sep 16 17:07:03 2008: Engine: Creating 'biped-col' actor "pers_unosha"
Tue Sep 16 17:07:03 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:07:03 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'dt_house2_01@door1.mesh'
Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'dt_house2_01@door2.mesh'
Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh'
Tue Sep 16 17:07:03 2008: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh'
Tue Sep 16 17:07:04 2008: Renderer: Loading static geometry 'rope.mesh'
Tue Sep 16 17:07:05 2008: Renderer: Loading static geometry 'leaves_street12.mesh'
Tue Sep 16 17:07:05 2008: Renderer: Loading static geometry 'refuse_bin02.mesh'
Tue Sep 16 17:07:07 2008: Renderer: Loading static geometry 'house_petr@door2.mesh'
Tue Sep 16 17:07:07 2008: Renderer: Loading static geometry 'r4_streetlamp_07.mesh'
Tue Sep 16 17:07:07 2008: Renderer: Loading static geometry 'tree3_08.mesh'
Tue Sep 16 17:07:08 2008: Renderer: Loading static geometry 'dt_house3_14_i2@door3.mesh'
Tue Sep 16 17:07:08 2008: Renderer: Loading static geometry 'lestnitsa_street08.mesh'
Tue Sep 16 17:07:09 2008: Renderer: Loading static geometry 'fence_grille_40.mesh'
Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'fence_grille_48.mesh'
Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'fence_grille_49.mesh'
Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'leaves_street09.mesh'
Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'sewage05.mesh'
Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'tree3_12.mesh'
Tue Sep 16 17:07:10 2008: Renderer: Loading static geometry 'sewage_booth03.mesh'
Tue Sep 16 17:07:11 2008: Renderer: Loading static geometry 'fence_grille_39.mesh'
Tue Sep 16 17:07:11 2008: Renderer: Loading static geometry 'fence_grille_47.mesh'
Tue Sep 16 17:07:11 2008: Renderer: Loading static geometry 'summerhouse01.mesh'
Tue Sep 16 17:07:11 2008: Engine: Creating 'biped-col' actor "pers_unosha"
Tue Sep 16 17:07:11 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:07:12 2008: Renderer: Loading static geometry 'tree3_11.mesh'
Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'ca_fence_quay04.mesh'
Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'sewage_booth03.mesh'
Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'barrel_of_beer_04.mesh'
Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'r7_house2_01.mesh'
Tue Sep 16 17:07:13 2008: Renderer: Loading static geometry 'r7_house3_06.mesh'
Tue Sep 16 17:07:14 2008: Renderer: Loading static geometry 'leaves_street12.mesh'
Tue Sep 16 17:07:14 2008: Renderer: Loading static geometry 'r7_house3_06_i2@door3.mesh'
Tue Sep 16 17:07:14 2008: Renderer: Loading static geometry 'blockpost03.mesh'
Tue Sep 16 17:07:15 2008: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh'
Tue Sep 16 17:07:15 2008: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh'
Tue Sep 16 17:07:15 2008: Renderer: Loading static geometry 'r7_house2_01@door1.mesh'
Tue Sep 16 17:07:16 2008: Renderer: Loading static geometry 'dt_house2_01.mesh'
Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'dt_house2_03.mesh'
Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'fence_ca2_23.mesh'
Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'fence_ca2_24.mesh'
Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'r7_house2_01@door2.mesh'
Tue Sep 16 17:07:17 2008: Renderer: Loading static geometry 'r7_house2_02.mesh'
Tue Sep 16 17:07:18 2008: Renderer: Loading static geometry 'dt_house2_01@door1.mesh'
Tue Sep 16 17:07:18 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'dt_house2_02.mesh'
Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh'
Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'fence_ca2_22.mesh'
Tue Sep 16 17:07:19 2008: Renderer: Loading static geometry 'shouse1_kabak@door1.mesh'
Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'dt_house2_01@door2.mesh'
Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'signboard_16.mesh'
Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'dt_house2_02@door1.mesh'
Tue Sep 16 17:07:20 2008: Renderer: Loading static geometry 'dt_streetlamp_06.mesh'
Tue Sep 16 17:07:21 2008: Renderer: Loading static geometry 'tree1_98.mesh'
Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'fence_ca2_21.mesh'
Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'r7_house2_02.mesh'
Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'barrel_of_beer_15.mesh'
Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'gorka_03.mesh'
Tue Sep 16 17:07:22 2008: Renderer: Loading static geometry 'leaves_street08.mesh'
Tue Sep 16 17:07:23 2008: Renderer: Loading static geometry 'r5_House6_02.mesh'
Tue Sep 16 17:07:23 2008: Renderer: Loading static geometry 'r7_house2_02.mesh'
Tue Sep 16 17:07:24 2008: Renderer: Loading static geometry 'trash15.mesh'
Tue Sep 16 17:07:24 2008: Renderer: Loading static geometry 'bush04.mesh'
Tue Sep 16 17:07:24 2008: Renderer: Loading static geometry 'trash16.mesh'
Tue Sep 16 17:07:25 2008: Renderer: Loading static geometry 'k1_verba.mesh'
Tue Sep 16 17:07:26 2008: Renderer: Loading static geometry 'dt_house2_02@door2.mesh'
Tue Sep 16 17:07:26 2008: Renderer: Loading static geometry 'r5_house2_02.mesh'
Tue Sep 16 17:07:27 2008: Renderer: Loading static geometry 'bush03.mesh'
Tue Sep 16 17:07:27 2008: Renderer: Loading static geometry 'refuse_bin02.mesh'
Tue Sep 16 17:07:29 2008: Renderer: Loading static geometry 'cot_Verba@door2.mesh'
Tue Sep 16 17:07:29 2008: Renderer: Loading static geometry 'r5_house2_02@door2.mesh'
Tue Sep 16 17:07:30 2008: Engine: Creating 'biped-col' actor "pers_woman"
Tue Sep 16 17:07:30 2008: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Sep 16 17:07:30 2008: Renderer: Loading static geometry 'dt_fence_quay02.mesh'
Tue Sep 16 17:07:30 2008: Renderer: Loading static geometry 'r5_House6_01.mesh'
Tue Sep 16 17:07:30 2008: Renderer: Loading static geometry 'sewage06.mesh'
Tue Sep 16 17:07:31 2008: Renderer: Loading static geometry 'bush01.mesh'
Tue Sep 16 17:07:31 2008: Renderer: Loading static geometry 'sewage_booth02.mesh'
Tue Sep 16 17:07:32 2008: Renderer: Loading static geometry 'cot_anna@door1.mesh'
Tue Sep 16 17:07:32 2008: Renderer: Loading static geometry 'leaves_street13.mesh'
Tue Sep 16 17:07:32 2008: Renderer: Loading static geometry 'tree1_99.mesh'
Tue Sep 16 17:07:33 2008: Renderer: Loading static geometry 'ca_fence_quay07.mesh'
Tue Sep 16 17:07:33 2008: Renderer: Loading static geometry 'fence_ca2_18.mesh'
Tue Sep 16 17:07:33 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'refuse_bin.mesh'
Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'dt_house3_03.mesh'
Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'dt_house3_07.mesh'
Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'fence_ca2_16.mesh'
Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'r5_house2_02@door1.mesh'
Tue Sep 16 17:07:34 2008: Renderer: Loading static geometry 'refuse_bin01.mesh'
Tue Sep 16 17:07:35 2008: Renderer: Loading static geometry 'trash17.mesh'
Tue Sep 16 17:07:35 2008: Renderer: Loading static geometry 'tree1_36.mesh'
Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'trash18.mesh'
Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'bush02.mesh'
Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'dt_house3_03@door1.mesh'
Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'dt_streetlamp_09.mesh'
Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'rope.mesh'
Tue Sep 16 17:07:36 2008: Renderer: Loading static geometry 'tree1_35.mesh'
Tue Sep 16 17:07:36 2008: Engine: Creating 'biped-col' actor "pers_unosha"
Tue Sep 16 17:07:36 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_07_i2@door2.mesh'
Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_10.mesh'
Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_zabor_47.mesh'
Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_03@door4.mesh'
Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door2.mesh'
Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'dt_house3_07@door1.mesh'
Tue Sep 16 17:07:38 2008: Renderer: Loading static geometry 'house5_21.mesh'
Tue Sep 16 17:07:39 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh'
Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh'
Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house3_02.mesh'
Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house3_07_i2@door3.mesh'
Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh'
Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'dt_zabor_24.mesh'
Tue Sep 16 17:07:40 2008: Renderer: Loading static geometry 'house5_21@door1.mesh'
Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_house3_07@door4.mesh'
Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_zabor_54.mesh'
Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'house5_21@door2.mesh'
Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door3.mesh'
Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'dt_house3_04.mesh'
Tue Sep 16 17:07:41 2008: Renderer: Loading static geometry 'signboard_08.mesh'
Tue Sep 16 17:07:42 2008: Renderer: Loading static geometry 'dt_zabor_39.mesh'
Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house1_union2_01.mesh'
Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house3_10@door1.mesh'
Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_zabor_33.mesh'
Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'house3_shop_dt03@door1.mesh'
Tue Sep 16 17:07:43 2008: Engine: Creating 'biped-col' actor "pers_woman"
Tue Sep 16 17:07:43 2008: Renderer: Loading animated geometry 'pers_woman.mesh'
Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house1_union2_03.mesh'
Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'dt_house3_02@door1.mesh'
Tue Sep 16 17:07:43 2008: Renderer: Loading static geometry 'house5_unoin.mesh'
Tue Sep 16 17:07:44 2008: Engine: Creating 'biped-col' actor "pers_worker"
Tue Sep 16 17:07:44 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:07:44 2008: Renderer: Loading static geometry 'dt_house1_union2_01l@door1.mesh'
Tue Sep 16 17:07:44 2008: Renderer: Loading static geometry 'dt_house3_02_i2@door2.mesh'
Tue Sep 16 17:07:45 2008: Renderer: Loading static geometry 'house5_unoinl@door1.mesh'
Tue Sep 16 17:07:45 2008: Renderer: Loading static geometry 'dt_house3_02@door4.mesh'
Tue Sep 16 17:07:46 2008: Renderer: Loading static geometry 'dt_house3_01.mesh'
Tue Sep 16 17:07:46 2008: Renderer: Loading static geometry 'dt_house3_02_i2@door3.mesh'
Tue Sep 16 17:07:47 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door2.mesh'
Tue Sep 16 17:07:47 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door3.mesh'
Tue Sep 16 17:07:47 2008: Renderer: Loading static geometry 'house5_unoinl@door2.mesh'
Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'dt_house1_union2_03l@door1.mesh'
Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'dt_house3_01_i2@door3.mesh'
Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'house5_unoinr@door1.mesh'
Tue Sep 16 17:07:48 2008: Renderer: Loading static geometry 'Oak_tree04.mesh'
Tue Sep 16 17:07:48 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:07:49 2008: Renderer: Loading static geometry 'dt_zabor_33.mesh'
Tue Sep 16 17:07:49 2008: Renderer: Loading static geometry 'root04_05.mesh'
Tue Sep 16 17:07:50 2008: Renderer: Loading static geometry 'dt_house_1_01.mesh'
Tue Sep 16 17:07:50 2008: Renderer: Loading static geometry 'dt_house1_union2_01r@door1.mesh'
Tue Sep 16 17:07:50 2008: Renderer: Loading static geometry 'house5_unoinr@door2.mesh'
Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'dt_house3_10@door1.mesh'
Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'dt_house1_union2_03r@door1.mesh'
Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door2.mesh'
Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'house5_06.mesh'
Tue Sep 16 17:07:51 2008: Renderer: Loading static geometry 'root04_07.mesh'
Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'dt_house_1_01@door1.mesh'
Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'dt_house2_03.mesh'
Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'root04_06.mesh'
Tue Sep 16 17:07:52 2008: Engine: Creating 'biped-col' actor "pers_worker"
Tue Sep 16 17:07:52 2008: Engine: Creating 'biped-col' actor "pers_unosha"
Tue Sep 16 17:07:52 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:07:52 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:07:52 2008: Renderer: Loading static geometry 'valun3_04.mesh'
Tue Sep 16 17:07:53 2008: Renderer: Loading static geometry 'barrel_of_beer_14.mesh'
Tue Sep 16 17:07:53 2008: Renderer: Loading static geometry 'dt_house3_10@door4.mesh'
Tue Sep 16 17:07:53 2008: Renderer: Loading static geometry 'dt_zabor_33_2.mesh'
Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'avrox_stone.mesh'
Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house3_10_i2@door3.mesh'
Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_zabor_36.mesh'
Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'house1_kabak.mesh'
Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house2_03@door1.mesh'
Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house2_04.mesh'
Tue Sep 16 17:07:54 2008: Renderer: Loading static geometry 'dt_house3_11.mesh'
Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'dt_house3_11@door1.mesh'
Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'valun2_06.mesh'
Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door2.mesh'
Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'root04_04.mesh'
Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'signboard_09.mesh'
Tue Sep 16 17:07:55 2008: Renderer: Loading static geometry 'Stolb01.mesh'
Tue Sep 16 17:07:56 2008: Engine: Creating 'biped-col' actor "pers_unosha"
Tue Sep 16 17:07:56 2008: Renderer: Loading animated geometry 'pers_unosha.mesh'
Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_house2_03@door2.mesh'
Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_house2_04@door2.mesh'
Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_house2_05.mesh'
Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'dt_streetlamp_10.mesh'
Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'house1_kabak01_Box01.mesh'
Tue Sep 16 17:07:56 2008: Renderer: Loading static geometry 'house2_shop_dt05@door1.mesh'
Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'house1_kabak01_Box02.mesh'
Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'dt_house3_11@door4.mesh'
Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'dt_house3_11_i2@door3.mesh'
Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'dt_zabor_33_1.mesh'
Tue Sep 16 17:07:57 2008: Renderer: Loading static geometry 'zabor_saburov_04.mesh'
Tue Sep 16 17:07:57 2008: Engine: Creating 'biped-col' actor "pers_worker"
Tue Sep 16 17:07:57 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'dt_house2_04@door1.mesh'
Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'dt_house2_05@door2.mesh'
Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'dt_house3_12.mesh'
Tue Sep 16 17:07:58 2008: Renderer: Loading static geometry 'refuse_bin03.mesh'
Tue Sep 16 17:07:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05.mesh'
Tue Sep 16 17:07:59 2008: Renderer: Loading static geometry 'dt_house1_union2_05r@door1.mesh'
Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door2.mesh'
Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house1_union2_05l@door1.mesh'
Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house2_05@door1.mesh'
Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'dt_house3_12@door1.mesh'
Tue Sep 16 17:08:00 2008: Renderer: Loading static geometry 'zabor_saburov_03.mesh'
Tue Sep 16 17:08:02 2008: Renderer: Loading static geometry 'dt_house3_12_i2@door3.mesh'
Tue Sep 16 17:08:03 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door2.mesh'
Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_zabor_36.mesh'
Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'root04_03.mesh'
Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house1_union2_01r@door1.mesh'
Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house3_03@door1.mesh'
Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door3.mesh'
Tue Sep 16 17:08:05 2008: Renderer: Loading static geometry 'house5_unoin.mesh'
Tue Sep 16 17:08:07 2008: Renderer: Loading static geometry 'dt_house3_03_i2@door3.mesh'
Tue Sep 16 17:08:07 2008: Renderer: Loading static geometry 'dt_house3_04_i2@door2.mesh'
Tue Sep 16 17:08:07 2008: Renderer: Loading static geometry 'dt_house3_03@door4.mesh'
Tue Sep 16 17:08:08 2008: Engine: Creating 'biped-col' actor "pers_worker"
Tue Sep 16 17:08:08 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'dt_house_1_01.mesh'
Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'dt_house3_02.mesh'
Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'dt_zabor_47.mesh'
Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'house5_unoinl@door1.mesh'
Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'ca_fence_quay07.mesh'
Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'house5_unoinl@door2.mesh'
Tue Sep 16 17:08:08 2008: Renderer: Loading static geometry 'leaves_street13.mesh'
Tue Sep 16 17:08:09 2008: Renderer: Loading static geometry 'dt_house3_02_i2@door2.mesh'
Tue Sep 16 17:08:10 2008: Renderer: Loading static geometry 'dt_house_1_01@door1.mesh'
Tue Sep 16 17:08:10 2008: Renderer: Loading static geometry 'dt_house3_02@door1.mesh'
Tue Sep 16 17:08:10 2008: Engine: Creating 'biped-col' actor "pers_worker"
Tue Sep 16 17:08:10 2008: Renderer: Loading animated geometry 'pers_worker.mesh'
Tue Sep 16 17:08:10 2008: Renderer: Loading static geometry 'barrel_of_beer_14.mesh'
Tue Sep 16 17:08:11 2008: Engine: Loading screen shown, reason: Change of scene
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna@door2"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna@door2.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bokal"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bokal.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bokal01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bokal01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bumaga"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bumaga.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_bumaga01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_bumaga01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_carpetd"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_carpetd.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_carpetm"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_carpetm.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_carpets"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_carpets.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_curtain"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_curtain.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_fikus"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_fikus.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_fikus01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_fikus01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grafin"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grafin.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grafin01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grafin01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grebeshok"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grebeshok.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_grebeshok01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_grebeshok01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kamin"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kamin.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kaminf"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kaminf.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kerosinka"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kerosinka.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kniga"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kniga.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kniga01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kniga01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kniga02"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kniga02.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_knigar"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_knigar.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kolpak"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kolpak.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_kolpak01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_kolpak01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkadva"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkadva.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkadva01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkadva01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkar"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkar.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_korobkar01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_korobkar01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_list"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_list.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_lustra"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_lustra.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_lustra01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_lustra01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_picdva"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_picdva.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_picraz"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_picraz.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_plintus"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_plintus.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_podnos"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_podnos.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shirma"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shirma.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shirma01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shirma01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafdva"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafdva.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafp"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafp.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafraz"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafraz.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkafsp"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkafsp.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkatulka"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkatulka.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_shkatulka01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_shkatulka01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolm"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolm.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolsm"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolsm.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolsm01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolsm01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stolsp"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stolsp.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stulm"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stulm.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_stulm01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_stulm01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svecha"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svecha.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svecha01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svecha01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svecha02"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svecha02.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svertok"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svertok.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svertok01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svertok01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svertok02"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svertok02.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svetilnik"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svetilnik.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svetilnik01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svetilnik01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_svetilnik02"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_svetilnik02.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_taburet"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_taburet.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_taburet01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_taburet01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka02"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka02.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka03"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka03.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka04"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka04.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tarelka05"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tarelka05.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_tumbochka"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_tumbochka.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_vilka"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_vilka.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_vilka01"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_vilka01.mesh'
Tue Sep 16 17:08:11 2008: Engine: Creating 'static' actor "icot_anna_zerkalo"
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_zerkalo.mesh'
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna@door1.mesh'
Tue Sep 16 17:08:11 2008: Renderer: Loading static geometry 'icot_anna_krovat.mesh'
Tue Sep 16 17:08:11 2008: Renderer: Loading animated geometry 'NPC_Anna.mesh'
Tue Sep 16 17:08:11 2008: Renderer: Loading geometry "NPC_Anna.mesh" into cache
Tue Sep 16 17:08:11 2008: Renderer: Loading LSHead geometry 'angel.lsh'
Tue Sep 16 17:08:11 2008: Renderer: Loading geometry "angel.lsh" into cache
Tue Sep 16 17:08:11 2008: Renderer: Loading bsp geometry 'icot_anna.mesh'
Tue Sep 16 17:08:12 2008: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general
Tue Sep 16 17:08:12 2008: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg
Tue Sep 16 17:09:16 2008: Engine: Console: [music] Playing: 'IndoorMain.ogg' from category: general
Tue Sep 16 17:09:16 2008: Engine: Console: [music] Chosen agressive: IndoorAgress.ogg
Tue Sep 16 17:09:28 2008: Engine: Console: indoor map: pt_gmap_cot_anna
Tue Sep 16 17:09:28 2008: Forcing load of sound 'paper_open.ogg'
Tue Sep 16 17:09:29 2008: Engine: Console: HasDiary
Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached
Tue Sep 16 17:09:29 2008: Engine: Console: [music] Music time limit reached

Author:  WhiteWind [ 17 Sep 2008, 19:54 ]
Post subject:  Re: Тех. проблема. Гаснет экран.

Ну, я предполагаю, что в игре проблем нет (в логе игры, по крайней мере, проблем не видно), так что, проблема, скорее всего, в вашей системе. Хотя, с большей уверенностью смогут сказать разработчики.

Author:  Князь Пожарский [ 18 Sep 2008, 17:12 ]
Post subject:  Re: Тех. проблема. Гаснет экран.

Где бы только их достать? :wink:

Author:  WhiteWind [ 18 Sep 2008, 18:07 ]
Post subject:  Re: Тех. проблема. Гаснет экран.

Попробую их поискать. Они обычно в заброшенных шахтах прячутся)

Author:  The LxR [ 18 Sep 2008, 22:14 ]
Post subject:  Re: Тех. проблема. Гаснет экран.

Ваша видеокарта - с пассивным или активным охлаждением? Есть подозрение, что она перегревается.

Author:  kernel386 [ 01 Oct 2008, 05:09 ]
Post subject:  Re: Тех. проблема. Гаснет экран.

Имел схожие проблемы, решилось заземлением корпуса.
Поскольку у меня сейчас корпус не заземлен и наблюдается тот же эффект - возможно, причина как раз в этом.

Page 1 of 1 All times are UTC+03:00
Powered by phpBB® Forum Software © phpBB Limited
https://www.phpbb.com/