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 Post subject: The time in game.
PostPosted: 19 Feb 2009, 00:05 
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18 Feb 2009, 23:57

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Location: Poland, Gdynia

Hello there :) i bought the game like 2-3 weeks ago, and till now i am sure its impossible to finish it, tried in many ways...
1. Collect colours and use them all
2. Put as much colours i can on trees and then use them
3. Fight as much as i can
4. Mixed 1&2
And till now i am sure i am not able to finish the game. Its all because of time. I think i need like 60~ "days".
Is there any way to slow down the time? Even "cheats"?
I found on polish forum cheats for colors but thats not what i want, i want to finish game by myself, but there is no enough time... for me.

So the question is:
Is there any way to slow down/freeze/stop for a moment the time? :)
i saw
Code:
Time: -1
in console. So maybe there is a way to add some "hours"?



PS. I am really sorry for my bad English but i am still learning! :)

All help will be appreciated.


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 Post subject: Re: The time in game.
PostPosted: 19 Feb 2009, 00:27 
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29 Aug 2004, 16:52

Posts: 2152

Location: Россия, Москва

Which version of this game did you purchase? Do you understand what you are told there?
The time, basically, is pretty hard to manipulate in Tension. Since it's much worse than it was in Pathologic, I would recommend using the cheats on colour rather than few of the time-related commands.

And one more question:)/ Just how many hearts did you manage to collect? Because the problem might be that you didn't open all of the Void, thus failing to improve your body capacity to the point you can actually start filling it with lympha to finish the game. Also, your colour income is rather limited late in game if you are locked in the small area of the world.
In other words, tell us more about how was it all going:) It's rather hard even to imagine what it is that you are stuck at.


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 Post subject: Re: The time in game.
PostPosted: 19 Feb 2009, 00:39 
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In Turgor!
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01 Sep 2008, 06:09

Posts: 902

It is quite possible to finish the game in alloted time span, you just to remember this:

-You don't need to feed all the trees;
-You don't need to kill all the brother;
-Focus on feeding the sisters and opening hearts.

If you follow these steps you should have all the hearts open at around day 30.

And welcome.


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 Post subject: Re: The time in game.
PostPosted: 19 Feb 2009, 18:18 
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Location: Poland, Gdynia

Quote:
Which version of this game did you purchase? Do you understand what you are told there?
Yep. I do. Now. I was fighting with "seller" who sent me Russian version (maybe not even patched:P, dunno), not the polish one. Now i understand all (he sent me polish version today morning >.< after 3 weeks of fighting) :P


But i got questions before i will start to complain again.

1) When you enter "mine" area for the first time, when NoNamed sis is talking that this room is similar to her, are you able to find "light"? I mean that colour flying around, which disappear after a while. Because i've never found it when i was there for the first time and i want to know if its normal (on gameplay movie, i saw guy who found these lights)...

2) When you enter area with bats for the first time, when NoNamed sis is talking that here are small monsters etc, are you able to find these small monsters??

Because in both cases i cant find light nor monsters before like 4th/5th day. In mine area sometimes i find for example 5 blue colour, and that's it.. That's all.. Is it normal?


Edit: Ahh one more, when after 100 "hours", new day is beginning and the colour are appearing on map randomly, are the colours always same? Or its my bad luck? I mean if green appear in 1 room, in second i am sure it will be green too ;p etc :P


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 Post subject: Re: The time in game.
PostPosted: 19 Feb 2009, 18:49 
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Location: Россия, Москва

The answer: Yes, it is!! :) All of this is normal. Sort of...;) It's all pretty random. On the other hand, in the first chapter you are likely to get more of the colours that help you pass the first two sisters than those necessary for the second group, consisting of four sisters. In the second the colors are more towards the second group, and after that all of it becomes pretty uniform.

Also, I would personally prefer it if the "light" lympha drops ("lightweight" was meant, not "shiny thingy") and small creatures were scripted to appear at the beginning, not relying completely on random generation. It seems that the chances are not that close to 100%...


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